#include "Events.hpp" #include "../Compositor.hpp" #include "../helpers/WLClasses.hpp" #include "../managers/InputManager.hpp" #include "../render/Renderer.hpp" // ------------------------------------------------------------ // // __ _______ _ _ _____ ______ _______ // // \ \ / /_ _| \ | | __ \ / __ \ \ / / ____| // // \ \ /\ / / | | | \| | | | | | | \ \ /\ / / (___ // // \ \/ \/ / | | | . ` | | | | | | |\ \/ \/ / \___ \ // // \ /\ / _| |_| |\ | |__| | |__| | \ /\ / ____) | // // \/ \/ |_____|_| \_|_____/ \____/ \/ \/ |_____/ // // // // ------------------------------------------------------------ // void addViewCoords(void* pWindow, int* x, int* y) { const auto PWINDOW = (CWindow*)pWindow; *x += PWINDOW->m_vEffectivePosition.x; *y += PWINDOW->m_vEffectivePosition.y; } void Events::listener_mapWindow(wl_listener* listener, void* data) { CWindow* PWINDOW = wl_container_of(listener, PWINDOW, listen_mapWindow); const auto PMONITOR = g_pCompositor->getMonitorFromCursor(); PWINDOW->m_iMonitorID = PMONITOR->ID; PWINDOW->m_bMappedX11 = true; PWINDOW->m_iWorkspaceID = PMONITOR->activeWorkspace; PWINDOW->m_bIsMapped = true; // checks if the window wants borders and sets the appriopriate flag g_pXWaylandManager->checkBorders(PWINDOW); const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(PWINDOW); if (!PWINDOWSURFACE) { g_pCompositor->m_lWindows.remove(*PWINDOW); return; } // wl_signal_add(&PWINDOWSURFACE->events.new_subsurface, &PWINDOW->listen_newSubsurfaceWindow); if (g_pXWaylandManager->shouldBeFloated(PWINDOW)) PWINDOW->m_bIsFloating = true; // window rules const auto WINDOWRULES = g_pConfigManager->getMatchingRules(PWINDOW); for (auto& r : WINDOWRULES) { if (r.szRule.find("monitor") == 0) { try { const long int MONITOR = std::stoi(r.szRule.substr(r.szRule.find(" "))); if (MONITOR >= (long int)g_pCompositor->m_lMonitors.size() || MONITOR < (long int)0) PWINDOW->m_iMonitorID = 0; else PWINDOW->m_iMonitorID = MONITOR; PWINDOW->m_iWorkspaceID = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID)->activeWorkspace; Debug::log(LOG, "Rule monitor, applying to window %x -> mon: %i, workspace: %i", PWINDOW, PWINDOW->m_iMonitorID, PWINDOW->m_iWorkspaceID); } catch (...) { Debug::log(LOG, "Rule monitor failed, rule: %s -> %s", r.szRule.c_str(), r.szValue.c_str()); } } else if (r.szRule.find("float") == 0) { PWINDOW->m_bIsFloating = true; } else if (r.szRule.find("tile") == 0) { PWINDOW->m_bIsFloating = false; } } if (PWINDOW->m_bIsFloating) { g_pLayoutManager->getCurrentLayout()->onWindowCreatedFloating(PWINDOW); // size and move rules for (auto& r : WINDOWRULES) { if (r.szRule.find("size") == 0) { try { const auto VALUE = r.szRule.substr(r.szRule.find(" ") + 1); const auto SIZEX = stoi(VALUE.substr(0, VALUE.find(" "))); const auto SIZEY = stoi(VALUE.substr(VALUE.find(" ") + 1)); Debug::log(LOG, "Rule size, applying to window %x", PWINDOW); PWINDOW->m_vEffectiveSize = Vector2D(SIZEX, SIZEY); g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vEffectiveSize); } catch (...) { Debug::log(LOG, "Rule size failed, rule: %s -> %s", r.szRule.c_str(), r.szValue.c_str()); } } else if (r.szRule.find("move") == 0) { try { const auto VALUE = r.szRule.substr(r.szRule.find(" ") + 1); const auto POSX = stoi(VALUE.substr(0, VALUE.find(" "))); const auto POSY = stoi(VALUE.substr(VALUE.find(" ") + 1)); Debug::log(LOG, "Rule move, applying to window %x", PWINDOW); PWINDOW->m_vEffectivePosition = Vector2D(POSX, POSY) + PMONITOR->vecPosition; } catch (...) { Debug::log(LOG, "Rule move failed, rule: %s -> %s", r.szRule.c_str(), r.szValue.c_str()); } } } } else g_pLayoutManager->getCurrentLayout()->onWindowCreated(PWINDOW); PWINDOW->m_szTitle = g_pXWaylandManager->getTitle(PWINDOW); if (!PWINDOW->m_bIsModal) g_pCompositor->focusWindow(PWINDOW); PWINDOW->m_pSurfaceTree = SubsurfaceTree::createTreeRoot(g_pXWaylandManager->getWindowSurface(PWINDOW), addViewCoords, PWINDOW); Debug::log(LOG, "Map request dispatched, monitor %s, xywh: %f %f %f %f", PMONITOR->szName.c_str(), PWINDOW->m_vEffectivePosition.x, PWINDOW->m_vEffectivePosition.y, PWINDOW->m_vEffectiveSize.x, PWINDOW->m_vEffectiveSize.y); } void Events::listener_unmapWindow(wl_listener* listener, void* data) { CWindow* PWINDOW = wl_container_of(listener, PWINDOW, listen_unmapWindow); Debug::log(LOG, "Window %x unmapped", PWINDOW); if (g_pXWaylandManager->getWindowSurface(PWINDOW) == g_pCompositor->m_pLastFocus) g_pCompositor->m_pLastFocus = nullptr; PWINDOW->m_bMappedX11 = false; // remove the fullscreen window status from workspace if we closed it const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID); if (PWORKSPACE->hasFullscreenWindow && PWINDOW->m_bIsFullscreen) PWORKSPACE->hasFullscreenWindow = false; g_pLayoutManager->getCurrentLayout()->onWindowRemoved(PWINDOW); // do this after onWindowRemoved because otherwise it'll think the window is invalid PWINDOW->m_bIsMapped = false; // refocus on a new window g_pInputManager->refocus(); SubsurfaceTree::destroySurfaceTree(PWINDOW->m_pSurfaceTree); PWINDOW->m_pSurfaceTree = nullptr; } void Events::listener_commitWindow(wl_listener* listener, void* data) { CWindow* PWINDOW = wl_container_of(listener, PWINDOW, listen_commitWindow); // Debug::log(LOG, "Window %x committed", PWINDOW); // SPAM! } void Events::listener_destroyWindow(wl_listener* listener, void* data) { CWindow* PWINDOW = wl_container_of(listener, PWINDOW, listen_destroyWindow); Debug::log(LOG, "Window %x destroyed", PWINDOW); if (g_pXWaylandManager->getWindowSurface(PWINDOW) == g_pCompositor->m_pLastFocus) g_pCompositor->m_pLastFocus = nullptr; g_pLayoutManager->getCurrentLayout()->onWindowRemoved(PWINDOW); if (PWINDOW->m_pSurfaceTree) { SubsurfaceTree::destroySurfaceTree(PWINDOW->m_pSurfaceTree); PWINDOW->m_pSurfaceTree = nullptr; } g_pCompositor->removeWindowFromVectorSafe(PWINDOW); } void Events::listener_setTitleWindow(wl_listener* listener, void* data) { CWindow* PWINDOW = wl_container_of(listener, PWINDOW, listen_setTitleWindow); if (!g_pCompositor->windowValidMapped(PWINDOW)) return; Debug::log(LOG, "Window %x set title to %s", PWINDOW, PWINDOW->m_szTitle.c_str()); PWINDOW->m_szTitle = g_pXWaylandManager->getTitle(PWINDOW); } void Events::listener_fullscreenWindow(wl_listener* listener, void* data) { CWindow* PWINDOW = wl_container_of(listener, PWINDOW, listen_fullscreenWindow); Debug::log(LOG, "Window %x fullscreen to %i", PWINDOW, PWINDOW->m_bIsFullscreen); g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW); } void Events::listener_activate(wl_listener* listener, void* data) { // TODO } void Events::listener_activateX11(wl_listener* listener, void* data) { CWindow* PWINDOW = wl_container_of(listener, PWINDOW, listen_activateX11); if (PWINDOW->m_iX11Type == 1 /* Managed */) { wlr_xwayland_surface_activate(PWINDOW->m_uSurface.xwayland, 1); } } void Events::listener_configureX11(wl_listener* listener, void* data) { CWindow* PWINDOW = wl_container_of(listener, PWINDOW, listen_configureX11); const auto E = (wlr_xwayland_surface_configure_event*)data; // TODO: ignore if tiled? wlr_xwayland_surface_configure(PWINDOW->m_uSurface.xwayland, E->x, E->y, E->width, E->height); } void Events::listener_surfaceXWayland(wl_listener* listener, void* data) { const auto XWSURFACE = (wlr_xwayland_surface*)data; Debug::log(LOG, "New XWayland Surface created."); g_pCompositor->m_lWindows.push_back(CWindow()); const auto PNEWWINDOW = &g_pCompositor->m_lWindows.back(); PNEWWINDOW->m_uSurface.xwayland = XWSURFACE; PNEWWINDOW->m_iX11Type = XWSURFACE->override_redirect ? 2 : 1; PNEWWINDOW->m_bIsX11 = true; wl_signal_add(&XWSURFACE->events.map, &PNEWWINDOW->listen_mapWindow); wl_signal_add(&XWSURFACE->events.unmap, &PNEWWINDOW->listen_unmapWindow); wl_signal_add(&XWSURFACE->events.request_activate, &PNEWWINDOW->listen_activateX11); wl_signal_add(&XWSURFACE->events.request_configure, &PNEWWINDOW->listen_configureX11); wl_signal_add(&XWSURFACE->events.set_title, &PNEWWINDOW->listen_setTitleWindow); wl_signal_add(&XWSURFACE->events.destroy, &PNEWWINDOW->listen_destroyWindow); wl_signal_add(&XWSURFACE->events.request_fullscreen, &PNEWWINDOW->listen_fullscreenWindow); } void Events::listener_newXDGSurface(wl_listener* listener, void* data) { // A window got opened const auto XDGSURFACE = (wlr_xdg_surface*)data; Debug::log(LOG, "New XDG Surface created. (%ix%i at %i %i)", XDGSURFACE->current.geometry.width, XDGSURFACE->current.geometry.height, XDGSURFACE->current.geometry.x, XDGSURFACE->current.geometry.y); if (XDGSURFACE->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL) return; // TODO: handle? g_pCompositor->m_lWindows.push_back(CWindow()); const auto PNEWWINDOW = &g_pCompositor->m_lWindows.back(); PNEWWINDOW->m_uSurface.xdg = XDGSURFACE; wl_signal_add(&XDGSURFACE->surface->events.commit, &PNEWWINDOW->listen_commitWindow); wl_signal_add(&XDGSURFACE->events.map, &PNEWWINDOW->listen_mapWindow); wl_signal_add(&XDGSURFACE->events.unmap, &PNEWWINDOW->listen_unmapWindow); wl_signal_add(&XDGSURFACE->events.destroy, &PNEWWINDOW->listen_destroyWindow); wl_signal_add(&XDGSURFACE->toplevel->events.set_title, &PNEWWINDOW->listen_setTitleWindow); wl_signal_add(&XDGSURFACE->toplevel->events.request_fullscreen, &PNEWWINDOW->listen_fullscreenWindow); wl_signal_add(&XDGSURFACE->events.new_popup, &PNEWWINDOW->listen_newPopupXDG); }