#include "InputManager.hpp" #include "../../Compositor.hpp" #include "wlr/types/wlr_switch.h" #include void CInputManager::onMouseMoved(wlr_pointer_motion_event* e) { static auto* const PSENS = &g_pConfigManager->getConfigValuePtr("general:sensitivity")->floatValue; static auto* const PNOACCEL = &g_pConfigManager->getConfigValuePtr("input:force_no_accel")->intValue; static auto* const PSENSTORAW = &g_pConfigManager->getConfigValuePtr("general:apply_sens_to_raw")->intValue; const auto DELTA = *PNOACCEL == 1 ? Vector2D(e->unaccel_dx, e->unaccel_dy) : Vector2D(e->delta_x, e->delta_y); if (*PSENSTORAW == 1) wlr_relative_pointer_manager_v1_send_relative_motion(g_pCompositor->m_sWLRRelPointerMgr, g_pCompositor->m_sSeat.seat, (uint64_t)e->time_msec * 1000, DELTA.x * *PSENS, DELTA.y * *PSENS, e->unaccel_dx * *PSENS, e->unaccel_dy * *PSENS); else wlr_relative_pointer_manager_v1_send_relative_motion(g_pCompositor->m_sWLRRelPointerMgr, g_pCompositor->m_sSeat.seat, (uint64_t)e->time_msec * 1000, DELTA.x, DELTA.y, e->unaccel_dx, e->unaccel_dy); wlr_cursor_move(g_pCompositor->m_sWLRCursor, &e->pointer->base, DELTA.x * *PSENS, DELTA.y * *PSENS); mouseMoveUnified(e->time_msec); m_tmrLastCursorMovement.reset(); m_bLastInputTouch = false; } void CInputManager::onMouseWarp(wlr_pointer_motion_absolute_event* e) { wlr_cursor_warp_absolute(g_pCompositor->m_sWLRCursor, &e->pointer->base, e->x, e->y); mouseMoveUnified(e->time_msec); m_tmrLastCursorMovement.reset(); m_bLastInputTouch = false; } void CInputManager::simulateMouseMovement() { timespec now; clock_gettime(CLOCK_MONOTONIC, &now); m_vLastCursorPosFloored = m_vLastCursorPosFloored - Vector2D(1, 1); // hack: force the mouseMoveUnified to report without making this a refocus. mouseMoveUnified(now.tv_sec * 1000 + now.tv_nsec / 10000000); m_tmrLastCursorMovement.reset(); } void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) { static auto* const PFOLLOWMOUSE = &g_pConfigManager->getConfigValuePtr("input:follow_mouse")->intValue; static auto* const PMOUSEDPMS = &g_pConfigManager->getConfigValuePtr("misc:mouse_move_enables_dpms")->intValue; static auto* const PFOLLOWONDND = &g_pConfigManager->getConfigValuePtr("misc:always_follow_on_dnd")->intValue; static auto* const PHOGFOCUS = &g_pConfigManager->getConfigValuePtr("misc:layers_hog_keyboard_focus")->intValue; static auto* const PFLOATBEHAVIOR = &g_pConfigManager->getConfigValuePtr("input:float_switch_override_focus")->intValue; static auto* const PMOUSEFOCUSMON = &g_pConfigManager->getConfigValuePtr("misc:mouse_move_focuses_monitor")->intValue; static auto* const PRESIZEONBORDER = &g_pConfigManager->getConfigValuePtr("general:resize_on_border")->intValue; static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue; static auto* const PBORDERGRABEXTEND = &g_pConfigManager->getConfigValuePtr("general:extend_border_grab_area")->intValue; static auto* const PRESIZECURSORICON = &g_pConfigManager->getConfigValuePtr("general:hover_icon_on_border")->intValue; static auto* const PZOOMFACTOR = &g_pConfigManager->getConfigValuePtr("misc:cursor_zoom_factor")->floatValue; const auto BORDER_GRAB_AREA = *PRESIZEONBORDER ? *PBORDERSIZE + *PBORDERGRABEXTEND : 0; const auto FOLLOWMOUSE = *PFOLLOWONDND && m_sDrag.drag ? 1 : *PFOLLOWMOUSE; m_pFoundSurfaceToFocus = nullptr; m_pFoundLSToFocus = nullptr; m_pFoundWindowToFocus = nullptr; wlr_surface* foundSurface = nullptr; Vector2D surfaceCoords; Vector2D surfacePos = Vector2D(-1337, -1337); CWindow* pFoundWindow = nullptr; SLayerSurface* pFoundLayerSurface = nullptr; if (!g_pCompositor->m_bReadyToProcess || g_pCompositor->m_bIsShuttingDown) return; if (!g_pCompositor->m_bDPMSStateON && *PMOUSEDPMS) { // enable dpms g_pKeybindManager->dpms("on"); } Vector2D mouseCoords = getMouseCoordsInternal(); const auto MOUSECOORDSFLOORED = mouseCoords.floor(); if (MOUSECOORDSFLOORED == m_vLastCursorPosFloored && !refocus) return; EMIT_HOOK_EVENT("mouseMove", MOUSECOORDSFLOORED); m_vLastCursorPosFloored = MOUSECOORDSFLOORED; const auto PMONITOR = g_pCompositor->getMonitorFromCursor(); if (*PZOOMFACTOR != 1.f) g_pHyprRenderer->damageMonitor(PMONITOR); // constraints // All constraints TODO: multiple mice? if (g_pCompositor->m_sSeat.mouse && g_pCompositor->m_sSeat.mouse->currentConstraint && !g_pCompositor->m_sSeat.exclusiveClient && !g_pSessionLockManager->isSessionLocked()) { // XWayland windows sometimes issue constraints weirdly. // TODO: We probably should search their parent. wlr_xwayland_surface->parent const auto CONSTRAINTWINDOW = g_pCompositor->getConstraintWindow(g_pCompositor->m_sSeat.mouse); const auto PCONSTRAINT = constraintFromWlr(g_pCompositor->m_sSeat.mouse->currentConstraint); if (!CONSTRAINTWINDOW || !PCONSTRAINT) { unconstrainMouse(); } else { // Native Wayland apps know how 2 constrain themselves. // XWayland, we just have to accept them. Might cause issues, but thats XWayland for ya. const auto CONSTRAINTPOS = CONSTRAINTWINDOW->m_bIsX11 ? Vector2D(CONSTRAINTWINDOW->m_uSurface.xwayland->x, CONSTRAINTWINDOW->m_uSurface.xwayland->y) : CONSTRAINTWINDOW->m_vRealPosition.vec(); const auto CONSTRAINTSIZE = CONSTRAINTWINDOW->m_bIsX11 ? Vector2D(CONSTRAINTWINDOW->m_uSurface.xwayland->width, CONSTRAINTWINDOW->m_uSurface.xwayland->height) : CONSTRAINTWINDOW->m_vRealSize.vec(); if (g_pCompositor->m_sSeat.mouse->currentConstraint->type == WLR_POINTER_CONSTRAINT_V1_LOCKED) { // we just snap the cursor to where it should be. Vector2D hint = {PCONSTRAINT->positionHint.x, PCONSTRAINT->positionHint.y}; if (hint != Vector2D{-1, -1}) wlr_cursor_warp_closest(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, CONSTRAINTPOS.x + hint.x, CONSTRAINTPOS.y + hint.y); return; // don't process anything else, the cursor is locked. The surface should not receive any further events. // these are usually FPS games. They will use the relative motion. } else { // we restrict the cursor to the confined region if (!pixman_region32_contains_point(&PCONSTRAINT->constraint->region, mouseCoords.x - CONSTRAINTPOS.x, mouseCoords.y - CONSTRAINTPOS.y, nullptr)) { if (g_pCompositor->m_sSeat.mouse->constraintActive) { wlr_cursor_warp_closest(g_pCompositor->m_sWLRCursor, NULL, mouseCoords.x, mouseCoords.y); mouseCoords = getMouseCoordsInternal(); } } else { if ((!CONSTRAINTWINDOW->m_bIsX11 && PMONITOR && CONSTRAINTWINDOW->m_iWorkspaceID == PMONITOR->activeWorkspace) || (CONSTRAINTWINDOW->m_bIsX11)) { g_pCompositor->m_sSeat.mouse->constraintActive = true; } } } if (CONSTRAINTWINDOW->m_bIsX11) { foundSurface = CONSTRAINTWINDOW->m_pWLSurface.wlr(); surfacePos = CONSTRAINTWINDOW->m_vRealPosition.vec(); } else { g_pCompositor->vectorWindowToSurface(mouseCoords, CONSTRAINTWINDOW, surfaceCoords); } pFoundWindow = CONSTRAINTWINDOW; } } // update stuff updateDragIcon(); if (!m_sDrag.drag && !m_lCurrentlyHeldButtons.empty() && g_pCompositor->m_pLastFocus) { if (m_bLastFocusOnLS) { foundSurface = g_pCompositor->m_pLastFocus; pFoundLayerSurface = g_pCompositor->getLayerSurfaceFromSurface(foundSurface); if (pFoundLayerSurface) { surfacePos = g_pCompositor->getLayerSurfaceFromSurface(foundSurface)->position; m_bFocusHeldByButtons = true; m_bRefocusHeldByButtons = refocus; } else { // ? foundSurface = nullptr; pFoundLayerSurface = nullptr; } } else if (g_pCompositor->m_pLastWindow) { foundSurface = g_pCompositor->m_pLastFocus; pFoundWindow = g_pCompositor->m_pLastWindow; if (!g_pCompositor->m_pLastWindow->m_bIsX11) foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, g_pCompositor->m_pLastWindow, surfaceCoords); else surfacePos = g_pCompositor->m_pLastWindow->m_vRealPosition.vec(); m_bFocusHeldByButtons = true; m_bRefocusHeldByButtons = refocus; } } g_pLayoutManager->getCurrentLayout()->onMouseMove(getMouseCoordsInternal()); if (PMONITOR && PMONITOR != g_pCompositor->m_pLastMonitor && (*PMOUSEFOCUSMON || refocus)) { g_pCompositor->setActiveMonitor(PMONITOR); // set active workspace and deactivate all other in wlr const auto ACTIVEWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace); g_pCompositor->deactivateAllWLRWorkspaces(ACTIVEWORKSPACE->m_pWlrHandle); ACTIVEWORKSPACE->setActive(true); } if (g_pSessionLockManager->isSessionLocked()) { const auto PSLS = PMONITOR ? g_pSessionLockManager->getSessionLockSurfaceForMonitor(PMONITOR->ID) : nullptr; if (!PSLS) return; foundSurface = PSLS->pWlrLockSurface->surface; surfacePos = PMONITOR->vecPosition; } // overlay is above fullscreen if (!foundSurface) foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &surfaceCoords, &pFoundLayerSurface); if (!foundSurface) foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &surfaceCoords, &pFoundLayerSurface); // then, we check if the workspace doesnt have a fullscreen window const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace); if (PWORKSPACE->m_bHasFullscreenWindow && !foundSurface && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) { pFoundWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID); if (!pFoundWindow) { // what the fuck, somehow happens occasionally?? PWORKSPACE->m_bHasFullscreenWindow = false; return; } // only check floating because tiled cant be over fullscreen for (auto& w : g_pCompositor->m_vWindows | std::views::reverse) { wlr_box box = {w->m_vRealPosition.vec().x - BORDER_GRAB_AREA, w->m_vRealPosition.vec().y - BORDER_GRAB_AREA, w->m_vRealSize.vec().x + 2 * BORDER_GRAB_AREA, w->m_vRealSize.vec().y + 2 * BORDER_GRAB_AREA}; if (((w->m_bIsFloating && w->m_bIsMapped && (w->m_bCreatedOverFullscreen || w->m_bPinned)) || (g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID) && PMONITOR->specialWorkspaceID)) && wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) && g_pCompositor->isWorkspaceVisible(w->m_iWorkspaceID) && !w->isHidden()) { pFoundWindow = w.get(); break; } } if (!pFoundWindow->m_bIsX11) { foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords); surfacePos = Vector2D(-1337, -1337); } else { foundSurface = pFoundWindow->m_pWLSurface.wlr(); surfacePos = pFoundWindow->m_vRealPosition.vec(); } } // then windows if (!foundSurface) { if (PWORKSPACE->m_bHasFullscreenWindow && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_MAXIMIZED) { if (PMONITOR->specialWorkspaceID) { pFoundWindow = g_pCompositor->vectorToWindowIdeal(mouseCoords); if (pFoundWindow && !g_pCompositor->isWorkspaceSpecial(pFoundWindow->m_iWorkspaceID)) { pFoundWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID); } } else { pFoundWindow = g_pCompositor->vectorToWindowIdeal(mouseCoords); if (!(pFoundWindow && pFoundWindow->m_bIsFloating && pFoundWindow->m_bCreatedOverFullscreen)) pFoundWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID); } } else { pFoundWindow = g_pCompositor->vectorToWindowIdeal(mouseCoords); // TODO: this causes crashes, sometimes. ??? // if (refocus && !pFoundWindow) { // pFoundWindow = g_pCompositor->getFirstWindowOnWorkspace(PMONITOR->activeWorkspace); // } } if (pFoundWindow) { if (!pFoundWindow->m_bIsX11) { foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords); } else { foundSurface = pFoundWindow->m_pWLSurface.wlr(); surfacePos = pFoundWindow->m_vRealPosition.vec(); } } } // then surfaces below if (!foundSurface) foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &surfaceCoords, &pFoundLayerSurface); if (!foundSurface) foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &surfaceCoords, &pFoundLayerSurface); g_pCompositor->scheduleFrameForMonitor(g_pCompositor->m_pLastMonitor); if (!foundSurface) { if (!m_bEmptyFocusCursorSet) { m_eBorderIconDirection = BORDERICON_NONE; if (g_pHyprRenderer->m_bHasARenderedCursor) { // TODO: maybe wrap? if (m_ecbClickBehavior == CLICKMODE_KILL) wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "crosshair", g_pCompositor->m_sWLRCursor); else wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor); } m_bEmptyFocusCursorSet = true; } wlr_seat_pointer_clear_focus(g_pCompositor->m_sSeat.seat); if (refocus) { // if we are forcing a refocus, and we don't find a surface, clear the kb focus too! g_pCompositor->focusWindow(nullptr); } return; } m_bEmptyFocusCursorSet = false; if (time) wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat); Vector2D surfaceLocal = surfacePos == Vector2D(-1337, -1337) ? surfaceCoords : mouseCoords - surfacePos; if (pFoundWindow && !pFoundWindow->m_bIsX11 && surfacePos != Vector2D(-1337, -1337)) { // calc for oversized windows... fucking bullshit. wlr_box geom; wlr_xdg_surface_get_geometry(pFoundWindow->m_uSurface.xdg, &geom); surfaceLocal = mouseCoords - surfacePos + Vector2D(geom.x, geom.y); } bool allowKeyboardRefocus = true; if (*PHOGFOCUS && !refocus && g_pCompositor->m_pLastFocus) { const auto PLS = g_pCompositor->getLayerSurfaceFromSurface(g_pCompositor->m_pLastFocus); if (PLS && PLS->layerSurface->current.keyboard_interactive) { allowKeyboardRefocus = false; } } // set the values for use if (refocus) { m_pFoundLSToFocus = pFoundLayerSurface; m_pFoundWindowToFocus = pFoundWindow; m_pFoundSurfaceToFocus = foundSurface; } if (pFoundWindow) { // change cursor icon if hovering over border if (*PRESIZEONBORDER && *PRESIZECURSORICON) { if (!pFoundWindow->m_bIsFullscreen && !pFoundWindow->hasPopupAt(mouseCoords)) { setCursorIconOnBorder(pFoundWindow); } else if (m_eBorderIconDirection != BORDERICON_NONE) { unsetCursorImage(); } } // if we're on an input deco, reset cursor. Don't on overridden // if (!m_bCursorImageOverridden) { // if (!VECINRECT(m_vLastCursorPosFloored, pFoundWindow->m_vRealPosition.vec().x, pFoundWindow->m_vRealPosition.vec().y, // pFoundWindow->m_vRealPosition.vec().x + pFoundWindow->m_vRealSize.vec().x, pFoundWindow->m_vRealPosition.vec().y + pFoundWindow->m_vRealSize.vec().y)) { // wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor); // cursorSurfaceInfo.bUsed = false; // } else if (!cursorSurfaceInfo.bUsed) { // cursorSurfaceInfo.bUsed = true; // wlr_cursor_set_surface(g_pCompositor->m_sWLRCursor, cursorSurfaceInfo.pSurface, cursorSurfaceInfo.vHotspot.x, cursorSurfaceInfo.vHotspot.y); // } // } if (FOLLOWMOUSE != 1 && !refocus) { if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow && ((pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR == 2) || (g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR != 0))) { // enter if change floating style if (FOLLOWMOUSE != 3 && allowKeyboardRefocus) g_pCompositor->focusWindow(pFoundWindow, foundSurface); wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); } else if (FOLLOWMOUSE == 2 || FOLLOWMOUSE == 3) { wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); } if (pFoundWindow == g_pCompositor->m_pLastWindow) { if (foundSurface != g_pCompositor->m_pLastFocus || m_bLastFocusOnLS) { // ^^^ changed the subsurface ^^^ came back from a LS wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); } } if (FOLLOWMOUSE != 0 || pFoundWindow == g_pCompositor->m_pLastWindow) wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y); m_bLastFocusOnLS = false; return; // don't enter any new surfaces } else { if ((FOLLOWMOUSE != 3 && allowKeyboardRefocus) || refocus) g_pCompositor->focusWindow(pFoundWindow, foundSurface); } m_bLastFocusOnLS = false; } else { if (*PRESIZEONBORDER && *PRESIZECURSORICON && m_eBorderIconDirection != BORDERICON_NONE) { m_eBorderIconDirection = BORDERICON_NONE; unsetCursorImage(); } if (pFoundLayerSurface && (pFoundLayerSurface->layerSurface->current.keyboard_interactive || (pFoundLayerSurface->layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP && !g_pCompositor->m_pLastWindow)) && FOLLOWMOUSE != 3 && allowKeyboardRefocus) { g_pCompositor->focusSurface(foundSurface); } if (pFoundLayerSurface) m_bLastFocusOnLS = true; } wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y); } void CInputManager::onMouseButton(wlr_pointer_button_event* e) { wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat); EMIT_HOOK_EVENT("mouseButton", e); m_tmrLastCursorMovement.reset(); if (e->state == WLR_BUTTON_PRESSED) { m_lCurrentlyHeldButtons.push_back(e->button); } else { if (std::find_if(m_lCurrentlyHeldButtons.begin(), m_lCurrentlyHeldButtons.end(), [&](const auto& other) { return other == e->button; }) == m_lCurrentlyHeldButtons.end()) return; std::erase_if(m_lCurrentlyHeldButtons, [&](const auto& other) { return other == e->button; }); } switch (m_ecbClickBehavior) { case CLICKMODE_DEFAULT: processMouseDownNormal(e); break; case CLICKMODE_KILL: processMouseDownKill(e); break; default: break; } if (m_bFocusHeldByButtons && m_lCurrentlyHeldButtons.empty() && e->state == WLR_BUTTON_RELEASED) { if (m_bRefocusHeldByButtons) refocus(); else simulateMouseMovement(); m_bFocusHeldByButtons = false; m_bRefocusHeldByButtons = false; } } void CInputManager::processMouseRequest(wlr_seat_pointer_request_set_cursor_event* e) { if (!g_pHyprRenderer->shouldRenderCursor()) return; if (!e->surface) { g_pHyprRenderer->m_bWindowRequestedCursorHide = true; } else { g_pHyprRenderer->m_bWindowRequestedCursorHide = false; } if (m_bCursorImageOverridden) { return; } if (m_ecbClickBehavior == CLICKMODE_KILL) { wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "crosshair", g_pCompositor->m_sWLRCursor); return; } // cursorSurfaceInfo.pSurface = e->surface; // if (e->surface) { // hyprListener_CursorSurfaceDestroy.removeCallback(); // hyprListener_CursorSurfaceDestroy.initCallback( // &e->surface->events.destroy, [&](void* owner, void* data) { cursorSurfaceInfo.pSurface = nullptr; }, this, "InputManager"); // cursorSurfaceInfo.vHotspot = {e->hotspot_x, e->hotspot_y}; // } if (e->seat_client == g_pCompositor->m_sSeat.seat->pointer_state.focused_client) wlr_cursor_set_surface(g_pCompositor->m_sWLRCursor, e->surface, e->hotspot_x, e->hotspot_y); } eClickBehaviorMode CInputManager::getClickMode() { return m_ecbClickBehavior; } void CInputManager::setClickMode(eClickBehaviorMode mode) { switch (mode) { case CLICKMODE_DEFAULT: Debug::log(LOG, "SetClickMode: DEFAULT"); m_ecbClickBehavior = CLICKMODE_DEFAULT; wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor); break; case CLICKMODE_KILL: Debug::log(LOG, "SetClickMode: KILL"); m_ecbClickBehavior = CLICKMODE_KILL; // remove constraints g_pInputManager->unconstrainMouse(); refocus(); // set cursor wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "crosshair", g_pCompositor->m_sWLRCursor); break; default: break; } } void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) { // notify the keybind manager static auto* const PPASSMOUSE = &g_pConfigManager->getConfigValuePtr("binds:pass_mouse_when_bound")->intValue; const auto PASS = g_pKeybindManager->onMouseEvent(e); static auto* const PFOLLOWMOUSE = &g_pConfigManager->getConfigValuePtr("input:follow_mouse")->intValue; static auto* const PRESIZEONBORDER = &g_pConfigManager->getConfigValuePtr("general:resize_on_border")->intValue; if (!PASS && !*PPASSMOUSE) return; // clicking on border triggers resize // TODO detect click on LS properly if (*PRESIZEONBORDER && !m_bLastFocusOnLS) { const auto mouseCoords = g_pInputManager->getMouseCoordsInternal(); const auto w = g_pCompositor->vectorToWindowIdeal(mouseCoords); if (w && !w->m_bIsFullscreen) { const wlr_box real = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y}; if ((!wlr_box_contains_point(&real, mouseCoords.x, mouseCoords.y) || w->isInCurvedCorner(mouseCoords.x, mouseCoords.y)) && !w->hasPopupAt(mouseCoords)) { g_pKeybindManager->resizeWithBorder(e); return; } } } switch (e->state) { case WLR_BUTTON_PRESSED: if (*PFOLLOWMOUSE == 3) // don't refocus on full loose break; if (!g_pCompositor->m_sSeat.mouse || !g_pCompositor->m_sSeat.mouse->currentConstraint) { // a bit hacky // if we only pressed one button, allow us to refocus. m_lCurrentlyHeldButtons.size() > 0 will stick the focus if (m_lCurrentlyHeldButtons.size() == 1) { const auto COPY = m_lCurrentlyHeldButtons; m_lCurrentlyHeldButtons.clear(); refocus(); m_lCurrentlyHeldButtons = COPY; } else refocus(); } // if clicked on a floating window make it top if (g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow->m_bIsFloating) g_pCompositor->moveWindowToTop(g_pCompositor->m_pLastWindow); break; case WLR_BUTTON_RELEASED: break; } // notify app if we didnt handle it if (g_pCompositor->doesSeatAcceptInput(g_pCompositor->m_pLastFocus)) { wlr_seat_pointer_notify_button(g_pCompositor->m_sSeat.seat, e->time_msec, e->button, e->state); } } void CInputManager::processMouseDownKill(wlr_pointer_button_event* e) { switch (e->state) { case WLR_BUTTON_PRESSED: { const auto PWINDOW = g_pCompositor->vectorToWindowIdeal(getMouseCoordsInternal()); if (!PWINDOW) { Debug::log(ERR, "Cannot kill invalid window!"); break; } // kill the mf kill(PWINDOW->getPID(), SIGKILL); break; } case WLR_BUTTON_RELEASED: break; default: break; } // reset click behavior mode m_ecbClickBehavior = CLICKMODE_DEFAULT; } void CInputManager::onMouseWheel(wlr_pointer_axis_event* e) { static auto* const PSCROLLFACTOR = &g_pConfigManager->getConfigValuePtr("input:touchpad:scroll_factor")->floatValue; auto factor = (*PSCROLLFACTOR <= 0.f || e->source != WLR_AXIS_SOURCE_FINGER ? 1.f : *PSCROLLFACTOR); bool passEvent = g_pKeybindManager->onAxisEvent(e); wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat); if (passEvent) { wlr_seat_pointer_notify_axis(g_pCompositor->m_sSeat.seat, e->time_msec, e->orientation, factor * e->delta, std::round(factor * e->delta_discrete), e->source); } } Vector2D CInputManager::getMouseCoordsInternal() { return Vector2D(g_pCompositor->m_sWLRCursor->x, g_pCompositor->m_sWLRCursor->y); } void CInputManager::newKeyboard(wlr_input_device* keyboard) { const auto PNEWKEYBOARD = &m_lKeyboards.emplace_back(); PNEWKEYBOARD->keyboard = keyboard; try { PNEWKEYBOARD->name = getNameForNewDevice(keyboard->name); } catch (std::exception& e) { Debug::log(ERR, "Keyboard had no name???"); // logic error } PNEWKEYBOARD->hyprListener_keyboardMod.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.modifiers, &Events::listener_keyboardMod, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardKey.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.key, &Events::listener_keyboardKey, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardDestroy.initCallback(&keyboard->events.destroy, &Events::listener_keyboardDestroy, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardKeymap.initCallback( &wlr_keyboard_from_input_device(keyboard)->events.keymap, [&](void* owner, void* data) { const auto PKEYBOARD = (SKeyboard*)owner; const auto LAYOUT = getActiveLayoutForKeyboard(PKEYBOARD); g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", PKEYBOARD->name + "," + LAYOUT}, true); // force as this should ALWAYS be sent EMIT_HOOK_EVENT("activeLayout", (std::vector{PKEYBOARD, (void*)&LAYOUT})); }, PNEWKEYBOARD, "Keyboard"); disableAllKeyboards(false); m_pActiveKeyboard = PNEWKEYBOARD; PNEWKEYBOARD->active = true; applyConfigToKeyboard(PNEWKEYBOARD); wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(keyboard)); Debug::log(LOG, "New keyboard created, pointers Hypr: %lx and WLR: %lx", PNEWKEYBOARD, keyboard); } void CInputManager::newVirtualKeyboard(wlr_input_device* keyboard) { const auto PNEWKEYBOARD = &m_lKeyboards.emplace_back(); PNEWKEYBOARD->keyboard = keyboard; PNEWKEYBOARD->isVirtual = true; try { PNEWKEYBOARD->name = getNameForNewDevice(keyboard->name); } catch (std::exception& e) { Debug::log(ERR, "Keyboard had no name???"); // logic error } PNEWKEYBOARD->hyprListener_keyboardMod.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.modifiers, &Events::listener_keyboardMod, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardKey.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.key, &Events::listener_keyboardKey, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardDestroy.initCallback(&keyboard->events.destroy, &Events::listener_keyboardDestroy, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardKeymap.initCallback( &wlr_keyboard_from_input_device(keyboard)->events.keymap, [&](void* owner, void* data) { const auto PKEYBOARD = (SKeyboard*)owner; const auto LAYOUT = getActiveLayoutForKeyboard(PKEYBOARD); g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", PKEYBOARD->name + "," + LAYOUT}, true); // force as this should ALWAYS be sent EMIT_HOOK_EVENT("activeLayout", (std::vector{PKEYBOARD, (void*)&LAYOUT})); }, PNEWKEYBOARD, "Keyboard"); disableAllKeyboards(true); m_pActiveKeyboard = PNEWKEYBOARD; PNEWKEYBOARD->active = true; applyConfigToKeyboard(PNEWKEYBOARD); wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(keyboard)); Debug::log(LOG, "New virtual keyboard created, pointers Hypr: %lx and WLR: %lx", PNEWKEYBOARD, keyboard); } void CInputManager::setKeyboardLayout() { for (auto& k : m_lKeyboards) applyConfigToKeyboard(&k); g_pKeybindManager->updateXKBTranslationState(); } void CInputManager::applyConfigToKeyboard(SKeyboard* pKeyboard) { auto devname = pKeyboard->name; const auto HASCONFIG = g_pConfigManager->deviceConfigExists(devname); Debug::log(LOG, "ApplyConfigToKeyboard for \"%s\", hasconfig: %i", pKeyboard->name.c_str(), (int)HASCONFIG); ASSERT(pKeyboard); if (!wlr_keyboard_from_input_device(pKeyboard->keyboard)) return; const auto REPEATRATE = HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "repeat_rate") : g_pConfigManager->getInt("input:repeat_rate"); const auto REPEATDELAY = HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "repeat_delay") : g_pConfigManager->getInt("input:repeat_delay"); const auto NUMLOCKON = HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "numlock_by_default") : g_pConfigManager->getInt("input:numlock_by_default"); const auto FILEPATH = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_file") : g_pConfigManager->getString("input:kb_file"); const auto RULES = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_rules") : g_pConfigManager->getString("input:kb_rules"); const auto MODEL = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_model") : g_pConfigManager->getString("input:kb_model"); const auto LAYOUT = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_layout") : g_pConfigManager->getString("input:kb_layout"); const auto VARIANT = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_variant") : g_pConfigManager->getString("input:kb_variant"); const auto OPTIONS = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_options") : g_pConfigManager->getString("input:kb_options"); const auto ENABLED = HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "enabled") : true; pKeyboard->enabled = ENABLED; try { if (NUMLOCKON == pKeyboard->numlockOn && REPEATDELAY == pKeyboard->repeatDelay && REPEATRATE == pKeyboard->repeatRate && RULES != "" && RULES == pKeyboard->currentRules.rules && MODEL == pKeyboard->currentRules.model && LAYOUT == pKeyboard->currentRules.layout && VARIANT == pKeyboard->currentRules.variant && OPTIONS == pKeyboard->currentRules.options && FILEPATH == pKeyboard->xkbFilePath) { Debug::log(LOG, "Not applying config to keyboard, it did not change."); return; } } catch (std::exception& e) { // can be libc errors for null std::string // we can ignore those and just apply } wlr_keyboard_set_repeat_info(wlr_keyboard_from_input_device(pKeyboard->keyboard), std::max(0, REPEATRATE), std::max(0, REPEATDELAY)); pKeyboard->repeatDelay = REPEATDELAY; pKeyboard->repeatRate = REPEATRATE; pKeyboard->numlockOn = NUMLOCKON; pKeyboard->xkbFilePath = FILEPATH.c_str(); xkb_rule_names rules = {.rules = RULES.c_str(), .model = MODEL.c_str(), .layout = LAYOUT.c_str(), .variant = VARIANT.c_str(), .options = OPTIONS.c_str()}; pKeyboard->currentRules.rules = RULES; pKeyboard->currentRules.model = MODEL; pKeyboard->currentRules.variant = VARIANT; pKeyboard->currentRules.options = OPTIONS; pKeyboard->currentRules.layout = LAYOUT; const auto CONTEXT = xkb_context_new(XKB_CONTEXT_NO_FLAGS); if (!CONTEXT) { Debug::log(ERR, "applyConfigToKeyboard: CONTEXT null??"); return; } Debug::log(LOG, "Attempting to create a keymap for layout %s with variant %s (rules: %s, model: %s, options: %s)", rules.layout, rules.variant, rules.rules, rules.model, rules.options); xkb_keymap* KEYMAP = NULL; if (!FILEPATH.empty()) { auto path = absolutePath(FILEPATH, g_pConfigManager->configCurrentPath); if (!std::filesystem::exists(path)) { Debug::log(ERR, "input:kb_file= file doesnt exist"); } else { KEYMAP = xkb_keymap_new_from_file(CONTEXT, fopen(path.c_str(), "r"), XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS); } } if (!KEYMAP) { KEYMAP = xkb_keymap_new_from_names(CONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); } if (!KEYMAP) { g_pConfigManager->addParseError("Invalid keyboard layout passed. ( rules: " + RULES + ", model: " + MODEL + ", variant: " + VARIANT + ", options: " + OPTIONS + ", layout: " + LAYOUT + " )"); Debug::log(ERR, "Keyboard layout %s with variant %s (rules: %s, model: %s, options: %s) couldn't have been loaded.", rules.layout, rules.variant, rules.rules, rules.model, rules.options); memset(&rules, 0, sizeof(rules)); pKeyboard->currentRules.rules = ""; pKeyboard->currentRules.model = ""; pKeyboard->currentRules.variant = ""; pKeyboard->currentRules.options = ""; pKeyboard->currentRules.layout = ""; KEYMAP = xkb_keymap_new_from_names(CONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); } wlr_keyboard_set_keymap(wlr_keyboard_from_input_device(pKeyboard->keyboard), KEYMAP); wlr_keyboard_modifiers wlrMods = {0}; if (NUMLOCKON == 1) { // lock numlock const auto IDX = xkb_map_mod_get_index(KEYMAP, XKB_MOD_NAME_NUM); if (IDX != XKB_MOD_INVALID) wlrMods.locked |= (uint32_t)1 << IDX; } if (wlrMods.locked != 0) { wlr_keyboard_notify_modifiers(wlr_keyboard_from_input_device(pKeyboard->keyboard), 0, 0, wlrMods.locked, 0); } xkb_keymap_unref(KEYMAP); xkb_context_unref(CONTEXT); const auto LAYOUTSTR = getActiveLayoutForKeyboard(pKeyboard); g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", pKeyboard->name + "," + LAYOUTSTR}, true); // force as this should ALWAYS be sent EMIT_HOOK_EVENT("activeLayout", (std::vector{pKeyboard, (void*)&LAYOUTSTR})); Debug::log(LOG, "Set the keyboard layout to %s and variant to %s for keyboard \"%s\"", rules.layout, rules.variant, pKeyboard->keyboard->name); } void CInputManager::newMouse(wlr_input_device* mouse, bool virt) { m_lMice.emplace_back(); const auto PMOUSE = &m_lMice.back(); PMOUSE->mouse = mouse; PMOUSE->virt = virt; try { PMOUSE->name = getNameForNewDevice(mouse->name); } catch (std::exception& e) { Debug::log(ERR, "Mouse had no name???"); // logic error } if (wlr_input_device_is_libinput(mouse)) { const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(mouse); Debug::log(LOG, "New mouse has libinput sens %.2f (%.2f) with accel profile %i (%i)", libinput_device_config_accel_get_speed(LIBINPUTDEV), libinput_device_config_accel_get_default_speed(LIBINPUTDEV), libinput_device_config_accel_get_profile(LIBINPUTDEV), libinput_device_config_accel_get_default_profile(LIBINPUTDEV)); } wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, mouse); PMOUSE->connected = true; setPointerConfigs(); PMOUSE->hyprListener_destroyMouse.initCallback(&mouse->events.destroy, &Events::listener_destroyMouse, PMOUSE, "Mouse"); g_pCompositor->m_sSeat.mouse = PMOUSE; m_tmrLastCursorMovement.reset(); Debug::log(LOG, "New mouse created, pointer WLR: %lx", mouse); } void CInputManager::setPointerConfigs() { for (auto& m : m_lMice) { const auto PPOINTER = &m; auto devname = PPOINTER->name; const auto HASCONFIG = g_pConfigManager->deviceConfigExists(devname); if (HASCONFIG) { const auto ENABLED = g_pConfigManager->getDeviceInt(devname, "enabled"); if (ENABLED && !m.connected) { wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, m.mouse); m.connected = true; } else if (!ENABLED && m.connected) { wlr_cursor_detach_input_device(g_pCompositor->m_sWLRCursor, m.mouse); m.connected = false; } } if (wlr_input_device_is_libinput(m.mouse)) { const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(m.mouse); if ((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "clickfinger_behavior") : g_pConfigManager->getInt("input:touchpad:clickfinger_behavior")) == 0) // toggle software buttons or clickfinger libinput_device_config_click_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS); else libinput_device_config_click_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER); if ((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "left_handed") : g_pConfigManager->getInt("input:left_handed")) == 0) libinput_device_config_left_handed_set(LIBINPUTDEV, 0); else libinput_device_config_left_handed_set(LIBINPUTDEV, 1); if (libinput_device_config_middle_emulation_is_available(LIBINPUTDEV)) { // middleclick on r+l mouse button pressed if ((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "middle_button_emulation") : g_pConfigManager->getInt("input:touchpad:middle_button_emulation")) == 1) libinput_device_config_middle_emulation_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_MIDDLE_EMULATION_ENABLED); else libinput_device_config_middle_emulation_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_MIDDLE_EMULATION_DISABLED); const auto TAP_MAP = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "tap_button_map") : g_pConfigManager->getString("input:touchpad:tap_button_map"); if (TAP_MAP == "" || TAP_MAP == "lrm") libinput_device_config_tap_set_button_map(LIBINPUTDEV, LIBINPUT_CONFIG_TAP_MAP_LRM); else if (TAP_MAP == "lmr") libinput_device_config_tap_set_button_map(LIBINPUTDEV, LIBINPUT_CONFIG_TAP_MAP_LMR); else Debug::log(WARN, "Tap button mapping unknown"); } const auto SCROLLMETHOD = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "scroll_method") : g_pConfigManager->getString("input:scroll_method"); if (SCROLLMETHOD == "") { libinput_device_config_scroll_set_method(LIBINPUTDEV, libinput_device_config_scroll_get_default_method(LIBINPUTDEV)); } else if (SCROLLMETHOD == "no_scroll") { libinput_device_config_scroll_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_SCROLL_NO_SCROLL); } else if (SCROLLMETHOD == "2fg") { libinput_device_config_scroll_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_SCROLL_2FG); } else if (SCROLLMETHOD == "edge") { libinput_device_config_scroll_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_SCROLL_EDGE); } else if (SCROLLMETHOD == "on_button_down") { libinput_device_config_scroll_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN); } else { Debug::log(WARN, "Scroll method unknown"); } if ((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "tap-and-drag") : g_pConfigManager->getInt("input:touchpad:tap-and-drag")) == 0) libinput_device_config_tap_set_drag_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_DRAG_DISABLED); else libinput_device_config_tap_set_drag_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_DRAG_ENABLED); if ((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "drag_lock") : g_pConfigManager->getInt("input:touchpad:drag_lock")) == 0) libinput_device_config_tap_set_drag_lock_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_DRAG_LOCK_DISABLED); else libinput_device_config_tap_set_drag_lock_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_DRAG_LOCK_ENABLED); if (libinput_device_config_tap_get_finger_count(LIBINPUTDEV)) // this is for tapping (like on a laptop) if ((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "tap-to-click") : g_pConfigManager->getInt("input:touchpad:tap-to-click")) == 1) libinput_device_config_tap_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_TAP_ENABLED); if (libinput_device_config_scroll_has_natural_scroll(LIBINPUTDEV)) { double w = 0, h = 0; if (libinput_device_has_capability(LIBINPUTDEV, LIBINPUT_DEVICE_CAP_POINTER) && libinput_device_get_size(LIBINPUTDEV, &w, &h) == 0) // pointer with size is a touchpad libinput_device_config_scroll_set_natural_scroll_enabled( LIBINPUTDEV, (HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "natural_scroll") : g_pConfigManager->getInt("input:touchpad:natural_scroll"))); else libinput_device_config_scroll_set_natural_scroll_enabled( LIBINPUTDEV, (HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "natural_scroll") : g_pConfigManager->getInt("input:natural_scroll"))); } if (libinput_device_config_dwt_is_available(LIBINPUTDEV)) { const auto DWT = static_cast( (HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "disable_while_typing") : g_pConfigManager->getInt("input:touchpad:disable_while_typing")) != 0); libinput_device_config_dwt_set_enabled(LIBINPUTDEV, DWT); } const auto LIBINPUTSENS = std::clamp((HASCONFIG ? g_pConfigManager->getDeviceFloat(devname, "sensitivity") : g_pConfigManager->getFloat("input:sensitivity")), -1.f, 1.f); libinput_device_config_accel_set_speed(LIBINPUTDEV, LIBINPUTSENS); const auto ACCELPROFILE = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "accel_profile") : g_pConfigManager->getString("input:accel_profile"); if (ACCELPROFILE == "") { libinput_device_config_accel_set_profile(LIBINPUTDEV, libinput_device_config_accel_get_default_profile(LIBINPUTDEV)); } else if (ACCELPROFILE == "adaptive") { libinput_device_config_accel_set_profile(LIBINPUTDEV, LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE); } else if (ACCELPROFILE == "flat") { libinput_device_config_accel_set_profile(LIBINPUTDEV, LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT); } else { Debug::log(WARN, "Unknown acceleration profile, falling back to default"); } const auto SCROLLBUTTON = HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "scroll_button") : g_pConfigManager->getInt("input:scroll_button"); libinput_device_config_scroll_set_button(LIBINPUTDEV, SCROLLBUTTON == 0 ? libinput_device_config_scroll_get_default_button(LIBINPUTDEV) : SCROLLBUTTON); Debug::log(LOG, "Applied config to mouse %s, sens %.2f", m.name.c_str(), LIBINPUTSENS); } } } void CInputManager::destroyKeyboard(SKeyboard* pKeyboard) { pKeyboard->hyprListener_keyboardDestroy.removeCallback(); pKeyboard->hyprListener_keyboardMod.removeCallback(); pKeyboard->hyprListener_keyboardKey.removeCallback(); if (pKeyboard->active) { m_lKeyboards.remove(*pKeyboard); if (m_lKeyboards.size() > 0) { m_pActiveKeyboard = &m_lKeyboards.back(); m_pActiveKeyboard->active = true; } else { m_pActiveKeyboard = nullptr; } } else m_lKeyboards.remove(*pKeyboard); } void CInputManager::destroyMouse(wlr_input_device* mouse) { for (auto& m : m_lMice) { if (m.mouse == mouse) { m_lMice.remove(m); break; } } g_pCompositor->m_sSeat.mouse = m_lMice.size() > 0 ? &m_lMice.front() : nullptr; if (g_pCompositor->m_sSeat.mouse) unconstrainMouse(); } void CInputManager::updateKeyboardsLeds(wlr_input_device* pKeyboard) { auto keyboard = wlr_keyboard_from_input_device(pKeyboard); if (keyboard->xkb_state == NULL) { return; } uint32_t leds = 0; for (uint32_t i = 0; i < WLR_LED_COUNT; ++i) { if (xkb_state_led_index_is_active(keyboard->xkb_state, keyboard->led_indexes[i])) { leds |= (1 << i); } } for (auto& kb : m_lKeyboards) { if ((kb.isVirtual && shouldIgnoreVirtualKeyboard(&kb)) || kb.keyboard == pKeyboard) continue; wlr_keyboard_led_update(wlr_keyboard_from_input_device(kb.keyboard), leds); } } void CInputManager::onKeyboardKey(wlr_keyboard_key_event* e, SKeyboard* pKeyboard) { if (!pKeyboard->enabled) return; static auto* const PDPMS = &g_pConfigManager->getConfigValuePtr("misc:key_press_enables_dpms")->intValue; if (*PDPMS && !g_pCompositor->m_bDPMSStateON) { // enable dpms g_pKeybindManager->dpms("on"); } bool passEvent = g_pKeybindManager->onKeyEvent(e, pKeyboard); wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat); if (passEvent) { const auto PIMEGRAB = m_sIMERelay.getIMEKeyboardGrab(pKeyboard); if (PIMEGRAB && PIMEGRAB->pWlrKbGrab && PIMEGRAB->pWlrKbGrab->input_method) { wlr_input_method_keyboard_grab_v2_set_keyboard(PIMEGRAB->pWlrKbGrab, wlr_keyboard_from_input_device(pKeyboard->keyboard)); wlr_input_method_keyboard_grab_v2_send_key(PIMEGRAB->pWlrKbGrab, e->time_msec, e->keycode, e->state); } else { wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(pKeyboard->keyboard)); wlr_seat_keyboard_notify_key(g_pCompositor->m_sSeat.seat, e->time_msec, e->keycode, e->state); } updateKeyboardsLeds(pKeyboard->keyboard); } } void CInputManager::onKeyboardMod(void* data, SKeyboard* pKeyboard) { if (!pKeyboard->enabled) return; const auto PIMEGRAB = m_sIMERelay.getIMEKeyboardGrab(pKeyboard); const auto ALLMODS = accumulateModsFromAllKBs(); auto MODS = wlr_keyboard_from_input_device(pKeyboard->keyboard)->modifiers; MODS.depressed = ALLMODS; if (PIMEGRAB && PIMEGRAB->pWlrKbGrab && PIMEGRAB->pWlrKbGrab->input_method) { wlr_input_method_keyboard_grab_v2_set_keyboard(PIMEGRAB->pWlrKbGrab, wlr_keyboard_from_input_device(pKeyboard->keyboard)); wlr_input_method_keyboard_grab_v2_send_modifiers(PIMEGRAB->pWlrKbGrab, &MODS); } else { wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(pKeyboard->keyboard)); wlr_seat_keyboard_notify_modifiers(g_pCompositor->m_sSeat.seat, &MODS); } updateKeyboardsLeds(pKeyboard->keyboard); const auto PWLRKB = wlr_keyboard_from_input_device(pKeyboard->keyboard); if (PWLRKB->modifiers.group != pKeyboard->activeLayout) { pKeyboard->activeLayout = PWLRKB->modifiers.group; const auto LAYOUT = getActiveLayoutForKeyboard(pKeyboard); g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", pKeyboard->name + "," + LAYOUT}, true); // force as this should ALWAYS be sent EMIT_HOOK_EVENT("activeLayout", (std::vector{pKeyboard, (void*)&LAYOUT})); } } bool CInputManager::shouldIgnoreVirtualKeyboard(SKeyboard* pKeyboard) { return !pKeyboard || (m_sIMERelay.m_pKeyboardGrab && wl_resource_get_client(m_sIMERelay.m_pKeyboardGrab->pWlrKbGrab->resource) == wl_resource_get_client(wlr_input_device_get_virtual_keyboard(pKeyboard->keyboard)->resource)); } void CInputManager::refocus() { mouseMoveUnified(0, true); } void CInputManager::updateDragIcon() { if (!m_sDrag.dragIcon) return; switch (m_sDrag.dragIcon->drag->grab_type) { case WLR_DRAG_GRAB_KEYBOARD: break; case WLR_DRAG_GRAB_KEYBOARD_POINTER: { wlr_box box = {m_sDrag.pos.x - 2, m_sDrag.pos.y - 2, m_sDrag.dragIcon->surface->current.width + 4, m_sDrag.dragIcon->surface->current.height + 4}; g_pHyprRenderer->damageBox(&box); m_sDrag.pos = getMouseCoordsInternal(); break; } default: break; } } void CInputManager::recheckConstraint(SMouse* pMouse) { if (!pMouse->currentConstraint) return; const auto PREGION = &pMouse->currentConstraint->region; if (pMouse->currentConstraint->type == WLR_POINTER_CONSTRAINT_V1_CONFINED) { pixman_region32_copy(&pMouse->confinedTo, PREGION); } else { pixman_region32_clear(&pMouse->confinedTo); } } void CInputManager::constrainMouse(SMouse* pMouse, wlr_pointer_constraint_v1* constraint) { if (pMouse->currentConstraint == constraint) return; const auto PWINDOW = g_pCompositor->getWindowFromSurface(constraint->surface); const auto MOUSECOORDS = getMouseCoordsInternal(); pMouse->hyprListener_commitConstraint.removeCallback(); if (pMouse->currentConstraint) { if (!constraint) { // warpe to hint if (constraint->current.committed & WLR_POINTER_CONSTRAINT_V1_STATE_CURSOR_HINT) { if (PWINDOW) { if (PWINDOW->m_bIsX11) { wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, constraint->current.cursor_hint.x + PWINDOW->m_uSurface.xwayland->x, PWINDOW->m_uSurface.xwayland->y + PWINDOW->m_vRealPosition.vec().y); wlr_seat_pointer_warp(constraint->seat, constraint->current.cursor_hint.x, constraint->current.cursor_hint.y); } else { wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, constraint->current.cursor_hint.x + PWINDOW->m_vRealPosition.vec().x, constraint->current.cursor_hint.y + PWINDOW->m_vRealPosition.vec().y); wlr_seat_pointer_warp(constraint->seat, constraint->current.cursor_hint.x, constraint->current.cursor_hint.y); } } const auto PCONSTRAINT = constraintFromWlr(constraint); if (PCONSTRAINT) { // should never be null but who knows PCONSTRAINT->positionHint = Vector2D(constraint->current.cursor_hint.x, constraint->current.cursor_hint.y); PCONSTRAINT->hintSet = true; } } } wlr_pointer_constraint_v1_send_deactivated(pMouse->currentConstraint); } pMouse->currentConstraint = constraint; pMouse->constraintActive = true; if (pixman_region32_not_empty(&constraint->current.region)) { pixman_region32_intersect(&constraint->region, &constraint->surface->input_region, &constraint->current.region); } else { pixman_region32_copy(&constraint->region, &constraint->surface->input_region); } // warp to the constraint recheckConstraint(pMouse); wlr_pointer_constraint_v1_send_activated(pMouse->currentConstraint); pMouse->hyprListener_commitConstraint.initCallback(&pMouse->currentConstraint->surface->events.commit, &Events::listener_commitConstraint, pMouse, "Mouse constraint commit"); Debug::log(LOG, "Constrained mouse to %lx", pMouse->currentConstraint); } void CInputManager::unconstrainMouse() { if (!g_pCompositor->m_sSeat.mouse || !g_pCompositor->m_sSeat.mouse->currentConstraint) return; const auto CONSTRAINTWINDOW = g_pCompositor->getConstraintWindow(g_pCompositor->m_sSeat.mouse); if (CONSTRAINTWINDOW) { g_pXWaylandManager->activateSurface(CONSTRAINTWINDOW->m_pWLSurface.wlr(), false); } wlr_pointer_constraint_v1_send_deactivated(g_pCompositor->m_sSeat.mouse->currentConstraint); g_pCompositor->m_sSeat.mouse->constraintActive = false; // TODO: its better to somehow detect the workspace... g_pCompositor->m_sSeat.mouse->currentConstraint = nullptr; g_pCompositor->m_sSeat.mouse->hyprListener_commitConstraint.removeCallback(); } void Events::listener_commitConstraint(void* owner, void* data) { const auto PMOUSE = (SMouse*)owner; if (PMOUSE->currentConstraint->current.committed & WLR_POINTER_CONSTRAINT_V1_STATE_CURSOR_HINT) { const auto PCONSTRAINT = g_pInputManager->constraintFromWlr(PMOUSE->currentConstraint); if (PCONSTRAINT) { // should never be null but who knows PCONSTRAINT->positionHint = Vector2D(PMOUSE->currentConstraint->current.cursor_hint.x, PMOUSE->currentConstraint->current.cursor_hint.y); PCONSTRAINT->hintSet = true; } } if (PMOUSE->currentConstraint->current.committed & WLR_POINTER_CONSTRAINT_V1_STATE_REGION) { if (pixman_region32_not_empty(&PMOUSE->currentConstraint->current.region)) { pixman_region32_intersect(&PMOUSE->currentConstraint->region, &PMOUSE->currentConstraint->surface->input_region, &PMOUSE->currentConstraint->current.region); } else { pixman_region32_copy(&PMOUSE->currentConstraint->region, &PMOUSE->currentConstraint->surface->input_region); } g_pInputManager->recheckConstraint(PMOUSE); } } void CInputManager::updateCapabilities() { uint32_t caps = 0; if (!m_lKeyboards.empty()) caps |= WL_SEAT_CAPABILITY_KEYBOARD; if (!m_lMice.empty()) caps |= WL_SEAT_CAPABILITY_POINTER; if (!m_lTouchDevices.empty()) caps |= WL_SEAT_CAPABILITY_TOUCH; if (!m_lTabletTools.empty()) caps |= WL_SEAT_CAPABILITY_POINTER; wlr_seat_set_capabilities(g_pCompositor->m_sSeat.seat, caps); m_uiCapabilities = caps; } uint32_t CInputManager::accumulateModsFromAllKBs() { uint32_t finalMask = 0; for (auto& kb : m_lKeyboards) { if (kb.isVirtual && shouldIgnoreVirtualKeyboard(&kb)) continue; if (!kb.enabled) continue; finalMask |= wlr_keyboard_get_modifiers(wlr_keyboard_from_input_device(kb.keyboard)); } return finalMask; } std::string CInputManager::getActiveLayoutForKeyboard(SKeyboard* pKeyboard) { const auto WLRKB = wlr_keyboard_from_input_device(pKeyboard->keyboard); const auto KEYMAP = WLRKB->keymap; const auto STATE = WLRKB->xkb_state; const auto LAYOUTSNUM = xkb_keymap_num_layouts(KEYMAP); for (uint32_t i = 0; i < LAYOUTSNUM; ++i) { if (xkb_state_layout_index_is_active(STATE, i, XKB_STATE_LAYOUT_EFFECTIVE)) { const auto LAYOUTNAME = xkb_keymap_layout_get_name(KEYMAP, i); if (LAYOUTNAME) return std::string(LAYOUTNAME); return "error"; } } return "none"; } void CInputManager::disableAllKeyboards(bool virt) { for (auto& k : m_lKeyboards) { if (k.isVirtual != virt) continue; k.active = false; } } void CInputManager::newTouchDevice(wlr_input_device* pDevice) { const auto PNEWDEV = &m_lTouchDevices.emplace_back(); PNEWDEV->pWlrDevice = pDevice; try { PNEWDEV->name = getNameForNewDevice(pDevice->name); } catch (std::exception& e) { Debug::log(ERR, "Touch Device had no name???"); // logic error } setTouchDeviceConfigs(); wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, pDevice); Debug::log(LOG, "New touch device added at %lx", PNEWDEV); PNEWDEV->hyprListener_destroy.initCallback( &pDevice->events.destroy, [&](void* owner, void* data) { destroyTouchDevice((STouchDevice*)data); }, PNEWDEV, "TouchDevice"); } void CInputManager::setTouchDeviceConfigs() { for (auto& m : m_lTouchDevices) { const auto PTOUCHDEV = &m; const auto HASCONFIG = g_pConfigManager->deviceConfigExists(PTOUCHDEV->name); if (wlr_input_device_is_libinput(m.pWlrDevice)) { const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(m.pWlrDevice); const int ROTATION = std::clamp(HASCONFIG ? g_pConfigManager->getDeviceInt(PTOUCHDEV->name, "transform") : g_pConfigManager->getInt("input:touchdevice:transform"), 0, 7); libinput_device_config_calibration_set_matrix(LIBINPUTDEV, MATRICES[ROTATION]); const auto OUTPUT = HASCONFIG ? g_pConfigManager->getDeviceString(PTOUCHDEV->name, "output") : g_pConfigManager->getString("input:touchdevice:output"); if (!OUTPUT.empty() && OUTPUT != STRVAL_EMPTY) PTOUCHDEV->boundOutput = OUTPUT; else PTOUCHDEV->boundOutput = ""; } } } void CInputManager::setTabletConfigs() { for (auto& t : m_lTablets) { const auto HASCONFIG = g_pConfigManager->deviceConfigExists(t.name); if (wlr_input_device_is_libinput(t.wlrDevice)) { const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(t.wlrDevice); const int ROTATION = std::clamp(HASCONFIG ? g_pConfigManager->getDeviceInt(t.name, "transform") : g_pConfigManager->getInt("input:tablet:transform"), 0, 7); Debug::log(LOG, "Setting calibration matrix for device %s", t.name.c_str()); libinput_device_config_calibration_set_matrix(LIBINPUTDEV, MATRICES[ROTATION]); const auto OUTPUT = HASCONFIG ? g_pConfigManager->getDeviceString(t.name, "output") : g_pConfigManager->getString("input:tablet:output"); const auto PMONITOR = g_pCompositor->getMonitorFromString(OUTPUT); if (!OUTPUT.empty() && OUTPUT != STRVAL_EMPTY && PMONITOR) { wlr_cursor_map_input_to_output(g_pCompositor->m_sWLRCursor, t.wlrDevice, PMONITOR->output); wlr_cursor_map_input_to_region(g_pCompositor->m_sWLRCursor, t.wlrDevice, nullptr); } } } } void CInputManager::destroyTouchDevice(STouchDevice* pDevice) { Debug::log(LOG, "Touch device at %lx removed", pDevice); m_lTouchDevices.remove(*pDevice); } void CInputManager::newSwitch(wlr_input_device* pDevice) { const auto PNEWDEV = &m_lSwitches.emplace_back(); PNEWDEV->pWlrDevice = pDevice; Debug::log(LOG, "New switch with name \"%s\" added", pDevice->name); PNEWDEV->hyprListener_destroy.initCallback( &pDevice->events.destroy, [&](void* owner, void* data) { destroySwitch((SSwitchDevice*)owner); }, PNEWDEV, "SwitchDevice"); const auto PSWITCH = wlr_switch_from_input_device(pDevice); PNEWDEV->hyprListener_toggle.initCallback( &PSWITCH->events.toggle, [&](void* owner, void* data) { const auto PDEVICE = (SSwitchDevice*)owner; const auto NAME = std::string(PDEVICE->pWlrDevice->name); const auto E = (wlr_switch_toggle_event*)data; if (PDEVICE->status != -1 && PDEVICE->status == E->switch_state) return; Debug::log(LOG, "Switch %s fired, triggering binds.", NAME.c_str()); g_pKeybindManager->onSwitchEvent(NAME); switch (E->switch_state) { case WLR_SWITCH_STATE_ON: Debug::log(LOG, "Switch %s turn on, triggering binds.", NAME.c_str()); g_pKeybindManager->onSwitchOnEvent(NAME); break; case WLR_SWITCH_STATE_OFF: Debug::log(LOG, "Switch %s turn off, triggering binds.", NAME.c_str()); g_pKeybindManager->onSwitchOffEvent(NAME); break; } PDEVICE->status = E->switch_state; }, PNEWDEV, "SwitchDevice"); } void CInputManager::destroySwitch(SSwitchDevice* pDevice) { m_lSwitches.remove(*pDevice); } void CInputManager::setCursorImageUntilUnset(std::string name) { wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, name.c_str(), g_pCompositor->m_sWLRCursor); m_bCursorImageOverridden = true; } void CInputManager::unsetCursorImage() { if (!m_bCursorImageOverridden) return; m_bCursorImageOverridden = false; if (!g_pHyprRenderer->m_bWindowRequestedCursorHide) wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor); } std::string CInputManager::deviceNameToInternalString(std::string in) { std::replace(in.begin(), in.end(), ' ', '-'); std::transform(in.begin(), in.end(), in.begin(), ::tolower); return in; } std::string CInputManager::getNameForNewDevice(std::string internalName) { auto proposedNewName = deviceNameToInternalString(internalName); int dupeno = 0; while (std::find_if(m_lKeyboards.begin(), m_lKeyboards.end(), [&](const SKeyboard& other) { return other.name == proposedNewName + (dupeno == 0 ? "" : ("-" + std::to_string(dupeno))); }) != m_lKeyboards.end()) dupeno++; while (std::find_if(m_lMice.begin(), m_lMice.end(), [&](const SMouse& other) { return other.name == proposedNewName + (dupeno == 0 ? "" : ("-" + std::to_string(dupeno))); }) != m_lMice.end()) dupeno++; while (std::find_if(m_lTouchDevices.begin(), m_lTouchDevices.end(), [&](const STouchDevice& other) { return other.name == proposedNewName + (dupeno == 0 ? "" : ("-" + std::to_string(dupeno))); }) != m_lTouchDevices.end()) dupeno++; while (std::find_if(m_lTabletPads.begin(), m_lTabletPads.end(), [&](const STabletPad& other) { return other.name == proposedNewName + (dupeno == 0 ? "" : ("-" + std::to_string(dupeno))); }) != m_lTabletPads.end()) dupeno++; while (std::find_if(m_lTablets.begin(), m_lTablets.end(), [&](const STablet& other) { return other.name == proposedNewName + (dupeno == 0 ? "" : ("-" + std::to_string(dupeno))); }) != m_lTablets.end()) dupeno++; while (std::find_if(m_lTabletTools.begin(), m_lTabletTools.end(), [&](const STabletTool& other) { return other.name == proposedNewName + (dupeno == 0 ? "" : ("-" + std::to_string(dupeno))); }) != m_lTabletTools.end()) dupeno++; return proposedNewName + (dupeno == 0 ? "" : ("-" + std::to_string(dupeno))); } SConstraint* CInputManager::constraintFromWlr(wlr_pointer_constraint_v1* constraint) { for (auto& c : m_lConstraints) { if (c.constraint == constraint) return &c; } return nullptr; } void CInputManager::releaseAllMouseButtons() { const auto buttonsCopy = m_lCurrentlyHeldButtons; if (g_pInputManager->m_sDrag.drag) return; for (auto& mb : buttonsCopy) { wlr_seat_pointer_notify_button(g_pCompositor->m_sSeat.seat, 0, mb, WLR_BUTTON_RELEASED); } m_lCurrentlyHeldButtons.clear(); } void CInputManager::setCursorIconOnBorder(CWindow* w) { // do not override cursor icons set by mouse binds if (g_pKeybindManager->m_bIsMouseBindActive) { m_eBorderIconDirection = BORDERICON_NONE; return; } static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue; static const auto* PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue; static const auto* PEXTENDBORDERGRAB = &g_pConfigManager->getConfigValuePtr("general:extend_border_grab_area")->intValue; // give a small leeway (10 px) for corner icon const auto CORNER = *PROUNDING + *PBORDERSIZE + 10; const auto mouseCoords = getMouseCoordsInternal(); wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y}; eBorderIconDirection direction = BORDERICON_NONE; wlr_box boxFullGrabInput = {box.x - *PEXTENDBORDERGRAB, box.y - *PEXTENDBORDERGRAB, box.width + 2 * *PEXTENDBORDERGRAB, box.height + 2 * *PEXTENDBORDERGRAB}; if (!wlr_box_contains_point(&boxFullGrabInput, mouseCoords.x, mouseCoords.y) || (!m_lCurrentlyHeldButtons.empty() && !currentlyDraggedWindow)) { direction = BORDERICON_NONE; } else if (wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y)) { if (!w->isInCurvedCorner(mouseCoords.x, mouseCoords.y)) { direction = BORDERICON_NONE; } else { if (mouseCoords.y < box.y + CORNER) { if (mouseCoords.x < box.x + CORNER) direction = BORDERICON_UP_LEFT; else direction = BORDERICON_UP_RIGHT; } else { if (mouseCoords.x < box.x + CORNER) direction = BORDERICON_DOWN_LEFT; else direction = BORDERICON_DOWN_RIGHT; } } } else { if (mouseCoords.y < box.y + CORNER) { if (mouseCoords.x < box.x + CORNER) direction = BORDERICON_UP_LEFT; else if (mouseCoords.x > box.x + box.width - CORNER) direction = BORDERICON_UP_RIGHT; else direction = BORDERICON_UP; } else if (mouseCoords.y > box.y + box.height - CORNER) { if (mouseCoords.x < box.x + CORNER) direction = BORDERICON_DOWN_LEFT; else if (mouseCoords.x > box.x + box.width - CORNER) direction = BORDERICON_DOWN_RIGHT; else direction = BORDERICON_DOWN; } else { if (mouseCoords.x < box.x + CORNER) direction = BORDERICON_LEFT; else if (mouseCoords.x > box.x + box.width - CORNER) direction = BORDERICON_RIGHT; } } if (direction == m_eBorderIconDirection) return; m_eBorderIconDirection = direction; switch (direction) { case BORDERICON_NONE: unsetCursorImage(); break; case BORDERICON_UP: setCursorImageUntilUnset("top_side"); break; case BORDERICON_DOWN: setCursorImageUntilUnset("bottom_side"); break; case BORDERICON_LEFT: setCursorImageUntilUnset("left_side"); break; case BORDERICON_RIGHT: setCursorImageUntilUnset("right_side"); break; case BORDERICON_UP_LEFT: setCursorImageUntilUnset("top_left_corner"); break; case BORDERICON_DOWN_LEFT: setCursorImageUntilUnset("bottom_left_corner"); break; case BORDERICON_UP_RIGHT: setCursorImageUntilUnset("top_right_corner"); break; case BORDERICON_DOWN_RIGHT: setCursorImageUntilUnset("bottom_right_corner"); break; } }