#include "InputManager.hpp" #include "../../Compositor.hpp" void CInputManager::onMouseMoved(wlr_pointer_motion_event* e) { float sensitivity = g_pConfigManager->getFloat("general:sensitivity"); const auto DELTA = g_pConfigManager->getInt("input:force_no_accel") == 1 ? Vector2D(e->unaccel_dx, e->unaccel_dy) : Vector2D(e->delta_x, e->delta_y); if (g_pConfigManager->getInt("general:apply_sens_to_raw") == 1) wlr_relative_pointer_manager_v1_send_relative_motion(g_pCompositor->m_sWLRRelPointerMgr, g_pCompositor->m_sSeat.seat, (uint64_t)e->time_msec * 1000, DELTA.x * sensitivity, DELTA.y * sensitivity, e->unaccel_dx * sensitivity, e->unaccel_dy * sensitivity); else wlr_relative_pointer_manager_v1_send_relative_motion(g_pCompositor->m_sWLRRelPointerMgr, g_pCompositor->m_sSeat.seat, (uint64_t)e->time_msec * 1000, DELTA.x, DELTA.y, e->unaccel_dx, e->unaccel_dy); wlr_cursor_move(g_pCompositor->m_sWLRCursor, &e->pointer->base, DELTA.x * sensitivity, DELTA.y * sensitivity); mouseMoveUnified(e->time_msec); m_tmrLastCursorMovement.reset(); } void CInputManager::onMouseWarp(wlr_pointer_motion_absolute_event* e) { wlr_cursor_warp_absolute(g_pCompositor->m_sWLRCursor, &e->pointer->base, e->x, e->y); mouseMoveUnified(e->time_msec); m_tmrLastCursorMovement.reset(); } void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) { static auto *const PFOLLOWMOUSE = &g_pConfigManager->getConfigValuePtr("input:follow_mouse")->intValue; static auto* const PMOUSEDPMS = &g_pConfigManager->getConfigValuePtr("misc:mouse_move_enables_dpms")->intValue; if (!g_pCompositor->m_bReadyToProcess) return; if (!g_pCompositor->m_sSeat.mouse) { Debug::log(ERR, "BUG THIS: Mouse move on mouse nullptr!"); return; } if (g_pCompositor->m_sSeat.mouse->virt) return; // don't refocus on virt if (!g_pCompositor->m_bDPMSStateON && *PMOUSEDPMS) { // enable dpms g_pKeybindManager->dpms("on"); } Vector2D mouseCoords = getMouseCoordsInternal(); const auto MOUSECOORDSFLOORED = mouseCoords.floor(); if (MOUSECOORDSFLOORED == m_vLastCursorPosFloored && !refocus) return; m_vLastCursorPosFloored = MOUSECOORDSFLOORED; const auto PMONITOR = g_pCompositor->getMonitorFromCursor(); bool didConstraintOnCursor = false; // constraints // All constraints TODO: multiple mice? if (g_pCompositor->m_sSeat.mouse->currentConstraint) { // XWayland windows sometimes issue constraints weirdly. // TODO: We probably should search their parent. wlr_xwayland_surface->parent const auto CONSTRAINTWINDOW = g_pCompositor->getConstraintWindow(g_pCompositor->m_sSeat.mouse); if (!CONSTRAINTWINDOW) { g_pCompositor->m_sSeat.mouse->currentConstraint = nullptr; } else { // Native Wayland apps know how 2 constrain themselves. // XWayland, we just have to accept them. Might cause issues, but thats XWayland for ya. const auto CONSTRAINTPOS = CONSTRAINTWINDOW->m_bIsX11 ? Vector2D(CONSTRAINTWINDOW->m_uSurface.xwayland->x, CONSTRAINTWINDOW->m_uSurface.xwayland->y) : CONSTRAINTWINDOW->m_vRealPosition.vec(); const auto CONSTRAINTSIZE = CONSTRAINTWINDOW->m_bIsX11 ? Vector2D(CONSTRAINTWINDOW->m_uSurface.xwayland->width, CONSTRAINTWINDOW->m_uSurface.xwayland->height) : CONSTRAINTWINDOW->m_vRealSize.vec(); if (!VECINRECT(mouseCoords, CONSTRAINTPOS.x, CONSTRAINTPOS.y, CONSTRAINTPOS.x + CONSTRAINTSIZE.x - 1.0, CONSTRAINTPOS.y + CONSTRAINTSIZE.y - 1.0)) { if (g_pCompositor->m_sSeat.mouse->constraintActive) { Vector2D newConstrainedCoords = mouseCoords; if (mouseCoords.x < CONSTRAINTPOS.x) newConstrainedCoords.x = CONSTRAINTPOS.x; else if (mouseCoords.x >= CONSTRAINTPOS.x + CONSTRAINTSIZE.x) newConstrainedCoords.x = CONSTRAINTPOS.x + CONSTRAINTSIZE.x - 1.0; if (mouseCoords.y < CONSTRAINTPOS.y) newConstrainedCoords.y = CONSTRAINTPOS.y; else if (mouseCoords.y >= CONSTRAINTPOS.y + CONSTRAINTSIZE.y) newConstrainedCoords.y = CONSTRAINTPOS.y + CONSTRAINTSIZE.y - 1.0; wlr_cursor_warp_closest(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, newConstrainedCoords.x, newConstrainedCoords.y); mouseCoords = newConstrainedCoords; didConstraintOnCursor = true; } } else { if ((!CONSTRAINTWINDOW->m_bIsX11 && PMONITOR && CONSTRAINTWINDOW->m_iWorkspaceID == PMONITOR->activeWorkspace) || (CONSTRAINTWINDOW->m_bIsX11)) { g_pCompositor->m_sSeat.mouse->constraintActive = true; didConstraintOnCursor = true; } } } } // update stuff updateDragIcon(); g_pLayoutManager->getCurrentLayout()->onMouseMove(getMouseCoordsInternal()); // focus wlr_surface* foundSurface = nullptr; if (didConstraintOnCursor) return; // don't process when cursor constrained if (PMONITOR && PMONITOR != g_pCompositor->m_pLastMonitor) { g_pCompositor->m_pLastMonitor = PMONITOR; // set active workspace and deactivate all other in wlr const auto ACTIVEWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace); g_pCompositor->deactivateAllWLRWorkspaces(ACTIVEWORKSPACE->m_pWlrHandle); ACTIVEWORKSPACE->setActive(true); // event g_pEventManager->postEvent(SHyprIPCEvent{"activemon", PMONITOR->szName + "," + ACTIVEWORKSPACE->m_szName}); } Vector2D surfaceCoords; Vector2D surfacePos = Vector2D(-1337, -1337); CWindow* pFoundWindow = nullptr; SLayerSurface* pFoundLayerSurface = nullptr; // overlay is above fullscreen if (!foundSurface) foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &surfaceCoords, &pFoundLayerSurface); // then, we check if the workspace doesnt have a fullscreen window const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace); if (PWORKSPACE->m_bHasFullscreenWindow && !foundSurface && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) { pFoundWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID); foundSurface = g_pXWaylandManager->getWindowSurface(pFoundWindow); surfacePos = pFoundWindow->m_vRealPosition.vec(); // only check floating because tiled cant be over fullscreen for (auto w = g_pCompositor->m_vWindows.rbegin(); w != g_pCompositor->m_vWindows.rend(); w++) { wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y}; if ((((*w)->m_bIsFloating && (*w)->m_bIsMapped && (*w)->m_bCreatedOverFullscreen) || ((*w)->m_iWorkspaceID == SPECIAL_WORKSPACE_ID && PMONITOR->specialWorkspaceOpen)) && wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) && g_pCompositor->isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bHidden) { pFoundWindow = (*w).get(); if (!pFoundWindow->m_bIsX11) { foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords); surfacePos = Vector2D(-1337, -1337); } else { foundSurface = g_pXWaylandManager->getWindowSurface(pFoundWindow); surfacePos = pFoundWindow->m_vRealPosition.vec(); } break; } } } if (!foundSurface) foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &surfaceCoords, &pFoundLayerSurface); // then windows if (!foundSurface) { if (PWORKSPACE->m_bHasFullscreenWindow && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_MAXIMIZED) { if (PMONITOR->specialWorkspaceOpen) { pFoundWindow = g_pCompositor->vectorToWindowIdeal(mouseCoords); if (pFoundWindow && pFoundWindow->m_iWorkspaceID != SPECIAL_WORKSPACE_ID) { pFoundWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID); } } else { pFoundWindow = g_pCompositor->vectorToWindowIdeal(mouseCoords); if (!(pFoundWindow && pFoundWindow->m_bIsFloating && pFoundWindow->m_bCreatedOverFullscreen)) pFoundWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID); } } else pFoundWindow = g_pCompositor->vectorToWindowIdeal(mouseCoords); if (pFoundWindow) { if (!pFoundWindow->m_bIsX11) { foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords); } else { foundSurface = g_pXWaylandManager->getWindowSurface(pFoundWindow); surfacePos = pFoundWindow->m_vRealPosition.vec(); } } } // then surfaces below if (!foundSurface) foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &surfaceCoords, &pFoundLayerSurface); if (!foundSurface) foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &surfaceCoords, &pFoundLayerSurface); if (!foundSurface) { if (m_ecbClickBehavior == CLICKMODE_KILL) wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "crosshair", g_pCompositor->m_sWLRCursor); else wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor); wlr_seat_pointer_clear_focus(g_pCompositor->m_sSeat.seat); if (refocus) { // if we are forcing a refocus, and we don't find a surface, clear the kb focus too! g_pCompositor->focusSurface(nullptr); g_pCompositor->m_pLastWindow = nullptr; } return; } if (time) wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat); Vector2D surfaceLocal = surfacePos == Vector2D(-1337, -1337) ? surfaceCoords : mouseCoords - surfacePos; if (pFoundWindow && !pFoundWindow->m_bIsX11 && surfacePos != Vector2D(-1337, -1337)) { // calc for oversized windows... fucking bullshit. wlr_box geom; wlr_xdg_surface_get_geometry(pFoundWindow->m_uSurface.xdg, &geom); surfaceLocal = mouseCoords - surfacePos + Vector2D(geom.x, geom.y); } if (pFoundWindow) { if (*PFOLLOWMOUSE != 1 && !refocus) { if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) && (g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating)) { // enter if change floating style g_pCompositor->focusWindow(pFoundWindow, foundSurface); wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); } else if (*PFOLLOWMOUSE == 2) { wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); } if (pFoundWindow == g_pCompositor->m_pLastWindow && foundSurface != g_pCompositor->m_pLastFocus) { // we changed the subsurface wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); } wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y); return; // don't enter any new surfaces } else { g_pCompositor->focusWindow(pFoundWindow, foundSurface); } } else if (pFoundLayerSurface && pFoundLayerSurface->layerSurface->current.keyboard_interactive) g_pCompositor->focusSurface(foundSurface); wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y); } void CInputManager::onMouseButton(wlr_pointer_button_event* e) { wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat); m_tmrLastCursorMovement.reset(); switch (m_ecbClickBehavior) { case CLICKMODE_DEFAULT: processMouseDownNormal(e); break; case CLICKMODE_KILL: processMouseDownKill(e); break; default: break; } } void CInputManager::processMouseRequest(wlr_seat_pointer_request_set_cursor_event* e) { if (!g_pHyprRenderer->shouldRenderCursor()) return; if (!e->surface) { g_pHyprRenderer->m_bWindowRequestedCursorHide = true; } else { g_pHyprRenderer->m_bWindowRequestedCursorHide = false; } if (m_ecbClickBehavior == CLICKMODE_KILL) { wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "crosshair", g_pCompositor->m_sWLRCursor); return; } if (e->seat_client == g_pCompositor->m_sSeat.seat->pointer_state.focused_client) wlr_cursor_set_surface(g_pCompositor->m_sWLRCursor, e->surface, e->hotspot_x, e->hotspot_y); } eClickBehaviorMode CInputManager::getClickMode() { return m_ecbClickBehavior; } void CInputManager::setClickMode(eClickBehaviorMode mode) { switch (mode) { case CLICKMODE_DEFAULT: Debug::log(LOG, "SetClickMode: DEFAULT"); m_ecbClickBehavior = CLICKMODE_DEFAULT; wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor); break; case CLICKMODE_KILL: Debug::log(LOG, "SetClickMode: KILL"); m_ecbClickBehavior = CLICKMODE_KILL; // remove constraints g_pCompositor->m_sSeat.mouse->constraintActive = false; refocus(); // set cursor wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "crosshair", g_pCompositor->m_sWLRCursor); break; default: break; } } void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) { const auto PKEYBOARD = wlr_seat_get_keyboard(g_pCompositor->m_sSeat.seat); if (!PKEYBOARD) { // ??? Debug::log(ERR, "No active keyboard in processMouseDownNormal??"); return; } // notify the keybind manager static auto *const PPASSMOUSE = &g_pConfigManager->getConfigValuePtr("binds:pass_mouse_when_bound")->intValue; const auto PASS = g_pKeybindManager->onMouseEvent(e); if (!PASS && !*PPASSMOUSE) return; switch (e->state) { case WLR_BUTTON_PRESSED: if (!g_pCompositor->m_sSeat.mouse->currentConstraint) refocus(); // if clicked on a floating window make it top if (g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) && g_pCompositor->m_pLastWindow->m_bIsFloating) g_pCompositor->moveWindowToTop(g_pCompositor->m_pLastWindow); if ((e->button == BTN_LEFT || e->button == BTN_RIGHT) && wlr_keyboard_get_modifiers(PKEYBOARD) == (uint32_t)g_pConfigManager->getInt("general:main_mod_internal")) { currentlyDraggedWindow = g_pCompositor->windowFromCursor(); dragButton = e->button; g_pLayoutManager->getCurrentLayout()->onBeginDragWindow(); return; } break; case WLR_BUTTON_RELEASED: if (currentlyDraggedWindow) { g_pLayoutManager->getCurrentLayout()->onEndDragWindow(); currentlyDraggedWindow = nullptr; dragButton = -1; } break; } // notify app if we didnt handle it if (g_pCompositor->doesSeatAcceptInput(g_pCompositor->m_pLastFocus)) { wlr_seat_pointer_notify_button(g_pCompositor->m_sSeat.seat, e->time_msec, e->button, e->state); } } void CInputManager::processMouseDownKill(wlr_pointer_button_event* e) { switch (e->state) { case WLR_BUTTON_PRESSED: { const auto PWINDOW = g_pCompositor->m_pLastWindow; if (!g_pCompositor->windowValidMapped(PWINDOW)){ Debug::log(ERR, "Cannot kill invalid window!"); break; } // kill the mf kill(PWINDOW->getPID(), SIGKILL); break; } case WLR_BUTTON_RELEASED: break; default: break; } // reset click behavior mode m_ecbClickBehavior = CLICKMODE_DEFAULT; } void CInputManager::onMouseWheel(wlr_pointer_axis_event* e) { bool passEvent = g_pKeybindManager->onAxisEvent(e); wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat); if (passEvent) { wlr_seat_pointer_notify_axis(g_pCompositor->m_sSeat.seat, e->time_msec, e->orientation, e->delta, e->delta_discrete, e->source); } } Vector2D CInputManager::getMouseCoordsInternal() { return Vector2D(g_pCompositor->m_sWLRCursor->x, g_pCompositor->m_sWLRCursor->y); } void CInputManager::newKeyboard(wlr_input_device* keyboard) { const auto PNEWKEYBOARD = &m_lKeyboards.emplace_back(); PNEWKEYBOARD->keyboard = keyboard; try { PNEWKEYBOARD->name = std::string(keyboard->name); } catch (std::exception& e) { Debug::log(ERR, "Keyboard had no name???"); // logic error } PNEWKEYBOARD->hyprListener_keyboardMod.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.modifiers, &Events::listener_keyboardMod, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardKey.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.key, &Events::listener_keyboardKey, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardDestroy.initCallback(&keyboard->events.destroy, &Events::listener_keyboardDestroy, PNEWKEYBOARD, "Keyboard"); if (m_pActiveKeyboard) m_pActiveKeyboard->active = false; m_pActiveKeyboard = PNEWKEYBOARD; applyConfigToKeyboard(PNEWKEYBOARD); wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(keyboard)); Debug::log(LOG, "New keyboard created, pointers Hypr: %x and WLR: %x", PNEWKEYBOARD, keyboard); } void CInputManager::setKeyboardLayout() { for (auto& k : m_lKeyboards) applyConfigToKeyboard(&k); } void CInputManager::applyConfigToKeyboard(SKeyboard* pKeyboard) { auto devname = pKeyboard->name; transform(devname.begin(), devname.end(), devname.begin(), ::tolower); const auto HASCONFIG = g_pConfigManager->deviceConfigExists(devname); Debug::log(LOG, "ApplyConfigToKeyboard for \"%s\", hasconfig: %i", pKeyboard->name.c_str(), (int)HASCONFIG); ASSERT(pKeyboard); if (!wlr_keyboard_from_input_device(pKeyboard->keyboard)) return; const auto REPEATRATE = HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "repeat_rate") : g_pConfigManager->getInt("input:repeat_rate"); const auto REPEATDELAY = HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "repeat_delay") : g_pConfigManager->getInt("input:repeat_delay"); const auto NUMLOCKON = HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "numlock_by_default") : g_pConfigManager->getInt("input:numlock_by_default"); const auto RULES = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_rules") : g_pConfigManager->getString("input:kb_rules"); const auto MODEL = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_model") : g_pConfigManager->getString("input:kb_model"); const auto LAYOUT = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_layout") : g_pConfigManager->getString("input:kb_layout"); const auto VARIANT = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_variant") : g_pConfigManager->getString("input:kb_variant"); const auto OPTIONS = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_options") : g_pConfigManager->getString("input:kb_options"); try { if (NUMLOCKON == pKeyboard->numlockOn && REPEATDELAY == pKeyboard->repeatDelay && REPEATRATE == pKeyboard->repeatRate && RULES != "" && RULES == pKeyboard->currentRules.rules && MODEL == pKeyboard->currentRules.model && LAYOUT == pKeyboard->currentRules.layout && VARIANT == pKeyboard->currentRules.variant && OPTIONS == pKeyboard->currentRules.options) { Debug::log(LOG, "Not applying config to keyboard, it did not change."); return; } } catch (std::exception& e) { // can be libc errors for null std::string // we can ignore those and just apply } wlr_keyboard_set_repeat_info(wlr_keyboard_from_input_device(pKeyboard->keyboard), std::max(0, REPEATRATE), std::max(0, REPEATDELAY)); pKeyboard->repeatDelay = REPEATDELAY; pKeyboard->repeatRate = REPEATRATE; pKeyboard->numlockOn = NUMLOCKON; xkb_rule_names rules = { .rules = RULES.c_str(), .model = MODEL.c_str(), .layout = LAYOUT.c_str(), .variant = VARIANT.c_str(), .options = OPTIONS.c_str()}; pKeyboard->currentRules.rules = RULES; pKeyboard->currentRules.model = MODEL; pKeyboard->currentRules.variant = VARIANT; pKeyboard->currentRules.options = OPTIONS; pKeyboard->currentRules.layout = LAYOUT; const auto CONTEXT = xkb_context_new(XKB_CONTEXT_NO_FLAGS); if (!CONTEXT) { Debug::log(ERR, "applyConfigToKeyboard: CONTEXT null??"); return; } Debug::log(LOG, "Attempting to create a keymap for layout %s with variant %s (rules: %s, model: %s, options: %s)", rules.layout, rules.variant, rules.rules, rules.model, rules.options); auto KEYMAP = xkb_keymap_new_from_names(CONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); if (!KEYMAP) { Debug::log(ERR, "Keyboard layout %s with variant %s (rules: %s, model: %s, options: %s) couldn't have been loaded.", rules.layout, rules.variant, rules.rules, rules.model, rules.options); memset(&rules, 0, sizeof(rules)); pKeyboard->currentRules.rules = ""; pKeyboard->currentRules.model = ""; pKeyboard->currentRules.variant = ""; pKeyboard->currentRules.options = ""; pKeyboard->currentRules.layout = ""; KEYMAP = xkb_keymap_new_from_names(CONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); } wlr_keyboard_set_keymap(wlr_keyboard_from_input_device(pKeyboard->keyboard), KEYMAP); wlr_keyboard_modifiers wlrMods = {0}; if (NUMLOCKON == 1) { // lock numlock const auto IDX = xkb_map_mod_get_index(KEYMAP, XKB_MOD_NAME_NUM); if (IDX != XKB_MOD_INVALID) wlrMods.locked |= (uint32_t)1 << IDX; } if (wlrMods.locked != 0) { wlr_keyboard_notify_modifiers(wlr_keyboard_from_input_device(pKeyboard->keyboard), 0, 0, wlrMods.locked, 0); } xkb_keymap_unref(KEYMAP); xkb_context_unref(CONTEXT); Debug::log(LOG, "Set the keyboard layout to %s and variant to %s for keyboard \"%s\"", rules.layout, rules.variant, pKeyboard->keyboard->name); } void CInputManager::newMouse(wlr_input_device* mouse, bool virt) { m_lMice.emplace_back(); const auto PMOUSE = &m_lMice.back(); PMOUSE->mouse = mouse; PMOUSE->virt = virt; try { PMOUSE->name = std::string(mouse->name); } catch(std::exception& e) { Debug::log(ERR, "Mouse had no name???"); // logic error } if (wlr_input_device_is_libinput(mouse)) { const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(mouse); Debug::log(LOG, "New mouse has libinput sens %.2f (%.2f) with accel profile %i (%i)", libinput_device_config_accel_get_speed(LIBINPUTDEV), libinput_device_config_accel_get_default_speed(LIBINPUTDEV), libinput_device_config_accel_get_profile(LIBINPUTDEV), libinput_device_config_accel_get_default_profile(LIBINPUTDEV)); } setMouseConfigs(); PMOUSE->hyprListener_destroyMouse.initCallback(&mouse->events.destroy, &Events::listener_destroyMouse, PMOUSE, "Mouse"); wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, mouse); g_pCompositor->m_sSeat.mouse = PMOUSE; m_tmrLastCursorMovement.reset(); Debug::log(LOG, "New mouse created, pointer WLR: %x", mouse); } void CInputManager::setMouseConfigs() { for (auto& m : m_lMice) { const auto PMOUSE = &m; auto devname = PMOUSE->name; transform(devname.begin(), devname.end(), devname.begin(), ::tolower); const auto HASCONFIG = g_pConfigManager->deviceConfigExists(devname); if (wlr_input_device_is_libinput(m.mouse)) { const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(m.mouse); if ((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "clickfinger_behavior") : g_pConfigManager->getInt("input:touchpad:clickfinger_behavior")) == 0) // toggle software buttons or clickfinger libinput_device_config_click_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS); else libinput_device_config_click_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER); if (libinput_device_config_middle_emulation_is_available(LIBINPUTDEV)) { // middleclick on r+l mouse button pressed if ((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "middle_button_emulation") : g_pConfigManager->getInt("input:touchpad:middle_button_emulation")) == 1) libinput_device_config_middle_emulation_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_MIDDLE_EMULATION_ENABLED); else libinput_device_config_middle_emulation_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_MIDDLE_EMULATION_DISABLED); } if ((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "drag_lock") : g_pConfigManager->getInt("input:touchpad:drag_lock")) == 0) libinput_device_config_tap_set_drag_lock_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_DRAG_LOCK_DISABLED); else libinput_device_config_tap_set_drag_lock_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_DRAG_LOCK_ENABLED); if (libinput_device_config_tap_get_finger_count(LIBINPUTDEV)) // this is for tapping (like on a laptop) if ((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "tap-to-click") : g_pConfigManager->getInt("input:touchpad:tap-to-click")) == 1) libinput_device_config_tap_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_TAP_ENABLED); if (libinput_device_config_scroll_has_natural_scroll(LIBINPUTDEV)) { double w = 0, h = 0; if (libinput_device_has_capability(LIBINPUTDEV, LIBINPUT_DEVICE_CAP_POINTER) && libinput_device_get_size(LIBINPUTDEV, &w, &h) == 0) // pointer with size is a touchpad libinput_device_config_scroll_set_natural_scroll_enabled(LIBINPUTDEV, (HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "natural_scroll") : g_pConfigManager->getInt("input:touchpad:natural_scroll"))); else libinput_device_config_scroll_set_natural_scroll_enabled(LIBINPUTDEV, (HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "natural_scroll") : g_pConfigManager->getInt("input:natural_scroll"))); } if (libinput_device_config_dwt_is_available(LIBINPUTDEV)) { const auto DWT = static_cast((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "disable_while_typing") : g_pConfigManager->getInt("input:touchpad:disable_while_typing")) != 0); libinput_device_config_dwt_set_enabled(LIBINPUTDEV, DWT); } const auto LIBINPUTSENS = std::clamp((HASCONFIG ? g_pConfigManager->getDeviceFloat(devname, "sensitivity") : g_pConfigManager->getFloat("input:sensitivity")), -1.f, 1.f); libinput_device_config_accel_set_profile(LIBINPUTDEV, LIBINPUT_CONFIG_ACCEL_PROFILE_NONE); libinput_device_config_accel_set_speed(LIBINPUTDEV, LIBINPUTSENS); Debug::log(LOG, "Applied config to mouse %s, sens %.2f", m.name.c_str(), LIBINPUTSENS); } } } void CInputManager::destroyKeyboard(SKeyboard* pKeyboard) { pKeyboard->hyprListener_keyboardDestroy.removeCallback(); pKeyboard->hyprListener_keyboardMod.removeCallback(); pKeyboard->hyprListener_keyboardKey.removeCallback(); if (pKeyboard->active) { m_lKeyboards.remove(*pKeyboard); if (m_lKeyboards.size() > 0) { m_pActiveKeyboard = &m_lKeyboards.back(); m_pActiveKeyboard->active = true; } else { m_pActiveKeyboard = nullptr; } } m_lKeyboards.remove(*pKeyboard); } void CInputManager::destroyMouse(wlr_input_device* mouse) { for (auto& m : m_lMice) { if (m.mouse == mouse) { m_lMice.remove(m); break; } } g_pCompositor->m_sSeat.mouse = m_lMice.size() > 0 ? &m_lMice.front() : nullptr; if (g_pCompositor->m_sSeat.mouse) g_pCompositor->m_sSeat.mouse->currentConstraint = nullptr; } void CInputManager::onKeyboardKey(wlr_keyboard_key_event* e, SKeyboard* pKeyboard) { bool passEvent = g_pKeybindManager->onKeyEvent(e, pKeyboard); wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat); if (passEvent) { wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(pKeyboard->keyboard)); wlr_seat_keyboard_notify_key(g_pCompositor->m_sSeat.seat, e->time_msec, e->keycode, e->state); } } void CInputManager::onKeyboardMod(void* data, SKeyboard* pKeyboard) { wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(pKeyboard->keyboard)); wlr_seat_keyboard_notify_modifiers(g_pCompositor->m_sSeat.seat, &wlr_keyboard_from_input_device(pKeyboard->keyboard)->modifiers); } void CInputManager::refocus() { mouseMoveUnified(0, true); } void CInputManager::updateDragIcon() { if (!g_pInputManager->m_sDrag.dragIcon) return; switch (g_pInputManager->m_sDrag.dragIcon->drag->grab_type) { case WLR_DRAG_GRAB_KEYBOARD: break; case WLR_DRAG_GRAB_KEYBOARD_POINTER: { wlr_box box = {g_pInputManager->m_sDrag.pos.x - 2, g_pInputManager->m_sDrag.pos.y - 2, g_pInputManager->m_sDrag.dragIcon->surface->current.width + 4, g_pInputManager->m_sDrag.dragIcon->surface->current.height + 4}; g_pHyprRenderer->damageBox(&box); g_pInputManager->m_sDrag.pos = g_pInputManager->getMouseCoordsInternal(); break; } default: break; } } void CInputManager::recheckConstraint(SMouse* pMouse) { if (!pMouse->currentConstraint) return; const auto PREGION = &pMouse->currentConstraint->region; if (pMouse->currentConstraint->type == WLR_POINTER_CONSTRAINT_V1_CONFINED) { pixman_region32_copy(&pMouse->confinedTo, PREGION); } else { pixman_region32_clear(&pMouse->confinedTo); } const auto PWINDOW = g_pCompositor->getConstraintWindow(g_pCompositor->m_sSeat.mouse); const auto PWINDOWNAME = PWINDOW ? PWINDOW->m_szTitle : ""; Debug::log(LOG, "Constraint rechecked: %i, %i to %i, %i for %x (window name: %s)", PREGION->extents.x1, PREGION->extents.y1, PREGION->extents.x2, PREGION->extents.y2, pMouse->currentConstraint->surface, PWINDOWNAME.c_str()); } void CInputManager::constrainMouse(SMouse* pMouse, wlr_pointer_constraint_v1* constraint) { if (pMouse->currentConstraint == constraint) return; const auto PWINDOW = g_pCompositor->getWindowFromSurface(constraint->surface); const auto MOUSECOORDS = getMouseCoordsInternal(); pMouse->hyprListener_commitConstraint.removeCallback(); if (pMouse->currentConstraint) { if (!constraint) { // warpe to hint if (constraint->current.committed & WLR_POINTER_CONSTRAINT_V1_STATE_CURSOR_HINT) { if (PWINDOW) { if (PWINDOW->m_bIsX11) { wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, constraint->current.cursor_hint.x + PWINDOW->m_uSurface.xwayland->x, PWINDOW->m_uSurface.xwayland->y + PWINDOW->m_vRealPosition.vec().y); wlr_seat_pointer_warp(constraint->seat, constraint->current.cursor_hint.x, constraint->current.cursor_hint.y); } else { wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, constraint->current.cursor_hint.x + PWINDOW->m_vRealPosition.vec().x, constraint->current.cursor_hint.y + PWINDOW->m_vRealPosition.vec().y); wlr_seat_pointer_warp(constraint->seat, constraint->current.cursor_hint.x, constraint->current.cursor_hint.y); } } } } wlr_pointer_constraint_v1_send_deactivated(pMouse->currentConstraint); } pMouse->currentConstraint = constraint; pMouse->constraintActive = true; if (pixman_region32_not_empty(&constraint->current.region)) { pixman_region32_intersect(&constraint->region, &constraint->surface->input_region, &constraint->current.region); } else { pixman_region32_copy(&constraint->region, &constraint->surface->input_region); } // warp to the constraint recheckConstraint(pMouse); wlr_pointer_constraint_v1_send_activated(pMouse->currentConstraint); pMouse->hyprListener_commitConstraint.initCallback(&pMouse->currentConstraint->surface->events.commit, &Events::listener_commitConstraint, pMouse, "Mouse constraint commit"); Debug::log(LOG, "Constrained mouse to %x", pMouse->currentConstraint); } void Events::listener_commitConstraint(void* owner, void* data) { //g_pInputManager->recheckConstraint((SMouse*)owner); } void CInputManager::updateCapabilities(wlr_input_device* pDev) { // TODO: this is dumb switch (pDev->type) { case WLR_INPUT_DEVICE_KEYBOARD: m_uiCapabilities |= WL_SEAT_CAPABILITY_KEYBOARD; break; case WLR_INPUT_DEVICE_POINTER: m_uiCapabilities |= WL_SEAT_CAPABILITY_POINTER; break; case WLR_INPUT_DEVICE_TOUCH: m_uiCapabilities |= WL_SEAT_CAPABILITY_TOUCH; break; default: break; } wlr_seat_set_capabilities(g_pCompositor->m_sSeat.seat, m_uiCapabilities); } uint32_t CInputManager::accumulateModsFromAllKBs() { uint32_t finalMask = 0; for (auto& kb : m_lKeyboards) { finalMask |= wlr_keyboard_get_modifiers(wlr_keyboard_from_input_device(kb.keyboard)); } return finalMask; }