#include "MasterLayout.hpp" #include "../Compositor.hpp" SMasterNodeData* CHyprMasterLayout::getNodeFromWindow(CWindow* pWindow) { for (auto& nd : m_lMasterNodesData) { if (nd.pWindow == pWindow) return &nd; } return nullptr; } int CHyprMasterLayout::getNodesOnWorkspace(const int& ws) { int no = 0; for (auto& n : m_lMasterNodesData) { if (n.workspaceID == ws) no++; } return no; } std::string CHyprMasterLayout::getLayoutName() { return "Master"; } SMasterNodeData* CHyprMasterLayout::getMasterNodeOnWorkspace(const int& ws) { for (auto& n : m_lMasterNodesData) { if (n.isMaster && n.workspaceID == ws) return &n; } return nullptr; } void CHyprMasterLayout::onWindowCreatedTiling(CWindow* pWindow) { if (pWindow->m_bIsFloating) return; static auto *const PNEWTOP = &g_pConfigManager->getConfigValuePtr("master:new_on_top")->intValue; const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); const auto PNODE = *PNEWTOP ? &m_lMasterNodesData.emplace_front() : &m_lMasterNodesData.emplace_back(); PNODE->workspaceID = pWindow->m_iWorkspaceID; PNODE->pWindow = pWindow; static auto *const PNEWISMASTER = &g_pConfigManager->getConfigValuePtr("master:new_is_master")->intValue; const auto WINDOWSONWORKSPACE = getNodesOnWorkspace(PNODE->workspaceID); float lastSplitPercent = 0.5f; if (*PNEWISMASTER || WINDOWSONWORKSPACE == 1) { for (auto& nd : m_lMasterNodesData) { if (nd.isMaster && nd.workspaceID == PNODE->workspaceID) { nd.isMaster = false; lastSplitPercent = nd.percMaster; break; } } PNODE->isMaster = true; PNODE->percMaster = lastSplitPercent; // first, check if it isn't too big. if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PMONITOR->vecSize.x * lastSplitPercent || MAXSIZE.y < PMONITOR->vecSize.y) { // we can't continue. make it floating. pWindow->m_bIsFloating = true; m_lMasterNodesData.remove(*PNODE); g_pLayoutManager->getCurrentLayout()->onWindowCreatedFloating(pWindow); return; } } else { PNODE->isMaster = false; // first, check if it isn't too big. if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PMONITOR->vecSize.x * (1 - lastSplitPercent) || MAXSIZE.y < PMONITOR->vecSize.y * (1.f / (WINDOWSONWORKSPACE - 1))) { // we can't continue. make it floating. pWindow->m_bIsFloating = true; m_lMasterNodesData.remove(*PNODE); g_pLayoutManager->getCurrentLayout()->onWindowCreatedFloating(pWindow); return; } } // recalc recalculateMonitor(pWindow->m_iMonitorID); } void CHyprMasterLayout::onWindowRemovedTiling(CWindow* pWindow) { const auto PNODE = getNodeFromWindow(pWindow); if (!PNODE) return; if (PNODE->isMaster) { // find new one for (auto& nd : m_lMasterNodesData) { if (!nd.isMaster) { nd.isMaster = true; break; } } } m_lMasterNodesData.remove(*PNODE); recalculateMonitor(pWindow->m_iMonitorID); } void CHyprMasterLayout::recalculateMonitor(const int& monid) { const auto PMONITOR = g_pCompositor->getMonitorFromID(monid); const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace); if (!PWORKSPACE) return; g_pHyprRenderer->damageMonitor(PMONITOR); if (PMONITOR->specialWorkspaceOpen) { calculateWorkspace(SPECIAL_WORKSPACE_ID); } if (PWORKSPACE->m_bHasFullscreenWindow) { if (PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) return; // massive hack from the fullscreen func const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID); SMasterNodeData fakeNode; fakeNode.pWindow = PFULLWINDOW; fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; fakeNode.workspaceID = PWORKSPACE->m_iID; PFULLWINDOW->m_vPosition = fakeNode.position; PFULLWINDOW->m_vSize = fakeNode.size; applyNodeDataToWindow(&fakeNode); return; } // calc the WS calculateWorkspace(PWORKSPACE->m_iID); } void CHyprMasterLayout::calculateWorkspace(const int& ws) { const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(ws); if (!PWORKSPACE) return; const auto PMONITOR = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID); const auto PMASTERNODE = getMasterNodeOnWorkspace(PWORKSPACE->m_iID); if (!PMASTERNODE) return; if (getNodesOnWorkspace(PWORKSPACE->m_iID) < 2) { PMASTERNODE->position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition; PMASTERNODE->size = Vector2D(PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x, PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y); applyNodeDataToWindow(PMASTERNODE); return; } else { PMASTERNODE->position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition; PMASTERNODE->size = Vector2D((PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) * PMASTERNODE->percMaster, PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y); } const auto SLAVESIZE = 1.f / (getNodesOnWorkspace(PWORKSPACE->m_iID) - 1) * (PMASTERNODE->size.y); int slavesDone = 0; for (auto& nd : m_lMasterNodesData) { if (nd.workspaceID != PWORKSPACE->m_iID) continue; if (nd == *PMASTERNODE) { applyNodeDataToWindow(PMASTERNODE); continue; } nd.position = Vector2D(PMASTERNODE->size.x + PMASTERNODE->position.x, slavesDone * SLAVESIZE + PMASTERNODE->position.y); nd.size = Vector2D(PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x - PMASTERNODE->size.x, SLAVESIZE); slavesDone++; applyNodeDataToWindow(&nd); } } void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) { CMonitor* PMONITOR = nullptr; if (pNode->workspaceID == SPECIAL_WORKSPACE_ID) { for (auto& m : g_pCompositor->m_vMonitors) { if (m->specialWorkspaceOpen) { PMONITOR = m.get(); break; } } } else { PMONITOR = g_pCompositor->getMonitorFromID(g_pCompositor->getWorkspaceByID(pNode->workspaceID)->m_iMonitorID); } if (!PMONITOR) { Debug::log(ERR, "Orphaned Node %x (workspace ID: %i)!!", pNode, pNode->workspaceID); return; } // for gaps outer const bool DISPLAYLEFT = STICKS(pNode->position.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x); const bool DISPLAYRIGHT = STICKS(pNode->position.x + pNode->size.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x); const bool DISPLAYTOP = STICKS(pNode->position.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y); const bool DISPLAYBOTTOM = STICKS(pNode->position.y + pNode->size.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y); const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size"); const auto GAPSIN = g_pConfigManager->getInt("general:gaps_in"); const auto GAPSOUT = g_pConfigManager->getInt("general:gaps_out"); const auto PWINDOW = pNode->pWindow; if (!g_pCompositor->windowValidMapped(PWINDOW)) { Debug::log(ERR, "Node %x holding invalid window %x!!", pNode, PWINDOW); return; } static auto *const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("master:no_gaps_when_only")->intValue; PWINDOW->m_vSize = pNode->size; PWINDOW->m_vPosition = pNode->position; auto calcPos = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE); auto calcSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE); if (*PNOGAPSWHENONLY && PWINDOW->m_iWorkspaceID != SPECIAL_WORKSPACE_ID && getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) == 1) { PWINDOW->m_vRealPosition = calcPos - Vector2D(BORDERSIZE, BORDERSIZE); PWINDOW->m_vRealSize = calcSize + Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE); PWINDOW->updateWindowDecos(); PWINDOW->m_sSpecialRenderData.rounding = false; return; } PWINDOW->m_sSpecialRenderData.rounding = true; const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? GAPSOUT : GAPSIN, DISPLAYTOP ? GAPSOUT : GAPSIN); const auto OFFSETBOTTOMRIGHT = Vector2D(DISPLAYRIGHT ? GAPSOUT : GAPSIN, DISPLAYBOTTOM ? GAPSOUT : GAPSIN); calcPos = calcPos + OFFSETTOPLEFT; calcSize = calcSize - OFFSETTOPLEFT - OFFSETBOTTOMRIGHT; if (PWINDOW->m_iWorkspaceID == SPECIAL_WORKSPACE_ID) { static auto *const PSCALEFACTOR = &g_pConfigManager->getConfigValuePtr("master:special_scale_factor")->floatValue; PWINDOW->m_vRealPosition = calcPos + (calcSize - calcSize * *PSCALEFACTOR) / 2.f; PWINDOW->m_vRealSize = calcSize * *PSCALEFACTOR; g_pXWaylandManager->setWindowSize(PWINDOW, calcSize * *PSCALEFACTOR); } else { PWINDOW->m_vRealSize = calcSize; PWINDOW->m_vRealPosition = calcPos; g_pXWaylandManager->setWindowSize(PWINDOW, calcSize); } if (m_bForceWarps) { PWINDOW->m_vRealPosition.warp(); PWINDOW->m_vRealSize.warp(); } PWINDOW->updateWindowDecos(); } bool CHyprMasterLayout::isWindowTiled(CWindow* pWindow) { return getNodeFromWindow(pWindow) != nullptr; } void CHyprMasterLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow* pWindow) { const auto PWINDOW = pWindow ? pWindow : g_pCompositor->m_pLastWindow; if (!g_pCompositor->windowValidMapped(PWINDOW)) return; const auto PNODE = getNodeFromWindow(PWINDOW); if (!PNODE) { PWINDOW->m_vRealSize = Vector2D(std::clamp((PWINDOW->m_vRealSize.goalv() + pixResize).x, (double)20, (double)999999), std::clamp((PWINDOW->m_vRealSize.goalv() + pixResize).y, (double)20, (double)999999)); PWINDOW->updateWindowDecos(); return; } // get master const auto PMASTER = getMasterNodeOnWorkspace(PWINDOW->m_iWorkspaceID); const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID); if (getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) < 2) return; m_bForceWarps = true; float delta = pixResize.x / PMONITOR->vecSize.x; PMASTER->percMaster += delta; std::clamp(PMASTER->percMaster, 0.05f, 0.95f); recalculateMonitor(PMONITOR->ID); m_bForceWarps = false; } void CHyprMasterLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreenMode fullscreenMode, bool on) { if (!g_pCompositor->windowValidMapped(pWindow)) return; if (!g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID)) return; if (on == pWindow->m_bIsFullscreen) return; // ignore const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID); if (PWORKSPACE->m_bHasFullscreenWindow && on) { // if the window wants to be fullscreen but there already is one, // ignore the request. return; } // otherwise, accept it. pWindow->m_bIsFullscreen = on; PWORKSPACE->m_bHasFullscreenWindow = !PWORKSPACE->m_bHasFullscreenWindow; g_pEventManager->postEvent(SHyprIPCEvent{"fullscreen", std::to_string((int)on)}); if (!pWindow->m_bIsFullscreen) { // if it got its fullscreen disabled, set back its node if it had one const auto PNODE = getNodeFromWindow(pWindow); if (PNODE) applyNodeDataToWindow(PNODE); else { // get back its' dimensions from position and size pWindow->m_vRealPosition = pWindow->m_vPosition; pWindow->m_vRealSize = pWindow->m_vSize; } } else { // if it now got fullscreen, make it fullscreen PWORKSPACE->m_efFullscreenMode = fullscreenMode; // save position and size if floating if (pWindow->m_bIsFloating) { pWindow->m_vPosition = pWindow->m_vRealPosition.vec(); pWindow->m_vSize = pWindow->m_vRealSize.vec(); } // apply new pos and size being monitors' box if (fullscreenMode == FULLSCREEN_FULL) { pWindow->m_vRealPosition = PMONITOR->vecPosition; pWindow->m_vRealSize = PMONITOR->vecSize; } else { // This is a massive hack. // We make a fake "only" node and apply // To keep consistent with the settings without C+P code SMasterNodeData fakeNode; fakeNode.pWindow = pWindow; fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight; fakeNode.workspaceID = pWindow->m_iWorkspaceID; pWindow->m_vPosition = fakeNode.position; pWindow->m_vSize = fakeNode.size; applyNodeDataToWindow(&fakeNode); } } g_pCompositor->updateWindowAnimatedDecorationValues(pWindow); g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv()); g_pCompositor->moveWindowToTop(pWindow); recalculateMonitor(PMONITOR->ID); } void CHyprMasterLayout::recalculateWindow(CWindow* pWindow) { const auto PNODE = getNodeFromWindow(pWindow); if (!PNODE) return; recalculateMonitor(pWindow->m_iMonitorID); } SWindowRenderLayoutHints CHyprMasterLayout::requestRenderHints(CWindow* pWindow) { // window should be valid, insallah SWindowRenderLayoutHints hints; return hints; // master doesnt have any hints } void CHyprMasterLayout::switchWindows(CWindow* pWindow, CWindow* pWindow2) { // windows should be valid, insallah const auto PNODE = getNodeFromWindow(pWindow); const auto PNODE2 = getNodeFromWindow(pWindow2); if (!PNODE2 || !PNODE) return; if (PNODE->workspaceID != PNODE2->workspaceID) { Debug::log(ERR, "Master: Rejecting a swap between workspaces"); return; } // massive hack: just swap window pointers, lol const auto PWINDOW1 = PNODE->pWindow; PNODE->pWindow = PNODE2->pWindow; PNODE2->pWindow = PWINDOW1; recalculateMonitor(PWINDOW1->m_iMonitorID); } void CHyprMasterLayout::alterSplitRatioBy(CWindow* pWindow, float ratio) { // window should be valid, insallah const auto PNODE = getNodeFromWindow(pWindow); if (!PNODE) return; const auto PMASTER = getMasterNodeOnWorkspace(pWindow->m_iWorkspaceID); PMASTER->percMaster = std::clamp(PMASTER->percMaster + ratio, 0.05f, 0.95f); recalculateMonitor(pWindow->m_iMonitorID); } std::any CHyprMasterLayout::layoutMessage(SLayoutMessageHeader header, std::string message) { auto switchToWindow = [&](CWindow* PWINDOWTOCHANGETO) { g_pCompositor->focusWindow(PWINDOWTOCHANGETO); Vector2D middle = PWINDOWTOCHANGETO->m_vRealPosition.goalv() + PWINDOWTOCHANGETO->m_vRealSize.goalv() / 2.f; wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, middle.x, middle.y); }; if (message == "swapwithmaster") { const auto PWINDOW = header.pWindow; if (!isWindowTiled(PWINDOW)) return 0; const auto PMASTER = getMasterNodeOnWorkspace(PWINDOW->m_iWorkspaceID); if (!PMASTER || PMASTER->pWindow == PWINDOW) return 0; switchWindows(PWINDOW, PMASTER->pWindow); switchToWindow(PWINDOW); return 0; } else if (message == "cyclenext") { const auto PWINDOW = header.pWindow; if (!isWindowTiled(PWINDOW)) return 0; const auto PNODE = getNodeFromWindow(PWINDOW); if (PNODE->isMaster) { // focus the first non master for (auto n : m_lMasterNodesData) { if (n.pWindow != PWINDOW && n.workspaceID == PWINDOW->m_iWorkspaceID) { switchToWindow(n.pWindow); break; } } } else { // focus next bool reached = false; bool found = false; for (auto n : m_lMasterNodesData) { if (n.pWindow == PWINDOW) { reached = true; continue; } if (n.workspaceID == PWINDOW->m_iWorkspaceID && reached) { switchToWindow(n.pWindow); found = true; break; } } if (!found) { const auto PMASTER = getMasterNodeOnWorkspace(PWINDOW->m_iWorkspaceID); if (PMASTER) switchToWindow(PMASTER->pWindow); } } } else if (message == "cycleprev") { const auto PWINDOW = header.pWindow; if (!isWindowTiled(PWINDOW)) return 0; const auto PNODE = getNodeFromWindow(PWINDOW); if (PNODE->isMaster) { // focus the first non master for (auto it = m_lMasterNodesData.rbegin(); it != m_lMasterNodesData.rend(); it++) { if (it->pWindow != PWINDOW && it->workspaceID == PWINDOW->m_iWorkspaceID) { switchToWindow(it->pWindow); break; } } } else { // focus next bool reached = false; bool found = false; for (auto it = m_lMasterNodesData.rbegin(); it != m_lMasterNodesData.rend(); it++) { if (it->pWindow == PWINDOW) { reached = true; continue; } if (it->workspaceID == PWINDOW->m_iWorkspaceID && reached) { switchToWindow(it->pWindow); found = true; break; } } if (!found) { const auto PMASTER = getMasterNodeOnWorkspace(PWINDOW->m_iWorkspaceID); if (PMASTER) switchToWindow(PMASTER->pWindow); } } } return 0; } void CHyprMasterLayout::onEnable() { for (auto& w : g_pCompositor->m_vWindows) { if (w->m_bIsFloating || !w->m_bMappedX11 || !w->m_bIsMapped || w->m_bHidden) continue; onWindowCreatedTiling(w.get()); } } void CHyprMasterLayout::onDisable() { m_lMasterNodesData.clear(); }