#include "EventManager.hpp" #include #include #include #include #include #include #include #include #include #include #include #include CEventManager::CEventManager() { } void CEventManager::startThread() { std::thread([&]() { const auto SOCKET = socket(AF_UNIX, SOCK_STREAM, 0); if (SOCKET < 0) { Debug::log(ERR, "Couldn't start the Hyprland Socket 2. (1) IPC will not work."); return; } unlink("/tmp/hypr/.socket2.sock"); sockaddr_un SERVERADDRESS = {.sun_family = AF_UNIX}; strcpy(SERVERADDRESS.sun_path, "/tmp/hypr/.socket2.sock"); bind(SOCKET, (sockaddr*)&SERVERADDRESS, SUN_LEN(&SERVERADDRESS)); // 10 max queued. listen(SOCKET, 10); char readBuf[1024] = {0}; sockaddr_in clientAddress; socklen_t clientSize = sizeof(clientAddress); Debug::log(LOG, "Hypr socket 2 started."); // set the socket nonblock int flags = fcntl(SOCKET, F_GETFL, 0); fcntl(SOCKET, F_SETFL, flags | O_NONBLOCK); while (1) { m_bCanWriteEventQueue = true; const auto ACCEPTEDCONNECTION = accept(SOCKET, (sockaddr*)&clientAddress, &clientSize); if (ACCEPTEDCONNECTION > 0) { // new connection! m_dAcceptedSocketFDs.push_back(ACCEPTEDCONNECTION); int flagsNew = fcntl(ACCEPTEDCONNECTION, F_GETFL, 0); fcntl(ACCEPTEDCONNECTION, F_SETFL, flagsNew | O_NONBLOCK); Debug::log(LOG, "Socket 2 accepted a new client at FD %d", ACCEPTEDCONNECTION); } // pong if all FDs valid for (auto it = m_dAcceptedSocketFDs.begin(); it != m_dAcceptedSocketFDs.end();) { auto sizeRead = recv(*it, &readBuf, 1024, 0); if (sizeRead != 0) { it++; continue; } // invalid! Debug::log(LOG, "Removed invalid socket (2) FD: %d", *it); it = m_dAcceptedSocketFDs.erase(it); } // valid FDs, check the queue // don't do anything if main thread is writing to the eventqueue while (!m_bCanReadEventQueue) { std::this_thread::sleep_for(std::chrono::milliseconds(1)); } // if we got here, we'll be reading the queue, let's disallow writing m_bCanWriteEventQueue = false; if (m_dQueuedEvents.empty()){ // if queue empty, sleep and ignore std::this_thread::sleep_for(std::chrono::milliseconds(1)); continue; } // write all queued events for (auto& ev : m_dQueuedEvents) { std::string eventString = ev.event + ">>" + ev.data + "\n"; for (auto& fd : m_dAcceptedSocketFDs) { write(fd, eventString.c_str(), eventString.length()); } } m_dQueuedEvents.clear(); m_bCanWriteEventQueue = true; std::this_thread::sleep_for(std::chrono::milliseconds(1)); } close(SOCKET); }).detach(); } void CEventManager::postEvent(const SHyprIPCEvent event) { m_bCanReadEventQueue = false; if (!m_bCanWriteEventQueue) { // if we can't write rn, make a thread to write whenever possible, don't block calling events. std::thread([&](const SHyprIPCEvent ev) { while(!m_bCanWriteEventQueue) { std::this_thread::sleep_for(std::chrono::microseconds(200)); } m_dQueuedEvents.push_back(ev); m_bCanReadEventQueue = true; }, event).detach(); } else { m_dQueuedEvents.push_back(event); m_bCanReadEventQueue = true; } }