#pragma once #define CONFIG_MANAGER_H #include #include "../debug/Log.hpp" #include #include "../defines.hpp" #include #include #include #include #include #include #include #include "../helpers/WLClasses.hpp" #include "../helpers/Monitor.hpp" #include "../helpers/VarList.hpp" #include "defaultConfig.hpp" #include "ConfigDataValues.hpp" #include #define INITANIMCFG(name) animationConfig[name] = {} #define CREATEANIMCFG(name, parent) animationConfig[name] = {false, "", "", 0.f, -1, &animationConfig["global"], &animationConfig[parent]} #define HANDLE void* class CWindow; struct SWorkspaceRule { std::string monitor = ""; std::string workspaceString = ""; std::string workspaceName = ""; int workspaceId = -1; bool isDefault = false; bool isPersistent = false; std::optional gapsIn; std::optional gapsOut; std::optional borderSize; std::optional border; std::optional rounding; std::optional decorate; std::optional shadow; std::optional onCreatedEmptyRunCmd; std::optional defaultName; std::map layoutopts; }; struct SMonitorAdditionalReservedArea { int top = 0; int bottom = 0; int left = 0; int right = 0; }; struct SAnimationPropertyConfig { bool overridden = true; std::string internalBezier = ""; std::string internalStyle = ""; float internalSpeed = 0.f; int internalEnabled = -1; SAnimationPropertyConfig* pValues = nullptr; SAnimationPropertyConfig* pParentAnimation = nullptr; }; struct SPluginKeyword { HANDLE handle = 0; std::string name = ""; Hyprlang::PCONFIGHANDLERFUNC fn = nullptr; }; struct SPluginVariable { HANDLE handle = 0; std::string name = ""; }; struct SExecRequestedRule { std::string szRule = ""; uint64_t iPid = 0; }; class CConfigManager { public: CConfigManager(); void tick(); void init(); int getDeviceInt(const std::string&, const std::string&, const std::string& fallback = ""); float getDeviceFloat(const std::string&, const std::string&, const std::string& fallback = ""); Vector2D getDeviceVec(const std::string&, const std::string&, const std::string& fallback = ""); std::string getDeviceString(const std::string&, const std::string&, const std::string& fallback = ""); bool deviceConfigExists(const std::string&); Hyprlang::CConfigValue* getConfigValueSafeDevice(const std::string& dev, const std::string& val, const std::string& fallback); bool shouldBlurLS(const std::string&); void* const* getConfigValuePtr(const std::string&); Hyprlang::CConfigValue* getHyprlangConfigValuePtr(const std::string& name, const std::string& specialCat = ""); void onPluginLoadUnload(const std::string& name, bool load); static std::string getConfigDir(); static std::string getMainConfigPath(); SMonitorRule getMonitorRuleFor(const CMonitor&); std::vector getWorkspaceRulesFor(CWorkspace*); std::string getDefaultWorkspaceFor(const std::string&); CMonitor* getBoundMonitorForWS(const std::string&); std::string getBoundMonitorStringForWS(const std::string&); const std::deque& getAllWorkspaceRules(); std::vector getMatchingRules(CWindow*, bool dynamic = true, bool shadowExec = false); std::vector getMatchingRules(SLayerSurface*); std::unordered_map m_mAdditionalReservedAreas; std::unordered_map getAnimationConfig(); void addPluginConfigVar(HANDLE handle, const std::string& name, const Hyprlang::CConfigValue& value); void addPluginKeyword(HANDLE handle, const std::string& name, Hyprlang::PCONFIGHANDLERFUNC fun, Hyprlang::SHandlerOptions opts = {}); void removePluginConfig(HANDLE handle); // no-op when done. void dispatchExecOnce(); void performMonitorReload(); bool m_bWantsMonitorReload = false; bool m_bForceReload = false; bool m_bNoMonitorReload = false; void ensureMonitorStatus(); void ensureVRR(CMonitor* pMonitor = nullptr); std::string parseKeyword(const std::string&, const std::string&); void addParseError(const std::string&); SAnimationPropertyConfig* getAnimationPropertyConfig(const std::string&); void addExecRule(const SExecRequestedRule&); void handlePluginLoads(); std::string getErrors(); // keywords std::optional handleRawExec(const std::string&, const std::string&); std::optional handleExecOnce(const std::string&, const std::string&); std::optional handleMonitor(const std::string&, const std::string&); std::optional handleBind(const std::string&, const std::string&); std::optional handleUnbind(const std::string&, const std::string&); std::optional handleWindowRule(const std::string&, const std::string&); std::optional handleLayerRule(const std::string&, const std::string&); std::optional handleWindowRuleV2(const std::string&, const std::string&); std::optional handleWorkspaceRules(const std::string&, const std::string&); std::optional handleBezier(const std::string&, const std::string&); std::optional handleAnimation(const std::string&, const std::string&); std::optional handleSource(const std::string&, const std::string&); std::optional handleSubmap(const std::string&, const std::string&); std::optional handleBlurLS(const std::string&, const std::string&); std::optional handleBindWS(const std::string&, const std::string&); std::optional handleEnv(const std::string&, const std::string&); std::optional handlePlugin(const std::string&, const std::string&); std::string configCurrentPath; private: std::unique_ptr m_pConfig; std::deque configPaths; // stores all the config paths std::unordered_map configModifyTimes; // stores modify times std::unordered_map animationConfig; // stores all the animations with their set values std::string m_szCurrentSubmap = ""; // For storing the current keybind submap std::vector execRequestedRules; // rules requested with exec, e.g. [workspace 2] kitty std::vector m_vDeclaredPlugins; std::vector pluginKeywords; std::vector pluginVariables; bool isFirstLaunch = true; // For exec-once std::deque m_dMonitorRules; std::deque m_dWorkspaceRules; std::deque m_dWindowRules; std::deque m_dLayerRules; std::deque m_dBlurLSNamespaces; bool firstExecDispatched = false; bool m_bManualCrashInitiated = false; std::deque firstExecRequests; std::vector> m_vFailedPluginConfigValues; // for plugin values of unloaded plugins std::string m_szConfigErrors = ""; // internal methods void setAnimForChildren(SAnimationPropertyConfig* const); void updateBlurredLS(const std::string&, const bool); void setDefaultAnimationVars(); std::optional resetHLConfig(); std::optional verifyConfigExists(); void postConfigReload(const Hyprlang::CParseResult& result); void reload(); }; inline std::unique_ptr g_pConfigManager;