Hyprland/src/helpers/Format.hpp
Vaxry 016da234d0
Core: Move to aquamarine (#6608)
Moves Hyprland from wlroots to aquamarine for the backend.

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Signed-off-by: Vaxry <vaxry@vaxry.net>
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
Co-authored-by: vaxerski <vaxerski@users.noreply.github.com>
Co-authored-by: UjinT34 <41110182+UjinT34@users.noreply.github.com>
Co-authored-by: Tom Englund <tomenglund26@gmail.com>
Co-authored-by: Ikalco <73481042+ikalco@users.noreply.github.com>
Co-authored-by: diniamo <diniamo53@gmail.com>
2024-07-21 13:09:54 +02:00

38 lines
1.3 KiB
C++

#pragma once
#include <cstdint>
#include <string>
#include "math/Math.hpp"
#include <aquamarine/backend/Misc.hpp>
typedef uint32_t DRMFormat;
typedef uint32_t SHMFormat;
struct SPixelFormat {
DRMFormat drmFormat = 0; /* DRM_FORMAT_INVALID */
bool flipRB = false;
int glInternalFormat = 0;
int glFormat = 0;
int glType = 0;
bool withAlpha = true;
DRMFormat alphaStripped = 0; /* DRM_FORMAT_INVALID */
uint32_t bytesPerBlock = 0;
Vector2D blockSize;
};
typedef Aquamarine::SDRMFormat SDRMFormat;
namespace FormatUtils {
SHMFormat drmToShm(DRMFormat drm);
DRMFormat shmToDRM(SHMFormat shm);
const SPixelFormat* getPixelFormatFromDRM(DRMFormat drm);
const SPixelFormat* getPixelFormatFromGL(uint32_t glFormat, uint32_t glType, bool alpha);
bool isFormatOpaque(DRMFormat drm);
int pixelsPerBlock(const SPixelFormat* const fmt);
int minStride(const SPixelFormat* const fmt, int32_t width);
uint32_t drmFormatToGL(DRMFormat drm);
uint32_t glFormatToType(uint32_t gl);
std::string drmFormatName(DRMFormat drm);
std::string drmModifierName(uint64_t mod);
};