mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-23 04:05:58 +01:00
240 lines
13 KiB
C++
240 lines
13 KiB
C++
#pragma once
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#include <memory>
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#include <deque>
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#include <list>
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#include "defines.hpp"
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#include "debug/Log.hpp"
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#include "events/Events.hpp"
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#include "config/ConfigManager.hpp"
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#include "managers/ThreadManager.hpp"
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#include "managers/XWaylandManager.hpp"
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#include "managers/input/InputManager.hpp"
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#include "managers/LayoutManager.hpp"
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#include "managers/KeybindManager.hpp"
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#include "managers/AnimationManager.hpp"
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#include "managers/EventManager.hpp"
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#include "managers/ProtocolManager.hpp"
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#include "managers/SessionLockManager.hpp"
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#include "managers/HookSystemManager.hpp"
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#include "debug/HyprDebugOverlay.hpp"
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#include "debug/HyprNotificationOverlay.hpp"
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#include "helpers/Monitor.hpp"
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#include "helpers/Workspace.hpp"
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#include "Window.hpp"
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#include "render/Renderer.hpp"
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#include "render/OpenGL.hpp"
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#include "hyprerror/HyprError.hpp"
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#include "plugins/PluginSystem.hpp"
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#include "helpers/Watchdog.hpp"
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enum eManagersInitStage {
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STAGE_PRIORITY = 0,
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STAGE_LATE
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};
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class CCompositor {
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public:
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CCompositor();
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~CCompositor();
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// ------------------ WLR BASICS ------------------ //
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wl_display* m_sWLDisplay;
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wl_event_loop* m_sWLEventLoop;
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wlr_backend* m_sWLRBackend;
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wlr_session* m_sWLRSession;
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wlr_renderer* m_sWLRRenderer;
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wlr_allocator* m_sWLRAllocator;
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wlr_compositor* m_sWLRCompositor;
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wlr_subcompositor* m_sWLRSubCompositor;
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wlr_data_device_manager* m_sWLRDataDevMgr;
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wlr_drm* m_sWRLDRM;
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wlr_drm_lease_v1_manager* m_sWRLDRMLeaseMgr;
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wlr_xdg_activation_v1* m_sWLRXDGActivation;
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wlr_output_layout* m_sWLROutputLayout;
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wlr_idle_notifier_v1* m_sWLRIdleNotifier;
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wlr_layer_shell_v1* m_sWLRLayerShell;
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wlr_xdg_shell* m_sWLRXDGShell;
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wlr_cursor* m_sWLRCursor;
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wlr_xcursor_manager* m_sWLRXCursorMgr;
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wlr_virtual_keyboard_manager_v1* m_sWLRVKeyboardMgr;
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wlr_output_manager_v1* m_sWLROutputMgr;
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wlr_presentation* m_sWLRPresentation;
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wlr_keyboard_shortcuts_inhibit_manager_v1* m_sWLRKbShInhibitMgr;
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wlr_egl* m_sWLREGL;
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int m_iDRMFD;
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wlr_pointer_constraints_v1* m_sWLRPointerConstraints;
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wlr_relative_pointer_manager_v1* m_sWLRRelPointerMgr;
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wlr_server_decoration_manager* m_sWLRServerDecoMgr;
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wlr_xdg_decoration_manager_v1* m_sWLRXDGDecoMgr;
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wlr_virtual_pointer_manager_v1* m_sWLRVirtPtrMgr;
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wlr_foreign_toplevel_manager_v1* m_sWLRToplevelMgr;
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wlr_tablet_manager_v2* m_sWLRTabletManager;
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wlr_xdg_foreign_registry* m_sWLRForeignRegistry;
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wlr_idle_inhibit_manager_v1* m_sWLRIdleInhibitMgr;
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wlr_pointer_gestures_v1* m_sWLRPointerGestures;
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wlr_output_power_manager_v1* m_sWLROutputPowerMgr;
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wlr_input_method_manager_v2* m_sWLRIMEMgr;
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wlr_text_input_manager_v3* m_sWLRTextInputMgr;
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wlr_xdg_activation_v1* m_sWLRActivation;
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wlr_linux_dmabuf_v1* m_sWLRLinuxDMABuf;
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wlr_backend* m_sWLRHeadlessBackend;
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wlr_session_lock_manager_v1* m_sWLRSessionLockMgr;
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wlr_gamma_control_manager_v1* m_sWLRGammaCtrlMgr;
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wlr_cursor_shape_manager_v1* m_sWLRCursorShapeMgr;
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wlr_tearing_control_manager_v1* m_sWLRTearingControlMgr;
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// ------------------------------------------------- //
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std::string m_szWLDisplaySocket = "";
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std::string m_szInstanceSignature = "";
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std::string m_szCurrentSplash = "error";
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std::vector<std::shared_ptr<CMonitor>> m_vMonitors;
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std::vector<std::shared_ptr<CMonitor>> m_vRealMonitors; // for all monitors, even those turned off
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std::vector<std::unique_ptr<CWindow>> m_vWindows;
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std::vector<std::unique_ptr<SXDGPopup>> m_vXDGPopups;
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std::vector<std::unique_ptr<CWorkspace>> m_vWorkspaces;
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std::vector<std::unique_ptr<SSubsurface>> m_vSubsurfaces;
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std::vector<CWindow*> m_vWindowsFadingOut;
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std::vector<SLayerSurface*> m_vSurfacesFadingOut;
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std::unordered_map<std::string, uint64_t> m_mMonitorIDMap;
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void initServer();
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void startCompositor();
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void cleanup();
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void createLockFile();
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void removeLockFile();
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wlr_surface* m_pLastFocus = nullptr;
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CWindow* m_pLastWindow = nullptr;
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CMonitor* m_pLastMonitor = nullptr;
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std::vector<CWindow*> m_vWindowFocusHistory; // first element is the most recently focused.
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SSeat m_sSeat;
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bool m_bReadyToProcess = false;
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bool m_bSessionActive = true;
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bool m_bDPMSStateON = true;
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bool m_bUnsafeState = false; // unsafe state is when there is no monitors.
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bool m_bNextIsUnsafe = false; // because wlroots
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CMonitor* m_pUnsafeOutput = nullptr; // fallback output for the unsafe state
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bool m_bIsShuttingDown = false;
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// ------------------------------------------------- //
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CMonitor* getMonitorFromID(const int&);
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CMonitor* getMonitorFromName(const std::string&);
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CMonitor* getMonitorFromDesc(const std::string&);
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CMonitor* getMonitorFromCursor();
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CMonitor* getMonitorFromVector(const Vector2D&);
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void removeWindowFromVectorSafe(CWindow*);
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void focusWindow(CWindow*, wlr_surface* pSurface = nullptr);
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void focusSurface(wlr_surface*, CWindow* pWindowOwner = nullptr);
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bool windowExists(CWindow*);
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bool windowValidMapped(CWindow*);
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CWindow* vectorToWindowIdeal(const Vector2D&, CWindow* pIgnoreWindow = nullptr); // used only for finding a window to focus on, basically a "findFocusableWindow"
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CWindow* vectorToWindowTiled(const Vector2D&);
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wlr_surface* vectorToLayerSurface(const Vector2D&, std::vector<std::unique_ptr<SLayerSurface>>*, Vector2D*, SLayerSurface**);
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SIMEPopup* vectorToIMEPopup(const Vector2D& pos, std::list<SIMEPopup>& popups);
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wlr_surface* vectorWindowToSurface(const Vector2D&, CWindow*, Vector2D& sl);
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Vector2D vectorToSurfaceLocal(const Vector2D&, CWindow*, wlr_surface*);
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CWindow* windowFromCursor();
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CWindow* windowFloatingFromCursor();
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CMonitor* getMonitorFromOutput(wlr_output*);
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CWindow* getWindowForPopup(wlr_xdg_popup*);
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CWindow* getWindowFromSurface(wlr_surface*);
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CWindow* getWindowFromHandle(uint32_t);
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CWindow* getWindowFromZWLRHandle(wl_resource*);
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bool isWorkspaceVisible(const int&);
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CWorkspace* getWorkspaceByID(const int&);
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CWorkspace* getWorkspaceByName(const std::string&);
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CWorkspace* getWorkspaceByString(const std::string&);
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void sanityCheckWorkspaces();
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void updateWorkspaceWindowDecos(const int&);
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int getWindowsOnWorkspace(const int&);
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CWindow* getUrgentWindow();
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bool hasUrgentWindowOnWorkspace(const int&);
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CWindow* getFirstWindowOnWorkspace(const int&);
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CWindow* getTopLeftWindowOnWorkspace(const int&);
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CWindow* getFullscreenWindowOnWorkspace(const int&);
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bool doesSeatAcceptInput(wlr_surface*);
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bool isWindowActive(CWindow*);
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void changeWindowZOrder(CWindow*, bool);
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void cleanupFadingOut(const int& monid);
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CWindow* getWindowInDirection(CWindow*, char);
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CWindow* getNextWindowOnWorkspace(CWindow*, bool focusableOnly = false, std::optional<bool> floating = {});
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CWindow* getPrevWindowOnWorkspace(CWindow*, bool focusableOnly = false, std::optional<bool> floating = {});
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int getNextAvailableNamedWorkspace();
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bool isPointOnAnyMonitor(const Vector2D&);
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bool isPointOnReservedArea(const Vector2D& point, const CMonitor* monitor = nullptr);
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CWindow* getConstraintWindow(SMouse*);
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CMonitor* getMonitorInDirection(const char&);
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void updateAllWindowsAnimatedDecorationValues();
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void updateWorkspaceWindows(const int64_t& id);
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void updateWindowAnimatedDecorationValues(CWindow*);
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int getNextAvailableMonitorID(std::string const& name);
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void moveWorkspaceToMonitor(CWorkspace*, CMonitor*, bool noWarpCursor = false);
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void swapActiveWorkspaces(CMonitor*, CMonitor*);
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CMonitor* getMonitorFromString(const std::string&);
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bool workspaceIDOutOfBounds(const int64_t&);
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void setWindowFullscreen(CWindow*, bool, eFullscreenMode);
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void updateFullscreenFadeOnWorkspace(CWorkspace*);
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CWindow* getX11Parent(CWindow*);
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void scheduleFrameForMonitor(CMonitor*);
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void addToFadingOutSafe(SLayerSurface*);
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void addToFadingOutSafe(CWindow*);
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CWindow* getWindowByRegex(const std::string&);
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void warpCursorTo(const Vector2D&, bool force = false);
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SLayerSurface* getLayerSurfaceFromWlr(wlr_layer_surface_v1*);
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SLayerSurface* getLayerSurfaceFromSurface(wlr_surface*);
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void closeWindow(CWindow*);
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Vector2D parseWindowVectorArgsRelative(const std::string&, const Vector2D&);
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void forceReportSizesToWindowsOnWorkspace(const int&);
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CWorkspace* createNewWorkspace(const int&, const int&, const std::string& name = ""); // will be deleted next frame if left empty and unfocused!
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void renameWorkspace(const int&, const std::string& name = "");
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void setActiveMonitor(CMonitor*);
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bool isWorkspaceSpecial(const int&);
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int getNewSpecialID();
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void performUserChecks();
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void moveWindowToWorkspaceSafe(CWindow* pWindow, CWorkspace* pWorkspace);
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CWindow* getForceFocus();
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void notifyIdleActivity();
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void setIdleActivityInhibit(bool inhibit);
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void arrangeMonitors();
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void enterUnsafeState();
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void leaveUnsafeState();
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void setPreferredScaleForSurface(wlr_surface* pSurface, double scale);
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void setPreferredTransformForSurface(wlr_surface* pSurface, wl_output_transform transform);
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void updateSuspendedStates();
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std::string explicitConfigPath;
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private:
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void initAllSignals();
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void removeAllSignals();
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void setRandomSplash();
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void initManagers(eManagersInitStage stage);
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void prepareFallbackOutput();
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uint64_t m_iHyprlandPID = 0;
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};
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inline std::unique_ptr<CCompositor> g_pCompositor;
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// For XWayland
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inline std::map<std::string, xcb_atom_t> HYPRATOMS = {HYPRATOM("_NET_WM_WINDOW_TYPE"),
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HYPRATOM("_NET_WM_WINDOW_TYPE_NORMAL"),
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HYPRATOM("_NET_WM_WINDOW_TYPE_DOCK"),
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HYPRATOM("_NET_WM_WINDOW_TYPE_DIALOG"),
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HYPRATOM("_NET_WM_WINDOW_TYPE_UTILITY"),
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HYPRATOM("_NET_WM_WINDOW_TYPE_TOOLBAR"),
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HYPRATOM("_NET_WM_WINDOW_TYPE_SPLASH"),
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HYPRATOM("_NET_WM_WINDOW_TYPE_MENU"),
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HYPRATOM("_NET_WM_WINDOW_TYPE_DROPDOWN_MENU"),
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HYPRATOM("_NET_WM_WINDOW_TYPE_POPUP_MENU"),
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HYPRATOM("_NET_WM_WINDOW_TYPE_TOOLTIP"),
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HYPRATOM("_NET_WM_WINDOW_TYPE_NOTIFICATION"),
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HYPRATOM("_KDE_NET_WM_WINDOW_TYPE_OVERRIDE")};
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