Hyprland/src/managers/KeybindManager.hpp

47 lines
1.5 KiB
C++

#pragma once
#include "../defines.hpp"
#include <deque>
#include "../Compositor.hpp"
#include <unordered_map>
#include <functional>
struct SKeybind {
std::string key = 0;
uint32_t modmask = 0;
std::string handler = "";
std::string arg = "";
};
class CKeybindManager {
public:
CKeybindManager();
bool handleKeybinds(const uint32_t&, const xkb_keysym_t&);
void addKeybind(SKeybind);
uint32_t stringToModMask(std::string);
void clearKeybinds();
std::unordered_map<std::string, std::function<void(std::string)>> m_mDispatchers;
private:
std::deque<SKeybind> m_dKeybinds;
bool handleInternalKeybinds(xkb_keysym_t);
// -------------- Dispatchers -------------- //
static void killActive(std::string);
static void spawn(std::string);
static void toggleActiveFloating(std::string);
static void toggleActivePseudo(std::string);
static void changeworkspace(std::string);
static void fullscreenActive(std::string);
static void moveActiveToWorkspace(std::string);
static void moveFocusTo(std::string);
static void moveActiveTo(std::string);
static void toggleGroup(std::string);
static void changeGroupActive(std::string);
static void alterSplitRatio(std::string);
};
inline std::unique_ptr<CKeybindManager> g_pKeybindManager;