mirror of
https://github.com/hyprwm/Hyprland
synced 2024-12-19 08:09:50 +01:00
138 lines
3.9 KiB
C++
138 lines
3.9 KiB
C++
#pragma once
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#include <memory>
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#include <vector>
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#include <unordered_map>
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#include "WaylandProtocol.hpp"
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#include "drm-lease-v1.hpp"
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#include "../helpers/signal/Signal.hpp"
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/*
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TODO: this protocol is not made for systems with multiple DRM nodes (e.g. multigpu)
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*/
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AQUAMARINE_FORWARD(CDRMBackend);
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AQUAMARINE_FORWARD(CDRMLease);
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class CDRMLeaseDeviceResource;
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class CMonitor;
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class CDRMLeaseProtocol;
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class CDRMLeaseConnectorResource;
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class CDRMLeaseRequestResource;
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class CDRMLeaseResource {
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public:
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CDRMLeaseResource(SP<CWpDrmLeaseV1> resource_, SP<CDRMLeaseRequestResource> request);
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~CDRMLeaseResource();
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bool good();
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WP<CDRMLeaseDeviceResource> parent;
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std::vector<WP<CDRMLeaseConnectorResource>> requested;
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SP<Aquamarine::CDRMLease> lease;
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int leaseFD = -1;
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struct {
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CHyprSignalListener destroyLease;
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} listeners;
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private:
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SP<CWpDrmLeaseV1> resource;
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};
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class CDRMLeaseRequestResource {
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public:
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CDRMLeaseRequestResource(SP<CWpDrmLeaseRequestV1> resource_);
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bool good();
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WP<CDRMLeaseDeviceResource> parent;
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WP<CDRMLeaseRequestResource> self;
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std::vector<WP<CDRMLeaseConnectorResource>> requested;
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private:
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SP<CWpDrmLeaseRequestV1> resource;
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};
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class CDRMLeaseConnectorResource {
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public:
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CDRMLeaseConnectorResource(SP<CWpDrmLeaseConnectorV1> resource_, SP<CMonitor> monitor_);
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static SP<CDRMLeaseConnectorResource> fromResource(wl_resource*);
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bool good();
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void sendData();
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WP<CDRMLeaseConnectorResource> self;
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WP<CDRMLeaseDeviceResource> parent;
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WP<CMonitor> monitor;
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bool dead = false;
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private:
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SP<CWpDrmLeaseConnectorV1> resource;
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struct {
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CHyprSignalListener destroyMonitor;
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} listeners;
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friend class CDRMLeaseDeviceResource;
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};
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class CDRMLeaseDeviceResource {
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public:
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CDRMLeaseDeviceResource(SP<CWpDrmLeaseDeviceV1> resource_);
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bool good();
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void sendConnector(SP<CMonitor> monitor);
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std::vector<WP<CDRMLeaseConnectorResource>> connectorsSent;
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WP<CDRMLeaseDeviceResource> self;
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private:
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SP<CWpDrmLeaseDeviceV1> resource;
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friend class CDRMLeaseProtocol;
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};
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class CDRMLeaseDevice {
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public:
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CDRMLeaseDevice(SP<Aquamarine::CDRMBackend> drmBackend);
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std::string name = "";
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bool success = false;
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SP<Aquamarine::CDRMBackend> backend;
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std::vector<WP<CMonitor>> offeredOutputs;
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};
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class CDRMLeaseProtocol : public IWaylandProtocol {
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public:
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CDRMLeaseProtocol(const wl_interface* iface, const int& ver, const std::string& name);
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virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
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void offer(SP<CMonitor> monitor);
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private:
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void destroyResource(CDRMLeaseDeviceResource* resource);
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void destroyResource(CDRMLeaseConnectorResource* resource);
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void destroyResource(CDRMLeaseRequestResource* resource);
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void destroyResource(CDRMLeaseResource* resource);
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//
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std::vector<SP<CDRMLeaseDeviceResource>> m_vManagers;
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std::vector<SP<CDRMLeaseConnectorResource>> m_vConnectors;
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std::vector<SP<CDRMLeaseRequestResource>> m_vRequests;
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std::vector<SP<CDRMLeaseResource>> m_vLeases;
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SP<CDRMLeaseDevice> primaryDevice;
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friend class CDRMLeaseDeviceResource;
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friend class CDRMLeaseConnectorResource;
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friend class CDRMLeaseRequestResource;
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friend class CDRMLeaseResource;
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};
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namespace PROTO {
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inline UP<CDRMLeaseProtocol> lease;
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};
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