mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-05 22:05:58 +01:00
391 lines
10 KiB
C++
391 lines
10 KiB
C++
#include "SeatManager.hpp"
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#include "../protocols/core/Seat.hpp"
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#include "../Compositor.hpp"
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#include "../devices/IKeyboard.hpp"
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#include <algorithm>
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CSeatManager::CSeatManager() {
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listeners.newSeatResource = PROTO::seat->events.newSeatResource.registerListener([this](std::any res) { onNewSeatResource(std::any_cast<SP<CWLSeatResource>>(res)); });
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}
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CSeatManager::SSeatResourceContainer::SSeatResourceContainer(SP<CWLSeatResource> res) {
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resource = res;
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listeners.destroy = res->events.destroy.registerListener(
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[this](std::any data) { std::erase_if(g_pSeatManager->seatResources, [this](const auto& e) { return e->resource.expired() || e->resource == resource; }); });
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}
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void CSeatManager::onNewSeatResource(SP<CWLSeatResource> resource) {
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seatResources.emplace_back(makeShared<SSeatResourceContainer>(resource));
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}
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SP<CSeatManager::SSeatResourceContainer> CSeatManager::containerForResource(SP<CWLSeatResource> seatResource) {
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for (auto& c : seatResources) {
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if (c->resource == seatResource)
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return c;
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}
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return nullptr;
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}
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uint32_t CSeatManager::nextSerial(SP<CWLSeatResource> seatResource) {
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if (!seatResource)
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return 0;
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auto container = containerForResource(seatResource);
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ASSERT(container);
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auto serial = wl_display_next_serial(g_pCompositor->m_sWLDisplay);
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container->serials.emplace_back(serial);
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if (container->serials.size() > MAX_SERIAL_STORE_LEN)
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container->serials.erase(container->serials.begin());
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return serial;
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}
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bool CSeatManager::serialValid(SP<CWLSeatResource> seatResource, uint32_t serial) {
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if (!seatResource)
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return false;
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auto container = containerForResource(seatResource);
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ASSERT(container);
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for (auto it = container->serials.begin(); it != container->serials.end(); ++it) {
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if (*it == serial) {
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container->serials.erase(it);
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return true;
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}
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}
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return false;
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}
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void CSeatManager::updateCapabilities(uint32_t capabilities) {
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PROTO::seat->updateCapabilities(capabilities);
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}
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void CSeatManager::setMouse(SP<IPointer> MAUZ) {
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if (mouse == MAUZ)
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return;
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mouse = MAUZ;
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}
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void CSeatManager::setKeyboard(SP<IKeyboard> KEEB) {
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if (keyboard == KEEB)
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return;
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if (keyboard)
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keyboard->active = false;
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keyboard = KEEB;
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if (KEEB) {
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KEEB->active = true;
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PROTO::seat->updateRepeatInfo(KEEB->wlr()->repeat_info.rate, KEEB->wlr()->repeat_info.delay);
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}
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PROTO::seat->updateKeymap();
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}
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void CSeatManager::setKeyboardFocus(wlr_surface* surf) {
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if (state.keyboardFocus == surf)
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return;
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if (!keyboard || !keyboard->wlr()) {
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Debug::log(ERR, "BUG THIS: setKeyboardFocus without a valid keyboard set");
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return;
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}
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hyprListener_keyboardSurfaceDestroy.removeCallback();
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if (state.keyboardFocusResource) {
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for (auto& k : state.keyboardFocusResource->keyboards) {
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if (!k)
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continue;
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k->sendLeave();
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}
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}
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state.keyboardFocusResource.reset();
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state.keyboardFocus = surf;
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if (!surf) {
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events.keyboardFocusChange.emit();
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return;
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}
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auto client = wl_resource_get_client(surf->resource);
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for (auto& r : seatResources) {
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if (r->resource->client() == client) {
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state.keyboardFocusResource = r->resource;
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for (auto& k : state.keyboardFocusResource->keyboards) {
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if (!k)
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continue;
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k->sendEnter(surf);
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k->sendMods(keyboard->wlr()->modifiers.depressed, keyboard->wlr()->modifiers.latched, keyboard->wlr()->modifiers.locked, keyboard->wlr()->modifiers.group);
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}
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break;
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}
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}
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hyprListener_keyboardSurfaceDestroy.initCallback(
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&surf->events.destroy, [this](void* owner, void* data) { setKeyboardFocus(nullptr); }, nullptr, "CSeatManager");
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events.keyboardFocusChange.emit();
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}
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void CSeatManager::sendKeyboardKey(uint32_t timeMs, uint32_t key, wl_keyboard_key_state state_) {
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if (!state.keyboardFocusResource)
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return;
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for (auto& k : state.keyboardFocusResource->keyboards) {
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if (!k)
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continue;
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k->sendKey(timeMs, key, state_);
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}
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}
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void CSeatManager::sendKeyboardMods(uint32_t depressed, uint32_t latched, uint32_t locked, uint32_t group) {
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if (!state.keyboardFocusResource)
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return;
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for (auto& k : state.keyboardFocusResource->keyboards) {
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if (!k)
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continue;
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k->sendMods(depressed, latched, locked, group);
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}
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}
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void CSeatManager::setPointerFocus(wlr_surface* surf, const Vector2D& local) {
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if (state.pointerFocus == surf)
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return;
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if (!mouse || !mouse->wlr()) {
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Debug::log(ERR, "BUG THIS: setPointerFocus without a valid mouse set");
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return;
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}
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hyprListener_pointerSurfaceDestroy.removeCallback();
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if (state.pointerFocusResource) {
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for (auto& p : state.pointerFocusResource->pointers) {
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if (!p)
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continue;
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p->sendLeave();
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}
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}
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state.pointerFocusResource.reset();
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state.pointerFocus = surf;
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if (!surf) {
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events.pointerFocusChange.emit();
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return;
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}
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auto client = wl_resource_get_client(surf->resource);
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for (auto& r : seatResources) {
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if (r->resource->client() == client) {
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state.pointerFocusResource = r->resource;
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for (auto& p : state.pointerFocusResource->pointers) {
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if (!p)
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continue;
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p->sendEnter(surf, local);
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}
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break;
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}
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}
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hyprListener_pointerSurfaceDestroy.initCallback(
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&surf->events.destroy, [this](void* owner, void* data) { setPointerFocus(nullptr, {}); }, nullptr, "CSeatManager");
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events.pointerFocusChange.emit();
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}
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void CSeatManager::sendPointerMotion(uint32_t timeMs, const Vector2D& local) {
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if (!state.pointerFocusResource)
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return;
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for (auto& p : state.pointerFocusResource->pointers) {
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if (!p)
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continue;
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p->sendMotion(timeMs, local);
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}
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}
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void CSeatManager::sendPointerButton(uint32_t timeMs, uint32_t key, wl_pointer_button_state state_) {
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if (!state.pointerFocusResource)
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return;
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for (auto& p : state.pointerFocusResource->pointers) {
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if (!p)
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continue;
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p->sendButton(timeMs, key, state_);
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}
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}
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void CSeatManager::sendPointerFrame() {
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if (!state.pointerFocusResource)
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return;
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for (auto& p : state.pointerFocusResource->pointers) {
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if (!p)
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continue;
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p->sendFrame();
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}
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}
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void CSeatManager::sendPointerAxis(uint32_t timeMs, wl_pointer_axis axis, double value, int32_t discrete, wl_pointer_axis_source source,
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wl_pointer_axis_relative_direction relative) {
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if (!state.pointerFocusResource)
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return;
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for (auto& p : state.pointerFocusResource->pointers) {
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if (!p)
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continue;
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p->sendAxis(timeMs, axis, value);
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p->sendAxisSource(source);
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p->sendAxisRelativeDirection(axis, relative);
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}
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}
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void CSeatManager::sendTouchDown(wlr_surface* surf, uint32_t timeMs, int32_t id, const Vector2D& local) {
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if (state.touchFocus == surf)
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return;
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hyprListener_touchSurfaceDestroy.removeCallback();
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if (state.touchFocusResource) {
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for (auto& t : state.touchFocusResource->touches) {
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if (!t)
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continue;
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t->sendUp(timeMs, id);
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}
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}
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state.touchFocusResource.reset();
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state.touchFocus = surf;
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if (!surf) {
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events.touchFocusChange.emit();
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return;
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}
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auto client = wl_resource_get_client(surf->resource);
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for (auto& r : seatResources) {
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if (r->resource->client() == client) {
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state.touchFocusResource = r->resource;
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for (auto& t : state.touchFocusResource->touches) {
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if (!t)
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continue;
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t->sendDown(surf, timeMs, id, local);
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}
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break;
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}
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}
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hyprListener_touchSurfaceDestroy.initCallback(
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&surf->events.destroy, [this, timeMs, id](void* owner, void* data) { sendTouchUp(timeMs + 10, id); }, nullptr, "CSeatManager");
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events.touchFocusChange.emit();
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}
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void CSeatManager::sendTouchUp(uint32_t timeMs, int32_t id) {
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sendTouchDown(nullptr, timeMs, id, {});
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}
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void CSeatManager::sendTouchMotion(uint32_t timeMs, int32_t id, const Vector2D& local) {
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if (!state.touchFocusResource)
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return;
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for (auto& t : state.touchFocusResource->touches) {
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if (!t)
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continue;
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t->sendMotion(timeMs, id, local);
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}
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}
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void CSeatManager::sendTouchFrame() {
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if (!state.touchFocusResource)
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return;
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for (auto& t : state.touchFocusResource->touches) {
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if (!t)
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continue;
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t->sendFrame();
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}
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}
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void CSeatManager::sendTouchCancel() {
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if (!state.touchFocusResource)
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return;
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for (auto& t : state.touchFocusResource->touches) {
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if (!t)
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continue;
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t->sendCancel();
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}
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}
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void CSeatManager::sendTouchShape(int32_t id, const Vector2D& shape) {
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if (!state.touchFocusResource)
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return;
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for (auto& t : state.touchFocusResource->touches) {
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if (!t)
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continue;
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t->sendShape(id, shape);
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}
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}
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void CSeatManager::sendTouchOrientation(int32_t id, double angle) {
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if (!state.touchFocusResource)
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return;
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for (auto& t : state.touchFocusResource->touches) {
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if (!t)
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continue;
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t->sendOrientation(id, angle);
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}
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}
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void CSeatManager::onSetCursor(SP<CWLSeatResource> seatResource, uint32_t serial, wlr_surface* surf, const Vector2D& hotspot) {
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if (!state.pointerFocusResource || !seatResource || seatResource->client() != state.pointerFocusResource->client()) {
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Debug::log(LOG, "[seatmgr] Rejecting a setCursor because the client ain't in focus");
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return;
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}
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// TODO: fix this. Probably should be done in the CWlPointer as the serial could be lost by us.
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// if (!serialValid(seatResource, serial)) {
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// Debug::log(LOG, "[seatmgr] Rejecting a setCursor because the serial is invalid");
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// return;
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// }
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events.setCursor.emit(SSetCursorEvent{surf, hotspot});
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}
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SP<CWLSeatResource> CSeatManager::seatResourceForClient(wl_client* client) {
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return PROTO::seat->seatResourceForClient(client);
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}
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