Hyprland/src/managers/SeatManager.cpp

391 lines
10 KiB
C++

#include "SeatManager.hpp"
#include "../protocols/core/Seat.hpp"
#include "../Compositor.hpp"
#include "../devices/IKeyboard.hpp"
#include <algorithm>
CSeatManager::CSeatManager() {
listeners.newSeatResource = PROTO::seat->events.newSeatResource.registerListener([this](std::any res) { onNewSeatResource(std::any_cast<SP<CWLSeatResource>>(res)); });
}
CSeatManager::SSeatResourceContainer::SSeatResourceContainer(SP<CWLSeatResource> res) {
resource = res;
listeners.destroy = res->events.destroy.registerListener(
[this](std::any data) { std::erase_if(g_pSeatManager->seatResources, [this](const auto& e) { return e->resource.expired() || e->resource == resource; }); });
}
void CSeatManager::onNewSeatResource(SP<CWLSeatResource> resource) {
seatResources.emplace_back(makeShared<SSeatResourceContainer>(resource));
}
SP<CSeatManager::SSeatResourceContainer> CSeatManager::containerForResource(SP<CWLSeatResource> seatResource) {
for (auto& c : seatResources) {
if (c->resource == seatResource)
return c;
}
return nullptr;
}
uint32_t CSeatManager::nextSerial(SP<CWLSeatResource> seatResource) {
if (!seatResource)
return 0;
auto container = containerForResource(seatResource);
ASSERT(container);
auto serial = wl_display_next_serial(g_pCompositor->m_sWLDisplay);
container->serials.emplace_back(serial);
if (container->serials.size() > MAX_SERIAL_STORE_LEN)
container->serials.erase(container->serials.begin());
return serial;
}
bool CSeatManager::serialValid(SP<CWLSeatResource> seatResource, uint32_t serial) {
if (!seatResource)
return false;
auto container = containerForResource(seatResource);
ASSERT(container);
for (auto it = container->serials.begin(); it != container->serials.end(); ++it) {
if (*it == serial) {
container->serials.erase(it);
return true;
}
}
return false;
}
void CSeatManager::updateCapabilities(uint32_t capabilities) {
PROTO::seat->updateCapabilities(capabilities);
}
void CSeatManager::setMouse(SP<IPointer> MAUZ) {
if (mouse == MAUZ)
return;
mouse = MAUZ;
}
void CSeatManager::setKeyboard(SP<IKeyboard> KEEB) {
if (keyboard == KEEB)
return;
if (keyboard)
keyboard->active = false;
keyboard = KEEB;
if (KEEB) {
KEEB->active = true;
PROTO::seat->updateRepeatInfo(KEEB->wlr()->repeat_info.rate, KEEB->wlr()->repeat_info.delay);
}
PROTO::seat->updateKeymap();
}
void CSeatManager::setKeyboardFocus(wlr_surface* surf) {
if (state.keyboardFocus == surf)
return;
if (!keyboard || !keyboard->wlr()) {
Debug::log(ERR, "BUG THIS: setKeyboardFocus without a valid keyboard set");
return;
}
hyprListener_keyboardSurfaceDestroy.removeCallback();
if (state.keyboardFocusResource) {
for (auto& k : state.keyboardFocusResource->keyboards) {
if (!k)
continue;
k->sendLeave();
}
}
state.keyboardFocusResource.reset();
state.keyboardFocus = surf;
if (!surf) {
events.keyboardFocusChange.emit();
return;
}
auto client = wl_resource_get_client(surf->resource);
for (auto& r : seatResources) {
if (r->resource->client() == client) {
state.keyboardFocusResource = r->resource;
for (auto& k : state.keyboardFocusResource->keyboards) {
if (!k)
continue;
k->sendEnter(surf);
k->sendMods(keyboard->wlr()->modifiers.depressed, keyboard->wlr()->modifiers.latched, keyboard->wlr()->modifiers.locked, keyboard->wlr()->modifiers.group);
}
break;
}
}
hyprListener_keyboardSurfaceDestroy.initCallback(
&surf->events.destroy, [this](void* owner, void* data) { setKeyboardFocus(nullptr); }, nullptr, "CSeatManager");
events.keyboardFocusChange.emit();
}
void CSeatManager::sendKeyboardKey(uint32_t timeMs, uint32_t key, wl_keyboard_key_state state_) {
if (!state.keyboardFocusResource)
return;
for (auto& k : state.keyboardFocusResource->keyboards) {
if (!k)
continue;
k->sendKey(timeMs, key, state_);
}
}
void CSeatManager::sendKeyboardMods(uint32_t depressed, uint32_t latched, uint32_t locked, uint32_t group) {
if (!state.keyboardFocusResource)
return;
for (auto& k : state.keyboardFocusResource->keyboards) {
if (!k)
continue;
k->sendMods(depressed, latched, locked, group);
}
}
void CSeatManager::setPointerFocus(wlr_surface* surf, const Vector2D& local) {
if (state.pointerFocus == surf)
return;
if (!mouse || !mouse->wlr()) {
Debug::log(ERR, "BUG THIS: setPointerFocus without a valid mouse set");
return;
}
hyprListener_pointerSurfaceDestroy.removeCallback();
if (state.pointerFocusResource) {
for (auto& p : state.pointerFocusResource->pointers) {
if (!p)
continue;
p->sendLeave();
}
}
state.pointerFocusResource.reset();
state.pointerFocus = surf;
if (!surf) {
events.pointerFocusChange.emit();
return;
}
auto client = wl_resource_get_client(surf->resource);
for (auto& r : seatResources) {
if (r->resource->client() == client) {
state.pointerFocusResource = r->resource;
for (auto& p : state.pointerFocusResource->pointers) {
if (!p)
continue;
p->sendEnter(surf, local);
}
break;
}
}
hyprListener_pointerSurfaceDestroy.initCallback(
&surf->events.destroy, [this](void* owner, void* data) { setPointerFocus(nullptr, {}); }, nullptr, "CSeatManager");
events.pointerFocusChange.emit();
}
void CSeatManager::sendPointerMotion(uint32_t timeMs, const Vector2D& local) {
if (!state.pointerFocusResource)
return;
for (auto& p : state.pointerFocusResource->pointers) {
if (!p)
continue;
p->sendMotion(timeMs, local);
}
}
void CSeatManager::sendPointerButton(uint32_t timeMs, uint32_t key, wl_pointer_button_state state_) {
if (!state.pointerFocusResource)
return;
for (auto& p : state.pointerFocusResource->pointers) {
if (!p)
continue;
p->sendButton(timeMs, key, state_);
}
}
void CSeatManager::sendPointerFrame() {
if (!state.pointerFocusResource)
return;
for (auto& p : state.pointerFocusResource->pointers) {
if (!p)
continue;
p->sendFrame();
}
}
void CSeatManager::sendPointerAxis(uint32_t timeMs, wl_pointer_axis axis, double value, int32_t discrete, wl_pointer_axis_source source,
wl_pointer_axis_relative_direction relative) {
if (!state.pointerFocusResource)
return;
for (auto& p : state.pointerFocusResource->pointers) {
if (!p)
continue;
p->sendAxis(timeMs, axis, value);
p->sendAxisSource(source);
p->sendAxisRelativeDirection(axis, relative);
}
}
void CSeatManager::sendTouchDown(wlr_surface* surf, uint32_t timeMs, int32_t id, const Vector2D& local) {
if (state.touchFocus == surf)
return;
hyprListener_touchSurfaceDestroy.removeCallback();
if (state.touchFocusResource) {
for (auto& t : state.touchFocusResource->touches) {
if (!t)
continue;
t->sendUp(timeMs, id);
}
}
state.touchFocusResource.reset();
state.touchFocus = surf;
if (!surf) {
events.touchFocusChange.emit();
return;
}
auto client = wl_resource_get_client(surf->resource);
for (auto& r : seatResources) {
if (r->resource->client() == client) {
state.touchFocusResource = r->resource;
for (auto& t : state.touchFocusResource->touches) {
if (!t)
continue;
t->sendDown(surf, timeMs, id, local);
}
break;
}
}
hyprListener_touchSurfaceDestroy.initCallback(
&surf->events.destroy, [this, timeMs, id](void* owner, void* data) { sendTouchUp(timeMs + 10, id); }, nullptr, "CSeatManager");
events.touchFocusChange.emit();
}
void CSeatManager::sendTouchUp(uint32_t timeMs, int32_t id) {
sendTouchDown(nullptr, timeMs, id, {});
}
void CSeatManager::sendTouchMotion(uint32_t timeMs, int32_t id, const Vector2D& local) {
if (!state.touchFocusResource)
return;
for (auto& t : state.touchFocusResource->touches) {
if (!t)
continue;
t->sendMotion(timeMs, id, local);
}
}
void CSeatManager::sendTouchFrame() {
if (!state.touchFocusResource)
return;
for (auto& t : state.touchFocusResource->touches) {
if (!t)
continue;
t->sendFrame();
}
}
void CSeatManager::sendTouchCancel() {
if (!state.touchFocusResource)
return;
for (auto& t : state.touchFocusResource->touches) {
if (!t)
continue;
t->sendCancel();
}
}
void CSeatManager::sendTouchShape(int32_t id, const Vector2D& shape) {
if (!state.touchFocusResource)
return;
for (auto& t : state.touchFocusResource->touches) {
if (!t)
continue;
t->sendShape(id, shape);
}
}
void CSeatManager::sendTouchOrientation(int32_t id, double angle) {
if (!state.touchFocusResource)
return;
for (auto& t : state.touchFocusResource->touches) {
if (!t)
continue;
t->sendOrientation(id, angle);
}
}
void CSeatManager::onSetCursor(SP<CWLSeatResource> seatResource, uint32_t serial, wlr_surface* surf, const Vector2D& hotspot) {
if (!state.pointerFocusResource || !seatResource || seatResource->client() != state.pointerFocusResource->client()) {
Debug::log(LOG, "[seatmgr] Rejecting a setCursor because the client ain't in focus");
return;
}
// TODO: fix this. Probably should be done in the CWlPointer as the serial could be lost by us.
// if (!serialValid(seatResource, serial)) {
// Debug::log(LOG, "[seatmgr] Rejecting a setCursor because the serial is invalid");
// return;
// }
events.setCursor.emit(SSetCursorEvent{surf, hotspot});
}
SP<CWLSeatResource> CSeatManager::seatResourceForClient(wl_client* client) {
return PROTO::seat->seatResourceForClient(client);
}