mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-16 03:05:58 +01:00
Vaxry
1237732b97
Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.
57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
#pragma once
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#include <memory>
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#include <vector>
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#include <cstdint>
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#include <array>
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#include "WaylandProtocol.hpp"
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#include "wlr-virtual-pointer-unstable-v1.hpp"
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#include "../helpers/signal/Signal.hpp"
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class CVirtualPointerV1Resource {
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public:
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CVirtualPointerV1Resource(SP<CZwlrVirtualPointerV1> resource_);
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~CVirtualPointerV1Resource();
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struct {
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CSignal destroy;
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} events;
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bool good();
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wlr_pointer* wlr();
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wl_client* client();
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private:
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SP<CZwlrVirtualPointerV1> resource;
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wlr_pointer pointer;
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uint32_t axis = 0;
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std::array<wlr_pointer_axis_event, 2> axisEvents;
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};
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class CVirtualPointerProtocol : public IWaylandProtocol {
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public:
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CVirtualPointerProtocol(const wl_interface* iface, const int& ver, const std::string& name);
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virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
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struct {
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CSignal newPointer; // SP<CVirtualPointerV1Resource>
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} events;
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private:
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void onManagerResourceDestroy(wl_resource* res);
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void destroyResource(CVirtualPointerV1Resource* pointer);
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void onCreatePointer(CZwlrVirtualPointerManagerV1* pMgr, wl_resource* seat, uint32_t id);
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//
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std::vector<UP<CZwlrVirtualPointerManagerV1>> m_vManagers;
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std::vector<SP<CVirtualPointerV1Resource>> m_vPointers;
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friend class CVirtualPointerV1Resource;
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};
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namespace PROTO {
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inline UP<CVirtualPointerProtocol> virtualPointer;
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};
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