Hyprland/src/devices/IKeyboard.cpp

405 lines
13 KiB
C++

#include "IKeyboard.hpp"
#include "../defines.hpp"
#include "../helpers/varlist/VarList.hpp"
#include "../managers/input/InputManager.hpp"
#include "../managers/SeatManager.hpp"
#include "../config/ConfigManager.hpp"
#include <sys/mman.h>
#include <aquamarine/input/Input.hpp>
#include <cstring>
#define LED_COUNT 3
constexpr static std::array<const char*, 8> MODNAMES = {
XKB_MOD_NAME_SHIFT, XKB_MOD_NAME_CAPS, XKB_MOD_NAME_CTRL, XKB_MOD_NAME_ALT, XKB_MOD_NAME_NUM, "Mod3", XKB_MOD_NAME_LOGO, "Mod5",
};
constexpr static std::array<const char*, 3> LEDNAMES = {XKB_LED_NAME_NUM, XKB_LED_NAME_CAPS, XKB_LED_NAME_SCROLL};
//
uint32_t IKeyboard::getCapabilities() {
return HID_INPUT_CAPABILITY_KEYBOARD;
}
eHIDType IKeyboard::getType() {
return HID_TYPE_KEYBOARD;
}
IKeyboard::~IKeyboard() {
events.destroy.emit();
clearManuallyAllocd();
}
void IKeyboard::clearManuallyAllocd() {
if (xkbStaticState)
xkb_state_unref(xkbStaticState);
if (xkbState)
xkb_state_unref(xkbState);
if (xkbKeymap)
xkb_keymap_unref(xkbKeymap);
if (xkbKeymapFD >= 0)
close(xkbKeymapFD);
xkbKeymap = nullptr;
xkbState = nullptr;
xkbStaticState = nullptr;
xkbKeymapFD = -1;
}
void IKeyboard::setKeymap(const SStringRuleNames& rules) {
if (keymapOverridden) {
Debug::log(LOG, "Ignoring setKeymap: keymap is overridden");
return;
}
currentRules = rules;
xkb_rule_names XKBRULES = {
.rules = rules.rules.c_str(),
.model = rules.model.c_str(),
.layout = rules.layout.c_str(),
.variant = rules.variant.c_str(),
.options = rules.options.c_str(),
};
const auto CONTEXT = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!CONTEXT) {
Debug::log(ERR, "setKeymap: CONTEXT null??");
return;
}
clearManuallyAllocd();
Debug::log(LOG, "Attempting to create a keymap for layout {} with variant {} (rules: {}, model: {}, options: {})", rules.layout, rules.variant, rules.rules, rules.model,
rules.options);
if (!xkbFilePath.empty()) {
auto path = absolutePath(xkbFilePath, g_pConfigManager->configCurrentPath);
if (FILE* const KEYMAPFILE = fopen(path.c_str(), "r"); !KEYMAPFILE)
Debug::log(ERR, "Cannot open input:kb_file= file for reading");
else {
xkbKeymap = xkb_keymap_new_from_file(CONTEXT, KEYMAPFILE, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS);
fclose(KEYMAPFILE);
}
}
if (!xkbKeymap)
xkbKeymap = xkb_keymap_new_from_names(CONTEXT, &XKBRULES, XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!xkbKeymap) {
g_pConfigManager->addParseError("Invalid keyboard layout passed. ( rules: " + rules.rules + ", model: " + rules.model + ", variant: " + rules.variant +
", options: " + rules.options + ", layout: " + rules.layout + " )");
Debug::log(ERR, "Keyboard layout {} with variant {} (rules: {}, model: {}, options: {}) couldn't have been loaded.", rules.layout, rules.variant, rules.rules, rules.model,
rules.options);
memset(&XKBRULES, 0, sizeof(XKBRULES));
currentRules.rules = "";
currentRules.model = "";
currentRules.variant = "";
currentRules.options = "";
currentRules.layout = "us";
xkbKeymap = xkb_keymap_new_from_names(CONTEXT, &XKBRULES, XKB_KEYMAP_COMPILE_NO_FLAGS);
}
updateXKBTranslationState(xkbKeymap);
const auto NUMLOCKON = g_pConfigManager->getDeviceInt(hlName, "numlock_by_default", "input:numlock_by_default");
if (NUMLOCKON == 1) {
// lock numlock
const auto IDX = xkb_map_mod_get_index(xkbKeymap, XKB_MOD_NAME_NUM);
if (IDX != XKB_MOD_INVALID)
modifiersState.locked |= (uint32_t)1 << IDX;
// 0 to avoid mods getting stuck if depressed during reload
updateModifiers(0, 0, modifiersState.locked, modifiersState.group);
}
for (size_t i = 0; i < LEDNAMES.size(); ++i) {
ledIndexes.at(i) = xkb_map_led_get_index(xkbKeymap, LEDNAMES.at(i));
Debug::log(LOG, "xkb: LED index {} (name {}) got index {}", i, LEDNAMES.at(i), ledIndexes.at(i));
}
for (size_t i = 0; i < MODNAMES.size(); ++i) {
modIndexes.at(i) = xkb_map_mod_get_index(xkbKeymap, MODNAMES.at(i));
Debug::log(LOG, "xkb: Mod index {} (name {}) got index {}", i, MODNAMES.at(i), modIndexes.at(i));
}
updateKeymapFD();
xkb_context_unref(CONTEXT);
g_pSeatManager->updateActiveKeyboardData();
}
void IKeyboard::updateKeymapFD() {
Debug::log(LOG, "Updating keymap fd for keyboard {}", deviceName);
if (xkbKeymapFD >= 0)
close(xkbKeymapFD);
xkbKeymapFD = -1;
auto cKeymapStr = xkb_keymap_get_as_string(xkbKeymap, XKB_KEYMAP_FORMAT_TEXT_V1);
xkbKeymapString = cKeymapStr;
free(cKeymapStr);
int rw, ro;
if (!allocateSHMFilePair(xkbKeymapString.length() + 1, &rw, &ro))
Debug::log(ERR, "IKeyboard: failed to allocate shm pair for the keymap");
else {
auto keymapFDDest = mmap(nullptr, xkbKeymapString.length() + 1, PROT_READ | PROT_WRITE, MAP_SHARED, rw, 0);
close(rw);
if (keymapFDDest == MAP_FAILED) {
Debug::log(ERR, "IKeyboard: failed to mmap a shm pair for the keymap");
close(ro);
} else {
memcpy(keymapFDDest, xkbKeymapString.c_str(), xkbKeymapString.length());
munmap(keymapFDDest, xkbKeymapString.length() + 1);
xkbKeymapFD = ro;
}
}
Debug::log(LOG, "Updated keymap fd to {}", xkbKeymapFD);
}
void IKeyboard::updateXKBTranslationState(xkb_keymap* const keymap) {
if (xkbStaticState)
xkb_state_unref(xkbStaticState);
if (xkbState)
xkb_state_unref(xkbState);
if (xkbSymState)
xkb_state_unref(xkbSymState);
xkbState = nullptr;
xkbStaticState = nullptr;
xkbSymState = nullptr;
if (keymap) {
Debug::log(LOG, "Updating keyboard {:x}'s translation state from a provided keymap", (uintptr_t)this);
xkbStaticState = xkb_state_new(keymap);
xkbState = xkb_state_new(keymap);
xkbSymState = xkb_state_new(keymap);
return;
}
const auto KEYMAP = xkbKeymap;
const auto STATE = xkbState;
const auto LAYOUTSNUM = xkb_keymap_num_layouts(KEYMAP);
const auto PCONTEXT = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
for (uint32_t i = 0; i < LAYOUTSNUM; ++i) {
if (xkb_state_layout_index_is_active(STATE, i, XKB_STATE_LAYOUT_EFFECTIVE) == 1) {
Debug::log(LOG, "Updating keyboard {:x}'s translation state from an active index {}", (uintptr_t)this, i);
CVarList keyboardLayouts(currentRules.layout, 0, ',');
CVarList keyboardModels(currentRules.model, 0, ',');
CVarList keyboardVariants(currentRules.variant, 0, ',');
xkb_rule_names rules = {.rules = "", .model = "", .layout = "", .variant = "", .options = ""};
std::string layout, model, variant;
layout = keyboardLayouts[i % keyboardLayouts.size()];
model = keyboardModels[i % keyboardModels.size()];
variant = keyboardVariants[i % keyboardVariants.size()];
rules.layout = layout.c_str();
rules.model = model.c_str();
rules.variant = variant.c_str();
auto KEYMAP = xkb_keymap_new_from_names(PCONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!KEYMAP) {
Debug::log(ERR, "updateXKBTranslationState: keymap failed 1, fallback without model/variant");
rules.model = "";
rules.variant = "";
KEYMAP = xkb_keymap_new_from_names(PCONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
}
if (!KEYMAP) {
Debug::log(ERR, "updateXKBTranslationState: keymap failed 2, fallback to us");
rules.layout = "us";
KEYMAP = xkb_keymap_new_from_names(PCONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
}
xkbState = xkb_state_new(KEYMAP);
xkbStaticState = xkb_state_new(KEYMAP);
xkbSymState = xkb_state_new(KEYMAP);
xkb_keymap_unref(KEYMAP);
xkb_context_unref(PCONTEXT);
return;
}
}
Debug::log(LOG, "Updating keyboard {:x}'s translation state from an unknown index", (uintptr_t)this);
xkb_rule_names rules = {
.rules = currentRules.rules.c_str(),
.model = currentRules.model.c_str(),
.layout = currentRules.layout.c_str(),
.variant = currentRules.variant.c_str(),
.options = currentRules.options.c_str(),
};
const auto NEWKEYMAP = xkb_keymap_new_from_names(PCONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
xkbState = xkb_state_new(NEWKEYMAP);
xkbStaticState = xkb_state_new(NEWKEYMAP);
xkbSymState = xkb_state_new(NEWKEYMAP);
xkb_keymap_unref(NEWKEYMAP);
xkb_context_unref(PCONTEXT);
}
std::string IKeyboard::getActiveLayout() {
const auto KEYMAP = xkbKeymap;
const auto STATE = xkbState;
const auto LAYOUTSNUM = xkb_keymap_num_layouts(KEYMAP);
for (uint32_t i = 0; i < LAYOUTSNUM; ++i) {
if (xkb_state_layout_index_is_active(STATE, i, XKB_STATE_LAYOUT_EFFECTIVE) == 1) {
const auto LAYOUTNAME = xkb_keymap_layout_get_name(KEYMAP, i);
if (LAYOUTNAME)
return std::string(LAYOUTNAME);
return "error";
}
}
return "none";
}
std::optional<uint32_t> IKeyboard::getLEDs() {
if (xkbState == nullptr)
return {};
uint32_t leds = 0;
for (uint32_t i = 0; i < LED_COUNT; ++i) {
if (xkb_state_led_index_is_active(xkbState, ledIndexes.at(i)))
leds |= (1 << i);
}
return leds;
}
void IKeyboard::updateLEDs() {
std::optional<uint32_t> leds = getLEDs();
if (!leds.has_value())
return;
updateLEDs(leds.value());
}
void IKeyboard::updateLEDs(uint32_t leds) {
if (!xkbState)
return;
if (isVirtual() && g_pInputManager->shouldIgnoreVirtualKeyboard(self.lock()))
return;
if (!aq())
return;
aq()->updateLEDs(leds);
}
uint32_t IKeyboard::getModifiers() {
uint32_t modMask = modifiersState.depressed | modifiersState.latched;
uint32_t mods = 0;
for (size_t i = 0; i < modIndexes.size(); ++i) {
if (modIndexes.at(i) == XKB_MOD_INVALID)
continue;
if (!(modMask & (1 << modIndexes.at(i))))
continue;
mods |= (1 << i);
}
return mods;
}
void IKeyboard::updateModifiers(uint32_t depressed, uint32_t latched, uint32_t locked, uint32_t group) {
if (!xkbState)
return;
xkb_state_update_mask(xkbState, depressed, latched, locked, 0, 0, group);
if (xkbSymState)
xkb_state_update_mask(xkbSymState, 0, 0, 0, 0, 0, group);
if (!updateModifiersState())
return;
keyboardEvents.modifiers.emit(SModifiersEvent{
.depressed = modifiersState.depressed,
.latched = modifiersState.latched,
.locked = modifiersState.locked,
.group = modifiersState.group,
});
updateLEDs();
}
bool IKeyboard::updateModifiersState() {
if (!xkbState)
return false;
auto depressed = xkb_state_serialize_mods(xkbState, XKB_STATE_MODS_DEPRESSED);
auto latched = xkb_state_serialize_mods(xkbState, XKB_STATE_MODS_LATCHED);
auto locked = xkb_state_serialize_mods(xkbState, XKB_STATE_MODS_LOCKED);
auto group = xkb_state_serialize_layout(xkbState, XKB_STATE_LAYOUT_EFFECTIVE);
if (depressed == modifiersState.depressed && latched == modifiersState.latched && locked == modifiersState.locked && group == modifiersState.group)
return false;
modifiersState.depressed = depressed;
modifiersState.latched = latched;
modifiersState.locked = locked;
modifiersState.group = group;
return true;
}
void IKeyboard::updateXkbStateWithKey(uint32_t xkbKey, bool pressed) {
const auto contains = std::find(pressedXKB.begin(), pressedXKB.end(), xkbKey) != pressedXKB.end();
if (contains && pressed)
return;
if (!contains && !pressed)
return;
if (contains)
std::erase(pressedXKB, xkbKey);
else
pressedXKB.emplace_back(xkbKey);
xkb_state_update_key(xkbState, xkbKey, pressed ? XKB_KEY_DOWN : XKB_KEY_UP);
if (updateModifiersState()) {
if (xkbSymState)
xkb_state_update_mask(xkbSymState, 0, 0, 0, 0, 0, modifiersState.group);
keyboardEvents.modifiers.emit(SModifiersEvent{
.depressed = modifiersState.depressed,
.latched = modifiersState.latched,
.locked = modifiersState.locked,
.group = modifiersState.group,
});
}
}