Hyprland/src/managers/input/InputManager.cpp
2022-08-05 16:21:08 +02:00

848 lines
37 KiB
C++

#include "InputManager.hpp"
#include "../../Compositor.hpp"
void CInputManager::onMouseMoved(wlr_pointer_motion_event* e) {
float sensitivity = g_pConfigManager->getFloat("general:sensitivity");
const auto DELTA = g_pConfigManager->getInt("input:force_no_accel") == 1 ? Vector2D(e->unaccel_dx, e->unaccel_dy) : Vector2D(e->delta_x, e->delta_y);
if (g_pConfigManager->getInt("general:apply_sens_to_raw") == 1)
wlr_relative_pointer_manager_v1_send_relative_motion(g_pCompositor->m_sWLRRelPointerMgr, g_pCompositor->m_sSeat.seat, (uint64_t)e->time_msec * 1000, DELTA.x * sensitivity, DELTA.y * sensitivity, e->unaccel_dx * sensitivity, e->unaccel_dy * sensitivity);
else
wlr_relative_pointer_manager_v1_send_relative_motion(g_pCompositor->m_sWLRRelPointerMgr, g_pCompositor->m_sSeat.seat, (uint64_t)e->time_msec * 1000, DELTA.x, DELTA.y, e->unaccel_dx, e->unaccel_dy);
wlr_cursor_move(g_pCompositor->m_sWLRCursor, &e->pointer->base, DELTA.x * sensitivity, DELTA.y * sensitivity);
mouseMoveUnified(e->time_msec);
m_tmrLastCursorMovement.reset();
}
void CInputManager::onMouseWarp(wlr_pointer_motion_absolute_event* e) {
wlr_cursor_warp_absolute(g_pCompositor->m_sWLRCursor, &e->pointer->base, e->x, e->y);
mouseMoveUnified(e->time_msec);
m_tmrLastCursorMovement.reset();
}
void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
static auto *const PFOLLOWMOUSE = &g_pConfigManager->getConfigValuePtr("input:follow_mouse")->intValue;
static auto* const PMOUSEDPMS = &g_pConfigManager->getConfigValuePtr("misc:mouse_move_enables_dpms")->intValue;
if (!g_pCompositor->m_bReadyToProcess)
return;
if (!g_pCompositor->m_sSeat.mouse) {
Debug::log(ERR, "BUG THIS: Mouse move on mouse nullptr!");
return;
}
if (g_pCompositor->m_sSeat.mouse->virt)
return; // don't refocus on virt
if (!g_pCompositor->m_bDPMSStateON && *PMOUSEDPMS) {
// enable dpms
g_pKeybindManager->dpms("on");
}
Vector2D mouseCoords = getMouseCoordsInternal();
const auto MOUSECOORDSFLOORED = mouseCoords.floor();
if (MOUSECOORDSFLOORED == m_vLastCursorPosFloored && !refocus)
return;
m_vLastCursorPosFloored = MOUSECOORDSFLOORED;
const auto PMONITOR = g_pCompositor->getMonitorFromCursor();
bool didConstraintOnCursor = false;
// constraints
// All constraints TODO: multiple mice?
if (g_pCompositor->m_sSeat.mouse->currentConstraint) {
// XWayland windows sometimes issue constraints weirdly.
// TODO: We probably should search their parent. wlr_xwayland_surface->parent
const auto CONSTRAINTWINDOW = g_pCompositor->getConstraintWindow(g_pCompositor->m_sSeat.mouse);
if (!CONSTRAINTWINDOW) {
g_pCompositor->m_sSeat.mouse->currentConstraint = nullptr;
} else {
// Native Wayland apps know how 2 constrain themselves.
// XWayland, we just have to accept them. Might cause issues, but thats XWayland for ya.
const auto CONSTRAINTPOS = CONSTRAINTWINDOW->m_bIsX11 ? Vector2D(CONSTRAINTWINDOW->m_uSurface.xwayland->x, CONSTRAINTWINDOW->m_uSurface.xwayland->y) : CONSTRAINTWINDOW->m_vRealPosition.vec();
const auto CONSTRAINTSIZE = CONSTRAINTWINDOW->m_bIsX11 ? Vector2D(CONSTRAINTWINDOW->m_uSurface.xwayland->width, CONSTRAINTWINDOW->m_uSurface.xwayland->height) : CONSTRAINTWINDOW->m_vRealSize.vec();
if (!VECINRECT(mouseCoords, CONSTRAINTPOS.x, CONSTRAINTPOS.y, CONSTRAINTPOS.x + CONSTRAINTSIZE.x - 1.0, CONSTRAINTPOS.y + CONSTRAINTSIZE.y - 1.0)) {
if (g_pCompositor->m_sSeat.mouse->constraintActive) {
Vector2D newConstrainedCoords = mouseCoords;
if (mouseCoords.x < CONSTRAINTPOS.x)
newConstrainedCoords.x = CONSTRAINTPOS.x;
else if (mouseCoords.x >= CONSTRAINTPOS.x + CONSTRAINTSIZE.x)
newConstrainedCoords.x = CONSTRAINTPOS.x + CONSTRAINTSIZE.x - 1.0;
if (mouseCoords.y < CONSTRAINTPOS.y)
newConstrainedCoords.y = CONSTRAINTPOS.y;
else if (mouseCoords.y >= CONSTRAINTPOS.y + CONSTRAINTSIZE.y)
newConstrainedCoords.y = CONSTRAINTPOS.y + CONSTRAINTSIZE.y - 1.0;
wlr_cursor_warp_closest(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, newConstrainedCoords.x, newConstrainedCoords.y);
mouseCoords = newConstrainedCoords;
didConstraintOnCursor = true;
}
} else {
if ((!CONSTRAINTWINDOW->m_bIsX11 && PMONITOR && CONSTRAINTWINDOW->m_iWorkspaceID == PMONITOR->activeWorkspace) || (CONSTRAINTWINDOW->m_bIsX11)) {
g_pCompositor->m_sSeat.mouse->constraintActive = true;
didConstraintOnCursor = true;
}
}
}
}
// update stuff
updateDragIcon();
g_pLayoutManager->getCurrentLayout()->onMouseMove(getMouseCoordsInternal());
// focus
wlr_surface* foundSurface = nullptr;
if (didConstraintOnCursor)
return; // don't process when cursor constrained
if (PMONITOR && PMONITOR != g_pCompositor->m_pLastMonitor) {
g_pCompositor->m_pLastMonitor = PMONITOR;
// set active workspace and deactivate all other in wlr
const auto ACTIVEWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace);
g_pCompositor->deactivateAllWLRWorkspaces(ACTIVEWORKSPACE->m_pWlrHandle);
ACTIVEWORKSPACE->setActive(true);
// event
g_pEventManager->postEvent(SHyprIPCEvent{"activemon", PMONITOR->szName + "," + ACTIVEWORKSPACE->m_szName});
}
Vector2D surfaceCoords;
Vector2D surfacePos = Vector2D(-1337, -1337);
CWindow* pFoundWindow = nullptr;
SLayerSurface* pFoundLayerSurface = nullptr;
// overlay is above fullscreen
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &surfaceCoords, &pFoundLayerSurface);
// then, we check if the workspace doesnt have a fullscreen window
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace);
if (PWORKSPACE->m_bHasFullscreenWindow && !foundSurface && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) {
pFoundWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
foundSurface = g_pXWaylandManager->getWindowSurface(pFoundWindow);
surfacePos = pFoundWindow->m_vRealPosition.vec();
// only check floating because tiled cant be over fullscreen
for (auto w = g_pCompositor->m_vWindows.rbegin(); w != g_pCompositor->m_vWindows.rend(); w++) {
wlr_box box = {(*w)->m_vRealPosition.vec().x, (*w)->m_vRealPosition.vec().y, (*w)->m_vRealSize.vec().x, (*w)->m_vRealSize.vec().y};
if ((((*w)->m_bIsFloating && (*w)->m_bIsMapped && (*w)->m_bCreatedOverFullscreen) || ((*w)->m_iWorkspaceID == SPECIAL_WORKSPACE_ID && PMONITOR->specialWorkspaceOpen)) && wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) && g_pCompositor->isWorkspaceVisible((*w)->m_iWorkspaceID) && !(*w)->m_bHidden) {
pFoundWindow = (*w).get();
if (!pFoundWindow->m_bIsX11) {
foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords);
surfacePos = Vector2D(-1337, -1337);
} else {
foundSurface = g_pXWaylandManager->getWindowSurface(pFoundWindow);
surfacePos = pFoundWindow->m_vRealPosition.vec();
}
break;
}
}
}
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &surfaceCoords, &pFoundLayerSurface);
// then windows
if (!foundSurface) {
if (PWORKSPACE->m_bHasFullscreenWindow && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_MAXIMIZED) {
if (PMONITOR->specialWorkspaceOpen) {
pFoundWindow = g_pCompositor->vectorToWindowIdeal(mouseCoords);
if (pFoundWindow && pFoundWindow->m_iWorkspaceID != SPECIAL_WORKSPACE_ID) {
pFoundWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
}
} else {
pFoundWindow = g_pCompositor->vectorToWindowIdeal(mouseCoords);
if (!(pFoundWindow && pFoundWindow->m_bIsFloating && pFoundWindow->m_bCreatedOverFullscreen))
pFoundWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
}
} else
pFoundWindow = g_pCompositor->vectorToWindowIdeal(mouseCoords);
if (pFoundWindow) {
if (!pFoundWindow->m_bIsX11) {
foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords);
} else {
foundSurface = g_pXWaylandManager->getWindowSurface(pFoundWindow);
surfacePos = pFoundWindow->m_vRealPosition.vec();
}
}
}
// then surfaces below
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &surfaceCoords, &pFoundLayerSurface);
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &surfaceCoords, &pFoundLayerSurface);
if (!foundSurface) {
if (m_ecbClickBehavior == CLICKMODE_KILL)
wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "crosshair", g_pCompositor->m_sWLRCursor);
else
wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor);
wlr_seat_pointer_clear_focus(g_pCompositor->m_sSeat.seat);
if (refocus) { // if we are forcing a refocus, and we don't find a surface, clear the kb focus too!
g_pCompositor->focusSurface(nullptr);
g_pCompositor->m_pLastWindow = nullptr;
}
return;
}
if (time)
wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat);
Vector2D surfaceLocal = surfacePos == Vector2D(-1337, -1337) ? surfaceCoords : mouseCoords - surfacePos;
if (pFoundWindow && !pFoundWindow->m_bIsX11 && surfacePos != Vector2D(-1337, -1337)) {
// calc for oversized windows... fucking bullshit.
wlr_box geom;
wlr_xdg_surface_get_geometry(pFoundWindow->m_uSurface.xdg, &geom);
surfaceLocal = mouseCoords - surfacePos + Vector2D(geom.x, geom.y);
}
if (pFoundWindow) {
if (*PFOLLOWMOUSE != 1 && !refocus) {
if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) && (g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating)) {
// enter if change floating style
if (*PFOLLOWMOUSE != 3)
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
} else if (*PFOLLOWMOUSE == 2) {
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
}
if (pFoundWindow == g_pCompositor->m_pLastWindow && foundSurface != g_pCompositor->m_pLastFocus) {
// we changed the subsurface
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
}
wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
return; // don't enter any new surfaces
} else {
if (*PFOLLOWMOUSE != 3)
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
}
} else if (pFoundLayerSurface && pFoundLayerSurface->layerSurface->current.keyboard_interactive && *PFOLLOWMOUSE != 3)
g_pCompositor->focusSurface(foundSurface);
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
}
void CInputManager::onMouseButton(wlr_pointer_button_event* e) {
wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat);
m_tmrLastCursorMovement.reset();
switch (m_ecbClickBehavior) {
case CLICKMODE_DEFAULT:
processMouseDownNormal(e);
break;
case CLICKMODE_KILL:
processMouseDownKill(e);
break;
default:
break;
}
}
void CInputManager::processMouseRequest(wlr_seat_pointer_request_set_cursor_event* e) {
if (!g_pHyprRenderer->shouldRenderCursor())
return;
if (!e->surface) {
g_pHyprRenderer->m_bWindowRequestedCursorHide = true;
} else {
g_pHyprRenderer->m_bWindowRequestedCursorHide = false;
}
if (m_ecbClickBehavior == CLICKMODE_KILL) {
wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "crosshair", g_pCompositor->m_sWLRCursor);
return;
}
if (e->seat_client == g_pCompositor->m_sSeat.seat->pointer_state.focused_client)
wlr_cursor_set_surface(g_pCompositor->m_sWLRCursor, e->surface, e->hotspot_x, e->hotspot_y);
}
eClickBehaviorMode CInputManager::getClickMode() {
return m_ecbClickBehavior;
}
void CInputManager::setClickMode(eClickBehaviorMode mode) {
switch (mode) {
case CLICKMODE_DEFAULT:
Debug::log(LOG, "SetClickMode: DEFAULT");
m_ecbClickBehavior = CLICKMODE_DEFAULT;
wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor);
break;
case CLICKMODE_KILL:
Debug::log(LOG, "SetClickMode: KILL");
m_ecbClickBehavior = CLICKMODE_KILL;
// remove constraints
g_pCompositor->m_sSeat.mouse->constraintActive = false;
refocus();
// set cursor
wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "crosshair", g_pCompositor->m_sWLRCursor);
break;
default:
break;
}
}
void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
const auto PKEYBOARD = wlr_seat_get_keyboard(g_pCompositor->m_sSeat.seat);
if (!PKEYBOARD) { // ???
Debug::log(ERR, "No active keyboard in processMouseDownNormal??");
return;
}
// notify the keybind manager
static auto *const PPASSMOUSE = &g_pConfigManager->getConfigValuePtr("binds:pass_mouse_when_bound")->intValue;
const auto PASS = g_pKeybindManager->onMouseEvent(e);
if (!PASS && !*PPASSMOUSE)
return;
switch (e->state) {
case WLR_BUTTON_PRESSED:
if (!g_pCompositor->m_sSeat.mouse->currentConstraint)
refocus();
// if clicked on a floating window make it top
if (g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) && g_pCompositor->m_pLastWindow->m_bIsFloating)
g_pCompositor->moveWindowToTop(g_pCompositor->m_pLastWindow);
if ((e->button == BTN_LEFT || e->button == BTN_RIGHT) && wlr_keyboard_get_modifiers(PKEYBOARD) == (uint32_t)g_pConfigManager->getInt("general:main_mod_internal")) {
currentlyDraggedWindow = g_pCompositor->windowFromCursor();
dragButton = e->button;
g_pLayoutManager->getCurrentLayout()->onBeginDragWindow();
return;
}
break;
case WLR_BUTTON_RELEASED:
if (currentlyDraggedWindow) {
g_pLayoutManager->getCurrentLayout()->onEndDragWindow();
currentlyDraggedWindow = nullptr;
dragButton = -1;
}
break;
}
// notify app if we didnt handle it
if (g_pCompositor->doesSeatAcceptInput(g_pCompositor->m_pLastFocus)) {
wlr_seat_pointer_notify_button(g_pCompositor->m_sSeat.seat, e->time_msec, e->button, e->state);
}
}
void CInputManager::processMouseDownKill(wlr_pointer_button_event* e) {
switch (e->state) {
case WLR_BUTTON_PRESSED: {
const auto PWINDOW = g_pCompositor->m_pLastWindow;
if (!g_pCompositor->windowValidMapped(PWINDOW)){
Debug::log(ERR, "Cannot kill invalid window!");
break;
}
// kill the mf
kill(PWINDOW->getPID(), SIGKILL);
break;
}
case WLR_BUTTON_RELEASED:
break;
default:
break;
}
// reset click behavior mode
m_ecbClickBehavior = CLICKMODE_DEFAULT;
}
void CInputManager::onMouseWheel(wlr_pointer_axis_event* e) {
bool passEvent = g_pKeybindManager->onAxisEvent(e);
wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat);
if (passEvent) {
wlr_seat_pointer_notify_axis(g_pCompositor->m_sSeat.seat, e->time_msec, e->orientation, e->delta, e->delta_discrete, e->source);
}
}
Vector2D CInputManager::getMouseCoordsInternal() {
return Vector2D(g_pCompositor->m_sWLRCursor->x, g_pCompositor->m_sWLRCursor->y);
}
void CInputManager::newKeyboard(wlr_input_device* keyboard) {
const auto PNEWKEYBOARD = &m_lKeyboards.emplace_back();
PNEWKEYBOARD->keyboard = keyboard;
try {
PNEWKEYBOARD->name = std::string(keyboard->name);
} catch (std::exception& e) {
Debug::log(ERR, "Keyboard had no name???"); // logic error
}
PNEWKEYBOARD->hyprListener_keyboardMod.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.modifiers, &Events::listener_keyboardMod, PNEWKEYBOARD, "Keyboard");
PNEWKEYBOARD->hyprListener_keyboardKey.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.key, &Events::listener_keyboardKey, PNEWKEYBOARD, "Keyboard");
PNEWKEYBOARD->hyprListener_keyboardDestroy.initCallback(&keyboard->events.destroy, &Events::listener_keyboardDestroy, PNEWKEYBOARD, "Keyboard");
if (m_pActiveKeyboard)
m_pActiveKeyboard->active = false;
m_pActiveKeyboard = PNEWKEYBOARD;
applyConfigToKeyboard(PNEWKEYBOARD);
wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(keyboard));
Debug::log(LOG, "New keyboard created, pointers Hypr: %x and WLR: %x", PNEWKEYBOARD, keyboard);
}
void CInputManager::newVirtualKeyboard(wlr_input_device* keyboard) {
const auto PNEWKEYBOARD = &m_lKeyboards.emplace_back();
PNEWKEYBOARD->keyboard = keyboard;
PNEWKEYBOARD->isVirtual = true;
try {
PNEWKEYBOARD->name = std::string(keyboard->name);
} catch (std::exception& e) {
Debug::log(ERR, "Keyboard had no name???"); // logic error
}
PNEWKEYBOARD->hyprListener_keyboardMod.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.modifiers, &Events::listener_keyboardMod, PNEWKEYBOARD, "Keyboard");
PNEWKEYBOARD->hyprListener_keyboardKey.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.key, &Events::listener_keyboardKey, PNEWKEYBOARD, "Keyboard");
PNEWKEYBOARD->hyprListener_keyboardDestroy.initCallback(&keyboard->events.destroy, &Events::listener_keyboardDestroy, PNEWKEYBOARD, "Keyboard");
if (m_pActiveKeyboard)
m_pActiveKeyboard->active = false;
m_pActiveKeyboard = PNEWKEYBOARD;
applyConfigToKeyboard(PNEWKEYBOARD);
wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(keyboard));
Debug::log(LOG, "New virtual keyboard created, pointers Hypr: %x and WLR: %x", PNEWKEYBOARD, keyboard);
}
void CInputManager::setKeyboardLayout() {
for (auto& k : m_lKeyboards)
applyConfigToKeyboard(&k);
}
void CInputManager::applyConfigToKeyboard(SKeyboard* pKeyboard) {
auto devname = pKeyboard->name;
transform(devname.begin(), devname.end(), devname.begin(), ::tolower);
const auto HASCONFIG = g_pConfigManager->deviceConfigExists(devname);
Debug::log(LOG, "ApplyConfigToKeyboard for \"%s\", hasconfig: %i", pKeyboard->name.c_str(), (int)HASCONFIG);
ASSERT(pKeyboard);
if (!wlr_keyboard_from_input_device(pKeyboard->keyboard))
return;
const auto REPEATRATE = HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "repeat_rate") : g_pConfigManager->getInt("input:repeat_rate");
const auto REPEATDELAY = HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "repeat_delay") : g_pConfigManager->getInt("input:repeat_delay");
const auto NUMLOCKON = HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "numlock_by_default") : g_pConfigManager->getInt("input:numlock_by_default");
const auto RULES = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_rules") : g_pConfigManager->getString("input:kb_rules");
const auto MODEL = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_model") : g_pConfigManager->getString("input:kb_model");
const auto LAYOUT = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_layout") : g_pConfigManager->getString("input:kb_layout");
const auto VARIANT = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_variant") : g_pConfigManager->getString("input:kb_variant");
const auto OPTIONS = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_options") : g_pConfigManager->getString("input:kb_options");
try {
if (NUMLOCKON == pKeyboard->numlockOn && REPEATDELAY == pKeyboard->repeatDelay && REPEATRATE == pKeyboard->repeatRate && RULES != "" && RULES == pKeyboard->currentRules.rules && MODEL == pKeyboard->currentRules.model && LAYOUT == pKeyboard->currentRules.layout && VARIANT == pKeyboard->currentRules.variant && OPTIONS == pKeyboard->currentRules.options) {
Debug::log(LOG, "Not applying config to keyboard, it did not change.");
return;
}
} catch (std::exception& e) {
// can be libc errors for null std::string
// we can ignore those and just apply
}
wlr_keyboard_set_repeat_info(wlr_keyboard_from_input_device(pKeyboard->keyboard), std::max(0, REPEATRATE), std::max(0, REPEATDELAY));
pKeyboard->repeatDelay = REPEATDELAY;
pKeyboard->repeatRate = REPEATRATE;
pKeyboard->numlockOn = NUMLOCKON;
xkb_rule_names rules = {
.rules = RULES.c_str(),
.model = MODEL.c_str(),
.layout = LAYOUT.c_str(),
.variant = VARIANT.c_str(),
.options = OPTIONS.c_str()};
pKeyboard->currentRules.rules = RULES;
pKeyboard->currentRules.model = MODEL;
pKeyboard->currentRules.variant = VARIANT;
pKeyboard->currentRules.options = OPTIONS;
pKeyboard->currentRules.layout = LAYOUT;
const auto CONTEXT = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!CONTEXT) {
Debug::log(ERR, "applyConfigToKeyboard: CONTEXT null??");
return;
}
Debug::log(LOG, "Attempting to create a keymap for layout %s with variant %s (rules: %s, model: %s, options: %s)", rules.layout, rules.variant, rules.rules, rules.model, rules.options);
auto KEYMAP = xkb_keymap_new_from_names(CONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!KEYMAP) {
Debug::log(ERR, "Keyboard layout %s with variant %s (rules: %s, model: %s, options: %s) couldn't have been loaded.", rules.layout, rules.variant, rules.rules, rules.model, rules.options);
memset(&rules, 0, sizeof(rules));
pKeyboard->currentRules.rules = "";
pKeyboard->currentRules.model = "";
pKeyboard->currentRules.variant = "";
pKeyboard->currentRules.options = "";
pKeyboard->currentRules.layout = "";
KEYMAP = xkb_keymap_new_from_names(CONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
}
wlr_keyboard_set_keymap(wlr_keyboard_from_input_device(pKeyboard->keyboard), KEYMAP);
wlr_keyboard_modifiers wlrMods = {0};
if (NUMLOCKON == 1) {
// lock numlock
const auto IDX = xkb_map_mod_get_index(KEYMAP, XKB_MOD_NAME_NUM);
if (IDX != XKB_MOD_INVALID)
wlrMods.locked |= (uint32_t)1 << IDX;
}
if (wlrMods.locked != 0) {
wlr_keyboard_notify_modifiers(wlr_keyboard_from_input_device(pKeyboard->keyboard), 0, 0, wlrMods.locked, 0);
}
xkb_keymap_unref(KEYMAP);
xkb_context_unref(CONTEXT);
Debug::log(LOG, "Set the keyboard layout to %s and variant to %s for keyboard \"%s\"", rules.layout, rules.variant, pKeyboard->keyboard->name);
}
void CInputManager::newMouse(wlr_input_device* mouse, bool virt) {
m_lMice.emplace_back();
const auto PMOUSE = &m_lMice.back();
PMOUSE->mouse = mouse;
PMOUSE->virt = virt;
try {
PMOUSE->name = std::string(mouse->name);
} catch(std::exception& e) {
Debug::log(ERR, "Mouse had no name???"); // logic error
}
if (wlr_input_device_is_libinput(mouse)) {
const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(mouse);
Debug::log(LOG, "New mouse has libinput sens %.2f (%.2f) with accel profile %i (%i)", libinput_device_config_accel_get_speed(LIBINPUTDEV), libinput_device_config_accel_get_default_speed(LIBINPUTDEV), libinput_device_config_accel_get_profile(LIBINPUTDEV), libinput_device_config_accel_get_default_profile(LIBINPUTDEV));
}
setMouseConfigs();
PMOUSE->hyprListener_destroyMouse.initCallback(&mouse->events.destroy, &Events::listener_destroyMouse, PMOUSE, "Mouse");
wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, mouse);
g_pCompositor->m_sSeat.mouse = PMOUSE;
m_tmrLastCursorMovement.reset();
Debug::log(LOG, "New mouse created, pointer WLR: %x", mouse);
}
void CInputManager::setMouseConfigs() {
for (auto& m : m_lMice) {
const auto PMOUSE = &m;
auto devname = PMOUSE->name;
transform(devname.begin(), devname.end(), devname.begin(), ::tolower);
const auto HASCONFIG = g_pConfigManager->deviceConfigExists(devname);
if (wlr_input_device_is_libinput(m.mouse)) {
const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(m.mouse);
if ((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "clickfinger_behavior") : g_pConfigManager->getInt("input:touchpad:clickfinger_behavior")) == 0) // toggle software buttons or clickfinger
libinput_device_config_click_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS);
else
libinput_device_config_click_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER);
if (libinput_device_config_middle_emulation_is_available(LIBINPUTDEV)) { // middleclick on r+l mouse button pressed
if ((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "middle_button_emulation") : g_pConfigManager->getInt("input:touchpad:middle_button_emulation")) == 1)
libinput_device_config_middle_emulation_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_MIDDLE_EMULATION_ENABLED);
else
libinput_device_config_middle_emulation_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_MIDDLE_EMULATION_DISABLED);
}
if ((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "drag_lock") : g_pConfigManager->getInt("input:touchpad:drag_lock")) == 0)
libinput_device_config_tap_set_drag_lock_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_DRAG_LOCK_DISABLED);
else
libinput_device_config_tap_set_drag_lock_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_DRAG_LOCK_ENABLED);
if (libinput_device_config_tap_get_finger_count(LIBINPUTDEV)) // this is for tapping (like on a laptop)
if ((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "tap-to-click") : g_pConfigManager->getInt("input:touchpad:tap-to-click")) == 1)
libinput_device_config_tap_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_TAP_ENABLED);
if (libinput_device_config_scroll_has_natural_scroll(LIBINPUTDEV)) {
double w = 0, h = 0;
if (libinput_device_has_capability(LIBINPUTDEV, LIBINPUT_DEVICE_CAP_POINTER) && libinput_device_get_size(LIBINPUTDEV, &w, &h) == 0) // pointer with size is a touchpad
libinput_device_config_scroll_set_natural_scroll_enabled(LIBINPUTDEV, (HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "natural_scroll") : g_pConfigManager->getInt("input:touchpad:natural_scroll")));
else
libinput_device_config_scroll_set_natural_scroll_enabled(LIBINPUTDEV, (HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "natural_scroll") : g_pConfigManager->getInt("input:natural_scroll")));
}
if (libinput_device_config_dwt_is_available(LIBINPUTDEV)) {
const auto DWT = static_cast<enum libinput_config_dwt_state>((HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "disable_while_typing") : g_pConfigManager->getInt("input:touchpad:disable_while_typing")) != 0);
libinput_device_config_dwt_set_enabled(LIBINPUTDEV, DWT);
}
const auto LIBINPUTSENS = std::clamp((HASCONFIG ? g_pConfigManager->getDeviceFloat(devname, "sensitivity") : g_pConfigManager->getFloat("input:sensitivity")), -1.f, 1.f);
libinput_device_config_accel_set_profile(LIBINPUTDEV, LIBINPUT_CONFIG_ACCEL_PROFILE_NONE);
libinput_device_config_accel_set_speed(LIBINPUTDEV, LIBINPUTSENS);
Debug::log(LOG, "Applied config to mouse %s, sens %.2f", m.name.c_str(), LIBINPUTSENS);
}
}
}
void CInputManager::destroyKeyboard(SKeyboard* pKeyboard) {
pKeyboard->hyprListener_keyboardDestroy.removeCallback();
pKeyboard->hyprListener_keyboardMod.removeCallback();
pKeyboard->hyprListener_keyboardKey.removeCallback();
if (pKeyboard->active) {
m_lKeyboards.remove(*pKeyboard);
if (m_lKeyboards.size() > 0) {
m_pActiveKeyboard = &m_lKeyboards.back();
m_pActiveKeyboard->active = true;
} else {
m_pActiveKeyboard = nullptr;
}
}
m_lKeyboards.remove(*pKeyboard);
}
void CInputManager::destroyMouse(wlr_input_device* mouse) {
for (auto& m : m_lMice) {
if (m.mouse == mouse) {
m_lMice.remove(m);
break;
}
}
g_pCompositor->m_sSeat.mouse = m_lMice.size() > 0 ? &m_lMice.front() : nullptr;
if (g_pCompositor->m_sSeat.mouse)
g_pCompositor->m_sSeat.mouse->currentConstraint = nullptr;
}
void CInputManager::onKeyboardKey(wlr_keyboard_key_event* e, SKeyboard* pKeyboard) {
bool passEvent = g_pKeybindManager->onKeyEvent(e, pKeyboard);
wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat);
if (passEvent) {
const auto PIMEGRAB = m_sIMERelay.getIMEKeyboardGrab(pKeyboard);
if (PIMEGRAB && PIMEGRAB->pWlrKbGrab && PIMEGRAB->pWlrKbGrab->input_method) {
wlr_input_method_keyboard_grab_v2_set_keyboard(PIMEGRAB->pWlrKbGrab, wlr_keyboard_from_input_device(pKeyboard->keyboard));
wlr_input_method_keyboard_grab_v2_send_key(PIMEGRAB->pWlrKbGrab, e->time_msec, e->keycode, e->state);
} else {
wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(pKeyboard->keyboard));
wlr_seat_keyboard_notify_key(g_pCompositor->m_sSeat.seat, e->time_msec, e->keycode, e->state);
}
}
}
void CInputManager::onKeyboardMod(void* data, SKeyboard* pKeyboard) {
const auto PIMEGRAB = m_sIMERelay.getIMEKeyboardGrab(pKeyboard);
if (PIMEGRAB && PIMEGRAB->pWlrKbGrab && PIMEGRAB->pWlrKbGrab->input_method) {
wlr_input_method_keyboard_grab_v2_set_keyboard(PIMEGRAB->pWlrKbGrab, wlr_keyboard_from_input_device(pKeyboard->keyboard));
wlr_input_method_keyboard_grab_v2_send_modifiers(PIMEGRAB->pWlrKbGrab, &wlr_keyboard_from_input_device(pKeyboard->keyboard)->modifiers);
} else {
wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(pKeyboard->keyboard));
wlr_seat_keyboard_notify_modifiers(g_pCompositor->m_sSeat.seat, &wlr_keyboard_from_input_device(pKeyboard->keyboard)->modifiers);
}
}
void CInputManager::refocus() {
mouseMoveUnified(0, true);
}
void CInputManager::updateDragIcon() {
if (!g_pInputManager->m_sDrag.dragIcon)
return;
switch (g_pInputManager->m_sDrag.dragIcon->drag->grab_type) {
case WLR_DRAG_GRAB_KEYBOARD:
break;
case WLR_DRAG_GRAB_KEYBOARD_POINTER: {
wlr_box box = {g_pInputManager->m_sDrag.pos.x - 2, g_pInputManager->m_sDrag.pos.y - 2, g_pInputManager->m_sDrag.dragIcon->surface->current.width + 4, g_pInputManager->m_sDrag.dragIcon->surface->current.height + 4};
g_pHyprRenderer->damageBox(&box);
g_pInputManager->m_sDrag.pos = g_pInputManager->getMouseCoordsInternal();
break;
}
default:
break;
}
}
void CInputManager::recheckConstraint(SMouse* pMouse) {
if (!pMouse->currentConstraint)
return;
const auto PREGION = &pMouse->currentConstraint->region;
if (pMouse->currentConstraint->type == WLR_POINTER_CONSTRAINT_V1_CONFINED) {
pixman_region32_copy(&pMouse->confinedTo, PREGION);
} else {
pixman_region32_clear(&pMouse->confinedTo);
}
const auto PWINDOW = g_pCompositor->getConstraintWindow(g_pCompositor->m_sSeat.mouse);
const auto PWINDOWNAME = PWINDOW ? PWINDOW->m_szTitle : "";
Debug::log(LOG, "Constraint rechecked: %i, %i to %i, %i for %x (window name: %s)", PREGION->extents.x1, PREGION->extents.y1, PREGION->extents.x2, PREGION->extents.y2, pMouse->currentConstraint->surface, PWINDOWNAME.c_str());
}
void CInputManager::constrainMouse(SMouse* pMouse, wlr_pointer_constraint_v1* constraint) {
if (pMouse->currentConstraint == constraint)
return;
const auto PWINDOW = g_pCompositor->getWindowFromSurface(constraint->surface);
const auto MOUSECOORDS = getMouseCoordsInternal();
pMouse->hyprListener_commitConstraint.removeCallback();
if (pMouse->currentConstraint) {
if (!constraint) {
// warpe to hint
if (constraint->current.committed & WLR_POINTER_CONSTRAINT_V1_STATE_CURSOR_HINT) {
if (PWINDOW) {
if (PWINDOW->m_bIsX11) {
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr,
constraint->current.cursor_hint.x + PWINDOW->m_uSurface.xwayland->x, PWINDOW->m_uSurface.xwayland->y + PWINDOW->m_vRealPosition.vec().y);
wlr_seat_pointer_warp(constraint->seat, constraint->current.cursor_hint.x, constraint->current.cursor_hint.y);
} else {
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr,
constraint->current.cursor_hint.x + PWINDOW->m_vRealPosition.vec().x, constraint->current.cursor_hint.y + PWINDOW->m_vRealPosition.vec().y);
wlr_seat_pointer_warp(constraint->seat, constraint->current.cursor_hint.x, constraint->current.cursor_hint.y);
}
}
}
}
wlr_pointer_constraint_v1_send_deactivated(pMouse->currentConstraint);
}
pMouse->currentConstraint = constraint;
pMouse->constraintActive = true;
if (pixman_region32_not_empty(&constraint->current.region)) {
pixman_region32_intersect(&constraint->region, &constraint->surface->input_region, &constraint->current.region);
} else {
pixman_region32_copy(&constraint->region, &constraint->surface->input_region);
}
// warp to the constraint
recheckConstraint(pMouse);
wlr_pointer_constraint_v1_send_activated(pMouse->currentConstraint);
pMouse->hyprListener_commitConstraint.initCallback(&pMouse->currentConstraint->surface->events.commit, &Events::listener_commitConstraint, pMouse, "Mouse constraint commit");
Debug::log(LOG, "Constrained mouse to %x", pMouse->currentConstraint);
}
void Events::listener_commitConstraint(void* owner, void* data) {
//g_pInputManager->recheckConstraint((SMouse*)owner);
}
void CInputManager::updateCapabilities(wlr_input_device* pDev) {
// TODO: this is dumb
switch (pDev->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
m_uiCapabilities |= WL_SEAT_CAPABILITY_KEYBOARD;
break;
case WLR_INPUT_DEVICE_POINTER:
m_uiCapabilities |= WL_SEAT_CAPABILITY_POINTER;
break;
case WLR_INPUT_DEVICE_TOUCH:
m_uiCapabilities |= WL_SEAT_CAPABILITY_TOUCH;
break;
default:
break;
}
wlr_seat_set_capabilities(g_pCompositor->m_sSeat.seat, m_uiCapabilities);
}
uint32_t CInputManager::accumulateModsFromAllKBs() {
uint32_t finalMask = 0;
for (auto& kb : m_lKeyboards) {
finalMask |= wlr_keyboard_get_modifiers(wlr_keyboard_from_input_device(kb.keyboard));
}
return finalMask;
}