Hyprland/src/render
vaxerski 9d094f655e renderer: track fade alpha for blur if ignore opacity is true
with ignore_opacity, blur would stay at 1 opacity during a fadeOut animation on layers, making it look wrong. Fixes #3051
2023-08-23 12:03:27 +02:00
..
decorations renderer: Border improvements (#2986) 2023-08-17 10:13:19 +02:00
shaders shaders: minor premultiplication fixes 2023-08-18 22:07:28 +02:00
Framebuffer.cpp renderer: cleanup old redundancies in CFramebuffer 2023-07-29 13:27:40 +02:00
Framebuffer.hpp renderer: cleanup old redundancies in CFramebuffer 2023-07-29 13:27:40 +02:00
OpenGL.cpp renderer: track fade alpha for blur if ignore opacity is true 2023-08-23 12:03:27 +02:00
OpenGL.hpp renderer: track fade alpha for blur if ignore opacity is true 2023-08-23 12:03:27 +02:00
Renderer.cpp renderer: track fade alpha for blur if ignore opacity is true 2023-08-23 12:03:27 +02:00
Renderer.hpp renderer: add canSkipBackBufferClear 2023-07-20 14:11:05 +02:00
Shader.cpp shader: remove useless comment 2023-06-29 23:20:10 +02:00
Shader.hpp renderer: Various Blur Improvements (#2877) 2023-08-03 15:11:10 +02:00
Shaders.hpp rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00
Texture.cpp texture: fix styling 2023-07-11 00:27:13 +02:00
Texture.hpp Added clang format (#1239) 2022-12-16 17:17:31 +00:00