Hyprland/src/protocols/core/Subcompositor.cpp

227 lines
8.1 KiB
C++

#include "Subcompositor.hpp"
#include "Compositor.hpp"
#include <algorithm>
#define LOGM PROTO::subcompositor->protoLog
CWLSubsurfaceResource::CWLSubsurfaceResource(SP<CWlSubsurface> resource_, SP<CWLSurfaceResource> surface_, SP<CWLSurfaceResource> parent_) :
surface(surface_), parent(parent_), resource(resource_) {
if (!good())
return;
resource->setOnDestroy([this](CWlSubsurface* r) { destroy(); });
resource->setDestroy([this](CWlSubsurface* r) { destroy(); });
resource->setSetPosition([this](CWlSubsurface* r, int32_t x, int32_t y) { position = {x, y}; });
resource->setSetDesync([this](CWlSubsurface* r) { sync = false; });
resource->setSetSync([this](CWlSubsurface* r) { sync = true; });
resource->setPlaceAbove([this](CWlSubsurface* r, wl_resource* surf) {
auto SURF = CWLSurfaceResource::fromResource(surf);
if (!parent)
return;
auto pushAboveIndex = [this](int idx) -> void {
for (auto& c : parent->subsurfaces) {
if (c->zIndex >= idx)
c->zIndex++;
}
};
std::erase_if(parent->subsurfaces, [this](const auto& e) { return e == self || !e; });
auto it = std::find(parent->subsurfaces.begin(), parent->subsurfaces.end(), SURF);
if (it == parent->subsurfaces.end()) {
LOGM(ERR, "Invalid surface reference in placeAbove, likely parent");
pushAboveIndex(1);
parent->subsurfaces.emplace_back(self);
zIndex = 1;
} else {
pushAboveIndex((*it)->zIndex);
zIndex = (*it)->zIndex;
parent->subsurfaces.emplace_back(self);
}
std::sort(parent->subsurfaces.begin(), parent->subsurfaces.end(), [](const auto& a, const auto& b) { return a->zIndex < b->zIndex; });
});
resource->setPlaceBelow([this](CWlSubsurface* r, wl_resource* surf) {
auto SURF = CWLSurfaceResource::fromResource(surf);
if (!parent)
return;
auto pushBelowIndex = [this](int idx) -> void {
for (auto& c : parent->subsurfaces) {
if (c->zIndex <= idx)
c->zIndex--;
}
};
std::erase_if(parent->subsurfaces, [this](const auto& e) { return e == self || !e; });
auto it = std::find(parent->subsurfaces.begin(), parent->subsurfaces.end(), SURF);
if (it == parent->subsurfaces.end()) {
LOGM(ERR, "Invalid surface reference in placeBelow, likely parent");
pushBelowIndex(-1);
parent->subsurfaces.emplace_back(self);
zIndex = -1;
} else {
pushBelowIndex((*it)->zIndex);
zIndex = (*it)->zIndex;
parent->subsurfaces.emplace_back(self);
}
std::sort(parent->subsurfaces.begin(), parent->subsurfaces.end(), [](const auto& a, const auto& b) { return a->zIndex < b->zIndex; });
});
listeners.commitSurface = surface->events.commit.registerListener([this](std::any d) {
if (surface->current.texture && !surface->mapped) {
surface->map();
surface->events.map.emit();
return;
}
if (!surface->current.texture && surface->mapped) {
surface->events.unmap.emit();
surface->unmap();
return;
}
});
}
CWLSubsurfaceResource::~CWLSubsurfaceResource() {
events.destroy.emit();
if (surface)
surface->resetRole();
}
void CWLSubsurfaceResource::destroy() {
if (surface && surface->mapped)
surface->unmap();
events.destroy.emit();
PROTO::subcompositor->destroyResource(this);
}
Vector2D CWLSubsurfaceResource::posRelativeToParent() {
Vector2D pos = position;
SP<CWLSurfaceResource> surf = parent.lock();
// some apps might create cycles, which I believe _technically_ are not a protocol error
// in some cases, notably firefox likes to do that, so we keep track of what
// surfaces we've visited and if we hit a surface we've visited we bail out.
std::vector<SP<CWLSurfaceResource>> surfacesVisited;
while (surf->role->role() == SURFACE_ROLE_SUBSURFACE &&
std::find_if(surfacesVisited.begin(), surfacesVisited.end(), [surf](const auto& other) { return surf == other; }) == surfacesVisited.end()) {
surfacesVisited.emplace_back(surf);
auto subsurface = (CWLSubsurfaceResource*)parent->role.get();
pos += subsurface->position;
surf = subsurface->parent.lock();
}
return pos;
}
bool CWLSubsurfaceResource::good() {
return resource->resource();
}
eSurfaceRole CWLSubsurfaceResource::role() {
return SURFACE_ROLE_SUBSURFACE;
}
SP<CWLSurfaceResource> CWLSubsurfaceResource::t1Parent() {
SP<CWLSurfaceResource> surf = parent.lock();
std::vector<SP<CWLSurfaceResource>> surfacesVisited;
while (surf->role->role() == SURFACE_ROLE_SUBSURFACE &&
std::find_if(surfacesVisited.begin(), surfacesVisited.end(), [surf](const auto& other) { return surf == other; }) == surfacesVisited.end()) {
surfacesVisited.emplace_back(surf);
auto subsurface = (CWLSubsurfaceResource*)parent->role.get();
surf = subsurface->parent.lock();
}
return surf;
}
CWLSubcompositorResource::CWLSubcompositorResource(SP<CWlSubcompositor> resource_) : resource(resource_) {
if (!good())
return;
resource->setOnDestroy([this](CWlSubcompositor* r) { PROTO::subcompositor->destroyResource(this); });
resource->setDestroy([this](CWlSubcompositor* r) { PROTO::subcompositor->destroyResource(this); });
resource->setGetSubsurface([](CWlSubcompositor* r, uint32_t id, wl_resource* surface, wl_resource* parent) {
auto SURF = CWLSurfaceResource::fromResource(surface);
auto PARENT = CWLSurfaceResource::fromResource(parent);
if (!SURF || !PARENT || SURF == PARENT) {
r->error(WL_SUBCOMPOSITOR_ERROR_BAD_SURFACE, "Invalid surface/parent");
return;
}
if (SURF->role->role() != SURFACE_ROLE_UNASSIGNED) {
r->error(-1, "Surface already has a different role");
return;
}
SP<CWLSurfaceResource> t1Parent = nullptr;
if (PARENT->role->role() == SURFACE_ROLE_SUBSURFACE) {
auto subsurface = (CWLSubsurfaceResource*)PARENT->role.get();
t1Parent = subsurface->t1Parent();
} else
t1Parent = PARENT;
if (t1Parent == SURF) {
r->error(WL_SUBCOMPOSITOR_ERROR_BAD_PARENT, "Bad parent, t1 parent == surf");
return;
}
const auto RESOURCE =
PROTO::subcompositor->m_vSurfaces.emplace_back(makeShared<CWLSubsurfaceResource>(makeShared<CWlSubsurface>(r->client(), r->version(), id), SURF, PARENT));
if (!RESOURCE->good()) {
r->noMemory();
PROTO::subcompositor->m_vSurfaces.pop_back();
return;
}
RESOURCE->self = RESOURCE;
SURF->role = RESOURCE;
PARENT->subsurfaces.emplace_back(RESOURCE);
LOGM(LOG, "New wl_subsurface with id {} at {:x}", id, (uintptr_t)RESOURCE.get());
PARENT->events.newSubsurface.emit(RESOURCE);
});
}
bool CWLSubcompositorResource::good() {
return resource->resource();
}
CWLSubcompositorProtocol::CWLSubcompositorProtocol(const wl_interface* iface, const int& ver, const std::string& name) : IWaylandProtocol(iface, ver, name) {
;
}
void CWLSubcompositorProtocol::bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id) {
const auto RESOURCE = m_vManagers.emplace_back(makeShared<CWLSubcompositorResource>(makeShared<CWlSubcompositor>(client, ver, id)));
if (!RESOURCE->good()) {
wl_client_post_no_memory(client);
m_vManagers.pop_back();
return;
}
}
void CWLSubcompositorProtocol::destroyResource(CWLSubcompositorResource* resource) {
std::erase_if(m_vManagers, [&](const auto& other) { return other.get() == resource; });
}
void CWLSubcompositorProtocol::destroyResource(CWLSubsurfaceResource* resource) {
std::erase_if(m_vSurfaces, [&](const auto& other) { return other.get() == resource; });
}