Hyprland/src/protocols/IdleInhibit.hpp

66 lines
1.6 KiB
C++

#pragma once
#include <memory>
#include <unordered_map>
#include "WaylandProtocol.hpp"
#include "idle-inhibit-unstable-v1.hpp"
#include "../helpers/signal/Signal.hpp"
class CIdleInhibitorResource;
class CIdleInhibitor {
public:
CIdleInhibitor(SP<CIdleInhibitorResource> resource_, wlr_surface* surf_);
struct {
CHyprSignalListener destroy;
} listeners;
WP<CIdleInhibitorResource> resource;
wlr_surface* surface = nullptr;
};
class CIdleInhibitorResource {
public:
CIdleInhibitorResource(SP<CZwpIdleInhibitorV1> resource_, wlr_surface* surface_);
~CIdleInhibitorResource();
SP<CIdleInhibitor> inhibitor;
struct {
CSignal destroy;
} events;
private:
SP<CZwpIdleInhibitorV1> resource;
wlr_surface* surface = nullptr;
DYNLISTENER(surfaceDestroy);
};
class CIdleInhibitProtocol : public IWaylandProtocol {
public:
CIdleInhibitProtocol(const wl_interface* iface, const int& ver, const std::string& name);
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
struct {
CSignal newIdleInhibitor; // data: SP<CIdleInhibitor>
} events;
private:
void onManagerResourceDestroy(wl_resource* res);
void onCreateInhibitor(CZwpIdleInhibitManagerV1* pMgr, uint32_t id, wlr_surface* surface);
void removeInhibitor(CIdleInhibitorResource*);
//
std::vector<UP<CZwpIdleInhibitManagerV1>> m_vManagers;
std::vector<SP<CIdleInhibitorResource>> m_vInhibitors;
friend class CIdleInhibitorResource;
};
namespace PROTO {
inline UP<CIdleInhibitProtocol> idleInhibit;
}