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This commit adds the new configuration option 'resolve_binds_by_sym' which can be set globally or per-device. It is off by default, which preserves the current behavior. This setting only affects the behavior of keybinds that are defined via key symbols, not those defined via keycode. Binds defined by symbols currently activate if the keycode pressed would generate the specified symbol on the first layout specified in the input section. If enabled, keys pressed on the relevant device will instead match keybinds by the symbols they produce with their current layout. Closes #1881. |
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.. | ||
IdleInhibitor.cpp | ||
InputManager.cpp | ||
InputManager.hpp | ||
InputMethodRelay.cpp | ||
InputMethodRelay.hpp | ||
Swipe.cpp | ||
Tablets.cpp | ||
Touch.cpp |