Hyprland/src/managers/KeybindManager.hpp

35 lines
1.0 KiB
C++

#pragma once
#include "../defines.hpp"
#include <deque>
#include "../Compositor.hpp"
struct SKeybind {
std::string key = 0;
uint32_t modmask = 0;
std::string handler = "";
std::string arg = "";
};
class CKeybindManager {
public:
bool handleKeybinds(const uint32_t&, const xkb_keysym_t&);
void addKeybind(SKeybind);
uint32_t stringToModMask(std::string);
void clearKeybinds();
private:
std::deque<SKeybind> m_dKeybinds;
bool handleInternalKeybinds(xkb_keysym_t);
// -------------- Dispatchers -------------- //
void killActive(std::string);
void spawn(std::string);
void toggleActiveFloating(std::string);
void changeworkspace(std::string);
void fullscreenActive(std::string);
void moveActiveToWorkspace(std::string);
};
inline std::unique_ptr<CKeybindManager> g_pKeybindManager;