mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-05 13:26:00 +01:00
50 lines
No EOL
1.3 KiB
C++
50 lines
No EOL
1.3 KiB
C++
#pragma once
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#include "IHyprWindowDecoration.hpp"
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#include <deque>
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#include "../Texture.hpp"
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#include <string>
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class CTitleTex {
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public:
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CTitleTex(CWindow* pWindow, const Vector2D& bufferSize);
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~CTitleTex();
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CTexture tex;
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std::string szContent;
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CWindow* pWindowOwner = nullptr;
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};
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class CHyprGroupBarDecoration : public IHyprWindowDecoration {
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public:
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CHyprGroupBarDecoration(CWindow*);
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virtual ~CHyprGroupBarDecoration();
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virtual SWindowDecorationExtents getWindowDecorationExtents();
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virtual void draw(CMonitor*, float a, const Vector2D& offset);
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virtual eDecorationType getDecorationType();
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virtual void updateWindow(CWindow*);
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virtual void damageEntire();
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virtual SWindowDecorationExtents getWindowDecorationReservedArea();
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private:
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SWindowDecorationExtents m_seExtents;
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CWindow* m_pWindow = nullptr;
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Vector2D m_vLastWindowPos;
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Vector2D m_vLastWindowSize;
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std::deque<CWindow*> m_dwGroupMembers;
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CTitleTex* textureFromTitle(const std::string&);
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void clearUnusedTextures();
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void invalidateTextures();
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void refreshGradients();
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}; |