Hyprland/src/devices/IPointer.hpp
Vaxry ed411f53bd cursor: move to a hyprland impl
This moves wlr_cursor to a completely new impl mostly under
CPointerManager

Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
2024-05-09 13:37:39 +01:00

112 lines
2.7 KiB
C++

#pragma once
#include "IHID.hpp"
#include "../helpers/WLListener.hpp"
#include "../macros.hpp"
#include "../helpers/Vector2D.hpp"
struct wlr_pointer;
/*
Base class for a pointer.
*/
class IPointer : public IHID {
public:
virtual uint32_t getCapabilities();
virtual eHIDType getType();
virtual bool isVirtual() = 0;
virtual wlr_pointer* wlr() = 0;
struct SMotionEvent {
uint32_t timeMs = 0;
Vector2D delta, unaccel;
};
struct SMotionAbsoluteEvent {
uint32_t timeMs = 0;
Vector2D absolute; // 0.0 - 1.0
SP<IHID> device;
};
struct SButtonEvent {
uint32_t timeMs = 0;
uint32_t button = 0;
wl_pointer_button_state state = WL_POINTER_BUTTON_STATE_PRESSED;
};
struct SAxisEvent {
uint32_t timeMs = 0;
wl_pointer_axis_source source = WL_POINTER_AXIS_SOURCE_WHEEL;
wl_pointer_axis axis = WL_POINTER_AXIS_VERTICAL_SCROLL;
wl_pointer_axis_relative_direction relativeDirection = WL_POINTER_AXIS_RELATIVE_DIRECTION_IDENTICAL;
double delta = 0.0;
int32_t deltaDiscrete = 0;
};
struct SSwipeBeginEvent {
uint32_t timeMs = 0;
uint32_t fingers = 0;
};
struct SSwipeUpdateEvent {
uint32_t timeMs = 0;
uint32_t fingers = 0;
Vector2D delta;
};
struct SSwipeEndEvent {
uint32_t timeMs = 0;
bool cancelled = false;
};
struct SPinchBeginEvent {
uint32_t timeMs = 0;
uint32_t fingers = 0;
};
struct SPinchUpdateEvent {
uint32_t timeMs = 0;
uint32_t fingers = 0;
Vector2D delta;
double scale = 1.0, rotation = 0.0;
};
struct SPinchEndEvent {
uint32_t timeMs = 0;
bool cancelled = false;
};
struct SHoldBeginEvent {
uint32_t timeMs = 0;
uint32_t fingers = 0;
};
struct SHoldEndEvent {
uint32_t timeMs = 0;
bool cancelled = false;
};
struct {
CSignal motion;
CSignal motionAbsolute;
CSignal button;
CSignal axis;
CSignal frame;
CSignal swipeBegin;
CSignal swipeEnd;
CSignal swipeUpdate;
CSignal pinchBegin;
CSignal pinchEnd;
CSignal pinchUpdate;
CSignal holdBegin;
CSignal holdEnd;
} pointerEvents;
std::string hlName;
bool connected = false; // means connected to the cursor
WP<IPointer> self;
};