mirror of
https://github.com/hyprwm/Hyprland
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Vaxry
ed411f53bd
This moves wlr_cursor to a completely new impl mostly under CPointerManager Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
112 lines
2.7 KiB
C++
112 lines
2.7 KiB
C++
#pragma once
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#include "IHID.hpp"
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#include "../helpers/WLListener.hpp"
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#include "../macros.hpp"
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#include "../helpers/Vector2D.hpp"
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struct wlr_pointer;
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/*
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Base class for a pointer.
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*/
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class IPointer : public IHID {
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public:
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virtual uint32_t getCapabilities();
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virtual eHIDType getType();
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virtual bool isVirtual() = 0;
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virtual wlr_pointer* wlr() = 0;
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struct SMotionEvent {
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uint32_t timeMs = 0;
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Vector2D delta, unaccel;
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};
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struct SMotionAbsoluteEvent {
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uint32_t timeMs = 0;
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Vector2D absolute; // 0.0 - 1.0
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SP<IHID> device;
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};
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struct SButtonEvent {
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uint32_t timeMs = 0;
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uint32_t button = 0;
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wl_pointer_button_state state = WL_POINTER_BUTTON_STATE_PRESSED;
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};
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struct SAxisEvent {
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uint32_t timeMs = 0;
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wl_pointer_axis_source source = WL_POINTER_AXIS_SOURCE_WHEEL;
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wl_pointer_axis axis = WL_POINTER_AXIS_VERTICAL_SCROLL;
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wl_pointer_axis_relative_direction relativeDirection = WL_POINTER_AXIS_RELATIVE_DIRECTION_IDENTICAL;
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double delta = 0.0;
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int32_t deltaDiscrete = 0;
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};
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struct SSwipeBeginEvent {
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uint32_t timeMs = 0;
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uint32_t fingers = 0;
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};
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struct SSwipeUpdateEvent {
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uint32_t timeMs = 0;
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uint32_t fingers = 0;
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Vector2D delta;
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};
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struct SSwipeEndEvent {
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uint32_t timeMs = 0;
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bool cancelled = false;
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};
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struct SPinchBeginEvent {
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uint32_t timeMs = 0;
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uint32_t fingers = 0;
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};
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struct SPinchUpdateEvent {
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uint32_t timeMs = 0;
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uint32_t fingers = 0;
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Vector2D delta;
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double scale = 1.0, rotation = 0.0;
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};
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struct SPinchEndEvent {
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uint32_t timeMs = 0;
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bool cancelled = false;
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};
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struct SHoldBeginEvent {
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uint32_t timeMs = 0;
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uint32_t fingers = 0;
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};
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struct SHoldEndEvent {
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uint32_t timeMs = 0;
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bool cancelled = false;
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};
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struct {
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CSignal motion;
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CSignal motionAbsolute;
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CSignal button;
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CSignal axis;
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CSignal frame;
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CSignal swipeBegin;
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CSignal swipeEnd;
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CSignal swipeUpdate;
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CSignal pinchBegin;
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CSignal pinchEnd;
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CSignal pinchUpdate;
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CSignal holdBegin;
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CSignal holdEnd;
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} pointerEvents;
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std::string hlName;
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bool connected = false; // means connected to the cursor
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WP<IPointer> self;
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};
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