mirror of
https://github.com/hyprwm/Hyprland
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49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
#pragma once
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#include "xdg-output-unstable-v1.hpp"
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#include "WaylandProtocol.hpp"
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#include <optional>
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class CMonitor;
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class CXDGOutputProtocol;
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class CXDGOutput {
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public:
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CXDGOutput(SP<CZxdgOutputV1> resource, CMonitor* monitor_);
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void sendDetails();
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private:
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CMonitor* monitor = nullptr;
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SP<CZxdgOutputV1> resource;
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std::optional<Vector2D> overridePosition;
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wl_client* client = nullptr;
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bool isXWayland = false;
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friend class CXDGOutputProtocol;
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};
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class CXDGOutputProtocol : public IWaylandProtocol {
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public:
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CXDGOutputProtocol(const wl_interface* iface, const int& ver, const std::string& name);
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virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
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private:
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void onManagerResourceDestroy(wl_resource* res);
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void onOutputResourceDestroy(wl_resource* res);
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void onManagerGetXDGOutput(CZxdgOutputManagerV1* mgr, uint32_t id, wl_resource* outputResource);
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void updateAllOutputs();
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//
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std::vector<UP<CZxdgOutputManagerV1>> m_vManagerResources;
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std::vector<UP<CXDGOutput>> m_vXDGOutputs;
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friend class CXDGOutput;
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};
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namespace PROTO {
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inline UP<CXDGOutputProtocol> xdgOutput;
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};
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