mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-05 13:26:00 +01:00
261 lines
10 KiB
C++
261 lines
10 KiB
C++
#include "../Compositor.hpp"
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#include "../helpers/WLClasses.hpp"
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#include "../managers/InputManager.hpp"
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#include "../render/Renderer.hpp"
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#include "Events.hpp"
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#include "../debug/HyprCtl.hpp"
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// --------------------------------------------------------- //
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// __ __ ____ _ _ _____ _______ ____ _____ _____ //
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// | \/ |/ __ \| \ | |_ _|__ __/ __ \| __ \ / ____| //
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// | \ / | | | | \| | | | | | | | | | |__) | (___ //
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// | |\/| | | | | . ` | | | | | | | | | _ / \___ \ //
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// | | | | |__| | |\ |_| |_ | | | |__| | | \ \ ____) | //
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// |_| |_|\____/|_| \_|_____| |_| \____/|_| \_\_____/ //
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// //
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// --------------------------------------------------------- //
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SMonitor* pMostHzMonitor = nullptr;
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void Events::listener_change(wl_listener* listener, void* data) {
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// layout got changed, let's update monitors.
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const auto CONFIG = wlr_output_configuration_v1_create();
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for (auto& m : g_pCompositor->m_lMonitors) {
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const auto CONFIGHEAD = wlr_output_configuration_head_v1_create(CONFIG, m.output);
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// TODO: clients off of disabled
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wlr_box BOX;
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wlr_output_layout_get_box(g_pCompositor->m_sWLROutputLayout, m.output, &BOX);
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//m.vecSize.x = BOX.width;
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// m.vecSize.y = BOX.height;
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m.vecPosition.x = BOX.x;
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m.vecPosition.y = BOX.y;
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CONFIGHEAD->state.enabled = m.output->enabled;
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CONFIGHEAD->state.mode = m.output->current_mode;
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CONFIGHEAD->state.x = m.vecPosition.x;
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CONFIGHEAD->state.y = m.vecPosition.y;
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wlr_output_set_custom_mode(m.output, m.vecPixelSize.x, m.vecPixelSize.y, (int)(round(m.refreshRate * 1000)));
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}
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wlr_output_manager_v1_set_configuration(g_pCompositor->m_sWLROutputMgr, CONFIG);
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}
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void Events::listener_newOutput(wl_listener* listener, void* data) {
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// new monitor added, let's accomodate for that.
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const auto OUTPUT = (wlr_output*)data;
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// get monitor rule that matches
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SMonitorRule monitorRule = g_pConfigManager->getMonitorRuleFor(OUTPUT->name);
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// if it's disabled, disable and ignore
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if (monitorRule.disabled) {
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wlr_output_enable(OUTPUT, 0);
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wlr_output_commit(OUTPUT);
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return;
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}
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SMonitor newMonitor;
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newMonitor.output = OUTPUT;
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newMonitor.ID = g_pCompositor->m_lMonitors.size();
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newMonitor.szName = OUTPUT->name;
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wlr_output_init_render(OUTPUT, g_pCompositor->m_sWLRAllocator, g_pCompositor->m_sWLRRenderer);
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wlr_output_set_scale(OUTPUT, monitorRule.scale);
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wlr_xcursor_manager_load(g_pCompositor->m_sWLRXCursorMgr, monitorRule.scale);
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wlr_output_set_transform(OUTPUT, WL_OUTPUT_TRANSFORM_NORMAL); // TODO: support other transforms
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wlr_output_enable_adaptive_sync(OUTPUT, 1);
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// create it in the arr
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newMonitor.vecPosition = monitorRule.offset;
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newMonitor.vecSize = monitorRule.resolution;
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newMonitor.refreshRate = monitorRule.refreshRate;
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g_pCompositor->m_lMonitors.push_back(newMonitor);
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const auto PNEWMONITOR = &g_pCompositor->m_lMonitors.back();
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PNEWMONITOR->hyprListener_monitorFrame.initCallback(&OUTPUT->events.frame, &Events::listener_monitorFrame, PNEWMONITOR);
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PNEWMONITOR->hyprListener_monitorDestroy.initCallback(&OUTPUT->events.destroy, &Events::listener_monitorDestroy, PNEWMONITOR);
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wlr_output_enable(OUTPUT, 1);
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// TODO: this doesn't seem to set the X and Y correctly,
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// wlr_output_layout_output_coords returns invalid values, I think...
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wlr_output_layout_add(g_pCompositor->m_sWLROutputLayout, OUTPUT, monitorRule.offset.x, monitorRule.offset.y);
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// set mode, also applies
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g_pHyprRenderer->applyMonitorRule(PNEWMONITOR, &monitorRule, true);
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Debug::log(LOG, "Added new monitor with name %s at %i,%i with size %ix%i, pointer %x", OUTPUT->name, (int)monitorRule.offset.x, (int)monitorRule.offset.y, (int)monitorRule.resolution.x, (int)monitorRule.resolution.y, OUTPUT);
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PNEWMONITOR->damage = wlr_output_damage_create(PNEWMONITOR->output);
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// add a WLR workspace group
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PNEWMONITOR->pWLRWorkspaceGroupHandle = wlr_ext_workspace_group_handle_v1_create(g_pCompositor->m_sWLREXTWorkspaceMgr);
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wlr_ext_workspace_group_handle_v1_output_enter(PNEWMONITOR->pWLRWorkspaceGroupHandle, PNEWMONITOR->output);
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// Workspace
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const auto WORKSPACEID = monitorRule.defaultWorkspaceID == -1 ? g_pCompositor->m_lWorkspaces.size() + 1 /* Cuz workspaces doesnt have the new one yet and we start with 1 */ : monitorRule.defaultWorkspaceID;
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g_pCompositor->m_lWorkspaces.emplace_back(newMonitor.ID);
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const auto PNEWWORKSPACE = &g_pCompositor->m_lWorkspaces.back();
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// We are required to set the name here immediately
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wlr_ext_workspace_handle_v1_set_name(PNEWWORKSPACE->m_pWlrHandle, std::to_string(WORKSPACEID).c_str());
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PNEWWORKSPACE->m_iID = WORKSPACEID;
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PNEWWORKSPACE->m_szName = std::to_string(WORKSPACEID);
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PNEWMONITOR->activeWorkspace = PNEWWORKSPACE->m_iID;
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PNEWMONITOR->scale = monitorRule.scale;
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g_pCompositor->deactivateAllWLRWorkspaces(PNEWWORKSPACE->m_pWlrHandle);
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PNEWWORKSPACE->setActive(true);
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if (!pMostHzMonitor || monitorRule.refreshRate > pMostHzMonitor->refreshRate)
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pMostHzMonitor = PNEWMONITOR;
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//
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if (!g_pCompositor->m_pLastMonitor) // set the last monitor if it isnt set yet
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g_pCompositor->m_pLastMonitor = PNEWMONITOR;
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// ready to process cuz we have a monitor
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g_pCompositor->m_bReadyToProcess = true;
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}
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void Events::listener_monitorFrame(void* owner, void* data) {
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SMonitor* const PMONITOR = (SMonitor*)owner;
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// Hack: only check when monitor with top hz refreshes, saves a bit of resources.
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// This is for stuff that should be run every frame
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if (PMONITOR->ID == pMostHzMonitor->ID) {
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g_pCompositor->sanityCheckWorkspaces();
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g_pAnimationManager->tick();
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g_pCompositor->cleanupFadingOut();
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HyprCtl::tickHyprCtl(); // so that we dont get that race condition multithread bullshit
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g_pConfigManager->dispatchExecOnce(); // We exec-once when at least one monitor starts refreshing, meaning stuff has init'd
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if (g_pConfigManager->m_bWantsMonitorReload)
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g_pConfigManager->performMonitorReload();
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}
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if (PMONITOR->needsFrameSkip) {
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PMONITOR->needsFrameSkip = false;
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wlr_output_schedule_frame(PMONITOR->output);
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(PMONITOR->ID);
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return;
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}
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timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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// check the damage
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pixman_region32_t damage;
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bool hasChanged;
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pixman_region32_init(&damage);
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const auto DTMODE = g_pConfigManager->getInt("general:damage_tracking_internal");
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if (DTMODE == -1) {
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Debug::log(CRIT, "Damage tracking mode -1 ????");
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return;
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}
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if (!wlr_output_damage_attach_render(PMONITOR->damage, &hasChanged, &damage)){
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Debug::log(ERR, "Couldn't attach render to display %s ???", PMONITOR->szName.c_str());
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return;
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}
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if (!hasChanged && DTMODE != DAMAGE_TRACKING_NONE) {
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pixman_region32_fini(&damage);
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wlr_output_rollback(PMONITOR->output);
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wlr_output_schedule_frame(PMONITOR->output); // we update shit at the monitor's Hz so we need to schedule frames because rollback wont
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return;
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}
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// if we have no tracking or full tracking, invalidate the entire monitor
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if (DTMODE == DAMAGE_TRACKING_NONE || DTMODE == DAMAGE_TRACKING_MONITOR) {
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pixman_region32_union_rect(&damage, &damage, 0, 0, (int)PMONITOR->vecPixelSize.x, (int)PMONITOR->vecPixelSize.y);
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pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
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} else {
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// if we use blur we need to expand the damage for proper blurring
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if (g_pConfigManager->getInt("decoration:blur") == 1) {
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// TODO: can this be optimized?
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const auto BLURSIZE = g_pConfigManager->getInt("decoration:blur_size");
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const auto BLURPASSES = g_pConfigManager->getInt("decoration:blur_passes");
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const auto BLURRADIUS = BLURSIZE * pow(2, BLURPASSES); // is this 2^pass? I don't know but it works... I think.
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pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
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// now, prep the damage, get the extended damage region
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wlr_region_expand(&damage, &damage, BLURRADIUS); // expand for proper blurring
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} else {
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pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
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}
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}
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// TODO: this is getting called with extents being 0,0,0,0 should it be?
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// potentially can save on resources.
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g_pHyprOpenGL->begin(PMONITOR, &damage);
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g_pHyprOpenGL->clear(CColor(100, 11, 11, 255));
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g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
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g_pHyprRenderer->renderAllClientsForMonitor(PMONITOR->ID, &now);
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wlr_renderer_begin(g_pCompositor->m_sWLRRenderer, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);
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wlr_output_render_software_cursors(PMONITOR->output, NULL);
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wlr_renderer_end(g_pCompositor->m_sWLRRenderer);
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g_pHyprOpenGL->end();
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// calc frame damage
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pixman_region32_t frameDamage;
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pixman_region32_init(&frameDamage);
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const auto TRANSFORM = wlr_output_transform_invert(PMONITOR->output->transform);
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wlr_region_transform(&frameDamage, &PMONITOR->damage->current, TRANSFORM, (int)PMONITOR->vecPixelSize.x, (int)PMONITOR->vecPixelSize.y);
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if (DTMODE == DAMAGE_TRACKING_NONE || DTMODE == DAMAGE_TRACKING_MONITOR)
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pixman_region32_union_rect(&frameDamage, &frameDamage, 0, 0, (int)PMONITOR->vecPixelSize.x, (int)PMONITOR->vecPixelSize.y);
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wlr_output_set_damage(PMONITOR->output, &frameDamage);
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pixman_region32_fini(&frameDamage);
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pixman_region32_fini(&damage);
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wlr_output_commit(PMONITOR->output);
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wlr_output_schedule_frame(PMONITOR->output);
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}
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void Events::listener_monitorDestroy(void* owner, void* data) {
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const auto OUTPUT = (wlr_output*)data;
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SMonitor* pMonitor = nullptr;
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for (auto& m : g_pCompositor->m_lMonitors) {
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if (m.szName == OUTPUT->name) {
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pMonitor = &m;
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break;
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}
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}
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if (!pMonitor)
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return;
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g_pCompositor->m_lMonitors.remove(*pMonitor);
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// TODO: cleanup windows
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}
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