mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-15 04:25:58 +01:00
A read-only mirror of https://github.com/hyprwm/Hyprland
7c7a84ff60
* compositor: reduce amount of window box copies mousemoveunified can call this very frequently, the cbox copying actually shows up as an impact in such cases, move it down in the scope and only do it when necessery. * core: constify and reference frequent calls profiling shows these as frequent called functions try to reduce the amount of copies with references and const the variables. * pointermgr: remove not used local copy, const ref remove unneded local copies and const ref cursorsize. * inputmgr: reduce amount of calls to vectortowindow the amount of calls to g_pCompositor->vectorToWindowUnified fast ramps up in cpu usage with enough windows existing and moving the mouse, move the PWINDOWIDEAL up and reuse it if its already the same. * protocol: compositor remove unused local copy remove unused local copy of accumulateCurrentBufferDamage and const previousBuffer. * renderer: reduce scope of variables and refactor move a few variables down in their scopes to reduce the amount of calls and copies when not needed, also add one more for loop in renderWorkspaceWindows and store the windows in a vector with weakpointers that should be rendered, this adds a loop but reduces the amount of repeated calls to shouldRenderWindow and also makes the rest of the loops go over way smaller vector when many windows exist. |
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README.md | ||
VERSION |
Hyprland is a 100% independent, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
It provides the latest Wayland features, is highly customizable, has all the eyecandy, the most powerful plugins,
easy IPC, much more QoL stuff than other compositors and more...
Install
Quick Start
Configure
Contribute
Features
- All of the eyecandy: gradient borders, blur, animations, shadows and much more
- A lot of customization
- 100% independent, no wlroots, no libweston, no kwin, no mutter.
- Custom bezier curves for the best animations
- Powerful plugin support
- Built-in plugin manager
- Tearing support for better gaming performance
- Easily expandable and readable codebase
- Fast and active development
- Not afraid to provide bleeding-edge features
- Config reloaded instantly upon saving
- Fully dynamic workspaces
- Two built-in layouts and more available as plugins
- Global keybinds passed to your apps of choice
- Tiling/pseudotiling/floating/fullscreen windows
- Special workspaces (scratchpads)
- Window groups (tabbed mode)
- Powerful window/monitor/layer rules
- Socket-based IPC
- Native IME and Input Panels Support
- and much more...
Special Thanks
wlroots - For powering Hyprland in the past
tinywl - For showing how 2 do stuff
Sway - For showing how 2 do stuff the overkill way
Vivarium - For showing how 2 do stuff the simple way
dwl - For showing how 2 do stuff the hacky way
Wayfire - For showing how 2 do some graphics stuff