mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-05 17:06:00 +01:00
1074 lines
42 KiB
C++
1074 lines
42 KiB
C++
#include "DwindleLayout.hpp"
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#include "../render/decorations/CHyprGroupBarDecoration.hpp"
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#include "../Compositor.hpp"
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void SDwindleNodeData::recalcSizePosRecursive(bool force, bool horizontalOverride, bool verticalOverride) {
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if (children[0]) {
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static auto* const PSMARTSPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:smart_split")->intValue;
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static auto* const PPRESERVESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:preserve_split")->intValue;
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static auto* const PFLMULT = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue;
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if (*PPRESERVESPLIT == 0 && *PSMARTSPLIT == 0) {
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splitTop = size.y * *PFLMULT > size.x;
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}
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if (verticalOverride == true)
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splitTop = true;
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else if (horizontalOverride == true)
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splitTop = false;
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const auto SPLITSIDE = !splitTop;
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if (SPLITSIDE) {
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// split left/right
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int const FIRSTSIZE = std::round(size.x / 2 * splitRatio);
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children[0]->position = position;
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children[0]->size = Vector2D(FIRSTSIZE, size.y);
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children[1]->position = Vector2D(position.x + FIRSTSIZE, position.y);
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children[1]->size = Vector2D(size.x - FIRSTSIZE, size.y);
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} else {
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// split top/bottom
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int const FIRSTSIZE = std::round(size.y / 2 * splitRatio);
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children[0]->position = position;
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children[0]->size = Vector2D(size.x, FIRSTSIZE);
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children[1]->position = Vector2D(position.x, position.y + FIRSTSIZE);
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children[1]->size = Vector2D(size.x, size.y - FIRSTSIZE);
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}
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children[0]->recalcSizePosRecursive(force);
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children[1]->recalcSizePosRecursive(force);
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} else {
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layout->applyNodeDataToWindow(this, force);
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}
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}
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void SDwindleNodeData::getAllChildrenRecursive(std::deque<SDwindleNodeData*>* pDeque) {
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if (children[0]) {
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children[0]->getAllChildrenRecursive(pDeque);
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children[1]->getAllChildrenRecursive(pDeque);
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} else {
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pDeque->push_back(this);
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}
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}
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int CHyprDwindleLayout::getNodesOnWorkspace(const int& id) {
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int no = 0;
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for (auto& n : m_lDwindleNodesData) {
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if (n.workspaceID == id && n.valid)
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++no;
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}
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return no;
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}
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SDwindleNodeData* CHyprDwindleLayout::getFirstNodeOnWorkspace(const int& id) {
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for (auto& n : m_lDwindleNodesData) {
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if (n.workspaceID == id && n.pWindow && g_pCompositor->windowValidMapped(n.pWindow))
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return &n;
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}
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return nullptr;
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}
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SDwindleNodeData* CHyprDwindleLayout::getNodeFromWindow(CWindow* pWindow) {
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for (auto& n : m_lDwindleNodesData) {
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if (n.pWindow == pWindow && !n.isNode)
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return &n;
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}
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return nullptr;
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}
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SDwindleNodeData* CHyprDwindleLayout::getMasterNodeOnWorkspace(const int& id) {
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for (auto& n : m_lDwindleNodesData) {
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if (!n.pParent && n.workspaceID == id)
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return &n;
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}
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return nullptr;
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}
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void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool force) {
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// Don't set nodes, only windows.
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if (pNode->isNode)
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return;
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CMonitor* PMONITOR = nullptr;
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if (g_pCompositor->isWorkspaceSpecial(pNode->workspaceID)) {
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for (auto& m : g_pCompositor->m_vMonitors) {
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if (m->specialWorkspaceID == pNode->workspaceID) {
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PMONITOR = m.get();
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break;
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}
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}
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} else {
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PMONITOR = g_pCompositor->getMonitorFromID(g_pCompositor->getWorkspaceByID(pNode->workspaceID)->m_iMonitorID);
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}
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if (!PMONITOR) {
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Debug::log(ERR, "Orphaned Node {}!!", pNode);
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return;
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}
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// for gaps outer
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const bool DISPLAYLEFT = STICKS(pNode->position.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
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const bool DISPLAYRIGHT = STICKS(pNode->position.x + pNode->size.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
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const bool DISPLAYTOP = STICKS(pNode->position.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
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const bool DISPLAYBOTTOM = STICKS(pNode->position.y + pNode->size.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
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const auto PWINDOW = pNode->pWindow;
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// get specific gaps and rules for this workspace,
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// if user specified them in config
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const auto WORKSPACERULE = g_pConfigManager->getWorkspaceRuleFor(g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID));
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PWINDOW->updateSpecialRenderData();
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static auto* const PGAPSIN = &g_pConfigManager->getConfigValuePtr("general:gaps_in")->intValue;
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static auto* const PGAPSOUT = &g_pConfigManager->getConfigValuePtr("general:gaps_out")->intValue;
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static auto* const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("dwindle:no_gaps_when_only")->intValue;
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auto gapsIn = WORKSPACERULE.gapsIn.value_or(*PGAPSIN);
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auto gapsOut = WORKSPACERULE.gapsOut.value_or(*PGAPSOUT);
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if (!g_pCompositor->windowExists(PWINDOW) || !PWINDOW->m_bIsMapped) {
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Debug::log(ERR, "Node {} holding invalid {}!!", pNode, PWINDOW);
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onWindowRemovedTiling(PWINDOW);
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return;
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}
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PWINDOW->m_vSize = pNode->size;
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PWINDOW->m_vPosition = pNode->position;
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const auto NODESONWORKSPACE = getNodesOnWorkspace(PWINDOW->m_iWorkspaceID);
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if (*PNOGAPSWHENONLY && !g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID) &&
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(NODESONWORKSPACE == 1 || (PWINDOW->m_bIsFullscreen && g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID)->m_efFullscreenMode == FULLSCREEN_MAXIMIZED))) {
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PWINDOW->m_sSpecialRenderData.border = WORKSPACERULE.border.value_or(*PNOGAPSWHENONLY == 2);
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PWINDOW->m_sSpecialRenderData.decorate = WORKSPACERULE.decorate.value_or(true);
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PWINDOW->m_sSpecialRenderData.rounding = false;
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PWINDOW->m_sSpecialRenderData.shadow = false;
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const auto RESERVED = PWINDOW->getFullWindowReservedArea();
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const int BORDERSIZE = PWINDOW->getRealBorderSize();
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PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE) + RESERVED.topLeft;
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PWINDOW->m_vRealSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE) - (RESERVED.topLeft + RESERVED.bottomRight);
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PWINDOW->updateWindowDecos();
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return;
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}
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const int BORDERSIZE = PWINDOW->getRealBorderSize();
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auto calcPos = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE);
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auto calcSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE);
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const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? gapsOut : gapsIn, DISPLAYTOP ? gapsOut : gapsIn);
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const auto OFFSETBOTTOMRIGHT = Vector2D(DISPLAYRIGHT ? gapsOut : gapsIn, DISPLAYBOTTOM ? gapsOut : gapsIn);
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calcPos = calcPos + OFFSETTOPLEFT;
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calcSize = calcSize - OFFSETTOPLEFT - OFFSETBOTTOMRIGHT;
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if (PWINDOW->m_bIsPseudotiled) {
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// Calculate pseudo
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float scale = 1;
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// adjust if doesnt fit
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if (PWINDOW->m_vPseudoSize.x > calcSize.x || PWINDOW->m_vPseudoSize.y > calcSize.y) {
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if (PWINDOW->m_vPseudoSize.x > calcSize.x) {
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scale = calcSize.x / PWINDOW->m_vPseudoSize.x;
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}
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if (PWINDOW->m_vPseudoSize.y * scale > calcSize.y) {
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scale = calcSize.y / PWINDOW->m_vPseudoSize.y;
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}
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auto DELTA = calcSize - PWINDOW->m_vPseudoSize * scale;
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calcSize = PWINDOW->m_vPseudoSize * scale;
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calcPos = calcPos + DELTA / 2.f; // center
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} else {
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auto DELTA = calcSize - PWINDOW->m_vPseudoSize;
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calcPos = calcPos + DELTA / 2.f; // center
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calcSize = PWINDOW->m_vPseudoSize;
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}
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}
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const auto RESERVED = PWINDOW->getFullWindowReservedArea();
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calcPos = calcPos + RESERVED.topLeft;
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calcSize = calcSize - (RESERVED.topLeft + RESERVED.bottomRight);
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if (g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID)) {
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// if special, we adjust the coords a bit
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static auto* const PSCALEFACTOR = &g_pConfigManager->getConfigValuePtr("dwindle:special_scale_factor")->floatValue;
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PWINDOW->m_vRealPosition = calcPos + (calcSize - calcSize * *PSCALEFACTOR) / 2.f;
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PWINDOW->m_vRealSize = calcSize * *PSCALEFACTOR;
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g_pXWaylandManager->setWindowSize(PWINDOW, calcSize * *PSCALEFACTOR);
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} else {
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PWINDOW->m_vRealSize = calcSize;
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PWINDOW->m_vRealPosition = calcPos;
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g_pXWaylandManager->setWindowSize(PWINDOW, calcSize);
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}
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if (force) {
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g_pHyprRenderer->damageWindow(PWINDOW);
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PWINDOW->m_vRealPosition.warp();
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PWINDOW->m_vRealSize.warp();
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g_pHyprRenderer->damageWindow(PWINDOW);
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}
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PWINDOW->updateWindowDecos();
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}
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void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection direction) {
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if (pWindow->m_bIsFloating)
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return;
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m_lDwindleNodesData.push_back(SDwindleNodeData());
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const auto PNODE = &m_lDwindleNodesData.back();
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const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
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static auto* const PUSEACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:use_active_for_splits")->intValue;
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static auto* const PDEFAULTSPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:default_split_ratio")->floatValue;
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if (direction != DIRECTION_DEFAULT && overrideDirection == DIRECTION_DEFAULT)
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overrideDirection = direction;
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// Populate the node with our window's data
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PNODE->workspaceID = pWindow->m_iWorkspaceID;
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PNODE->pWindow = pWindow;
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PNODE->isNode = false;
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PNODE->layout = this;
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SDwindleNodeData* OPENINGON;
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const auto MOUSECOORDS = m_vOverrideFocalPoint.value_or(g_pInputManager->getMouseCoordsInternal());
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const auto MONFROMCURSOR = g_pCompositor->getMonitorFromVector(MOUSECOORDS);
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if (PMONITOR->ID == MONFROMCURSOR->ID &&
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(PNODE->workspaceID == PMONITOR->activeWorkspace || (g_pCompositor->isWorkspaceSpecial(PNODE->workspaceID) && PMONITOR->specialWorkspaceID)) && !*PUSEACTIVE) {
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OPENINGON = getNodeFromWindow(g_pCompositor->vectorToWindowTiled(MOUSECOORDS));
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// happens on reserved area
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if (!OPENINGON && g_pCompositor->getWindowsOnWorkspace(PNODE->workspaceID) > 0)
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OPENINGON = getFirstNodeOnWorkspace(PMONITOR->activeWorkspace);
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} else if (*PUSEACTIVE) {
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if (g_pCompositor->m_pLastWindow && !g_pCompositor->m_pLastWindow->m_bIsFloating && g_pCompositor->m_pLastWindow != pWindow &&
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g_pCompositor->m_pLastWindow->m_iWorkspaceID == pWindow->m_iWorkspaceID && g_pCompositor->m_pLastWindow->m_bIsMapped) {
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OPENINGON = getNodeFromWindow(g_pCompositor->m_pLastWindow);
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} else {
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OPENINGON = getNodeFromWindow(g_pCompositor->vectorToWindowTiled(MOUSECOORDS));
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}
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if (!OPENINGON && g_pCompositor->getWindowsOnWorkspace(PNODE->workspaceID) > 0)
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OPENINGON = getFirstNodeOnWorkspace(PMONITOR->activeWorkspace);
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} else
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OPENINGON = getFirstNodeOnWorkspace(pWindow->m_iWorkspaceID);
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Debug::log(LOG, "OPENINGON: {}, Monitor: {}", OPENINGON, PMONITOR->ID);
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if (OPENINGON && OPENINGON->workspaceID != PNODE->workspaceID) {
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// special workspace handling
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OPENINGON = getFirstNodeOnWorkspace(PNODE->workspaceID);
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}
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// first, check if OPENINGON isn't too big.
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const auto PREDSIZEMAX = OPENINGON ? Vector2D(OPENINGON->size.x, OPENINGON->size.y) : PMONITOR->vecSize;
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if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PREDSIZEMAX.x || MAXSIZE.y < PREDSIZEMAX.y) {
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// we can't continue. make it floating.
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pWindow->m_bIsFloating = true;
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m_lDwindleNodesData.remove(*PNODE);
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g_pLayoutManager->getCurrentLayout()->onWindowCreatedFloating(pWindow);
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return;
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}
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// last fail-safe to avoid duplicate fullscreens
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if ((!OPENINGON || OPENINGON->pWindow == pWindow) && getNodesOnWorkspace(PNODE->workspaceID) > 1) {
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for (auto& node : m_lDwindleNodesData) {
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if (node.workspaceID == PNODE->workspaceID && node.pWindow != nullptr && node.pWindow != pWindow) {
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OPENINGON = &node;
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break;
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}
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}
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}
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// if it's the first, it's easy. Make it fullscreen.
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if (!OPENINGON || OPENINGON->pWindow == pWindow) {
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PNODE->position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
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PNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
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applyNodeDataToWindow(PNODE);
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pWindow->applyGroupRules();
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return;
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}
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if (!m_vOverrideFocalPoint && g_pInputManager->m_bWasDraggingWindow) {
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for (auto& wd : OPENINGON->pWindow->m_dWindowDecorations) {
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if (!wd->allowsInput())
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continue;
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if (wd->getWindowDecorationRegion().containsPoint(MOUSECOORDS)) {
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if (!wd->onEndWindowDragOnDeco(pWindow, MOUSECOORDS))
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return;
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break;
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}
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}
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}
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// if it's a group, add the window
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if (OPENINGON->pWindow->m_sGroupData.pNextWindow // target is group
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&& !g_pKeybindManager->m_bGroupsLocked // global group lock disengaged
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&& ((pWindow->m_eGroupRules & GROUP_INVADE && pWindow->m_bFirstMap) // window ignore local group locks, or
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|| (!OPENINGON->pWindow->getGroupHead()->m_sGroupData.locked // target unlocked
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&& !(pWindow->m_sGroupData.pNextWindow && pWindow->getGroupHead()->m_sGroupData.locked))) // source unlocked or isn't group
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&& !pWindow->m_sGroupData.deny // source is not denied entry
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&& !(pWindow->m_eGroupRules & GROUP_BARRED && pWindow->m_bFirstMap) // group rule doesn't prevent adding window
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&& !m_vOverrideFocalPoint // we are not moving window
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) {
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if (!pWindow->m_sGroupData.pNextWindow)
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pWindow->m_dWindowDecorations.emplace_back(std::make_unique<CHyprGroupBarDecoration>(pWindow));
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m_lDwindleNodesData.remove(*PNODE);
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static const auto* USECURRPOS = &g_pConfigManager->getConfigValuePtr("group:insert_after_current")->intValue;
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(*USECURRPOS ? OPENINGON->pWindow : OPENINGON->pWindow->getGroupTail())->insertWindowToGroup(pWindow);
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OPENINGON->pWindow->setGroupCurrent(pWindow);
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pWindow->applyGroupRules();
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pWindow->updateWindowDecos();
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recalculateWindow(pWindow);
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return;
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}
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// If it's not, get the node under our cursor
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m_lDwindleNodesData.push_back(SDwindleNodeData());
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const auto NEWPARENT = &m_lDwindleNodesData.back();
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// make the parent have the OPENINGON's stats
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NEWPARENT->position = OPENINGON->position;
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NEWPARENT->size = OPENINGON->size;
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NEWPARENT->workspaceID = OPENINGON->workspaceID;
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NEWPARENT->pParent = OPENINGON->pParent;
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NEWPARENT->isNode = true; // it is a node
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NEWPARENT->splitRatio = std::clamp(*PDEFAULTSPLIT, 0.1f, 1.9f);
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const auto PWIDTHMULTIPLIER = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue;
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// if cursor over first child, make it first, etc
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const auto SIDEBYSIDE = NEWPARENT->size.x > NEWPARENT->size.y * *PWIDTHMULTIPLIER;
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NEWPARENT->splitTop = !SIDEBYSIDE;
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static auto* const PFORCESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:force_split")->intValue;
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static auto* const PERMANENTDIRECTIONOVERRIDE = &g_pConfigManager->getConfigValuePtr("dwindle:permanent_direction_override")->intValue;
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static auto* const PSMARTSPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:smart_split")->intValue;
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bool horizontalOverride = false;
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bool verticalOverride = false;
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// let user select position -> top, right, bottom, left
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if (overrideDirection != DIRECTION_DEFAULT) {
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// this is horizontal
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if (overrideDirection % 2 == 0)
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verticalOverride = true;
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else
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horizontalOverride = true;
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// 0 -> top and left | 1,2 -> right and bottom
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if (overrideDirection % 3 == 0) {
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NEWPARENT->children[1] = OPENINGON;
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NEWPARENT->children[0] = PNODE;
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} else {
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NEWPARENT->children[0] = OPENINGON;
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NEWPARENT->children[1] = PNODE;
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}
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// whether or not the override persists after opening one window
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if (*PERMANENTDIRECTIONOVERRIDE == 0)
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overrideDirection = DIRECTION_DEFAULT;
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} else if (*PSMARTSPLIT == 1) {
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const auto tl = NEWPARENT->position;
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const auto tr = NEWPARENT->position + Vector2D(NEWPARENT->size.x, 0);
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const auto bl = NEWPARENT->position + Vector2D(0, NEWPARENT->size.y);
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const auto br = NEWPARENT->position + NEWPARENT->size;
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const auto cc = NEWPARENT->position + NEWPARENT->size / 2;
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if (MOUSECOORDS.inTriangle(tl, tr, cc)) {
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NEWPARENT->splitTop = true;
|
|
NEWPARENT->children[0] = PNODE;
|
|
NEWPARENT->children[1] = OPENINGON;
|
|
} else if (MOUSECOORDS.inTriangle(tr, cc, br)) {
|
|
NEWPARENT->splitTop = false;
|
|
NEWPARENT->children[0] = OPENINGON;
|
|
NEWPARENT->children[1] = PNODE;
|
|
} else if (MOUSECOORDS.inTriangle(br, bl, cc)) {
|
|
NEWPARENT->splitTop = true;
|
|
NEWPARENT->children[0] = OPENINGON;
|
|
NEWPARENT->children[1] = PNODE;
|
|
} else {
|
|
NEWPARENT->splitTop = false;
|
|
NEWPARENT->children[0] = PNODE;
|
|
NEWPARENT->children[1] = OPENINGON;
|
|
}
|
|
} else if (*PFORCESPLIT == 0 || !pWindow->m_bFirstMap) {
|
|
if ((SIDEBYSIDE &&
|
|
VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x / 2.f,
|
|
NEWPARENT->position.y + NEWPARENT->size.y)) ||
|
|
(!SIDEBYSIDE &&
|
|
VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x,
|
|
NEWPARENT->position.y + NEWPARENT->size.y / 2.f))) {
|
|
// we are hovering over the first node, make PNODE first.
|
|
NEWPARENT->children[1] = OPENINGON;
|
|
NEWPARENT->children[0] = PNODE;
|
|
} else {
|
|
// we are hovering over the second node, make PNODE second.
|
|
NEWPARENT->children[0] = OPENINGON;
|
|
NEWPARENT->children[1] = PNODE;
|
|
}
|
|
} else {
|
|
if (*PFORCESPLIT == 1) {
|
|
NEWPARENT->children[1] = OPENINGON;
|
|
NEWPARENT->children[0] = PNODE;
|
|
} else {
|
|
NEWPARENT->children[0] = OPENINGON;
|
|
NEWPARENT->children[1] = PNODE;
|
|
}
|
|
}
|
|
|
|
// and update the previous parent if it exists
|
|
if (OPENINGON->pParent) {
|
|
if (OPENINGON->pParent->children[0] == OPENINGON) {
|
|
OPENINGON->pParent->children[0] = NEWPARENT;
|
|
} else {
|
|
OPENINGON->pParent->children[1] = NEWPARENT;
|
|
}
|
|
}
|
|
|
|
// Update the children
|
|
if (!verticalOverride && (NEWPARENT->size.x * *PWIDTHMULTIPLIER > NEWPARENT->size.y || horizontalOverride)) {
|
|
// split left/right -> forced
|
|
OPENINGON->position = NEWPARENT->position;
|
|
OPENINGON->size = Vector2D(NEWPARENT->size.x / 2.f, NEWPARENT->size.y);
|
|
PNODE->position = Vector2D(NEWPARENT->position.x + NEWPARENT->size.x / 2.f, NEWPARENT->position.y);
|
|
PNODE->size = Vector2D(NEWPARENT->size.x / 2.f, NEWPARENT->size.y);
|
|
} else {
|
|
// split top/bottom
|
|
OPENINGON->position = NEWPARENT->position;
|
|
OPENINGON->size = Vector2D(NEWPARENT->size.x, NEWPARENT->size.y / 2.f);
|
|
PNODE->position = Vector2D(NEWPARENT->position.x, NEWPARENT->position.y + NEWPARENT->size.y / 2.f);
|
|
PNODE->size = Vector2D(NEWPARENT->size.x, NEWPARENT->size.y / 2.f);
|
|
}
|
|
|
|
OPENINGON->pParent = NEWPARENT;
|
|
PNODE->pParent = NEWPARENT;
|
|
|
|
NEWPARENT->recalcSizePosRecursive(false, horizontalOverride, verticalOverride);
|
|
|
|
recalculateMonitor(pWindow->m_iMonitorID);
|
|
|
|
pWindow->applyGroupRules();
|
|
}
|
|
|
|
void CHyprDwindleLayout::onWindowRemovedTiling(CWindow* pWindow) {
|
|
|
|
const auto PNODE = getNodeFromWindow(pWindow);
|
|
|
|
if (!PNODE) {
|
|
Debug::log(ERR, "onWindowRemovedTiling node null?");
|
|
return;
|
|
}
|
|
|
|
pWindow->updateSpecialRenderData();
|
|
|
|
if (pWindow->m_bIsFullscreen)
|
|
g_pCompositor->setWindowFullscreen(pWindow, false, FULLSCREEN_FULL);
|
|
|
|
const auto PPARENT = PNODE->pParent;
|
|
|
|
if (!PPARENT) {
|
|
Debug::log(LOG, "Removing last node (dwindle)");
|
|
m_lDwindleNodesData.remove(*PNODE);
|
|
return;
|
|
}
|
|
|
|
const auto PSIBLING = PPARENT->children[0] == PNODE ? PPARENT->children[1] : PPARENT->children[0];
|
|
|
|
PSIBLING->position = PPARENT->position;
|
|
PSIBLING->size = PPARENT->size;
|
|
PSIBLING->pParent = PPARENT->pParent;
|
|
|
|
if (PPARENT->pParent != nullptr) {
|
|
if (PPARENT->pParent->children[0] == PPARENT) {
|
|
PPARENT->pParent->children[0] = PSIBLING;
|
|
} else {
|
|
PPARENT->pParent->children[1] = PSIBLING;
|
|
}
|
|
}
|
|
|
|
PPARENT->valid = false;
|
|
PNODE->valid = false;
|
|
|
|
if (PSIBLING->pParent)
|
|
PSIBLING->pParent->recalcSizePosRecursive();
|
|
else
|
|
PSIBLING->recalcSizePosRecursive();
|
|
|
|
m_lDwindleNodesData.remove(*PPARENT);
|
|
m_lDwindleNodesData.remove(*PNODE);
|
|
}
|
|
|
|
void CHyprDwindleLayout::recalculateMonitor(const int& monid) {
|
|
const auto PMONITOR = g_pCompositor->getMonitorFromID(monid);
|
|
|
|
if (!PMONITOR)
|
|
return; // ???
|
|
|
|
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace);
|
|
|
|
if (!PWORKSPACE)
|
|
return;
|
|
|
|
g_pHyprRenderer->damageMonitor(PMONITOR);
|
|
|
|
if (PMONITOR->specialWorkspaceID) {
|
|
const auto TOPNODE = getMasterNodeOnWorkspace(PMONITOR->specialWorkspaceID);
|
|
|
|
if (TOPNODE && PMONITOR) {
|
|
TOPNODE->position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
|
|
TOPNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
|
|
TOPNODE->recalcSizePosRecursive();
|
|
}
|
|
}
|
|
|
|
if (PWORKSPACE->m_bHasFullscreenWindow) {
|
|
// massive hack from the fullscreen func
|
|
const auto PFULLWINDOW = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
|
|
|
|
if (PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) {
|
|
PFULLWINDOW->m_vRealPosition = PMONITOR->vecPosition;
|
|
PFULLWINDOW->m_vRealSize = PMONITOR->vecSize;
|
|
} else if (PWORKSPACE->m_efFullscreenMode == FULLSCREEN_MAXIMIZED) {
|
|
SDwindleNodeData fakeNode;
|
|
fakeNode.pWindow = PFULLWINDOW;
|
|
fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
|
|
fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
|
|
fakeNode.workspaceID = PWORKSPACE->m_iID;
|
|
PFULLWINDOW->m_vPosition = fakeNode.position;
|
|
PFULLWINDOW->m_vSize = fakeNode.size;
|
|
|
|
applyNodeDataToWindow(&fakeNode);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
const auto TOPNODE = getMasterNodeOnWorkspace(PMONITOR->activeWorkspace);
|
|
|
|
if (TOPNODE && PMONITOR) {
|
|
TOPNODE->position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
|
|
TOPNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
|
|
TOPNODE->recalcSizePosRecursive();
|
|
}
|
|
}
|
|
|
|
bool CHyprDwindleLayout::isWindowTiled(CWindow* pWindow) {
|
|
return getNodeFromWindow(pWindow) != nullptr;
|
|
}
|
|
|
|
void CHyprDwindleLayout::onBeginDragWindow() {
|
|
m_PseudoDragFlags.started = false;
|
|
m_PseudoDragFlags.pseudo = false;
|
|
IHyprLayout::onBeginDragWindow();
|
|
}
|
|
|
|
void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorner corner, CWindow* pWindow) {
|
|
|
|
const auto PWINDOW = pWindow ? pWindow : g_pCompositor->m_pLastWindow;
|
|
|
|
if (!g_pCompositor->windowValidMapped(PWINDOW))
|
|
return;
|
|
|
|
const auto PNODE = getNodeFromWindow(PWINDOW);
|
|
|
|
if (!PNODE) {
|
|
PWINDOW->m_vRealSize = Vector2D(std::max((PWINDOW->m_vRealSize.goalv() + pixResize).x, 20.0), std::max((PWINDOW->m_vRealSize.goalv() + pixResize).y, 20.0));
|
|
PWINDOW->updateWindowDecos();
|
|
return;
|
|
}
|
|
|
|
const auto PANIMATE = &g_pConfigManager->getConfigValuePtr("misc:animate_manual_resizes")->intValue;
|
|
const auto PSMARTRESIZING = &g_pConfigManager->getConfigValuePtr("dwindle:smart_resizing")->intValue;
|
|
|
|
// get some data about our window
|
|
const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
|
|
const bool DISPLAYLEFT = STICKS(PWINDOW->m_vPosition.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
|
|
const bool DISPLAYRIGHT = STICKS(PWINDOW->m_vPosition.x + PWINDOW->m_vSize.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
|
|
const bool DISPLAYTOP = STICKS(PWINDOW->m_vPosition.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
|
|
const bool DISPLAYBOTTOM = STICKS(PWINDOW->m_vPosition.y + PWINDOW->m_vSize.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
|
|
|
|
if (PWINDOW->m_bIsPseudotiled) {
|
|
if (!m_PseudoDragFlags.started) {
|
|
m_PseudoDragFlags.started = true;
|
|
|
|
const auto pseudoSize = PWINDOW->m_vRealSize.goalv();
|
|
const auto mouseOffset = g_pInputManager->getMouseCoordsInternal() - (PNODE->position + ((PNODE->size / 2) - (pseudoSize / 2)));
|
|
|
|
if (mouseOffset.x > 0 && mouseOffset.x < pseudoSize.x && mouseOffset.y > 0 && mouseOffset.y < pseudoSize.y) {
|
|
m_PseudoDragFlags.pseudo = true;
|
|
m_PseudoDragFlags.xExtent = mouseOffset.x > pseudoSize.x / 2;
|
|
m_PseudoDragFlags.yExtent = mouseOffset.y > pseudoSize.y / 2;
|
|
|
|
PWINDOW->m_vPseudoSize = pseudoSize;
|
|
} else {
|
|
m_PseudoDragFlags.pseudo = false;
|
|
}
|
|
}
|
|
|
|
if (m_PseudoDragFlags.pseudo) {
|
|
if (m_PseudoDragFlags.xExtent)
|
|
PWINDOW->m_vPseudoSize.x += pixResize.x * 2;
|
|
else
|
|
PWINDOW->m_vPseudoSize.x -= pixResize.x * 2;
|
|
if (m_PseudoDragFlags.yExtent)
|
|
PWINDOW->m_vPseudoSize.y += pixResize.y * 2;
|
|
else
|
|
PWINDOW->m_vPseudoSize.y -= pixResize.y * 2;
|
|
|
|
PWINDOW->m_vPseudoSize.x = std::clamp(PWINDOW->m_vPseudoSize.x, 30.0, PNODE->size.x);
|
|
PWINDOW->m_vPseudoSize.y = std::clamp(PWINDOW->m_vPseudoSize.y, 30.0, PNODE->size.y);
|
|
|
|
PWINDOW->m_vLastFloatingSize = PWINDOW->m_vPseudoSize;
|
|
PNODE->recalcSizePosRecursive(*PANIMATE == 0);
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
// construct allowed movement
|
|
Vector2D allowedMovement = pixResize;
|
|
if (DISPLAYLEFT && DISPLAYRIGHT)
|
|
allowedMovement.x = 0;
|
|
|
|
if (DISPLAYBOTTOM && DISPLAYTOP)
|
|
allowedMovement.y = 0;
|
|
|
|
if (*PSMARTRESIZING == 1) {
|
|
// Identify inner and outer nodes for both directions
|
|
SDwindleNodeData* PVOUTER = nullptr;
|
|
SDwindleNodeData* PVINNER = nullptr;
|
|
SDwindleNodeData* PHOUTER = nullptr;
|
|
SDwindleNodeData* PHINNER = nullptr;
|
|
|
|
const auto LEFT = corner == CORNER_TOPLEFT || corner == CORNER_BOTTOMLEFT || DISPLAYRIGHT;
|
|
const auto TOP = corner == CORNER_TOPLEFT || corner == CORNER_TOPRIGHT || DISPLAYBOTTOM;
|
|
const auto RIGHT = corner == CORNER_TOPRIGHT || corner == CORNER_BOTTOMRIGHT || DISPLAYLEFT;
|
|
const auto BOTTOM = corner == CORNER_BOTTOMLEFT || corner == CORNER_BOTTOMRIGHT || DISPLAYTOP;
|
|
const auto NONE = corner == CORNER_NONE;
|
|
|
|
for (auto PCURRENT = PNODE; PCURRENT && PCURRENT->pParent; PCURRENT = PCURRENT->pParent) {
|
|
const auto PPARENT = PCURRENT->pParent;
|
|
|
|
if (!PVOUTER && PPARENT->splitTop && (NONE || (TOP && PPARENT->children[1] == PCURRENT) || (BOTTOM && PPARENT->children[0] == PCURRENT)))
|
|
PVOUTER = PCURRENT;
|
|
else if (!PVOUTER && !PVINNER && PPARENT->splitTop)
|
|
PVINNER = PCURRENT;
|
|
else if (!PHOUTER && !PPARENT->splitTop && (NONE || (LEFT && PPARENT->children[1] == PCURRENT) || (RIGHT && PPARENT->children[0] == PCURRENT)))
|
|
PHOUTER = PCURRENT;
|
|
else if (!PHOUTER && !PHINNER && !PPARENT->splitTop)
|
|
PHINNER = PCURRENT;
|
|
|
|
if (PVOUTER && PHOUTER)
|
|
break;
|
|
}
|
|
|
|
if (PHOUTER) {
|
|
PHOUTER->pParent->splitRatio = std::clamp(PHOUTER->pParent->splitRatio + allowedMovement.x * 2.f / PHOUTER->pParent->size.x, 0.1, 1.9);
|
|
|
|
if (PHINNER) {
|
|
const auto ORIGINAL = PHINNER->size.x;
|
|
PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
|
if (PHINNER->pParent->children[0] == PHINNER)
|
|
PHINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.x) / PHINNER->pParent->size.x * 2.f, 0.1, 1.9);
|
|
else
|
|
PHINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.x) / PHINNER->pParent->size.x * 2.f, 0.1, 1.9);
|
|
PHINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
|
} else
|
|
PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
|
}
|
|
|
|
if (PVOUTER) {
|
|
PVOUTER->pParent->splitRatio = std::clamp(PVOUTER->pParent->splitRatio + allowedMovement.y * 2.f / PVOUTER->pParent->size.y, 0.1, 1.9);
|
|
|
|
if (PVINNER) {
|
|
const auto ORIGINAL = PVINNER->size.y;
|
|
PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
|
if (PVINNER->pParent->children[0] == PVINNER)
|
|
PVINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.y) / PVINNER->pParent->size.y * 2.f, 0.1, 1.9);
|
|
else
|
|
PVINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.y) / PVINNER->pParent->size.y * 2.f, 0.1, 1.9);
|
|
PVINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
|
} else
|
|
PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
|
}
|
|
} else {
|
|
// get the correct containers to apply splitratio to
|
|
const auto PPARENT = PNODE->pParent;
|
|
|
|
if (!PPARENT)
|
|
return; // the only window on a workspace, ignore
|
|
|
|
const bool PARENTSIDEBYSIDE = !PPARENT->splitTop;
|
|
|
|
// Get the parent's parent
|
|
auto PPARENT2 = PPARENT->pParent;
|
|
|
|
// No parent means we have only 2 windows, and thus one axis of freedom
|
|
if (!PPARENT2) {
|
|
if (PARENTSIDEBYSIDE) {
|
|
allowedMovement.x *= 2.f / PPARENT->size.x;
|
|
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9);
|
|
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
|
|
} else {
|
|
allowedMovement.y *= 2.f / PPARENT->size.y;
|
|
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9);
|
|
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// Get first parent with other split
|
|
while (PPARENT2 && PPARENT2->splitTop == !PARENTSIDEBYSIDE)
|
|
PPARENT2 = PPARENT2->pParent;
|
|
|
|
// no parent, one axis of freedom
|
|
if (!PPARENT2) {
|
|
if (PARENTSIDEBYSIDE) {
|
|
allowedMovement.x *= 2.f / PPARENT->size.x;
|
|
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9);
|
|
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
|
|
} else {
|
|
allowedMovement.y *= 2.f / PPARENT->size.y;
|
|
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9);
|
|
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// 2 axes of freedom
|
|
const auto SIDECONTAINER = PARENTSIDEBYSIDE ? PPARENT : PPARENT2;
|
|
const auto TOPCONTAINER = PARENTSIDEBYSIDE ? PPARENT2 : PPARENT;
|
|
|
|
allowedMovement.x *= 2.f / SIDECONTAINER->size.x;
|
|
allowedMovement.y *= 2.f / TOPCONTAINER->size.y;
|
|
|
|
SIDECONTAINER->splitRatio = std::clamp(SIDECONTAINER->splitRatio + allowedMovement.x, 0.1, 1.9);
|
|
TOPCONTAINER->splitRatio = std::clamp(TOPCONTAINER->splitRatio + allowedMovement.y, 0.1, 1.9);
|
|
SIDECONTAINER->recalcSizePosRecursive(*PANIMATE == 0);
|
|
TOPCONTAINER->recalcSizePosRecursive(*PANIMATE == 0);
|
|
}
|
|
}
|
|
|
|
void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreenMode fullscreenMode, bool on) {
|
|
if (!g_pCompositor->windowValidMapped(pWindow))
|
|
return;
|
|
|
|
if (on == pWindow->m_bIsFullscreen || g_pCompositor->isWorkspaceSpecial(pWindow->m_iWorkspaceID))
|
|
return; // ignore
|
|
|
|
const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
|
|
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
|
|
|
|
if (PWORKSPACE->m_bHasFullscreenWindow && on) {
|
|
// if the window wants to be fullscreen but there already is one,
|
|
// ignore the request.
|
|
return;
|
|
}
|
|
|
|
// otherwise, accept it.
|
|
pWindow->m_bIsFullscreen = on;
|
|
PWORKSPACE->m_bHasFullscreenWindow = !PWORKSPACE->m_bHasFullscreenWindow;
|
|
|
|
g_pEventManager->postEvent(SHyprIPCEvent{"fullscreen", std::to_string((int)on)});
|
|
EMIT_HOOK_EVENT("fullscreen", pWindow);
|
|
|
|
if (!pWindow->m_bIsFullscreen) {
|
|
// if it got its fullscreen disabled, set back its node if it had one
|
|
const auto PNODE = getNodeFromWindow(pWindow);
|
|
if (PNODE)
|
|
applyNodeDataToWindow(PNODE);
|
|
else {
|
|
// get back its' dimensions from position and size
|
|
pWindow->m_vRealPosition = pWindow->m_vLastFloatingPosition;
|
|
pWindow->m_vRealSize = pWindow->m_vLastFloatingSize;
|
|
|
|
pWindow->updateSpecialRenderData();
|
|
}
|
|
} else {
|
|
// if it now got fullscreen, make it fullscreen
|
|
|
|
PWORKSPACE->m_efFullscreenMode = fullscreenMode;
|
|
|
|
// save position and size if floating
|
|
if (pWindow->m_bIsFloating) {
|
|
pWindow->m_vLastFloatingSize = pWindow->m_vRealSize.goalv();
|
|
pWindow->m_vLastFloatingPosition = pWindow->m_vRealPosition.goalv();
|
|
pWindow->m_vPosition = pWindow->m_vRealPosition.goalv();
|
|
pWindow->m_vSize = pWindow->m_vRealSize.goalv();
|
|
}
|
|
|
|
// apply new pos and size being monitors' box
|
|
if (fullscreenMode == FULLSCREEN_FULL) {
|
|
pWindow->m_vRealPosition = PMONITOR->vecPosition;
|
|
pWindow->m_vRealSize = PMONITOR->vecSize;
|
|
} else {
|
|
// This is a massive hack.
|
|
// We make a fake "only" node and apply
|
|
// To keep consistent with the settings without C+P code
|
|
|
|
SDwindleNodeData fakeNode;
|
|
fakeNode.pWindow = pWindow;
|
|
fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
|
|
fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
|
|
fakeNode.workspaceID = pWindow->m_iWorkspaceID;
|
|
pWindow->m_vPosition = fakeNode.position;
|
|
pWindow->m_vSize = fakeNode.size;
|
|
|
|
applyNodeDataToWindow(&fakeNode);
|
|
}
|
|
}
|
|
|
|
g_pCompositor->updateWindowAnimatedDecorationValues(pWindow);
|
|
|
|
g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv());
|
|
|
|
g_pCompositor->changeWindowZOrder(pWindow, true);
|
|
|
|
recalculateMonitor(PMONITOR->ID);
|
|
}
|
|
|
|
void CHyprDwindleLayout::recalculateWindow(CWindow* pWindow) {
|
|
const auto PNODE = getNodeFromWindow(pWindow);
|
|
|
|
if (!PNODE)
|
|
return;
|
|
|
|
PNODE->recalcSizePosRecursive();
|
|
}
|
|
|
|
void addToDequeRecursive(std::deque<SDwindleNodeData*>* pDeque, std::deque<SDwindleNodeData*>* pParents, SDwindleNodeData* node) {
|
|
if (node->isNode) {
|
|
pParents->push_back(node);
|
|
addToDequeRecursive(pDeque, pParents, node->children[0]);
|
|
addToDequeRecursive(pDeque, pParents, node->children[1]);
|
|
} else {
|
|
pDeque->emplace_back(node);
|
|
}
|
|
}
|
|
|
|
SWindowRenderLayoutHints CHyprDwindleLayout::requestRenderHints(CWindow* pWindow) {
|
|
// window should be valid, insallah
|
|
SWindowRenderLayoutHints hints;
|
|
|
|
const auto PNODE = getNodeFromWindow(pWindow);
|
|
if (!PNODE)
|
|
return hints; // left for the future, maybe floating funkiness
|
|
|
|
return hints;
|
|
}
|
|
|
|
void CHyprDwindleLayout::moveWindowTo(CWindow* pWindow, const std::string& dir) {
|
|
if (!isDirection(dir))
|
|
return;
|
|
|
|
const auto PNODE = getNodeFromWindow(pWindow);
|
|
|
|
if (!PNODE)
|
|
return;
|
|
|
|
Vector2D focalPoint;
|
|
|
|
switch (dir[0]) {
|
|
case 't':
|
|
case 'u': focalPoint = pWindow->m_vPosition + Vector2D{pWindow->m_vSize.x / 2.f, -1}; break;
|
|
case 'd':
|
|
case 'b': focalPoint = pWindow->m_vPosition + Vector2D{pWindow->m_vSize.x / 2.f, pWindow->m_vSize.y + 1}; break;
|
|
case 'l': focalPoint = pWindow->m_vPosition + Vector2D{-1, pWindow->m_vSize.y / 2.f}; break;
|
|
case 'r': focalPoint = pWindow->m_vPosition + Vector2D{pWindow->m_vSize.x + 1, pWindow->m_vSize.y / 2.f}; break;
|
|
default: UNREACHABLE();
|
|
}
|
|
|
|
onWindowRemovedTiling(pWindow);
|
|
|
|
m_vOverrideFocalPoint = focalPoint;
|
|
|
|
const auto PMONITORFOCAL = g_pCompositor->getMonitorFromVector(focalPoint);
|
|
|
|
if (PMONITORFOCAL->ID != pWindow->m_iMonitorID) {
|
|
pWindow->moveToWorkspace(PMONITORFOCAL->activeWorkspace);
|
|
pWindow->m_iMonitorID = PMONITORFOCAL->ID;
|
|
}
|
|
|
|
onWindowCreatedTiling(pWindow);
|
|
|
|
m_vOverrideFocalPoint.reset();
|
|
}
|
|
|
|
void CHyprDwindleLayout::switchWindows(CWindow* pWindow, CWindow* pWindow2) {
|
|
// windows should be valid, insallah
|
|
|
|
auto PNODE = getNodeFromWindow(pWindow);
|
|
auto PNODE2 = getNodeFromWindow(pWindow2);
|
|
|
|
if (!PNODE2 || !PNODE) {
|
|
return;
|
|
}
|
|
|
|
SDwindleNodeData* ACTIVE1 = nullptr;
|
|
SDwindleNodeData* ACTIVE2 = nullptr;
|
|
|
|
// swap the windows and recalc
|
|
PNODE2->pWindow = pWindow;
|
|
PNODE->pWindow = pWindow2;
|
|
|
|
if (PNODE->workspaceID != PNODE2->workspaceID) {
|
|
std::swap(pWindow2->m_iMonitorID, pWindow->m_iMonitorID);
|
|
std::swap(pWindow2->m_iWorkspaceID, pWindow->m_iWorkspaceID);
|
|
}
|
|
|
|
// recalc the workspace
|
|
getMasterNodeOnWorkspace(PNODE->workspaceID)->recalcSizePosRecursive();
|
|
|
|
if (PNODE2->workspaceID != PNODE->workspaceID) {
|
|
getMasterNodeOnWorkspace(PNODE2->workspaceID)->recalcSizePosRecursive();
|
|
}
|
|
|
|
if (ACTIVE1) {
|
|
ACTIVE1->position = PNODE->position;
|
|
ACTIVE1->size = PNODE->size;
|
|
ACTIVE1->pWindow->m_vPosition = ACTIVE1->position;
|
|
ACTIVE1->pWindow->m_vSize = ACTIVE1->size;
|
|
}
|
|
|
|
if (ACTIVE2) {
|
|
ACTIVE2->position = PNODE2->position;
|
|
ACTIVE2->size = PNODE2->size;
|
|
ACTIVE2->pWindow->m_vPosition = ACTIVE2->position;
|
|
ACTIVE2->pWindow->m_vSize = ACTIVE2->size;
|
|
}
|
|
|
|
g_pHyprRenderer->damageWindow(pWindow);
|
|
g_pHyprRenderer->damageWindow(pWindow2);
|
|
}
|
|
|
|
void CHyprDwindleLayout::alterSplitRatio(CWindow* pWindow, float ratio, bool exact) {
|
|
// window should be valid, insallah
|
|
|
|
const auto PNODE = getNodeFromWindow(pWindow);
|
|
|
|
if (!PNODE || !PNODE->pParent)
|
|
return;
|
|
|
|
float newRatio = exact ? ratio : PNODE->pParent->splitRatio + ratio;
|
|
PNODE->pParent->splitRatio = std::clamp(newRatio, 0.1f, 1.9f);
|
|
|
|
PNODE->pParent->recalcSizePosRecursive();
|
|
}
|
|
|
|
std::any CHyprDwindleLayout::layoutMessage(SLayoutMessageHeader header, std::string message) {
|
|
const auto ARGS = CVarList(message, 0, ' ');
|
|
if (ARGS[0] == "togglesplit") {
|
|
toggleSplit(header.pWindow);
|
|
} else if (ARGS[0] == "preselect") {
|
|
std::string direction = ARGS[1];
|
|
|
|
if (direction.empty()) {
|
|
Debug::log(ERR, "Expected direction for preselect");
|
|
return "";
|
|
}
|
|
|
|
switch (direction.front()) {
|
|
case 'u':
|
|
case 't': {
|
|
overrideDirection = DIRECTION_UP;
|
|
break;
|
|
}
|
|
case 'd':
|
|
case 'b': {
|
|
overrideDirection = DIRECTION_DOWN;
|
|
break;
|
|
}
|
|
case 'r': {
|
|
overrideDirection = DIRECTION_RIGHT;
|
|
break;
|
|
}
|
|
case 'l': {
|
|
overrideDirection = DIRECTION_LEFT;
|
|
break;
|
|
}
|
|
default: {
|
|
// any other character resets the focus direction
|
|
// needed for the persistent mode
|
|
overrideDirection = DIRECTION_DEFAULT;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return "";
|
|
}
|
|
|
|
void CHyprDwindleLayout::toggleSplit(CWindow* pWindow) {
|
|
const auto PNODE = getNodeFromWindow(pWindow);
|
|
|
|
if (!PNODE || !PNODE->pParent)
|
|
return;
|
|
|
|
if (pWindow->m_bIsFullscreen)
|
|
return;
|
|
|
|
PNODE->pParent->splitTop = !PNODE->pParent->splitTop;
|
|
|
|
PNODE->pParent->recalcSizePosRecursive();
|
|
}
|
|
|
|
void CHyprDwindleLayout::replaceWindowDataWith(CWindow* from, CWindow* to) {
|
|
const auto PNODE = getNodeFromWindow(from);
|
|
|
|
if (!PNODE)
|
|
return;
|
|
|
|
PNODE->pWindow = to;
|
|
|
|
applyNodeDataToWindow(PNODE, true);
|
|
}
|
|
|
|
std::string CHyprDwindleLayout::getLayoutName() {
|
|
return "dwindle";
|
|
}
|
|
|
|
void CHyprDwindleLayout::onEnable() {
|
|
for (auto& w : g_pCompositor->m_vWindows) {
|
|
if (w->m_bIsFloating || !w->m_bMappedX11 || !w->m_bIsMapped || w->isHidden())
|
|
continue;
|
|
|
|
onWindowCreatedTiling(w.get());
|
|
}
|
|
}
|
|
|
|
void CHyprDwindleLayout::onDisable() {
|
|
m_lDwindleNodesData.clear();
|
|
}
|