Hyprland/src/layout/MasterLayout.hpp
Maarten de Vries e57a2d7ec8
keybindmgr: add optional silent suffix to movewindow. (#5597)
With the `silent` suffix, the focus remains on the current position in
the layout or the current monitor, instead of following the moved
window. When combined with `movewindow mon:X`, this this allows you to
get the same behavior as xmonad's `windowToScreen` command.
2024-04-17 12:04:16 +01:00

111 lines
4.4 KiB
C++

#pragma once
#include "IHyprLayout.hpp"
#include "../desktop/DesktopTypes.hpp"
#include "../config/ConfigManager.hpp"
#include <vector>
#include <list>
#include <deque>
#include <any>
enum eFullscreenMode : int8_t;
//orientation determines which side of the screen the master area resides
enum eOrientation : uint8_t {
ORIENTATION_LEFT = 0,
ORIENTATION_TOP,
ORIENTATION_RIGHT,
ORIENTATION_BOTTOM,
ORIENTATION_CENTER
};
struct SMasterNodeData {
bool isMaster = false;
float percMaster = 0.5f;
CWindow* pWindow = nullptr;
Vector2D position;
Vector2D size;
float percSize = 1.f; // size multiplier for resizing children
int workspaceID = -1;
bool ignoreFullscreenChecks = false;
//
bool operator==(const SMasterNodeData& rhs) const {
return pWindow == rhs.pWindow;
}
};
struct SMasterWorkspaceData {
int workspaceID = -1;
eOrientation orientation = ORIENTATION_LEFT;
//
bool operator==(const SMasterWorkspaceData& rhs) const {
return workspaceID == rhs.workspaceID;
}
};
class CHyprMasterLayout : public IHyprLayout {
public:
virtual void onWindowCreatedTiling(CWindow*, eDirection direction = DIRECTION_DEFAULT);
virtual void onWindowRemovedTiling(CWindow*);
virtual bool isWindowTiled(CWindow*);
virtual void recalculateMonitor(const int&);
virtual void recalculateWindow(CWindow*);
virtual void resizeActiveWindow(const Vector2D&, eRectCorner corner = CORNER_NONE, CWindow* pWindow = nullptr);
virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool);
virtual std::any layoutMessage(SLayoutMessageHeader, std::string);
virtual SWindowRenderLayoutHints requestRenderHints(CWindow*);
virtual void switchWindows(CWindow*, CWindow*);
virtual void moveWindowTo(CWindow*, const std::string& dir, bool silent);
virtual void alterSplitRatio(CWindow*, float, bool);
virtual std::string getLayoutName();
virtual void replaceWindowDataWith(CWindow* from, CWindow* to);
virtual Vector2D predictSizeForNewWindowTiled();
virtual void onEnable();
virtual void onDisable();
private:
std::list<SMasterNodeData> m_lMasterNodesData;
std::vector<SMasterWorkspaceData> m_lMasterWorkspacesData;
bool m_bForceWarps = false;
void buildOrientationCycleVectorFromVars(std::vector<eOrientation>& cycle, CVarList& vars);
void buildOrientationCycleVectorFromEOperation(std::vector<eOrientation>& cycle);
void runOrientationCycle(SLayoutMessageHeader& header, CVarList* vars, int next);
eOrientation getDynamicOrientation(PHLWORKSPACE);
int getNodesOnWorkspace(const int&);
void applyNodeDataToWindow(SMasterNodeData*);
SMasterNodeData* getNodeFromWindow(CWindow*);
SMasterNodeData* getMasterNodeOnWorkspace(const int&);
SMasterWorkspaceData* getMasterWorkspaceData(const int&);
void calculateWorkspace(PHLWORKSPACE);
CWindow* getNextWindow(CWindow*, bool);
int getMastersOnWorkspace(const int&);
friend struct SMasterNodeData;
friend struct SMasterWorkspaceData;
};
template <typename CharT>
struct std::formatter<SMasterNodeData*, CharT> : std::formatter<CharT> {
template <typename FormatContext>
auto format(const SMasterNodeData* const& node, FormatContext& ctx) const {
auto out = ctx.out();
if (!node)
return std::format_to(out, "[Node nullptr]");
std::format_to(out, "[Node {:x}: workspace: {}, pos: {:j2}, size: {:j2}", (uintptr_t)node, node->workspaceID, node->position, node->size);
if (node->isMaster)
std::format_to(out, ", master");
if (node->pWindow)
std::format_to(out, ", window: {:x}", node->pWindow);
return std::format_to(out, "]");
}
};