Hyprland/src/render/Renderbuffer.cpp

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3 KiB
C++

#include "Renderbuffer.hpp"
#include "OpenGL.hpp"
#include "../Compositor.hpp"
#include <dlfcn.h>
CRenderbuffer::~CRenderbuffer() {
if (!g_pCompositor)
return;
if (eglGetCurrentContext() != wlr_egl_get_context(g_pCompositor->m_sWLREGL))
eglMakeCurrent(wlr_egl_get_display(g_pCompositor->m_sWLREGL), EGL_NO_SURFACE, EGL_NO_SURFACE, wlr_egl_get_context(g_pCompositor->m_sWLREGL));
m_sFramebuffer.release();
glDeleteRenderbuffers(1, &m_iRBO);
g_pHyprOpenGL->m_sProc.eglDestroyImageKHR(wlr_egl_get_display(g_pCompositor->m_sWLREGL), m_iImage);
}
CRenderbuffer::CRenderbuffer(wlr_buffer* buffer, uint32_t format) : m_pWlrBuffer(buffer) {
// EVIL, but we can't include a hidden header because nixos is fucking special
static EGLImageKHR (*PWLREGLCREATEIMAGEFROMDMABUF)(wlr_egl*, wlr_dmabuf_attributes*, bool*);
static bool symbolFound = false;
if (!symbolFound) {
PWLREGLCREATEIMAGEFROMDMABUF = reinterpret_cast<EGLImageKHR (*)(wlr_egl*, wlr_dmabuf_attributes*, bool*)>(dlsym(RTLD_DEFAULT, "wlr_egl_create_image_from_dmabuf"));
symbolFound = true;
RASSERT(PWLREGLCREATEIMAGEFROMDMABUF, "wlr_egl_create_image_from_dmabuf was not found in wlroots!");
Debug::log(LOG, "CRenderbuffer: wlr_egl_create_image_from_dmabuf found at {:x}", (uintptr_t)PWLREGLCREATEIMAGEFROMDMABUF);
}
// end evil hack
struct wlr_dmabuf_attributes dmabuf = {0};
if (!wlr_buffer_get_dmabuf(buffer, &dmabuf))
throw std::runtime_error("wlr_buffer_get_dmabuf failed");
bool externalOnly;
m_iImage = PWLREGLCREATEIMAGEFROMDMABUF(g_pCompositor->m_sWLREGL, &dmabuf, &externalOnly);
if (m_iImage == EGL_NO_IMAGE_KHR)
throw std::runtime_error("wlr_egl_create_image_from_dmabuf failed");
glGenRenderbuffers(1, &m_iRBO);
glBindRenderbuffer(GL_RENDERBUFFER, m_iRBO);
g_pHyprOpenGL->m_sProc.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, (GLeglImageOES)m_iImage);
glBindRenderbuffer(GL_RENDERBUFFER, 0);
glGenFramebuffers(1, &m_sFramebuffer.m_iFb);
m_sFramebuffer.m_vSize = {buffer->width, buffer->height};
m_sFramebuffer.bind();
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_iRBO);
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
throw std::runtime_error("rbo: glCheckFramebufferStatus failed");
glBindFramebuffer(GL_FRAMEBUFFER, 0);
hyprListener_destroyBuffer.initCallback(
&buffer->events.destroy, [](void* owner, void* data) { g_pHyprRenderer->onRenderbufferDestroy((CRenderbuffer*)owner); }, this, "CRenderbuffer");
}
void CRenderbuffer::bind() {
glBindRenderbuffer(GL_RENDERBUFFER, m_iRBO);
bindFB();
}
void CRenderbuffer::bindFB() {
m_sFramebuffer.bind();
}
void CRenderbuffer::unbind() {
glBindRenderbuffer(GL_RENDERBUFFER, 0);
#ifndef GLES2
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
#else
glBindFramebuffer(GL_FRAMEBUFFER, 0);
#endif
}
CFramebuffer* CRenderbuffer::getFB() {
return &m_sFramebuffer;
}