Hyprland/src/render/Renderer.hpp

30 lines
1.0 KiB
C++

#pragma once
#include "../defines.hpp"
#include <list>
#include "../helpers/Monitor.hpp"
#include "../helpers/Workspace.hpp"
#include "../Window.hpp"
#include "OpenGL.hpp"
class CHyprRenderer {
public:
void renderAllClientsForMonitor(const int&, timespec*);
void outputMgrApplyTest(wlr_output_configuration_v1*, bool);
void arrangeLayersForMonitor(const int&);
void damageSurface(SMonitor*, double, double, wlr_surface*, void*);
private:
void arrangeLayerArray(SMonitor*, const std::list<SLayerSurface*>&, bool, wlr_box*);
void drawBorderForWindow(CWindow*, SMonitor*, float a = 255.f);
void renderWorkspaceWithFullscreenWindow(SMonitor*, SWorkspace*, timespec*);
void renderWindow(CWindow*, SMonitor*, timespec*, bool);
void renderDragIcon(SMonitor*, timespec*);
friend class CHyprOpenGLImpl;
};
inline std::unique_ptr<CHyprRenderer> g_pHyprRenderer;