Hyprland/src/desktop/LayerSurface.hpp
Tom Englund 4b4971c06f
internal: introduce new types to avoid unsigned int rollover and signed int overflow (#7216)
* framebuffer: avoid gluint overflow

GLuint was being initialized to -1 and rolling over to unsigned int max,
its defined behaviour but very unnecessery. add a bool and use it for
checking if allocated or not.

* opengl: avoid gluint rollover

-1 rolls over to unsigned int max, use 0xFF instead.

* core: big uint64_t to int type conversion

there were a few uint64_t to int implicit conversions overflowing int
and causing UB, make all monitor/workspaces/windows use the new
typedefs. also fix the various related 64 to 32 implicit conversions
going around found with -Wshorten-64-to-32
2024-08-08 21:01:50 +02:00

87 lines
2.5 KiB
C++

#pragma once
#include <string>
#include "../defines.hpp"
#include "WLSurface.hpp"
#include "../helpers/AnimatedVariable.hpp"
struct SLayerRule {
std::string targetNamespace = "";
std::string rule = "";
};
class CLayerShellResource;
class CLayerSurface {
public:
static PHLLS create(SP<CLayerShellResource>);
private:
CLayerSurface(SP<CLayerShellResource>);
public:
~CLayerSurface();
void applyRules();
void startAnimation(bool in, bool instant = false);
bool isFadedOut();
int popupsCount();
CAnimatedVariable<Vector2D> realPosition;
CAnimatedVariable<Vector2D> realSize;
CAnimatedVariable<float> alpha;
WP<CLayerShellResource> layerSurface;
wl_list link;
// the header providing the enum type cannot be imported here
int interactivity = 0;
SP<CWLSurface> surface;
bool mapped = false;
uint32_t layer = 0;
MONITORID monitorID = -1;
bool fadingOut = false;
bool readyToDelete = false;
bool noProcess = false;
bool noAnimations = false;
bool forceBlur = false;
bool forceBlurPopups = false;
int64_t xray = -1;
bool ignoreAlpha = false;
float ignoreAlphaValue = 0.f;
bool dimAround = false;
std::optional<std::string> animationStyle;
PHLLSREF self;
CBox geometry = {0, 0, 0, 0};
Vector2D position;
std::string szNamespace = "";
std::unique_ptr<CPopup> popupHead;
void onDestroy();
void onMap();
void onUnmap();
void onCommit();
private:
struct {
CHyprSignalListener destroy;
CHyprSignalListener map;
CHyprSignalListener unmap;
CHyprSignalListener commit;
} listeners;
void registerCallbacks();
// For the list lookup
bool operator==(const CLayerSurface& rhs) const {
return layerSurface == rhs.layerSurface && monitorID == rhs.monitorID;
}
};