mirror of
https://github.com/hyprwm/Hyprland
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32ae0c51f0
Add support for touch device roation. The rotation is set globally with `input:touchdevice:td_rotation config` and by device with `td_rotation` in a device block.
347 lines
7.2 KiB
C++
347 lines
7.2 KiB
C++
#pragma once
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#include "../events/Events.hpp"
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#include "../defines.hpp"
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#include "wlr-layer-shell-unstable-v1-protocol.h"
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#include "../Window.hpp"
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#include "SubsurfaceTree.hpp"
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#include "AnimatedVariable.hpp"
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struct SLayerSurface {
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SLayerSurface();
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wlr_layer_surface_v1* layerSurface;
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wl_list link;
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DYNLISTENER(destroyLayerSurface);
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DYNLISTENER(mapLayerSurface);
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DYNLISTENER(unmapLayerSurface);
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DYNLISTENER(commitLayerSurface);
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DYNLISTENER(newPopup);
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wlr_box geometry = {0,0,0,0};
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Vector2D position;
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zwlr_layer_shell_v1_layer layer;
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bool mapped = false;
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int monitorID = -1;
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std::string szNamespace = "";
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CAnimatedVariable alpha;
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bool fadingOut = false;
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bool readyToDelete = false;
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bool noProcess = false;
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bool forceBlur = false;
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// For the list lookup
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bool operator==(const SLayerSurface& rhs) {
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return layerSurface == rhs.layerSurface && monitorID == rhs.monitorID;
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}
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};
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struct SRenderData {
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wlr_output* output;
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timespec* when;
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int x, y;
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// for iters
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void* data = nullptr;
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wlr_surface* surface = nullptr;
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int w, h;
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void* pMonitor = nullptr;
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// for rounding
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bool dontRound = true;
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// for fade
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float fadeAlpha = 255.f;
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// for alpha settings
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float alpha = 1.f;
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// for decorations (border)
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bool decorate = false;
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// for custom round values
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int rounding = -1; // -1 means not set
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// for blurring
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bool blur = false;
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// only for windows, not popups
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bool squishOversized = true;
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// for calculating UV
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CWindow* pWindow = nullptr;
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};
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struct SExtensionFindingData {
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Vector2D origin;
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Vector2D vec;
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wlr_surface** found;
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};
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struct SStringRuleNames {
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std::string layout = "";
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std::string model = "";
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std::string variant = "";
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std::string options = "";
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std::string rules = "";
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};
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struct SKeyboard {
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wlr_input_device* keyboard;
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DYNLISTENER(keyboardMod);
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DYNLISTENER(keyboardKey);
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DYNLISTENER(keyboardKeymap);
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DYNLISTENER(keyboardDestroy);
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bool isVirtual = false;
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bool active = false;
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xkb_layout_index_t activeLayout = 0;
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std::string name = "";
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std::string xkbFilePath = "";
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SStringRuleNames currentRules;
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int repeatRate = 0;
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int repeatDelay = 0;
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int numlockOn = -1;
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// For the list lookup
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bool operator==(const SKeyboard& rhs) {
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return keyboard == rhs.keyboard;
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}
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};
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struct SMouse {
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wlr_input_device* mouse = nullptr;
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wlr_pointer_constraint_v1* currentConstraint = nullptr;
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bool constraintActive = false;
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pixman_region32_t confinedTo;
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std::string name = "";
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bool virt = false;
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DYNLISTENER(commitConstraint);
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DYNLISTENER(destroyMouse);
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bool operator==(const SMouse& b) {
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return mouse == b.mouse;
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}
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};
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struct SConstraint {
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SMouse* pMouse = nullptr;
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wlr_pointer_constraint_v1* constraint = nullptr;
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DYNLISTENER(setConstraintRegion);
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DYNLISTENER(destroyConstraint);
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bool operator==(const SConstraint& b) {
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return constraint == b.constraint;
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}
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};
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class CMonitor;
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struct SXDGPopup {
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CWindow* parentWindow = nullptr;
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SXDGPopup* parentPopup = nullptr;
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wlr_xdg_popup* popup = nullptr;
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CMonitor* monitor = nullptr;
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DYNLISTENER(newPopupFromPopupXDG);
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DYNLISTENER(destroyPopupXDG);
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DYNLISTENER(mapPopupXDG);
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DYNLISTENER(unmapPopupXDG);
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DYNLISTENER(commitPopupXDG);
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double lx;
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double ly;
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SSurfaceTreeNode* pSurfaceTree = nullptr;
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// For the list lookup
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bool operator==(const SXDGPopup& rhs) {
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return popup == rhs.popup;
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}
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};
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struct SSeat {
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wlr_seat* seat = nullptr;
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wl_client* exclusiveClient = nullptr;
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SMouse* mouse = nullptr;
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};
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struct SDrag {
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wlr_drag* drag = nullptr;
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DYNLISTENER(destroy);
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// Icon
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bool iconMapped = false;
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wlr_drag_icon* dragIcon = nullptr;
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Vector2D pos;
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DYNLISTENER(destroyIcon);
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DYNLISTENER(mapIcon);
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DYNLISTENER(unmapIcon);
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DYNLISTENER(commitIcon);
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};
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struct STablet {
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DYNLISTENER(Tip);
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DYNLISTENER(Axis);
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DYNLISTENER(Button);
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DYNLISTENER(Proximity);
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DYNLISTENER(Destroy);
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wlr_tablet* wlrTablet = nullptr;
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wlr_tablet_v2_tablet* wlrTabletV2 = nullptr;
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wlr_input_device* wlrDevice = nullptr;
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std::string name = "";
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bool operator==(const STablet& b) {
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return wlrDevice == b.wlrDevice;
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}
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};
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struct STabletTool {
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wlr_tablet_tool* wlrTabletTool = nullptr;
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wlr_tablet_v2_tablet_tool* wlrTabletToolV2 = nullptr;
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wlr_tablet_v2_tablet* wlrTabletOwnerV2 = nullptr;
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wlr_surface* pSurface = nullptr;
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double tiltX = 0;
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double tiltY = 0;
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bool active = true;
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std::string name = "";
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DYNLISTENER(TabletToolDestroy);
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DYNLISTENER(TabletToolSetCursor);
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bool operator==(const STabletTool& b) {
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return wlrTabletTool == b.wlrTabletTool;
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}
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};
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struct STabletPad {
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wlr_tablet_v2_tablet_pad* wlrTabletPadV2 = nullptr;
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STablet* pTabletParent = nullptr;
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std::string name = "";
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DYNLISTENER(Attach);
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DYNLISTENER(Button);
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DYNLISTENER(Strip);
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DYNLISTENER(Ring);
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DYNLISTENER(Destroy);
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bool operator==(const STabletPad& b) {
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return wlrTabletPadV2 == b.wlrTabletPadV2;
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}
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};
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struct SIdleInhibitor {
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wlr_idle_inhibitor_v1* pWlrInhibitor = nullptr;
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CWindow* pWindow = nullptr;
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DYNLISTENER(Destroy);
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bool operator==(const SIdleInhibitor& b) {
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return pWlrInhibitor == b.pWlrInhibitor;
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}
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};
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struct SSwipeGesture {
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CWorkspace* pWorkspaceBegin = nullptr;
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double delta = 0;
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float avgSpeed = 0;
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int speedPoints = 0;
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CMonitor* pMonitor = nullptr;
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};
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struct STextInput {
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wlr_text_input_v3* pWlrInput = nullptr;
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wlr_surface* pPendingSurface = nullptr;
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DYNLISTENER(textInputEnable);
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DYNLISTENER(textInputDisable);
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DYNLISTENER(textInputCommit);
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DYNLISTENER(textInputDestroy);
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DYNLISTENER(pendingSurfaceDestroy);
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};
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struct SIMEKbGrab {
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wlr_input_method_keyboard_grab_v2* pWlrKbGrab = nullptr;
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wlr_keyboard* pKeyboard = nullptr;
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DYNLISTENER(grabDestroy);
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};
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struct SIMEPopup {
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wlr_input_popup_surface_v2* pSurface = nullptr;
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int x, y;
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int realX, realY;
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bool visible;
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Vector2D lastSize;
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DYNLISTENER(mapPopup);
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DYNLISTENER(unmapPopup);
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DYNLISTENER(destroyPopup);
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DYNLISTENER(commitPopup);
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DYNLISTENER(focusedSurfaceUnmap);
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bool operator==(const SIMEPopup& other) {
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return pSurface == other.pSurface;
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}
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};
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struct STouchDevice {
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wlr_input_device* pWlrDevice = nullptr;
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std::string name = "";
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DYNLISTENER(destroy);
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bool operator==(const STouchDevice& other) {
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return pWlrDevice == other.pWlrDevice;
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}
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};
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struct SSwitchDevice {
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wlr_input_device* pWlrDevice = nullptr;
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DYNLISTENER(destroy);
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DYNLISTENER(toggle);
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bool operator==(const SSwitchDevice& other) {
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return pWlrDevice == other.pWlrDevice;
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}
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};
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