.. |
decorations
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HookSystem: improve callback safety
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2024-04-20 20:16:42 +01:00 |
shaders
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shaders: Use sin-less hash for noise (#5607)
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2024-04-17 19:01:50 +01:00 |
Framebuffer.cpp
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opengl: log framebuffer errors
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2024-04-03 14:24:15 +01:00 |
Framebuffer.hpp
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renderer: Move to a full Hyprland GL rendering pipeline (#3920)
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2023-11-24 10:54:21 +00:00 |
OpenGL.cpp
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HookSystem: improve callback safety
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2024-04-20 20:16:42 +01:00 |
OpenGL.hpp
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renderer: block screen shader on screencopy
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2024-04-03 21:35:16 +01:00 |
Renderbuffer.cpp
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internal: various improvements to avoid crashes on exit
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2023-12-06 14:46:29 +00:00 |
Renderbuffer.hpp
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renderer: Move to a full Hyprland GL rendering pipeline (#3920)
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2023-11-24 10:54:21 +00:00 |
Renderer.cpp
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renderer: fix safety around sendFrameEventsToWorkspace
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2024-04-23 21:15:37 +01:00 |
Renderer.hpp
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renderer: send frame events to apps on empty damage renders
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2024-04-23 16:08:54 +01:00 |
Shader.cpp
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shader: remove useless comment
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2023-06-29 23:20:10 +02:00 |
Shader.hpp
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screenshader: rename output uniform to wl_output (#4606)
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2024-02-04 02:30:00 +00:00 |
Shaders.hpp
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rewritten borders, fixed msaa
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2022-06-26 19:39:56 +02:00 |
Texture.cpp
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texture: fix styling
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2023-07-11 00:27:13 +02:00 |
Texture.hpp
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style/ci: apply clang-format and verify it in ci (#4039)
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2023-12-06 22:54:56 +00:00 |
Transformer.cpp
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transformers: allow modifying renderdata pre-pass
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2023-10-21 19:25:44 +01:00 |
Transformer.hpp
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transformers: allow modifying renderdata pre-pass
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2023-10-21 19:25:44 +01:00 |