mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-14 20:06:00 +01:00
76 lines
No EOL
2.1 KiB
C++
76 lines
No EOL
2.1 KiB
C++
#include "Renderbuffer.hpp"
|
|
#include "OpenGL.hpp"
|
|
#include "../Compositor.hpp"
|
|
#include "../protocols/types/Buffer.hpp"
|
|
|
|
#include <dlfcn.h>
|
|
|
|
CRenderbuffer::~CRenderbuffer() {
|
|
if (!g_pCompositor || g_pCompositor->m_bIsShuttingDown || !g_pHyprRenderer)
|
|
return;
|
|
|
|
g_pHyprRenderer->makeEGLCurrent();
|
|
|
|
unbind();
|
|
m_sFramebuffer.release();
|
|
glDeleteRenderbuffers(1, &m_iRBO);
|
|
|
|
g_pHyprOpenGL->m_sProc.eglDestroyImageKHR(g_pHyprOpenGL->m_pEglDisplay, m_iImage);
|
|
}
|
|
|
|
CRenderbuffer::CRenderbuffer(SP<Aquamarine::IBuffer> buffer, uint32_t format) : m_pHLBuffer(buffer), m_uDrmFormat(format) {
|
|
auto dma = buffer->dmabuf();
|
|
|
|
m_iImage = g_pHyprOpenGL->createEGLImage(dma);
|
|
if (m_iImage == EGL_NO_IMAGE_KHR) {
|
|
Debug::log(ERR, "rb: createEGLImage failed");
|
|
return;
|
|
}
|
|
|
|
glGenRenderbuffers(1, &m_iRBO);
|
|
glBindRenderbuffer(GL_RENDERBUFFER, m_iRBO);
|
|
g_pHyprOpenGL->m_sProc.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, (GLeglImageOES)m_iImage);
|
|
glBindRenderbuffer(GL_RENDERBUFFER, 0);
|
|
|
|
glGenFramebuffers(1, &m_sFramebuffer.m_iFb);
|
|
m_sFramebuffer.m_vSize = buffer->size;
|
|
m_sFramebuffer.bind();
|
|
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_iRBO);
|
|
|
|
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
|
|
Debug::log(ERR, "rbo: glCheckFramebufferStatus failed");
|
|
return;
|
|
}
|
|
|
|
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
|
|
|
listeners.destroyBuffer = buffer->events.destroy.registerListener([this](std::any d) { g_pHyprRenderer->onRenderbufferDestroy(this); });
|
|
|
|
m_bGood = true;
|
|
}
|
|
|
|
bool CRenderbuffer::good() {
|
|
return m_bGood;
|
|
}
|
|
|
|
void CRenderbuffer::bind() {
|
|
glBindRenderbuffer(GL_RENDERBUFFER, m_iRBO);
|
|
bindFB();
|
|
}
|
|
|
|
void CRenderbuffer::bindFB() {
|
|
m_sFramebuffer.bind();
|
|
}
|
|
|
|
void CRenderbuffer::unbind() {
|
|
glBindRenderbuffer(GL_RENDERBUFFER, 0);
|
|
#ifndef GLES2
|
|
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
|
#else
|
|
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
|
#endif
|
|
}
|
|
|
|
CFramebuffer* CRenderbuffer::getFB() {
|
|
return &m_sFramebuffer;
|
|
} |