mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-05 08:45:59 +01:00
768 lines
28 KiB
C++
768 lines
28 KiB
C++
#include "Window.hpp"
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#include "Compositor.hpp"
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#include "render/decorations/CHyprDropShadowDecoration.hpp"
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CWindow::CWindow() {
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m_vRealPosition.create(AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE);
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m_vRealSize.create(AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE);
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m_fBorderFadeAnimationProgress.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("border"), (void*)this, AVARDAMAGE_BORDER);
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m_fBorderAngleAnimationProgress.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("borderangle"), (void*)this, AVARDAMAGE_BORDER);
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m_fAlpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), (void*)this, AVARDAMAGE_ENTIRE);
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m_fActiveInactiveAlpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeSwitch"), (void*)this, AVARDAMAGE_ENTIRE);
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m_cRealShadowColor.create(AVARTYPE_COLOR, g_pConfigManager->getAnimationPropertyConfig("fadeShadow"), (void*)this, AVARDAMAGE_SHADOW);
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m_fDimPercent.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeDim"), (void*)this, AVARDAMAGE_ENTIRE);
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m_dWindowDecorations.emplace_back(std::make_unique<CHyprDropShadowDecoration>(this)); // put the shadow so it's the first deco (has to be rendered first)
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}
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CWindow::~CWindow() {
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if (g_pCompositor->isWindowActive(this)) {
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g_pCompositor->m_pLastFocus = nullptr;
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g_pCompositor->m_pLastWindow = nullptr;
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}
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}
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wlr_box CWindow::getFullWindowBoundingBox() {
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static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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if (m_sAdditionalConfigData.dimAround) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
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return {PMONITOR->vecPosition.x, PMONITOR->vecPosition.y, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
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}
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SWindowDecorationExtents maxExtents = {{*PBORDERSIZE + 2, *PBORDERSIZE + 2}, {*PBORDERSIZE + 2, *PBORDERSIZE + 2}};
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for (auto& wd : m_dWindowDecorations) {
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const auto EXTENTS = wd->getWindowDecorationExtents();
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if (EXTENTS.topLeft.x > maxExtents.topLeft.x)
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maxExtents.topLeft.x = EXTENTS.topLeft.x;
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if (EXTENTS.topLeft.y > maxExtents.topLeft.y)
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maxExtents.topLeft.y = EXTENTS.topLeft.y;
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if (EXTENTS.bottomRight.x > maxExtents.bottomRight.x)
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maxExtents.bottomRight.x = EXTENTS.bottomRight.x;
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if (EXTENTS.bottomRight.y > maxExtents.bottomRight.y)
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maxExtents.bottomRight.y = EXTENTS.bottomRight.y;
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}
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if (m_pWLSurface.exists() && !m_bIsX11) {
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wlr_box surfaceExtents = {0, 0, 0, 0};
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// TODO: this could be better, perhaps make a getFullWindowRegion?
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wlr_xdg_surface_for_each_popup_surface(
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m_uSurface.xdg,
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[](wlr_surface* surf, int sx, int sy, void* data) {
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wlr_box* pSurfaceExtents = (wlr_box*)data;
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if (sx < pSurfaceExtents->x)
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pSurfaceExtents->x = sx;
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if (sy < pSurfaceExtents->y)
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pSurfaceExtents->y = sy;
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if (sx + surf->current.width > pSurfaceExtents->width)
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pSurfaceExtents->width = sx + surf->current.width - pSurfaceExtents->x;
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if (sy + surf->current.height > pSurfaceExtents->height)
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pSurfaceExtents->height = sy + surf->current.height - pSurfaceExtents->y;
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},
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&surfaceExtents);
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if (-surfaceExtents.x > maxExtents.topLeft.x)
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maxExtents.topLeft.x = -surfaceExtents.x;
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if (-surfaceExtents.y > maxExtents.topLeft.y)
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maxExtents.topLeft.y = -surfaceExtents.y;
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if (surfaceExtents.x + surfaceExtents.width > m_pWLSurface.wlr()->current.width + maxExtents.bottomRight.x)
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maxExtents.bottomRight.x = surfaceExtents.x + surfaceExtents.width - m_pWLSurface.wlr()->current.width;
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if (surfaceExtents.y + surfaceExtents.height > m_pWLSurface.wlr()->current.height + maxExtents.bottomRight.y)
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maxExtents.bottomRight.y = surfaceExtents.y + surfaceExtents.height - m_pWLSurface.wlr()->current.height;
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}
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// Add extents to the real base BB and return
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wlr_box finalBox = {m_vRealPosition.vec().x - maxExtents.topLeft.x, m_vRealPosition.vec().y - maxExtents.topLeft.y,
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m_vRealSize.vec().x + maxExtents.topLeft.x + maxExtents.bottomRight.x, m_vRealSize.vec().y + maxExtents.topLeft.y + maxExtents.bottomRight.y};
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return finalBox;
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}
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wlr_box CWindow::getWindowIdealBoundingBoxIgnoreReserved() {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
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auto POS = m_vPosition;
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auto SIZE = m_vSize;
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if (m_bIsFullscreen) {
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POS = PMONITOR->vecPosition;
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SIZE = PMONITOR->vecSize;
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return wlr_box{(int)POS.x, (int)POS.y, (int)SIZE.x, (int)SIZE.y};
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}
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if (DELTALESSTHAN(POS.y - PMONITOR->vecPosition.y, PMONITOR->vecReservedTopLeft.y, 1)) {
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POS.y = PMONITOR->vecPosition.y;
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SIZE.y += PMONITOR->vecReservedTopLeft.y;
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}
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if (DELTALESSTHAN(POS.x - PMONITOR->vecPosition.x, PMONITOR->vecReservedTopLeft.x, 1)) {
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POS.x = PMONITOR->vecPosition.x;
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SIZE.x += PMONITOR->vecReservedTopLeft.x;
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}
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if (DELTALESSTHAN(POS.x + SIZE.x - PMONITOR->vecPosition.x, PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x, 1)) {
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SIZE.x += PMONITOR->vecReservedBottomRight.x;
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}
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if (DELTALESSTHAN(POS.y + SIZE.y - PMONITOR->vecPosition.y, PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y, 1)) {
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SIZE.y += PMONITOR->vecReservedBottomRight.y;
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}
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return wlr_box{(int)POS.x, (int)POS.y, (int)SIZE.x, (int)SIZE.y};
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}
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wlr_box CWindow::getWindowInputBox() {
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static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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if (m_sAdditionalConfigData.dimAround) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
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return {PMONITOR->vecPosition.x, PMONITOR->vecPosition.y, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
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}
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SWindowDecorationExtents maxExtents = {{*PBORDERSIZE + 2, *PBORDERSIZE + 2}, {*PBORDERSIZE + 2, *PBORDERSIZE + 2}};
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for (auto& wd : m_dWindowDecorations) {
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if (!wd->allowsInput())
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continue;
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const auto EXTENTS = wd->getWindowDecorationExtents();
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if (EXTENTS.topLeft.x > maxExtents.topLeft.x)
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maxExtents.topLeft.x = EXTENTS.topLeft.x;
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if (EXTENTS.topLeft.y > maxExtents.topLeft.y)
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maxExtents.topLeft.y = EXTENTS.topLeft.y;
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if (EXTENTS.bottomRight.x > maxExtents.bottomRight.x)
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maxExtents.bottomRight.x = EXTENTS.bottomRight.x;
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if (EXTENTS.bottomRight.y > maxExtents.bottomRight.y)
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maxExtents.bottomRight.y = EXTENTS.bottomRight.y;
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}
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// Add extents to the real base BB and return
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wlr_box finalBox = {m_vRealPosition.vec().x - maxExtents.topLeft.x, m_vRealPosition.vec().y - maxExtents.topLeft.y,
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m_vRealSize.vec().x + maxExtents.topLeft.x + maxExtents.bottomRight.x, m_vRealSize.vec().y + maxExtents.topLeft.y + maxExtents.bottomRight.y};
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return finalBox;
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}
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SWindowDecorationExtents CWindow::getFullWindowReservedArea() {
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SWindowDecorationExtents extents;
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for (auto& wd : m_dWindowDecorations) {
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const auto RESERVED = wd->getWindowDecorationReservedArea();
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if (RESERVED.bottomRight == Vector2D{} && RESERVED.topLeft == Vector2D{})
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continue;
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extents.topLeft = extents.topLeft + RESERVED.topLeft;
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extents.bottomRight = extents.bottomRight + RESERVED.bottomRight;
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}
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return extents;
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}
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void CWindow::updateWindowDecos() {
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for (auto& wd : m_dWindowDecorations)
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wd->updateWindow(this);
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bool recalc = false;
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for (auto& wd : m_vDecosToRemove) {
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for (auto it = m_dWindowDecorations.begin(); it != m_dWindowDecorations.end(); it++) {
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if (it->get() == wd) {
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it = m_dWindowDecorations.erase(it);
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recalc = true;
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if (it == m_dWindowDecorations.end())
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break;
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}
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}
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}
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if (recalc)
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g_pLayoutManager->getCurrentLayout()->recalculateWindow(this);
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m_vDecosToRemove.clear();
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}
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pid_t CWindow::getPID() {
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pid_t PID = -1;
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if (!m_bIsX11) {
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if (!m_bIsMapped)
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return -1;
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wl_client_get_credentials(wl_resource_get_client(m_uSurface.xdg->resource), &PID, nullptr, nullptr);
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} else {
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PID = m_uSurface.xwayland->pid;
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}
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return PID;
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}
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IHyprWindowDecoration* CWindow::getDecorationByType(eDecorationType type) {
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for (auto& wd : m_dWindowDecorations) {
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if (wd->getDecorationType() == type)
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return wd.get();
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}
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return nullptr;
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}
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void CWindow::createToplevelHandle() {
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if (m_bIsX11 && (m_bX11DoesntWantBorders || m_iX11Type == 2))
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return; // don't create a toplevel
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m_phForeignToplevel = wlr_foreign_toplevel_handle_v1_create(g_pCompositor->m_sWLRToplevelMgr);
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wlr_foreign_toplevel_handle_v1_set_app_id(m_phForeignToplevel, g_pXWaylandManager->getAppIDClass(this).c_str());
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wlr_foreign_toplevel_handle_v1_output_enter(m_phForeignToplevel, g_pCompositor->getMonitorFromID(m_iMonitorID)->output);
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wlr_foreign_toplevel_handle_v1_set_title(m_phForeignToplevel, m_szTitle.c_str());
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wlr_foreign_toplevel_handle_v1_set_maximized(m_phForeignToplevel, false);
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wlr_foreign_toplevel_handle_v1_set_minimized(m_phForeignToplevel, false);
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wlr_foreign_toplevel_handle_v1_set_fullscreen(m_phForeignToplevel, false);
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// handle events
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hyprListener_toplevelActivate.initCallback(
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&m_phForeignToplevel->events.request_activate,
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[&](void* owner, void* data) {
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if (isHidden() && m_sGroupData.pNextWindow) {
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// grouped, change the current to us
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setGroupCurrent(this);
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}
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g_pCompositor->focusWindow(this);
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},
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this, "Toplevel");
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hyprListener_toplevelFullscreen.initCallback(
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&m_phForeignToplevel->events.request_fullscreen,
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[&](void* owner, void* data) {
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const auto EV = (wlr_foreign_toplevel_handle_v1_fullscreen_event*)data;
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g_pCompositor->setWindowFullscreen(this, EV->fullscreen, FULLSCREEN_FULL);
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},
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this, "Toplevel");
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hyprListener_toplevelClose.initCallback(
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&m_phForeignToplevel->events.request_close, [&](void* owner, void* data) { g_pCompositor->closeWindow(this); }, this, "Toplevel");
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m_iLastToplevelMonitorID = m_iMonitorID;
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}
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void CWindow::destroyToplevelHandle() {
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if (!m_phForeignToplevel)
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return;
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hyprListener_toplevelActivate.removeCallback();
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hyprListener_toplevelClose.removeCallback();
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hyprListener_toplevelFullscreen.removeCallback();
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wlr_foreign_toplevel_handle_v1_destroy(m_phForeignToplevel);
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m_phForeignToplevel = nullptr;
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}
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void CWindow::updateToplevel() {
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updateSurfaceOutputs();
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if (!m_phForeignToplevel)
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return;
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wlr_foreign_toplevel_handle_v1_set_title(m_phForeignToplevel, m_szTitle.c_str());
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wlr_foreign_toplevel_handle_v1_set_fullscreen(m_phForeignToplevel, m_bIsFullscreen);
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if (m_iLastToplevelMonitorID != m_iMonitorID) {
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if (const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iLastToplevelMonitorID); PMONITOR && PMONITOR->m_bEnabled)
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wlr_foreign_toplevel_handle_v1_output_leave(m_phForeignToplevel, PMONITOR->output);
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wlr_foreign_toplevel_handle_v1_output_enter(m_phForeignToplevel, g_pCompositor->getMonitorFromID(m_iMonitorID)->output);
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m_iLastToplevelMonitorID = m_iMonitorID;
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}
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}
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void sendEnterIter(wlr_surface* pSurface, int x, int y, void* data) {
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const auto OUTPUT = (wlr_output*)data;
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wlr_surface_send_enter(pSurface, OUTPUT);
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}
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void sendLeaveIter(wlr_surface* pSurface, int x, int y, void* data) {
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const auto OUTPUT = (wlr_output*)data;
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wlr_surface_send_leave(pSurface, OUTPUT);
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}
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void CWindow::updateSurfaceOutputs() {
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if (m_iLastSurfaceMonitorID == m_iMonitorID || !m_bIsMapped || m_bHidden || !m_bMappedX11)
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return;
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const auto PLASTMONITOR = g_pCompositor->getMonitorFromID(m_iLastSurfaceMonitorID);
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m_iLastSurfaceMonitorID = m_iMonitorID;
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const auto PNEWMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
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if (PLASTMONITOR && PLASTMONITOR->m_bEnabled)
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wlr_surface_for_each_surface(m_pWLSurface.wlr(), sendLeaveIter, PLASTMONITOR->output);
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wlr_surface_for_each_surface(m_pWLSurface.wlr(), sendEnterIter, PNEWMONITOR->output);
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wlr_surface_for_each_surface(
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m_pWLSurface.wlr(),
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[](wlr_surface* surf, int x, int y, void* data) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(((CWindow*)data)->m_iMonitorID);
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g_pProtocolManager->m_pFractionalScaleProtocolManager->setPreferredScaleForSurface(surf, PMONITOR ? PMONITOR->scale : 1.f);
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},
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this);
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}
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void CWindow::moveToWorkspace(int workspaceID) {
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if (m_iWorkspaceID == workspaceID)
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return;
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m_iWorkspaceID = workspaceID;
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
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if (PWORKSPACE) {
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g_pEventManager->postEvent(SHyprIPCEvent{"movewindow", getFormat("%lx,%s", this, PWORKSPACE->m_szName.c_str())});
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EMIT_HOOK_EVENT("moveWindow", (std::vector<void*>{this, PWORKSPACE}));
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}
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if (m_pSwallowed) {
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m_pSwallowed->moveToWorkspace(workspaceID);
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m_pSwallowed->m_iMonitorID = m_iMonitorID;
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}
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}
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CWindow* CWindow::X11TransientFor() {
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if (!m_bIsX11)
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return nullptr;
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if (!m_uSurface.xwayland->parent)
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return nullptr;
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auto PPARENT = g_pCompositor->getWindowFromSurface(m_uSurface.xwayland->parent->surface);
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while (g_pCompositor->windowValidMapped(PPARENT) && PPARENT->m_uSurface.xwayland->parent) {
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PPARENT = g_pCompositor->getWindowFromSurface(PPARENT->m_uSurface.xwayland->parent->surface);
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}
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if (!g_pCompositor->windowValidMapped(PPARENT))
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return nullptr;
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return PPARENT;
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}
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void CWindow::removeDecorationByType(eDecorationType type) {
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for (auto& wd : m_dWindowDecorations) {
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if (wd->getDecorationType() == type)
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m_vDecosToRemove.push_back(wd.get());
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}
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updateWindowDecos();
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}
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void unregisterVar(void* ptr) {
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((CAnimatedVariable*)ptr)->unregister();
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}
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void CWindow::onUnmap() {
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if (g_pCompositor->m_pLastWindow == this)
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g_pCompositor->m_pLastWindow = nullptr;
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m_vRealPosition.setCallbackOnEnd(unregisterVar);
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m_vRealSize.setCallbackOnEnd(unregisterVar);
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m_fBorderFadeAnimationProgress.setCallbackOnEnd(unregisterVar);
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m_fBorderAngleAnimationProgress.setCallbackOnEnd(unregisterVar);
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m_fActiveInactiveAlpha.setCallbackOnEnd(unregisterVar);
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m_fAlpha.setCallbackOnEnd(unregisterVar);
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m_cRealShadowColor.setCallbackOnEnd(unregisterVar);
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m_fDimPercent.setCallbackOnEnd(unregisterVar);
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m_vRealSize.setCallbackOnBegin(nullptr);
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std::erase_if(g_pCompositor->m_vWindowFocusHistory, [&](const auto& other) { return other == this; });
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m_pWLSurface.unassign();
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hyprListener_unmapWindow.removeCallback();
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}
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void CWindow::onMap() {
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m_pWLSurface.assign(g_pXWaylandManager->getWindowSurface(this));
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// JIC, reset the callbacks. If any are set, we'll make sure they are cleared so we don't accidentally unset them. (In case a window got remapped)
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m_vRealPosition.resetAllCallbacks();
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m_vRealSize.resetAllCallbacks();
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m_fBorderFadeAnimationProgress.resetAllCallbacks();
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m_fBorderAngleAnimationProgress.resetAllCallbacks();
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m_fActiveInactiveAlpha.resetAllCallbacks();
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m_fAlpha.resetAllCallbacks();
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m_cRealShadowColor.resetAllCallbacks();
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m_fDimPercent.resetAllCallbacks();
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m_vRealPosition.registerVar();
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m_vRealSize.registerVar();
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m_fBorderFadeAnimationProgress.registerVar();
|
|
m_fBorderAngleAnimationProgress.registerVar();
|
|
m_fActiveInactiveAlpha.registerVar();
|
|
m_fAlpha.registerVar();
|
|
m_cRealShadowColor.registerVar();
|
|
m_fDimPercent.registerVar();
|
|
|
|
m_fBorderAngleAnimationProgress.setCallbackOnEnd([&](void* ptr) { onBorderAngleAnimEnd(ptr); }, false);
|
|
|
|
m_fBorderAngleAnimationProgress.setValueAndWarp(0.f);
|
|
m_fBorderAngleAnimationProgress = 1.f;
|
|
|
|
g_pCompositor->m_vWindowFocusHistory.push_back(this);
|
|
|
|
hyprListener_unmapWindow.initCallback(m_bIsX11 ? &m_uSurface.xwayland->surface->events.unmap : &m_uSurface.xdg->surface->events.unmap, &Events::listener_unmapWindow, this,
|
|
"CWindow");
|
|
}
|
|
|
|
void CWindow::onBorderAngleAnimEnd(void* ptr) {
|
|
const auto PANIMVAR = (CAnimatedVariable*)ptr;
|
|
|
|
const std::string STYLE = PANIMVAR->getConfig()->pValues->internalStyle;
|
|
|
|
if (STYLE != "loop" || !PANIMVAR->getConfig()->pValues->internalEnabled)
|
|
return;
|
|
|
|
PANIMVAR->setCallbackOnEnd(nullptr); // we remove the callback here because otherwise setvalueandwarp will recurse this
|
|
|
|
PANIMVAR->setValueAndWarp(0);
|
|
*PANIMVAR = 1.f;
|
|
|
|
PANIMVAR->setCallbackOnEnd([&](void* ptr) { onBorderAngleAnimEnd(ptr); }, false);
|
|
}
|
|
|
|
void CWindow::setHidden(bool hidden) {
|
|
m_bHidden = hidden;
|
|
|
|
if (hidden && g_pCompositor->m_pLastWindow == this) {
|
|
g_pCompositor->m_pLastWindow = nullptr;
|
|
}
|
|
}
|
|
|
|
bool CWindow::isHidden() {
|
|
return m_bHidden;
|
|
}
|
|
|
|
void CWindow::applyDynamicRule(const SWindowRule& r) {
|
|
if (r.szRule == "noblur") {
|
|
m_sAdditionalConfigData.forceNoBlur = true;
|
|
} else if (r.szRule == "noborder") {
|
|
m_sAdditionalConfigData.forceNoBorder = true;
|
|
} else if (r.szRule == "noshadow") {
|
|
m_sAdditionalConfigData.forceNoShadow = true;
|
|
} else if (r.szRule == "nodim") {
|
|
m_sAdditionalConfigData.forceNoDim = true;
|
|
} else if (r.szRule == "forcergbx") {
|
|
m_sAdditionalConfigData.forceRGBX = true;
|
|
} else if (r.szRule == "opaque") {
|
|
if (!m_sAdditionalConfigData.forceOpaqueOverridden)
|
|
m_sAdditionalConfigData.forceOpaque = true;
|
|
} else if (r.szRule.find("rounding") == 0) {
|
|
try {
|
|
m_sAdditionalConfigData.rounding = std::stoi(r.szRule.substr(r.szRule.find_first_of(' ') + 1));
|
|
} catch (std::exception& e) { Debug::log(ERR, "Rounding rule \"%s\" failed with: %s", r.szRule.c_str(), e.what()); }
|
|
} else if (r.szRule.find("opacity") == 0) {
|
|
try {
|
|
CVarList vars(r.szRule, 0, ' ');
|
|
|
|
for (size_t i = 1 /* first item is "opacity" */; i < vars.size(); ++i) {
|
|
if (i == 1) {
|
|
// first arg, alpha
|
|
m_sSpecialRenderData.alpha = std::stof(vars[i]);
|
|
} else {
|
|
if (vars[i] == "override") {
|
|
if (i == 2) {
|
|
m_sSpecialRenderData.alphaOverride = true;
|
|
} else {
|
|
m_sSpecialRenderData.alphaInactiveOverride = true;
|
|
}
|
|
} else {
|
|
m_sSpecialRenderData.alphaInactive = std::stof(vars[i]);
|
|
}
|
|
}
|
|
}
|
|
} catch (std::exception& e) { Debug::log(ERR, "Opacity rule \"%s\" failed with: %s", r.szRule.c_str(), e.what()); }
|
|
} else if (r.szRule == "noanim") {
|
|
m_sAdditionalConfigData.forceNoAnims = true;
|
|
} else if (r.szRule.find("animation") == 0) {
|
|
auto STYLE = r.szRule.substr(r.szRule.find_first_of(' ') + 1);
|
|
m_sAdditionalConfigData.animationStyle = STYLE;
|
|
} else if (r.szRule.find("bordercolor") == 0) {
|
|
try {
|
|
std::string colorPart = removeBeginEndSpacesTabs(r.szRule.substr(r.szRule.find_first_of(' ') + 1));
|
|
|
|
if (colorPart.contains(' ')) {
|
|
// we have a space, 2 values
|
|
m_sSpecialRenderData.activeBorderColor = configStringToInt(colorPart.substr(0, colorPart.find_first_of(' ')));
|
|
m_sSpecialRenderData.inactiveBorderColor = configStringToInt(colorPart.substr(colorPart.find_first_of(' ') + 1));
|
|
} else {
|
|
m_sSpecialRenderData.activeBorderColor = configStringToInt(colorPart);
|
|
}
|
|
} catch (std::exception& e) { Debug::log(ERR, "BorderColor rule \"%s\" failed with: %s", r.szRule.c_str(), e.what()); }
|
|
} else if (r.szRule == "dimaround") {
|
|
m_sAdditionalConfigData.dimAround = true;
|
|
}
|
|
}
|
|
|
|
void CWindow::updateDynamicRules() {
|
|
m_sSpecialRenderData.activeBorderColor = -1;
|
|
m_sSpecialRenderData.inactiveBorderColor = -1;
|
|
m_sSpecialRenderData.alpha = 1.f;
|
|
m_sSpecialRenderData.alphaInactive = -1.f;
|
|
m_sAdditionalConfigData.forceNoBlur = false;
|
|
m_sAdditionalConfigData.forceNoBorder = false;
|
|
m_sAdditionalConfigData.forceNoShadow = false;
|
|
m_sAdditionalConfigData.forceNoDim = false;
|
|
if (!m_sAdditionalConfigData.forceOpaqueOverridden)
|
|
m_sAdditionalConfigData.forceOpaque = false;
|
|
m_sAdditionalConfigData.forceNoAnims = false;
|
|
m_sAdditionalConfigData.animationStyle = std::string("");
|
|
m_sAdditionalConfigData.rounding = -1;
|
|
m_sAdditionalConfigData.dimAround = false;
|
|
m_sAdditionalConfigData.forceRGBX = false;
|
|
|
|
const auto WINDOWRULES = g_pConfigManager->getMatchingRules(this);
|
|
for (auto& r : WINDOWRULES) {
|
|
applyDynamicRule(r);
|
|
}
|
|
}
|
|
|
|
// check if the point is "hidden" under a rounded corner of the window
|
|
// it is assumed that the point is within the real window box (m_vRealPosition, m_vRealSize)
|
|
// otherwise behaviour is undefined
|
|
bool CWindow::isInCurvedCorner(double x, double y) {
|
|
static auto* const ROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
|
|
static auto* const BORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
|
|
|
|
if (BORDERSIZE >= ROUNDING || ROUNDING == 0)
|
|
return false;
|
|
|
|
// (x0, y0), (x0, y1), ... are the center point of rounding at each corner
|
|
double x0 = m_vRealPosition.vec().x + *ROUNDING;
|
|
double y0 = m_vRealPosition.vec().y + *ROUNDING;
|
|
double x1 = m_vRealPosition.vec().x + m_vRealSize.vec().x - *ROUNDING;
|
|
double y1 = m_vRealPosition.vec().y + m_vRealSize.vec().y - *ROUNDING;
|
|
|
|
if (x < x0 && y < y0) {
|
|
return Vector2D{x0, y0}.distance(Vector2D{x, y}) > (double)*ROUNDING;
|
|
}
|
|
if (x > x1 && y < y0) {
|
|
return Vector2D{x1, y0}.distance(Vector2D{x, y}) > (double)*ROUNDING;
|
|
}
|
|
if (x < x0 && y > y1) {
|
|
return Vector2D{x0, y1}.distance(Vector2D{x, y}) > (double)*ROUNDING;
|
|
}
|
|
if (x > x1 && y > y1) {
|
|
return Vector2D{x1, y1}.distance(Vector2D{x, y}) > (double)*ROUNDING;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void findExtensionForVector2D(wlr_surface* surface, int x, int y, void* data) {
|
|
const auto DATA = (SExtensionFindingData*)data;
|
|
|
|
wlr_box box = {DATA->origin.x + x, DATA->origin.y + y, surface->current.width, surface->current.height};
|
|
|
|
if (wlr_box_contains_point(&box, DATA->vec.x, DATA->vec.y))
|
|
*DATA->found = surface;
|
|
}
|
|
|
|
// checks if the wayland window has a popup at pos
|
|
bool CWindow::hasPopupAt(const Vector2D& pos) {
|
|
if (m_bIsX11)
|
|
return false;
|
|
|
|
wlr_surface* resultSurf = nullptr;
|
|
Vector2D origin = m_vRealPosition.vec();
|
|
SExtensionFindingData data = {origin, pos, &resultSurf};
|
|
wlr_xdg_surface_for_each_popup_surface(m_uSurface.xdg, findExtensionForVector2D, &data);
|
|
|
|
return resultSurf;
|
|
}
|
|
|
|
CWindow* CWindow::getGroupHead() {
|
|
CWindow* curr = this;
|
|
while (!curr->m_sGroupData.head)
|
|
curr = curr->m_sGroupData.pNextWindow;
|
|
return curr;
|
|
}
|
|
|
|
CWindow* CWindow::getGroupTail() {
|
|
CWindow* curr = this;
|
|
while (!curr->m_sGroupData.pNextWindow->m_sGroupData.head)
|
|
curr = curr->m_sGroupData.pNextWindow;
|
|
return curr;
|
|
}
|
|
|
|
CWindow* CWindow::getGroupCurrent() {
|
|
CWindow* curr = this;
|
|
while (curr->isHidden())
|
|
curr = curr->m_sGroupData.pNextWindow;
|
|
return curr;
|
|
}
|
|
|
|
void CWindow::setGroupCurrent(CWindow* pWindow) {
|
|
CWindow* curr = this->m_sGroupData.pNextWindow;
|
|
bool isMember = false;
|
|
while (curr != this) {
|
|
if (curr == pWindow) {
|
|
isMember = true;
|
|
break;
|
|
}
|
|
curr = curr->m_sGroupData.pNextWindow;
|
|
}
|
|
|
|
if (!isMember && pWindow != this)
|
|
return;
|
|
|
|
const auto PCURRENT = getGroupCurrent();
|
|
const bool FULLSCREEN = PCURRENT->m_bIsFullscreen;
|
|
const auto WORKSPACE = g_pCompositor->getWorkspaceByID(PCURRENT->m_iWorkspaceID);
|
|
|
|
const auto PWINDOWSIZE = PCURRENT->m_vRealSize.goalv();
|
|
const auto PWINDOWPOS = PCURRENT->m_vRealPosition.goalv();
|
|
|
|
const auto CURRENTISFOCUS = PCURRENT == g_pCompositor->m_pLastWindow;
|
|
|
|
if (FULLSCREEN)
|
|
g_pCompositor->setWindowFullscreen(PCURRENT, false, WORKSPACE->m_efFullscreenMode);
|
|
|
|
PCURRENT->setHidden(true);
|
|
pWindow->setHidden(false);
|
|
|
|
g_pLayoutManager->getCurrentLayout()->replaceWindowDataWith(PCURRENT, pWindow);
|
|
|
|
if (PCURRENT->m_bIsFloating) {
|
|
pWindow->m_vRealPosition.setValueAndWarp(PWINDOWPOS);
|
|
pWindow->m_vRealSize.setValueAndWarp(PWINDOWSIZE);
|
|
}
|
|
|
|
g_pCompositor->updateAllWindowsAnimatedDecorationValues();
|
|
|
|
if (CURRENTISFOCUS)
|
|
g_pCompositor->focusWindow(pWindow);
|
|
|
|
if (FULLSCREEN)
|
|
g_pCompositor->setWindowFullscreen(pWindow, true, WORKSPACE->m_efFullscreenMode);
|
|
|
|
g_pHyprRenderer->damageWindow(pWindow);
|
|
}
|
|
|
|
void CWindow::insertWindowToGroup(CWindow* pWindow) {
|
|
const auto PHEAD = getGroupHead();
|
|
const auto PTAIL = getGroupTail();
|
|
|
|
if (pWindow->m_sGroupData.pNextWindow) {
|
|
const auto PHEAD = pWindow->getGroupHead();
|
|
std::vector<CWindow*> members;
|
|
CWindow* curr = PHEAD;
|
|
do {
|
|
const auto PLAST = curr;
|
|
members.push_back(curr);
|
|
curr = curr->m_sGroupData.pNextWindow;
|
|
PLAST->m_sGroupData.pNextWindow = nullptr;
|
|
PLAST->m_sGroupData.head = false;
|
|
PLAST->m_sGroupData.locked = false;
|
|
} while (curr != PHEAD);
|
|
|
|
for (auto& w : members) {
|
|
insertWindowToGroup(w);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
PTAIL->m_sGroupData.pNextWindow = pWindow;
|
|
pWindow->m_sGroupData.pNextWindow = PHEAD;
|
|
}
|
|
|
|
CWindow* CWindow::getGroupPrevious() {
|
|
CWindow* curr = m_sGroupData.pNextWindow;
|
|
|
|
while (curr != this && curr->m_sGroupData.pNextWindow != this)
|
|
curr = curr->m_sGroupData.pNextWindow;
|
|
|
|
return curr;
|
|
}
|
|
|
|
void CWindow::switchWithWindowInGroup(CWindow* pWindow) {
|
|
if (!m_sGroupData.pNextWindow || !pWindow->m_sGroupData.pNextWindow)
|
|
return;
|
|
|
|
// TODO: probably can be done more easily but I let C++ do the algorithm stuff for us
|
|
|
|
std::vector<CWindow*> group;
|
|
group.push_back(this);
|
|
CWindow* curr = this->m_sGroupData.pNextWindow;
|
|
while (curr != this) {
|
|
group.push_back(curr);
|
|
curr = curr->m_sGroupData.pNextWindow;
|
|
}
|
|
|
|
auto it1 = std::find(group.begin(), group.end(), this);
|
|
auto it2 = std::find(group.begin(), group.end(), pWindow);
|
|
|
|
std::iter_swap(it1, it2);
|
|
|
|
for (auto it = group.begin(); it != group.end(); ++it) {
|
|
if (std::next(it) == group.end()) {
|
|
(*it)->m_sGroupData.pNextWindow = *group.begin();
|
|
} else {
|
|
(*it)->m_sGroupData.pNextWindow = *std::next(it);
|
|
}
|
|
}
|
|
|
|
std::swap(m_sGroupData.head, pWindow->m_sGroupData.head);
|
|
}
|
|
|
|
void CWindow::updateGroupOutputs() {
|
|
if (!m_sGroupData.pNextWindow)
|
|
return;
|
|
|
|
CWindow* curr = m_sGroupData.pNextWindow;
|
|
|
|
while (curr != this) {
|
|
curr->m_iMonitorID = m_iMonitorID;
|
|
curr->moveToWorkspace(m_iWorkspaceID);
|
|
|
|
curr->m_vRealPosition = m_vRealPosition.goalv();
|
|
curr->m_vRealSize = m_vRealSize.goalv();
|
|
|
|
curr = curr->m_sGroupData.pNextWindow;
|
|
}
|
|
}
|
|
|
|
Vector2D CWindow::middle() {
|
|
return m_vRealPosition.goalv() + m_vRealSize.goalv() / 2.f;
|
|
}
|
|
|
|
bool CWindow::opaque() {
|
|
if (m_bIsX11)
|
|
return !m_uSurface.xwayland->has_alpha;
|
|
|
|
if (m_uSurface.xdg->surface->opaque)
|
|
return true;
|
|
|
|
const auto EXTENTS = pixman_region32_extents(&m_uSurface.xdg->surface->opaque_region);
|
|
if (EXTENTS->x2 - EXTENTS->x1 >= m_uSurface.xdg->surface->current.buffer_width && EXTENTS->y2 - EXTENTS->y1 >= m_uSurface.xdg->surface->current.buffer_height)
|
|
return true;
|
|
|
|
return false;
|
|
}
|