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https://github.com/hyprwm/Hyprland
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e1edfde539
* rename ignorezero to ignorealpha * allow setting ignorealpha value This commit allows setting a float value (0-1) for the ignorealpha layer rule. Does not yet have error handling; invalid ignorealpha layer rule will crash Hyprland. * add brackets i forgot to add * prevent crash with invalid ignorealpha value prevents hyprland from immediately crashing with invalid ignorealpha layer rule does not log * don't try to set ignoreAlphaValue if alpha value not specified * add catch to try, reintroduce ignorezero - added catch after try cuz i was an idiot - re-add ignorezero as an alternative to ignorealpha to not introduce a breaking change * add logging for failed ignorealpha layer rule * fix get ignorealpha's get VALUE * check npos and use empty() * rename VALUE cuz no longer const * format Shader.hpp |
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.. | ||
decorations | ||
shaders | ||
Framebuffer.cpp | ||
Framebuffer.hpp | ||
OpenGL.cpp | ||
OpenGL.hpp | ||
Renderer.cpp | ||
Renderer.hpp | ||
Shader.cpp | ||
Shader.hpp | ||
Shaders.hpp | ||
Texture.cpp | ||
Texture.hpp |