mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-09 23:25:57 +01:00
8b81f41e52
--------- Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
74 lines
No EOL
2.9 KiB
C++
74 lines
No EOL
2.9 KiB
C++
#include "customDecoration.hpp"
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#include "../../src/Window.hpp"
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#include "../../src/Compositor.hpp"
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#include "globals.hpp"
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CCustomDecoration::CCustomDecoration(CWindow* pWindow) {
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m_pWindow = pWindow;
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m_vLastWindowPos = pWindow->m_vRealPosition.vec();
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m_vLastWindowSize = pWindow->m_vRealSize.vec();
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}
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CCustomDecoration::~CCustomDecoration() {
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damageEntire();
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}
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SWindowDecorationExtents CCustomDecoration::getWindowDecorationExtents() {
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return m_seExtents;
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}
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void CCustomDecoration::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
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if (!g_pCompositor->windowValidMapped(m_pWindow))
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return;
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if (!m_pWindow->m_sSpecialRenderData.decorate)
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return;
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static auto* const PCOLOR = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:example:border_color")->intValue;
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static auto* const PROUNDING = &HyprlandAPI::getConfigValue(PHANDLE, "decoration:rounding")->intValue;
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static auto* const PBORDERSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "general:border_size")->intValue;
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const auto ROUNDING = !m_pWindow->m_sSpecialRenderData.rounding ?
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0 :
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(m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying() == -1 ? *PROUNDING : m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying());
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// draw the border
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wlr_box fullBox = {(int)(m_vLastWindowPos.x - *PBORDERSIZE), (int)(m_vLastWindowPos.y - *PBORDERSIZE), (int)(m_vLastWindowSize.x + 2.0 * *PBORDERSIZE),
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(int)(m_vLastWindowSize.y + 2.0 * *PBORDERSIZE)};
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fullBox.x -= pMonitor->vecPosition.x;
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fullBox.y -= pMonitor->vecPosition.y;
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m_seExtents = {{m_vLastWindowPos.x - fullBox.x - pMonitor->vecPosition.x + 2, m_vLastWindowPos.y - fullBox.y - pMonitor->vecPosition.y + 2},
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{fullBox.x + fullBox.width + pMonitor->vecPosition.x - m_vLastWindowPos.x - m_vLastWindowSize.x + 2,
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fullBox.y + fullBox.height + pMonitor->vecPosition.y - m_vLastWindowPos.y - m_vLastWindowSize.y + 2}};
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fullBox.x += offset.x;
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fullBox.y += offset.y;
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if (fullBox.width < 1 || fullBox.height < 1)
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return; // don't draw invisible shadows
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g_pHyprOpenGL->scissor((wlr_box*)nullptr);
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scaleBox(&fullBox, pMonitor->scale);
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g_pHyprOpenGL->renderBorder(&fullBox, CColor(*PCOLOR), *PROUNDING * pMonitor->scale + *PBORDERSIZE * 2, a);
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}
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eDecorationType CCustomDecoration::getDecorationType() {
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return DECORATION_CUSTOM;
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}
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void CCustomDecoration::updateWindow(CWindow* pWindow) {
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m_vLastWindowPos = pWindow->m_vRealPosition.vec();
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m_vLastWindowSize = pWindow->m_vRealSize.vec();
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damageEntire();
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}
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void CCustomDecoration::damageEntire() {
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wlr_box dm = {(int)(m_vLastWindowPos.x - m_seExtents.topLeft.x), (int)(m_vLastWindowPos.y - m_seExtents.topLeft.y),
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(int)(m_vLastWindowSize.x + m_seExtents.topLeft.x + m_seExtents.bottomRight.x), (int)m_seExtents.topLeft.y};
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g_pHyprRenderer->damageBox(&dm);
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} |