mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-16 01:45:59 +01:00
166 lines
4.7 KiB
C++
166 lines
4.7 KiB
C++
#pragma once
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#include <memory>
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#include <vector>
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#include <cstdint>
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#include "WaylandProtocol.hpp"
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#include "wlr-output-management-unstable-v1.hpp"
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#include "../helpers/signal/Listener.hpp"
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class CMonitor;
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class COutputHead;
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class COutputMode;
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class COutputManager {
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public:
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COutputManager(SP<CZwlrOutputManagerV1> resource_);
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bool good();
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void ensureMonitorSent(CMonitor* pMonitor);
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void sendDone();
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private:
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SP<CZwlrOutputManagerV1> resource;
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bool stopped = false;
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WP<COutputManager> self;
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std::vector<WP<COutputHead>> heads;
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void makeAndSendNewHead(CMonitor* pMonitor);
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friend class COutputManagementProtocol;
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};
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class COutputMode {
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public:
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COutputMode(SP<CZwlrOutputModeV1> resource_, wlr_output_mode* mode_);
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bool good();
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wlr_output_mode* getMode();
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void sendAllData();
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private:
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SP<CZwlrOutputModeV1> resource;
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wlr_output_mode* mode = nullptr;
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friend class COutputHead;
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friend class COutputManagementProtocol;
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};
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class COutputHead {
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public:
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COutputHead(SP<CZwlrOutputHeadV1> resource_, CMonitor* pMonitor_);
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bool good();
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void sendAllData(); // this has to be separate as we need to send the head first, then set the data
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void updateMode();
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CMonitor* monitor();
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private:
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SP<CZwlrOutputHeadV1> resource;
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CMonitor* pMonitor = nullptr;
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void makeAndSendNewMode(wlr_output_mode* mode);
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void sendCurrentMode();
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std::vector<WP<COutputMode>> modes;
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struct {
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CHyprSignalListener monitorDestroy;
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CHyprSignalListener monitorModeChange;
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} listeners;
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friend class COutputManager;
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friend class COutputManagementProtocol;
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};
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class COutputConfigurationHead {
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public:
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COutputConfigurationHead(SP<CZwlrOutputConfigurationHeadV1> resource_, CMonitor* pMonitor_);
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bool good();
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enum eCommittedProperties : uint32_t {
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OUTPUT_HEAD_COMMITTED_MODE = (1 << 0),
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OUTPUT_HEAD_COMMITTED_CUSTOM_MODE = (1 << 1),
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OUTPUT_HEAD_COMMITTED_POSITION = (1 << 2),
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OUTPUT_HEAD_COMMITTED_TRANSFORM = (1 << 3),
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OUTPUT_HEAD_COMMITTED_SCALE = (1 << 4),
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OUTPUT_HEAD_COMMITTED_ADAPTIVE_SYNC = (1 << 5),
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};
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uint32_t committedProperties = 0;
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struct {
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WP<COutputMode> mode;
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struct {
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Vector2D size;
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uint32_t refresh = 0;
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} customMode;
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Vector2D position;
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wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
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float scale = 1.F;
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bool adaptiveSync = false;
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} state;
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private:
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SP<CZwlrOutputConfigurationHeadV1> resource;
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CMonitor* pMonitor = nullptr;
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struct {
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CHyprSignalListener monitorDestroy;
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} listeners;
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friend class COutputConfiguration;
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};
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class COutputConfiguration {
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public:
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COutputConfiguration(SP<CZwlrOutputConfigurationV1> resource_, SP<COutputManager> owner_);
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bool good();
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private:
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SP<CZwlrOutputConfigurationV1> resource;
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std::vector<WP<COutputConfigurationHead>> heads;
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WP<COutputManager> owner;
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bool applyTestConfiguration(bool test);
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};
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class COutputManagementProtocol : public IWaylandProtocol {
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public:
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COutputManagementProtocol(const wl_interface* iface, const int& ver, const std::string& name);
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virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
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private:
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void destroyResource(COutputManager* resource);
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void destroyResource(COutputHead* resource);
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void destroyResource(COutputMode* resource);
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void destroyResource(COutputConfiguration* resource);
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void destroyResource(COutputConfigurationHead* resource);
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void updateAllOutputs();
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//
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std::vector<SP<COutputManager>> m_vManagers;
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std::vector<SP<COutputHead>> m_vHeads;
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std::vector<SP<COutputMode>> m_vModes;
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std::vector<SP<COutputConfiguration>> m_vConfigurations;
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std::vector<SP<COutputConfigurationHead>> m_vConfigurationHeads;
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SP<COutputHead> headFromResource(wl_resource* r);
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SP<COutputMode> modeFromResource(wl_resource* r);
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friend class COutputManager;
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friend class COutputHead;
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friend class COutputMode;
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friend class COutputConfiguration;
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friend class COutputConfigurationHead;
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};
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namespace PROTO {
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inline UP<COutputManagementProtocol> outputManagement;
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};
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