Hyprland/src/helpers/Vector2D.hpp
Vaxry 52c0ba544c
Viewporter implementaion (#585)
Implementation of the `wp_viewporter` core protocol and some bugfixes
2022-08-28 10:14:43 +02:00

45 lines
No EOL
1 KiB
C++

#pragma once
#include <math.h>
class Vector2D {
public:
Vector2D(double, double);
Vector2D();
~Vector2D();
double x = 0;
double y = 0;
// returns the scale
double normalize();
Vector2D operator+(const Vector2D a) const {
return Vector2D(this->x + a.x, this->y + a.y);
}
Vector2D operator-(const Vector2D a) const {
return Vector2D(this->x - a.x, this->y - a.y);
}
Vector2D operator*(const float a) const {
return Vector2D(this->x * a, this->y * a);
}
Vector2D operator/(const float a) const {
return Vector2D(this->x / a, this->y / a);
}
bool operator==(const Vector2D& a) const {
return a.x == x && a.y == y;
}
bool operator!=(const Vector2D& a) const {
return a.x != x || a.y != y;
}
Vector2D operator*(const Vector2D& a) const {
return Vector2D(this->x * a.x, this->y * a.y);
}
Vector2D clamp(const Vector2D& min, const Vector2D& max = Vector2D());
Vector2D floor();
};