drm: fix synchronization on amd

This commit is contained in:
Vaxry 2024-07-11 23:00:50 +02:00
parent 6dda80224a
commit 4fd590af94

View file

@ -200,6 +200,11 @@ SP<CDRMRenderer> CDRMRenderer::attempt(int drmfd, SP<CBackend> backend_) {
attrs.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
}
if (EGLEXTENSIONS2.contains("EXT_create_context_robustness")) {
attrs.push_back(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT);
attrs.push_back(EGL_LOSE_CONTEXT_ON_RESET_EXT);
}
attrs.push_back(EGL_CONTEXT_MAJOR_VERSION);
attrs.push_back(2);
attrs.push_back(EGL_CONTEXT_MINOR_VERSION);
@ -348,6 +353,8 @@ CDRMRenderer::GLTex CDRMRenderer::glTex(Hyprutils::Memory::CSharedPointer<IBuffe
egl.glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, tex.image);
GLCALL(glBindTexture(GL_TEXTURE_2D, 0));
glFlush();
return tex;
}
@ -437,6 +444,8 @@ bool CDRMRenderer::blit(SP<IBuffer> from, SP<IBuffer> to) {
}
}
glFlush();
TRACE(backend->log(AQ_LOG_TRACE, std::format("EGL (blit): rboImage 0x{:x}", (uintptr_t)rboImage)));
GLCALL(glBindRenderbuffer(GL_RENDERBUFFER, rboID));