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https://github.com/hyprwm/aquamarine.git
synced 2024-11-17 03:46:00 +01:00
drm/renderer: properly save texture data in attachment
This commit is contained in:
parent
45bea6dab2
commit
59fc21940d
2 changed files with 23 additions and 20 deletions
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@ -474,8 +474,8 @@ EGLImageKHR CDRMRenderer::createEGLImage(const SDMABUFAttrs& attrs) {
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} \
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}
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CDRMRenderer::GLTex CDRMRenderer::glTex(Hyprutils::Memory::CSharedPointer<IBuffer> buffa) {
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GLTex tex;
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SGLTex CDRMRenderer::glTex(Hyprutils::Memory::CSharedPointer<IBuffer> buffa) {
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SGLTex tex;
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const auto dma = buffa->dmabuf();
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@ -490,7 +490,7 @@ CDRMRenderer::GLTex CDRMRenderer::glTex(Hyprutils::Memory::CSharedPointer<IBuffe
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if (fmt.drmFormat != dma.format || fmt.modifier != dma.modifier)
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continue;
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backend->log(AQ_LOG_DEBUG, std::format("CDRMRenderer::glTex: found format+mod, external = {}", external));
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backend->log(AQ_LOG_DEBUG, std::format("CDRMRenderer::glTex: found format+mod, external = {}", fmt.external));
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external = fmt.external;
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break;
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}
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@ -528,13 +528,13 @@ bool CDRMRenderer::blit(SP<IBuffer> from, SP<IBuffer> to) {
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// both from and to have the same AQ_ATTACHMENT_DRM_RENDERER_DATA.
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// Those buffers always come from different swapchains, so it's OK.
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GLTex fromTex;
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SGLTex fromTex;
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{
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auto attachment = from->attachments.get(AQ_ATTACHMENT_DRM_RENDERER_DATA);
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if (attachment) {
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TRACE(backend->log(AQ_LOG_TRACE, "EGL (blit): From attachment found"));
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auto att = (CDRMRendererBufferAttachment*)attachment.get();
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fromTex = {att->eglImage, att->texid};
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fromTex = att->tex;
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}
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if (!fromTex.image) {
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@ -543,7 +543,7 @@ bool CDRMRenderer::blit(SP<IBuffer> from, SP<IBuffer> to) {
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// should never remove anything, but JIC. We'll leak an EGLImage if this removes anything.
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from->attachments.removeByType(AQ_ATTACHMENT_DRM_RENDERER_DATA);
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from->attachments.add(makeShared<CDRMRendererBufferAttachment>(self, from, fromTex.image, 0, 0, fromTex.texid));
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from->attachments.add(makeShared<CDRMRendererBufferAttachment>(self, from, nullptr, 0, 0, fromTex));
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}
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}
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@ -598,7 +598,7 @@ bool CDRMRenderer::blit(SP<IBuffer> from, SP<IBuffer> to) {
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// should never remove anything, but JIC. We'll leak an RBO and FBO if this removes anything.
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to->attachments.removeByType(AQ_ATTACHMENT_DRM_RENDERER_DATA);
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to->attachments.add(makeShared<CDRMRendererBufferAttachment>(self, to, rboImage, fboID, rboID, 0));
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to->attachments.add(makeShared<CDRMRendererBufferAttachment>(self, to, rboImage, fboID, rboID, SGLTex{}));
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}
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}
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@ -686,14 +686,16 @@ void CDRMRenderer::onBufferAttachmentDrop(CDRMRendererBufferAttachment* attachme
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TRACE(backend->log(AQ_LOG_TRACE,
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std::format("EGL (onBufferAttachmentDrop): dropping fbo {} rbo {} image 0x{:x}", attachment->fbo, attachment->rbo, (uintptr_t)attachment->eglImage)));
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if (attachment->texid)
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GLCALL(glDeleteTextures(1, &attachment->texid));
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if (attachment->tex.texid)
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GLCALL(glDeleteTextures(1, &attachment->tex.texid));
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if (attachment->rbo)
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GLCALL(glDeleteRenderbuffers(1, &attachment->rbo));
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if (attachment->fbo)
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GLCALL(glDeleteFramebuffers(1, &attachment->fbo));
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if (attachment->eglImage)
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egl.eglDestroyImageKHR(egl.display, attachment->eglImage);
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if (attachment->tex.image)
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egl.eglDestroyImageKHR(egl.display, attachment->tex.image);
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restoreEGL();
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}
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@ -719,7 +721,7 @@ bool CDRMRenderer::verifyDestinationDMABUF(const SDMABUFAttrs& attrs) {
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}
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CDRMRendererBufferAttachment::CDRMRendererBufferAttachment(Hyprutils::Memory::CWeakPointer<CDRMRenderer> renderer_, Hyprutils::Memory::CSharedPointer<IBuffer> buffer,
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EGLImageKHR image, GLuint fbo_, GLuint rbo_, GLuint texid_) :
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eglImage(image), fbo(fbo_), rbo(rbo_), renderer(renderer_), texid(texid_) {
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EGLImageKHR image, GLuint fbo_, GLuint rbo_, SGLTex tex_) :
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eglImage(image), fbo(fbo_), rbo(rbo_), renderer(renderer_), tex(tex_) {
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bufferDestroy = buffer->events.destroy.registerListener([this](std::any d) { renderer->onBufferAttachmentDrop(this); });
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}
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@ -11,10 +11,16 @@
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#include <vector>
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namespace Aquamarine {
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struct SGLTex {
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EGLImage image = nullptr;
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GLuint texid = 0;
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GLuint target = GL_TEXTURE_2D;
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};
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class CDRMRendererBufferAttachment : public IAttachment {
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public:
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CDRMRendererBufferAttachment(Hyprutils::Memory::CWeakPointer<CDRMRenderer> renderer_, Hyprutils::Memory::CSharedPointer<IBuffer> buffer, EGLImageKHR image, GLuint fbo_,
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GLuint rbo_, GLuint texid_);
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GLuint rbo_, SGLTex tex);
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virtual ~CDRMRendererBufferAttachment() {
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;
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}
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@ -23,7 +29,8 @@ namespace Aquamarine {
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}
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EGLImageKHR eglImage = nullptr;
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GLuint fbo = 0, rbo = 0, texid = 0;
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GLuint fbo = 0, rbo = 0;
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SGLTex tex;
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Hyprutils::Signal::CHyprSignalListener bufferDestroy;
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Hyprutils::Memory::CWeakPointer<CDRMRenderer> renderer;
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@ -73,19 +80,13 @@ namespace Aquamarine {
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EGLSurface draw = nullptr, read = nullptr;
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} savedEGLState;
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struct GLTex {
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EGLImage image = nullptr;
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GLuint texid = 0;
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GLuint target = GL_TEXTURE_2D;
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};
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struct GLFormat {
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uint32_t drmFormat = 0;
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uint64_t modifier = 0;
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bool external = false;
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};
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GLTex glTex(Hyprutils::Memory::CSharedPointer<IBuffer> buf);
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SGLTex glTex(Hyprutils::Memory::CSharedPointer<IBuffer> buf);
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Hyprutils::Memory::CWeakPointer<CDRMRenderer> self;
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std::vector<GLFormat> formats;
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