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https://github.com/hyprwm/aquamarine.git
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drm/renderer: use the duped fd for gl
This commit is contained in:
parent
5199868794
commit
8d73016db8
4 changed files with 12 additions and 58 deletions
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@ -64,5 +64,6 @@ namespace Aquamarine {
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std::string drmName = "";
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friend class CGBMBuffer;
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friend class CDRMRenderer;
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};
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};
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@ -475,14 +475,15 @@ bool Aquamarine::CDRMBackend::initMgpu() {
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if (!primary)
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return true;
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mgpu.allocator = CGBMAllocator::create(backend->reopenDRMNode(gpu->fd), backend);
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auto newAllocator = CGBMAllocator::create(backend->reopenDRMNode(gpu->fd), backend);
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mgpu.allocator = newAllocator;
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if (!mgpu.allocator) {
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backend->log(AQ_LOG_ERROR, "drm: initMgpu: no allocator");
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return false;
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}
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mgpu.renderer = CDRMRenderer::attempt(gpu->fd, backend.lock());
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mgpu.renderer = CDRMRenderer::attempt(newAllocator, backend.lock());
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if (!mgpu.renderer) {
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backend->log(AQ_LOG_ERROR, "drm: initMgpu: no renderer");
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@ -7,6 +7,7 @@
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#include "Shared.hpp"
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#include "FormatUtils.hpp"
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#include <xf86drm.h>
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#include <aquamarine/allocator/GBM.hpp>
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using namespace Aquamarine;
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using namespace Hyprutils::Memory;
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@ -93,39 +94,6 @@ void main() {
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gl_FragColor = texture2D(texture0, v_texcoord);
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})#";
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// ------------------- gbm stuff
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static int openRenderNode(int drmFd) {
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auto renderName = drmGetRenderDeviceNameFromFd(drmFd);
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if (!renderName) {
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// This can happen on split render/display platforms, fallback to
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// primary node
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renderName = drmGetPrimaryDeviceNameFromFd(drmFd);
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if (!renderName) {
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gBackend->log(AQ_LOG_ERROR, "drmRenderer: drmGetPrimaryDeviceNameFromFd failed");
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return -1;
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}
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gBackend->log(AQ_LOG_WARNING, std::format("DRM dev {} has no render node, falling back to primary", renderName));
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drmVersion* render_version = drmGetVersion(drmFd);
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if (render_version && render_version->name) {
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if (strcmp(render_version->name, "evdi") == 0) {
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free(renderName);
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renderName = (char*)malloc(sizeof(char) * 15);
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strcpy(renderName, "/dev/dri/card0");
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}
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drmFreeVersion(render_version);
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}
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}
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int renderFD = open(renderName, O_RDWR | O_CLOEXEC);
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if (renderFD < 0)
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gBackend->log(AQ_LOG_ERROR, std::format("openRenderNode failed to open drm device {}", renderName));
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free(renderName);
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return renderFD;
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}
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// ------------------- egl stuff
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inline void loadGLProc(void* pProc, const char* name) {
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@ -228,9 +196,9 @@ bool CDRMRenderer::initDRMFormats() {
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return true;
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}
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SP<CDRMRenderer> CDRMRenderer::attempt(int drmfd, SP<CBackend> backend_) {
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SP<CDRMRenderer> CDRMRenderer::attempt(Hyprutils::Memory::CSharedPointer<CGBMAllocator> allocator_, SP<CBackend> backend_) {
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SP<CDRMRenderer> renderer = SP<CDRMRenderer>(new CDRMRenderer());
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renderer->drmFD = drmfd;
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renderer->drmFD = allocator_->drmFD();
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renderer->backend = backend_;
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gBackend = backend_;
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@ -241,20 +209,6 @@ SP<CDRMRenderer> CDRMRenderer::attempt(int drmfd, SP<CBackend> backend_) {
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return nullptr;
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}
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// init gbm stuff
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renderer->gbm.fd = openRenderNode(drmfd);
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if (!renderer->gbm.fd) {
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backend_->log(AQ_LOG_ERROR, "CDRMRenderer: fail, no gbm fd");
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return nullptr;
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}
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renderer->gbm.device = gbm_create_device(renderer->gbm.fd);
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if (!renderer->gbm.device) {
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backend_->log(AQ_LOG_ERROR, "CDRMRenderer: fail, no gbm device");
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return nullptr;
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}
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// init egl
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if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) {
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@ -291,7 +245,7 @@ SP<CDRMRenderer> CDRMRenderer::attempt(int drmfd, SP<CBackend> backend_) {
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}
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std::vector<EGLint> attrs = {EGL_NONE};
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renderer->egl.display = renderer->egl.eglGetPlatformDisplayEXT(EGL_PLATFORM_GBM_KHR, renderer->gbm.device, attrs.data());
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renderer->egl.display = renderer->egl.eglGetPlatformDisplayEXT(EGL_PLATFORM_GBM_KHR, allocator_->gbmDevice, attrs.data());
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if (renderer->egl.display == EGL_NO_DISPLAY) {
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backend_->log(AQ_LOG_ERROR, "CDRMRenderer: fail, eglGetPlatformDisplayEXT failed");
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return nullptr;
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@ -12,6 +12,8 @@
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namespace Aquamarine {
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class CGBMAllocator;
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struct SGLTex {
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EGLImage image = nullptr;
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GLuint texid = 0;
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@ -38,7 +40,8 @@ namespace Aquamarine {
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class CDRMRenderer {
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public:
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static Hyprutils::Memory::CSharedPointer<CDRMRenderer> attempt(int drmfd, Hyprutils::Memory::CSharedPointer<CBackend> backend_);
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static Hyprutils::Memory::CSharedPointer<CDRMRenderer> attempt(Hyprutils::Memory::CSharedPointer<CGBMAllocator> allocator_,
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Hyprutils::Memory::CSharedPointer<CBackend> backend_);
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int drmFD = -1;
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@ -56,11 +59,6 @@ namespace Aquamarine {
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} shader, shaderExt;
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} gl;
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struct {
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int fd = -1;
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gbm_device* device = nullptr;
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} gbm;
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struct {
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EGLDisplay display = nullptr;
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EGLContext context = nullptr;
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