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input: add leds func to keyboard
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2 changed files with 5 additions and 0 deletions
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@ -13,6 +13,7 @@ namespace Aquamarine {
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}
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virtual libinput_device* getLibinputHandle();
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virtual const std::string& getName() = 0;
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virtual void updateLEDs(uint32_t leds);
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struct SKeyEvent {
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uint32_t timeMs = 0;
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@ -7,3 +7,7 @@ libinput_device* Aquamarine::IPointer::getLibinputHandle() {
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libinput_device* Aquamarine::IKeyboard::getLibinputHandle() {
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return nullptr;
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}
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void Aquamarine::IKeyboard::updateLEDs(uint32_t leds) {
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;
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}
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