mirror of
https://github.com/hyprwm/aquamarine.git
synced 2024-12-22 10:29:48 +01:00
drm: better handle drm blits
This commit is contained in:
parent
46ce868cbb
commit
d619af4971
5 changed files with 142 additions and 46 deletions
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@ -7,6 +7,7 @@ namespace Aquamarine {
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enum eAttachmentType : uint32_t {
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AQ_ATTACHMENT_DRM_BUFFER = 0,
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AQ_ATTACHMENT_DRM_KMS_UNIMPORTABLE,
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AQ_ATTACHMENT_DRM_RENDERER_DATA,
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};
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class IAttachment {
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@ -496,6 +496,8 @@ bool Aquamarine::CDRMBackend::initMgpu() {
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return false;
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}
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mgpu.renderer->self = mgpu.renderer;
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return true;
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}
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@ -7,12 +7,12 @@
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using namespace Hyprutils::Math;
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void projectBox(float mat[9], CBox& box, eTransform transform, float rotation, const float projection[9]);
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void matrixProjection(float mat[9], int width, int height, eTransform transform);
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void matrixTransform(float mat[9], eTransform transform);
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void matrixRotate(float mat[9], float rad);
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void matrixScale(float mat[9], float x, float y);
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void matrixTranslate(float mat[9], float x, float y);
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void matrixTranspose(float mat[9], const float a[9]);
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void matrixMultiply(float mat[9], const float a[9], const float b[9]);
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void matrixIdentity(float mat[9]);
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void projectBox(float mat[9], CBox& box, eTransform transform, float rotation, const float projection[9]);
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void matrixProjection(float mat[9], int width, int height, eTransform transform);
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void matrixTransform(float mat[9], eTransform transform);
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void matrixRotate(float mat[9], float rad);
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void matrixScale(float mat[9], float x, float y);
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void matrixTranslate(float mat[9], float x, float y);
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void matrixTranspose(float mat[9], const float a[9]);
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void matrixMultiply(float mat[9], const float a[9], const float b[9]);
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void matrixIdentity(float mat[9]);
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@ -5,6 +5,7 @@
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#include <fcntl.h>
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#include "Math.hpp"
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#include "Shared.hpp"
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#include "FormatUtils.hpp"
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using namespace Aquamarine;
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using namespace Hyprutils::Memory;
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@ -276,6 +277,8 @@ EGLImageKHR CDRMRenderer::createEGLImage(const SDMABUFAttrs& attrs) {
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attribs.push_back(EGL_LINUX_DRM_FOURCC_EXT);
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attribs.push_back(attrs.format);
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TRACE(backend->log(AQ_LOG_TRACE, std::format("EGL: createEGLImage: size {} with format {}", attrs.size, fourccToName(attrs.format))));
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struct {
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EGLint fd;
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EGLint offset;
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@ -364,38 +367,78 @@ bool CDRMRenderer::blit(SP<IBuffer> from, SP<IBuffer> to) {
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}
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// firstly, get a texture from the from buffer
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auto fromTex = glTex(from);
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// if it has an attachment, use that
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// both from and to have the same AQ_ATTACHMENT_DRM_RENDERER_DATA.
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// Those buffers always come from different swapchains, so it's OK.
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GLTex fromTex;
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{
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auto attachment = from->attachments.get(AQ_ATTACHMENT_DRM_RENDERER_DATA);
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if (attachment) {
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TRACE(backend->log(AQ_LOG_TRACE, "EGL (blit): From attachment found"));
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auto att = (CDRMRendererBufferAttachment*)attachment.get();
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fromTex = {att->eglImage, att->texid};
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}
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if (!fromTex.image) {
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backend->log(AQ_LOG_DEBUG, "EGL (blit): No attachment in from, creating a new image");
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fromTex = glTex(from);
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// should never remove anything, but JIC. We'll leak an EGLImage if this removes anything.
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from->attachments.removeByType(AQ_ATTACHMENT_DRM_RENDERER_DATA);
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from->attachments.add(makeShared<CDRMRendererBufferAttachment>(self, from, fromTex.image, 0, 0, fromTex.texid));
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}
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}
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TRACE(backend->log(AQ_LOG_TRACE, std::format("EGL (blit): fromTex id {}, image 0x{:x}", fromTex.texid, (uintptr_t)fromTex.image)));
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// then, get a rbo from our to buffer
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auto toDma = to->dmabuf();
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// if it has an attachment, use that
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auto rboImage = createEGLImage(toDma);
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if (rboImage == EGL_NO_IMAGE_KHR) {
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backend->log(AQ_LOG_ERROR, std::format("EGL (blit): createEGLImage failed: {}", eglGetError()));
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return false;
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EGLImageKHR rboImage = nullptr;
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GLuint rboID = 0, fboID = 0;
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auto toDma = to->dmabuf();
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{
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auto attachment = to->attachments.get(AQ_ATTACHMENT_DRM_RENDERER_DATA);
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if (attachment) {
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TRACE(backend->log(AQ_LOG_TRACE, "EGL (blit): To attachment found"));
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auto att = (CDRMRendererBufferAttachment*)attachment.get();
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rboImage = att->eglImage;
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fboID = att->fbo;
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rboID = att->rbo;
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}
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if (!rboImage) {
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backend->log(AQ_LOG_DEBUG, "EGL (blit): No attachment in to, creating a new image");
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rboImage = createEGLImage(toDma);
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if (rboImage == EGL_NO_IMAGE_KHR) {
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backend->log(AQ_LOG_ERROR, std::format("EGL (blit): createEGLImage failed: {}", eglGetError()));
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return false;
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}
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GLCALL(glGenRenderbuffers(1, &rboID));
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GLCALL(glBindRenderbuffer(GL_RENDERBUFFER, rboID));
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egl.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, (GLeglImageOES)rboImage);
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GLCALL(glBindRenderbuffer(GL_RENDERBUFFER, 0));
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GLCALL(glGenFramebuffers(1, &fboID));
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GLCALL(glBindFramebuffer(GL_FRAMEBUFFER, fboID));
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GLCALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rboID));
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if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
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backend->log(AQ_LOG_ERROR, std::format("EGL (blit): glCheckFramebufferStatus failed: {}", glGetError()));
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return false;
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}
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// should never remove anything, but JIC. We'll leak an RBO and FBO if this removes anything.
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to->attachments.removeByType(AQ_ATTACHMENT_DRM_RENDERER_DATA);
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to->attachments.add(makeShared<CDRMRendererBufferAttachment>(self, to, rboImage, fboID, rboID, 0));
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}
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}
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TRACE(backend->log(AQ_LOG_TRACE, std::format("EGL (blit): rboImage 0x{:x}", (uintptr_t)rboImage)));
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GLuint rboID = 0, fboID = 0;
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// TODO: don't spam this?
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GLCALL(glGenRenderbuffers(1, &rboID));
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GLCALL(glBindRenderbuffer(GL_RENDERBUFFER, rboID));
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egl.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, (GLeglImageOES)rboImage);
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GLCALL(glBindRenderbuffer(GL_RENDERBUFFER, 0));
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GLCALL(glGenFramebuffers(1, &fboID));
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GLCALL(glBindFramebuffer(GL_FRAMEBUFFER, fboID));
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GLCALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rboID));
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if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
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backend->log(AQ_LOG_ERROR, std::format("EGL (blit): glCheckFramebufferStatus failed: {}", glGetError()));
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return false;
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}
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GLCALL(glBindRenderbuffer(GL_RENDERBUFFER, rboID));
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GLCALL(glBindFramebuffer(GL_FRAMEBUFFER, fboID));
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@ -410,12 +453,18 @@ bool CDRMRenderer::blit(SP<IBuffer> from, SP<IBuffer> to) {
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TRACE(backend->log(AQ_LOG_TRACE, std::format("EGL (blit): box size {}", renderBox.size())));
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float mtx[9];
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float identity[9];
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float base[9];
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float monitorProj[9];
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matrixIdentity(identity);
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projectBox(mtx, renderBox, HYPRUTILS_TRANSFORM_NORMAL, 0, identity);
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matrixIdentity(base);
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matrixProjection(monitorProj, toDma.size.x, toDma.size.y, HYPRUTILS_TRANSFORM_NORMAL);
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// KMS uses flipped y, we have to do FLIPPED_180
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matrixTranslate(base, toDma.size.x / 2.0, toDma.size.y / 2.0);
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matrixTransform(base, HYPRUTILS_TRANSFORM_FLIPPED_180);
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matrixTranslate(base, -toDma.size.x / 2.0, -toDma.size.y / 2.0);
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projectBox(mtx, renderBox, HYPRUTILS_TRANSFORM_FLIPPED_180, 0, base);
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matrixProjection(monitorProj, toDma.size.x, toDma.size.y, HYPRUTILS_TRANSFORM_FLIPPED_180);
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float glMtx[9];
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matrixMultiply(glMtx, monitorProj, mtx);
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@ -424,6 +473,10 @@ bool CDRMRenderer::blit(SP<IBuffer> from, SP<IBuffer> to) {
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GLCALL(glActiveTexture(GL_TEXTURE0));
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GLCALL(glBindTexture(GL_TEXTURE_2D, fromTex.texid));
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GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
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GLCALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));
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GLCALL(glUseProgram(gl.shader.program));
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GLCALL(glDisable(GL_BLEND));
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GLCALL(glDisable(GL_SCISSOR_TEST));
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@ -448,18 +501,36 @@ bool CDRMRenderer::blit(SP<IBuffer> from, SP<IBuffer> to) {
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// rendered, cleanup
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GLCALL(glBindRenderbuffer(GL_RENDERBUFFER, 0));
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glFlush();
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GLCALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
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GLCALL(glDeleteTextures(1, &fromTex.texid));
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GLCALL(glDeleteRenderbuffers(1, &rboID));
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GLCALL(glDeleteFramebuffers(1, &fboID));
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egl.eglDestroyImageKHR(egl.display, rboImage);
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egl.eglDestroyImageKHR(egl.display, fromTex.image);
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GLCALL(glBindRenderbuffer(GL_RENDERBUFFER, 0));
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restoreEGL();
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return true;
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}
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void CDRMRenderer::onBufferAttachmentDrop(CDRMRendererBufferAttachment* attachment) {
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setEGL();
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TRACE(backend->log(AQ_LOG_TRACE,
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std::format("EGL (onBufferAttachmentDrop): dropping fbo {} rbo {} image 0x{:x}", attachment->fbo, attachment->rbo, (uintptr_t)attachment->eglImage)));
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if (attachment->texid)
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GLCALL(glDeleteTextures(1, &attachment->texid));
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if (attachment->rbo)
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GLCALL(glDeleteRenderbuffers(1, &attachment->rbo));
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if (attachment->fbo)
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GLCALL(glDeleteFramebuffers(1, &attachment->fbo));
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if (attachment->eglImage)
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egl.eglDestroyImageKHR(egl.display, attachment->eglImage);
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restoreEGL();
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}
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CDRMRendererBufferAttachment::CDRMRendererBufferAttachment(Hyprutils::Memory::CWeakPointer<CDRMRenderer> renderer_, Hyprutils::Memory::CSharedPointer<IBuffer> buffer,
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EGLImageKHR image, GLuint fbo_, GLuint rbo_, GLuint texid_) :
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eglImage(image), fbo(fbo_), rbo(rbo_), renderer(renderer_), texid(texid_) {
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bufferDestroy = buffer->events.destroy.registerListener([this](std::any d) { renderer->onBufferAttachmentDrop(this); });
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}
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@ -8,6 +8,24 @@
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#include <gbm.h>
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namespace Aquamarine {
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class CDRMRendererBufferAttachment : public IAttachment {
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public:
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CDRMRendererBufferAttachment(Hyprutils::Memory::CWeakPointer<CDRMRenderer> renderer_, Hyprutils::Memory::CSharedPointer<IBuffer> buffer, EGLImageKHR image, GLuint fbo_,
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GLuint rbo_, GLuint texid_);
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virtual ~CDRMRendererBufferAttachment() {
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;
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}
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virtual eAttachmentType type() {
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return AQ_ATTACHMENT_DRM_RENDERER_DATA;
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}
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EGLImageKHR eglImage = nullptr;
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GLuint fbo = 0, rbo = 0, texid = 0;
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Hyprutils::Signal::CHyprSignalListener bufferDestroy;
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Hyprutils::Memory::CWeakPointer<CDRMRenderer> renderer;
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};
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class CDRMRenderer {
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public:
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static Hyprutils::Memory::CSharedPointer<CDRMRenderer> attempt(int drmfd, Hyprutils::Memory::CSharedPointer<CBackend> backend_);
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@ -19,6 +37,8 @@ namespace Aquamarine {
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void setEGL();
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void restoreEGL();
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void onBufferAttachmentDrop(CDRMRendererBufferAttachment* attachment);
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struct {
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struct {
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GLuint program = 0;
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@ -53,7 +73,9 @@ namespace Aquamarine {
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GLuint texid = 0;
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};
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GLTex glTex(Hyprutils::Memory::CSharedPointer<IBuffer> buf);
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GLTex glTex(Hyprutils::Memory::CSharedPointer<IBuffer> buf);
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Hyprutils::Memory::CWeakPointer<CDRMRenderer> self;
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private:
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CDRMRenderer() = default;
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