mirror of
https://github.com/hyprwm/aquamarine.git
synced 2024-12-22 10:29:48 +01:00
drm: split allocators per drm device
This commit is contained in:
parent
dbace2b794
commit
e3f2c0d5cc
14 changed files with 75 additions and 40 deletions
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@ -11,13 +11,14 @@ namespace Aquamarine {
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struct SAllocatorBufferParams {
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Hyprutils::Math::Vector2D size;
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uint32_t format = DRM_FORMAT_INVALID;
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bool scanout = false, cursor = false;
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bool scanout = false, cursor = false, multigpu = false;
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};
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class IAllocator {
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public:
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virtual ~IAllocator() = default;
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virtual ~IAllocator() = default;
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virtual Hyprutils::Memory::CSharedPointer<IBuffer> acquire(const SAllocatorBufferParams& params, Hyprutils::Memory::CSharedPointer<CSwapchain> swapchain) = 0;
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virtual Hyprutils::Memory::CSharedPointer<CBackend> getBackend() = 0;
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virtual int drmFD() = 0;
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};
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};
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@ -40,6 +40,7 @@ namespace Aquamarine {
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virtual Hyprutils::Memory::CSharedPointer<IBuffer> acquire(const SAllocatorBufferParams& params, Hyprutils::Memory::CSharedPointer<CSwapchain> swapchain_);
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virtual Hyprutils::Memory::CSharedPointer<CBackend> getBackend();
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virtual int drmFD();
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//
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Hyprutils::Memory::CWeakPointer<CGBMAllocator> self;
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@ -10,7 +10,7 @@ namespace Aquamarine {
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size_t length = 0;
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Hyprutils::Math::Vector2D size;
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uint32_t format = DRM_FORMAT_INVALID; // if you leave this on invalid, the swapchain will choose an appropriate format (and modifier) for you.
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bool scanout = false, cursor = false /* requires scanout = true */;
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bool scanout = false, cursor = false /* requires scanout = true */, multigpu = false /* if true, will force linear */;
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};
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class CSwapchain {
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@ -23,6 +23,7 @@ namespace Aquamarine {
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bool contains(Hyprutils::Memory::CSharedPointer<IBuffer> buffer);
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Hyprutils::Memory::CSharedPointer<IBuffer> next(int* age);
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const SSwapchainOptions& currentOptions();
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Hyprutils::Memory::CSharedPointer<IAllocator> getAllocator();
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// rolls the buffers back, marking the last consumed as the next valid.
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// useful if e.g. a commit fails and we don't wanna write to the previous buffer that is
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@ -76,6 +76,7 @@ namespace Aquamarine {
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virtual std::vector<SDRMFormat> getRenderFormats() = 0;
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virtual std::vector<SDRMFormat> getCursorFormats() = 0;
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virtual bool createOutput(const std::string& name = "") = 0; // "" means auto
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virtual Hyprutils::Memory::CSharedPointer<IAllocator> preferredAllocator() = 0;
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};
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class CBackend {
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@ -122,9 +123,10 @@ namespace Aquamarine {
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Hyprutils::Signal::CSignal newTabletPad;
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} events;
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Hyprutils::Memory::CSharedPointer<IAllocator> allocator;
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bool ready = false;
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Hyprutils::Memory::CSharedPointer<CSession> session;
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Hyprutils::Memory::CSharedPointer<IAllocator> primaryAllocator;
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std::vector<Hyprutils::Memory::CSharedPointer<IAllocator>> allocators;
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bool ready = false;
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Hyprutils::Memory::CSharedPointer<CSession> session;
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private:
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CBackend();
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@ -331,6 +331,7 @@ namespace Aquamarine {
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virtual std::vector<SDRMFormat> getRenderFormats();
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virtual std::vector<SDRMFormat> getCursorFormats();
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virtual bool createOutput(const std::string& name = "");
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virtual Hyprutils::Memory::CSharedPointer<IAllocator> preferredAllocator();
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Hyprutils::Memory::CWeakPointer<CDRMBackend> self;
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@ -340,6 +341,7 @@ namespace Aquamarine {
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std::vector<FIdleCallback> idleCallbacks;
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std::string gpuName;
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Hyprutils::Memory::CWeakPointer<IAllocator> allocator;
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private:
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CDRMBackend(Hyprutils::Memory::CSharedPointer<CBackend> backend);
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@ -45,6 +45,7 @@ namespace Aquamarine {
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virtual std::vector<SDRMFormat> getRenderFormats();
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virtual std::vector<SDRMFormat> getCursorFormats();
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virtual bool createOutput(const std::string& name = "");
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virtual Hyprutils::Memory::CSharedPointer<IAllocator> preferredAllocator();
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Hyprutils::Memory::CWeakPointer<CHeadlessBackend> self;
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@ -133,6 +133,7 @@ namespace Aquamarine {
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virtual std::vector<SDRMFormat> getRenderFormats();
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virtual std::vector<SDRMFormat> getCursorFormats();
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virtual bool createOutput(const std::string& name = "");
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virtual Hyprutils::Memory::CSharedPointer<IAllocator> preferredAllocator();
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Hyprutils::Memory::CWeakPointer<CWaylandBackend> self;
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@ -137,7 +137,11 @@ namespace Aquamarine {
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//
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std::vector<Hyprutils::Memory::CSharedPointer<SOutputMode>> modes;
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Hyprutils::Memory::CSharedPointer<COutputState> state = Hyprutils::Memory::makeShared<COutputState>();
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Hyprutils::Memory::CSharedPointer<CSwapchain> swapchain;
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// please note that for multigpu setups, this swapchain resides on the target gpu,
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// so it's recommended that if this swapchain's allocator FD doesn't match the primary
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// drmFD used, you should render to a buffer on the main gpu and only perform the final copy to this swapchain.
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Hyprutils::Memory::CSharedPointer<CSwapchain> swapchain;
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//
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@ -53,8 +53,7 @@ static SDRMFormat guessFormatFrom(std::vector<SDRMFormat> formats, bool cursor)
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}
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Aquamarine::CGBMBuffer::CGBMBuffer(const SAllocatorBufferParams& params, Hyprutils::Memory::CWeakPointer<CGBMAllocator> allocator_,
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Hyprutils::Memory::CSharedPointer<CSwapchain> swapchain) :
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allocator(allocator_) {
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Hyprutils::Memory::CSharedPointer<CSwapchain> swapchain) : allocator(allocator_) {
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if (!allocator)
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return;
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@ -62,7 +61,8 @@ Aquamarine::CGBMBuffer::CGBMBuffer(const SAllocatorBufferParams& params, Hypruti
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attrs.format = params.format;
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size = attrs.size;
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const bool CURSOR = params.cursor && params.scanout;
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const bool CURSOR = params.cursor && params.scanout;
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const bool MULTIGPU = params.multigpu && params.scanout;
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const auto FORMATS = CURSOR ? swapchain->backendImpl->getCursorFormats() : swapchain->backendImpl->getRenderFormats();
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@ -93,9 +93,12 @@ Aquamarine::CGBMBuffer::CGBMBuffer(const SAllocatorBufferParams& params, Hypruti
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}
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}
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// FIXME: Nvidia cannot render to linear buffers. What do?
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if (MULTIGPU)
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explicitModifiers = {DRM_FORMAT_MOD_LINEAR};
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if (explicitModifiers.empty()) {
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// fall back to using a linear buffer.
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// FIXME: Nvidia cannot render to linear buffers.
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explicitModifiers.push_back(DRM_FORMAT_MOD_LINEAR);
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}
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@ -245,3 +248,7 @@ SP<IBuffer> Aquamarine::CGBMAllocator::acquire(const SAllocatorBufferParams& par
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Hyprutils::Memory::CSharedPointer<CBackend> Aquamarine::CGBMAllocator::getBackend() {
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return backend.lock();
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}
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int Aquamarine::CGBMAllocator::drmFD() {
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return fd;
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}
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@ -72,8 +72,9 @@ SP<IBuffer> Aquamarine::CSwapchain::next(int* age) {
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bool Aquamarine::CSwapchain::fullReconfigure(const SSwapchainOptions& options_) {
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buffers.clear();
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for (size_t i = 0; i < options_.length; ++i) {
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auto buf =
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allocator->acquire(SAllocatorBufferParams{.size = options_.size, .format = options_.format, .scanout = options_.scanout, .cursor = options_.cursor}, self.lock());
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auto buf = allocator->acquire(
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SAllocatorBufferParams{.size = options_.size, .format = options_.format, .scanout = options_.scanout, .cursor = options_.cursor, .multigpu = options_.multigpu},
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self.lock());
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if (!buf) {
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allocator->getBackend()->log(AQ_LOG_ERROR, "Swapchain: Failed acquiring a buffer");
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return false;
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@ -107,7 +108,7 @@ bool Aquamarine::CSwapchain::resize(size_t newSize) {
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return true;
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}
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bool Aquamarine::CSwapchain::contains(Hyprutils::Memory::CSharedPointer<IBuffer> buffer) {
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bool Aquamarine::CSwapchain::contains(SP<IBuffer> buffer) {
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return std::find(buffers.begin(), buffers.end(), buffer) != buffers.end();
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}
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@ -120,3 +121,7 @@ void Aquamarine::CSwapchain::rollback() {
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if (lastAcquired < 0)
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lastAcquired = options.length - 1;
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}
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SP<IAllocator> Aquamarine::CSwapchain::getAllocator() {
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return allocator;
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}
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@ -144,12 +144,13 @@ bool Aquamarine::CBackend::start() {
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// TODO: obviously change this when (if) we add different allocators.
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for (auto& b : implementations) {
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if (b->drmFD() >= 0) {
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allocator = CGBMAllocator::create(b->drmFD(), self);
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break;
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allocators.emplace_back(CGBMAllocator::create(b->drmFD(), self));
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if (!primaryAllocator)
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primaryAllocator = allocators.front();
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}
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}
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if (!allocator)
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if (allocators.empty() || !primaryAllocator)
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return false;
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ready = true;
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@ -125,7 +125,7 @@ std::vector<SDRMFormat> Aquamarine::CHeadlessBackend::getCursorFormats() {
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bool Aquamarine::CHeadlessBackend::createOutput(const std::string& name) {
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auto output = SP<CHeadlessOutput>(new CHeadlessOutput(name.empty() ? std::format("HEADLESS-{}", ++outputIDCounter) : name, self.lock()));
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outputs.emplace_back(output);
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output->swapchain = CSwapchain::create(backend->allocator, self.lock());
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output->swapchain = CSwapchain::create(backend->primaryAllocator, self.lock());
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output->self = output;
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backend->events.newOutput.emit(SP<IOutput>(output));
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@ -176,6 +176,10 @@ void Aquamarine::CHeadlessBackend::updateTimerFD() {
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backend->log(AQ_LOG_ERROR, std::format("headless: failed to arm timerfd: {}", strerror(errno)));
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}
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SP<IAllocator> Aquamarine::CHeadlessBackend::preferredAllocator() {
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return backend->primaryAllocator;
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}
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bool Aquamarine::CHeadlessBackend::CTimer::expired() {
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return std::chrono::steady_clock::now() > when;
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}
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@ -139,7 +139,7 @@ bool Aquamarine::CWaylandBackend::createOutput(const std::string& szName) {
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auto o = outputs.emplace_back(SP<CWaylandOutput>(new CWaylandOutput(szName.empty() ? std::format("WAYLAND-{}", ++lastOutputID) : szName, self)));
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o->self = o;
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if (backend->ready)
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o->swapchain = CSwapchain::create(backend->allocator, self.lock());
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o->swapchain = CSwapchain::create(backend->primaryAllocator, self.lock());
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idleCallbacks.emplace_back([this, o]() { backend->events.newOutput.emit(SP<IOutput>(o)); });
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return true;
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}
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@ -188,7 +188,7 @@ bool Aquamarine::CWaylandBackend::setCursor(Hyprutils::Memory::CSharedPointer<IB
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void Aquamarine::CWaylandBackend::onReady() {
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for (auto& o : outputs) {
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o->swapchain = CSwapchain::create(backend->allocator, self.lock());
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o->swapchain = CSwapchain::create(backend->primaryAllocator, self.lock());
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if (!o->swapchain) {
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backend->log(AQ_LOG_ERROR, std::format("Output {} failed: swapchain creation failed", o->name));
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continue;
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@ -435,6 +435,10 @@ std::vector<SDRMFormat> Aquamarine::CWaylandBackend::getCursorFormats() {
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return dmabufFormats;
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}
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SP<IAllocator> Aquamarine::CWaylandBackend::preferredAllocator() {
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return backend->primaryAllocator;
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}
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Aquamarine::CWaylandOutput::CWaylandOutput(const std::string& name_, Hyprutils::Memory::CWeakPointer<CWaylandBackend> backend_) : backend(backend_) {
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name = name_;
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@ -293,9 +293,6 @@ void Aquamarine::CDRMBackend::restoreAfterVT() {
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if (!drmFB)
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backend->log(AQ_LOG_ERROR, "drm: Buffer failed to import to KMS");
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if (!isNew && primary && drmFB)
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drmFB->reimport();
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data.mainFB = drmFB;
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}
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@ -747,9 +744,23 @@ void Aquamarine::CDRMBackend::onReady() {
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backend->log(AQ_LOG_DEBUG, std::format("drm: onReady: connector {} has output name {}", c->id, c->output->name));
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// find our allocator, for multigpu setups there will be 2
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for (auto& alloc : backend->allocators) {
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if (alloc->drmFD() != gpu->fd)
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continue;
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allocator = alloc;
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break;
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}
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if (!allocator) {
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backend->log(AQ_LOG_ERROR, std::format("drm: backend for gpu {} doesn't have an allocator?!", gpu->path));
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return;
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}
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// swapchain has to be created here because allocator is absent in connect if not ready
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c->output->swapchain = CSwapchain::create(backend->allocator, self.lock());
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c->output->swapchain->reconfigure(SSwapchainOptions{.length = 0, .scanout = true}); // mark the swapchain for scanout
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c->output->swapchain = CSwapchain::create(allocator.lock(), self.lock());
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c->output->swapchain->reconfigure(SSwapchainOptions{.length = 0, .scanout = true, .multigpu = !!primary}); // mark the swapchain for scanout
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c->output->needsFrame = true;
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backend->events.newOutput.emit(SP<IOutput>(c->output));
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@ -824,6 +835,10 @@ int Aquamarine::CDRMBackend::getNonMasterFD() {
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return fd;
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}
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SP<IAllocator> Aquamarine::CDRMBackend::preferredAllocator() {
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return allocator.lock();
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}
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bool Aquamarine::SDRMPlane::init(drmModePlane* plane) {
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id = plane->plane_id;
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@ -1141,7 +1156,7 @@ void Aquamarine::SDRMConnector::connect(drmModeConnector* connector) {
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if (!backend->backend->ready)
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return;
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output->swapchain = CSwapchain::create(backend->backend->allocator, backend->self.lock());
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output->swapchain = CSwapchain::create(backend->allocator.lock(), backend->self.lock());
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backend->backend->events.newOutput.emit(output);
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output->scheduleFrame(IOutput::AQ_SCHEDULE_NEW_CONNECTOR);
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}
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@ -1311,13 +1326,6 @@ bool Aquamarine::CDRMOutput::commitState(bool onlyTest) {
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return false;
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}
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if (!isNew && backend->primary) {
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// this is not a new buffer, and we are not on a primary GPU, which means
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// this buffer lives on the primary. We need to re-import it to update
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// the contents that have possibly (probably) changed
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drmFB->reimport();
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}
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data.mainFB = drmFB;
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}
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connector->crtc->pendingCursor = fb;
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cursorVisible = true;
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if (!isNew && backend->primary) {
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// this is not a new buffer, and we are not on a primary GPU, which means
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// this buffer lives on the primary. We need to re-import it to update
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// the contents that have possibly (probably) changed
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fb->reimport();
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}
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}
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needsFrame = true;
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