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.github/workflows CI: disable tests 2024-07-01 19:14:37 +03:00
data drm: implement edid parsing 2024-07-02 13:15:56 +02:00
docs docs: document AQ_DRM_DEVICES 2024-08-11 21:43:58 +02:00
include/aquamarine drm: avoid crashes on connecting a null crtc 2024-08-16 09:06:27 +02:00
nix Nix: fix cross-compilation 2024-07-27 20:21:53 +03:00
protocols Wayland: Initial progress 2024-06-18 18:45:05 +02:00
src drm: don't schedule new frame events on disabled outputs 2024-08-18 10:19:16 +02:00
tests backend: rework event loop api 2024-06-27 00:07:59 +02:00
.clang-format core: Initial stuff 2024-06-18 11:38:26 +02:00
.gitignore Wayland: Initial progress 2024-06-18 18:45:05 +02:00
aquamarine.pc.in core: Initial stuff 2024-06-18 11:38:26 +02:00
CMakeLists.txt cmake: link libOpenGL instead of legacy libGL (#44) 2024-08-10 17:22:37 +01:00
flake.lock flake.lock: update 2024-07-18 21:04:10 +03:00
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LICENSE Initial commit 2024-06-18 10:56:51 +02:00
README.md README: update state 2024-07-01 20:42:25 +02:00
VERSION props: bump version to 0.3.1 2024-08-09 20:32:21 +02:00

Aquamarine

Aquamarine is a very light linux rendering backend library. It provides basic abstractions for an application to render on a Wayland session (in a window) or a native DRM session.

It is agnostic of the rendering API (Vulkan/OpenGL) and designed to be lightweight, performant, and minimal.

Aquamarine provides no bindings for other languages. It is C++-only.

Stability

Aquamarine depends on the ABI stability of the stdlib implementation of your compiler. Sover bumps will be done only for aquamarine ABI breaks, not stdlib.

Building

cmake --no-warn-unused-cli -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_INSTALL_PREFIX:PATH=/usr -S . -B ./build
cmake --build ./build --config Release --target all -j`nproc 2>/dev/null || getconf _NPROCESSORS_CONF`

TODOs

  • Wayland backend
  • DRM backend (DRM / KMS / libinput)
  • Virtual backend (aka. Headless)
  • Hardware plane support