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## Usage
Include `hyprcursor/hyprcursor.h` or `.hpp` depending on your language.
Read the comments of the API functions
Have fun :)
Doxygen soon I hope :P
All props exposed are also explained in MAKING_THEMES.md

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## Using a hyprcursor theme
Download a hyprcursor theme and extract it to a new directory in `~/.local/share/icons`.
Make sure the first directory contains a manifest, for example:
```s
~/.local/share/icons/myCursorTheme/manifest.hl
```
## Overriding a theme
Set the `HYPRCURSOR_THEME` env to your theme directory,
so for example to get the above to always load, use `export HYPRCURSOR_THEME = myCursorTheme`.

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## Creating a theme
Familiarize yourself with the README of `hyprcursor-util`.
## Creating a theme from an XCursor theme
Download an XCursor theme, extract it, and then use `--extract`, and then on the resulting output, `--create`.
## Creating a theme from scratch
The directory structure looks like this:
```ini
directory
┣ manifest.hl
┗ hyprcursors
┣ left_ptr
┣ image32.png
┣ image64.png
┗ meta.hl
┣ hand
┣ image32.png
┣ image64.png
┗ meta.hl
...
```
### Manifest
The manifest describes your theme, in hyprlang:
```ini
name = My theme!
description = Very cool!
version = 0.1
cursors_directory = hyprcursors # has to match the directory in the structure
```
### Cursors
Each cursor image is a separate directory. In it, multiple size variations can be put.
`meta.hl` describes the cursor:
```ini
# what resize algorithm to use when a size is requested
# that doesn't match any of your predefined ones.
# available: bilinear, nearest, none. None will pick the closest. Nearest is nearest neighbor.
resize_algorithm = bilinear
# "hotspot" is where in your cursor the actual "click point" should be.
# this is in absolute coordinates. x+ is east, y+ is north.
hotspot_x = 0.0 # this goes 0 - 1
hotspot_y = 0.0 # this goes 0 - 1
# Define what cursor images this one should override.
# What this means is that a request for a cursor name e.g. "arrow"
# will instead use this one, even if this one is named something else.
define_override = arrow
define_override = default
# define your size variants.
# Multiple size variants for the same size are treated as an animation.
define_size = 64, image64.png
define_size = 32, image32.png
# If you want to animate it, add a timeout in ms at the end:
# define_size = 64, anim1.png, 500
# define_size = 64, anim2.png, 500
# define_size = 64, anim3.png, 500
# define_size = 64, anim4.png, 500
```
Supported cursor image types are png and soon svg.