mirror of
https://github.com/hyprwm/hyprland-plugins.git
synced 2024-11-24 03:05:58 +01:00
borders-plus-plus: Add more borders and controls
Adds up to 9 borders, adds an option to modify size of each, adds natural_rounding
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parent
ef552ecfa9
commit
2ae696398a
4 changed files with 63 additions and 45 deletions
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@ -4,13 +4,22 @@ Allows you to add one or two additional borders to your windows.
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The borders added are static.
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Config:
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Example Config:
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```
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plugin {
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borders-plus-plus {
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add_borders = 1 # 0 - 2
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col.border_1 = rgb(ffffff) # example col for border 1
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col.border_2 = rgb(2222ff) # example col for border 2
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add_borders = 1 # 0 - 9
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# you can add up to 9 borders
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col.border_1 = rgb(ffffff)
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col.border_2 = rgb(2222ff)
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# -1 means "default" as in the one defined in general:border_size
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border_size_1 = 10
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border_size_2 = -1
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# makes outer edges match rounding of the parent. Turn on / off to better understand. Default = on.
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natural_rounding = yes
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}
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}
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```
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@ -18,6 +18,10 @@ SWindowDecorationExtents CBordersPlusPlus::getWindowDecorationExtents() {
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return m_seExtents;
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}
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SWindowDecorationExtents CBordersPlusPlus::getWindowDecorationReservedArea() {
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return m_seExtents;
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}
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void CBordersPlusPlus::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
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if (!g_pCompositor->windowValidMapped(m_pWindow))
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return;
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@ -25,66 +29,65 @@ void CBordersPlusPlus::draw(CMonitor* pMonitor, float a, const Vector2D& offset)
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if (!m_pWindow->m_sSpecialRenderData.decorate)
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return;
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static auto* const PCOLOR1 = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:borders-plus-plus:col.border_1")->intValue;
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static auto* const PCOLOR2 = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:borders-plus-plus:col.border_2")->intValue;
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static std::vector<int64_t*> PCOLORS;
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static std::vector<int64_t*> PSIZES;
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for (size_t i = 0; i < 9; ++i) {
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PCOLORS.push_back(&HyprlandAPI::getConfigValue(PHANDLE, "plugin:borders-plus-plus:col.border_" + std::to_string(i + 1))->intValue);
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PSIZES.push_back(&HyprlandAPI::getConfigValue(PHANDLE, "plugin:borders-plus-plus:border_size_" + std::to_string(i + 1))->intValue);
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}
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static auto* const PBORDERS = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:borders-plus-plus:add_borders")->intValue;
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static auto* const PNATURALROUND = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:borders-plus-plus:natural_rounding")->intValue;
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static auto* const PROUNDING = &HyprlandAPI::getConfigValue(PHANDLE, "decoration:rounding")->intValue;
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static auto* const PBORDERSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "general:border_size")->intValue;
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if (*PBORDERS < 1)
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return;
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const auto ROUNDING = !m_pWindow->m_sSpecialRenderData.rounding ?
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0 :
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(m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying() == -1 ? *PROUNDING : m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying());
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// draw the border
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wlr_box fullBox = {(int)(m_vLastWindowPos.x - *PBORDERSIZE), (int)(m_vLastWindowPos.y - *PBORDERSIZE), (int)(m_vLastWindowSize.x + 2.0 * *PBORDERSIZE),
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(int)(m_vLastWindowSize.y + 2.0 * *PBORDERSIZE)};
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auto rounding = m_pWindow->rounding() * pMonitor->scale + *PBORDERSIZE;
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const auto ORIGINALROUND = m_pWindow->rounding() * pMonitor->scale + *PBORDERSIZE;
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wlr_box fullBox = {(int)m_vLastWindowPos.x, (int)m_vLastWindowPos.y, (int)m_vLastWindowSize.x, (int)m_vLastWindowSize.y};
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fullBox.x -= pMonitor->vecPosition.x;
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fullBox.y -= pMonitor->vecPosition.y;
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m_seExtents = {{m_vLastWindowPos.x - fullBox.x - pMonitor->vecPosition.x + 2, m_vLastWindowPos.y - fullBox.y - pMonitor->vecPosition.y + 2},
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{fullBox.x + fullBox.width + pMonitor->vecPosition.x - m_vLastWindowPos.x - m_vLastWindowSize.x + 2,
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fullBox.y + fullBox.height + pMonitor->vecPosition.y - m_vLastWindowPos.y - m_vLastWindowSize.y + 2}};
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fullBox.x += offset.x;
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fullBox.y += offset.y;
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if (fullBox.width < 1 || fullBox.height < 1)
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return; // don't draw invisible shadows
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double fullThickness = 0;
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g_pHyprOpenGL->scissor((wlr_box*)nullptr);
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fullBox.x -= *PBORDERSIZE;
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fullBox.y -= *PBORDERSIZE;
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fullBox.width += *PBORDERSIZE * 2;
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fullBox.height += *PBORDERSIZE * 2;
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scaleBox(&fullBox, pMonitor->scale);
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g_pHyprOpenGL->renderBorder(&fullBox, CColor(*PCOLOR1), *PROUNDING == 0 ? 0 : *PROUNDING * pMonitor->scale + *PBORDERSIZE * 2, *PBORDERSIZE, a);
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for (size_t i = 0; i < *PBORDERS; ++i) {
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const int PREVBORDERSIZE = i == 0 ? 0 : (*PSIZES[i - 1] == -1 ? *PBORDERSIZE : *PSIZES[i - 1]);
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const int THISBORDERSIZE = *PSIZES[i] == -1 ? *PBORDERSIZE : *PSIZES[i];
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// pass 2
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if (*PBORDERS < 2)
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return;
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fullBox = {(int)(m_vLastWindowPos.x - *PBORDERSIZE * 2), (int)(m_vLastWindowPos.y - *PBORDERSIZE * 2), (int)(m_vLastWindowSize.x + 2.0 * *PBORDERSIZE * 2),
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(int)(m_vLastWindowSize.y + 2.0 * *PBORDERSIZE * 2)};
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fullBox.x -= pMonitor->vecPosition.x;
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fullBox.y -= pMonitor->vecPosition.y;
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m_seExtents = {{m_vLastWindowPos.x - fullBox.x - pMonitor->vecPosition.x + 2, m_vLastWindowPos.y - fullBox.y - pMonitor->vecPosition.y + 2},
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{fullBox.x + fullBox.width + pMonitor->vecPosition.x - m_vLastWindowPos.x - m_vLastWindowSize.x + 2,
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fullBox.y + fullBox.height + pMonitor->vecPosition.y - m_vLastWindowPos.y - m_vLastWindowSize.y + 2}};
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fullBox.x += offset.x;
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fullBox.y += offset.y;
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if (i != 0) {
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rounding += PREVBORDERSIZE;
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fullBox.x -= PREVBORDERSIZE;
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fullBox.y -= PREVBORDERSIZE;
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fullBox.width += PREVBORDERSIZE * 2;
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fullBox.height += PREVBORDERSIZE * 2;
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}
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if (fullBox.width < 1 || fullBox.height < 1)
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return; // don't draw invisible shadows
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break;
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g_pHyprOpenGL->scissor((wlr_box*)nullptr);
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wlr_box saveBox = fullBox;
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scaleBox(&fullBox, pMonitor->scale);
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g_pHyprOpenGL->renderBorder(&fullBox, CColor(*PCOLOR2), *PROUNDING == 0 ? 0 : *PROUNDING * pMonitor->scale + *PBORDERSIZE * 4, *PBORDERSIZE, a);
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g_pHyprOpenGL->renderBorder(&fullBox, CColor{(uint64_t)*PCOLORS[i]}, *PNATURALROUND ? ORIGINALROUND : rounding, THISBORDERSIZE, a, *PNATURALROUND ? ORIGINALROUND : -1);
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fullBox = saveBox;
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fullThickness += THISBORDERSIZE;
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}
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m_seExtents = {{fullThickness, fullThickness}, {fullThickness, fullThickness}};
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}
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eDecorationType CBordersPlusPlus::getDecorationType() {
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@ -19,6 +19,8 @@ class CBordersPlusPlus : public IHyprWindowDecoration {
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virtual void damageEntire();
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virtual SWindowDecorationExtents getWindowDecorationReservedArea();
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private:
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SWindowDecorationExtents m_seExtents;
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@ -34,8 +34,12 @@ APICALL EXPORT PLUGIN_DESCRIPTION_INFO PLUGIN_INIT(HANDLE handle) {
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}
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:borders-plus-plus:add_borders", SConfigValue{.intValue = 1});
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:borders-plus-plus:col.border_1", SConfigValue{.intValue = configStringToInt("rgba(000000ee)")});
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:borders-plus-plus:col.border_2", SConfigValue{.intValue = configStringToInt("rgba(000000ee)")});
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:borders-plus-plus:natural_rounding", SConfigValue{.intValue = 1});
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for (size_t i = 0; i < 9; ++i) {
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:borders-plus-plus:col.border_" + std::to_string(i + 1), SConfigValue{.intValue = configStringToInt("rgba(000000ee)")});
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:borders-plus-plus:border_size_" + std::to_string(i + 1), SConfigValue{.intValue = -1});
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}
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HyprlandAPI::registerCallbackDynamic(PHANDLE, "openWindow", [&](void* self, std::any data) { onNewWindow(self, data); });
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