csgo-vk-fix: damage monitor if available

This commit is contained in:
Vaxry 2024-03-02 17:06:08 +00:00
parent 755e47790c
commit 56f71160f8

View file

@ -65,8 +65,13 @@ void hkSurfaceDamage(wlr_surface* surface, pixman_region32_t* damage) {
const auto SURF = CWLSurface::surfaceFromWlr(surface);
if (SURF && SURF->exists() && SURF->getWindow() && SURF->getWindow()->m_szInitialClass == *PCLASS)
g_pHyprRenderer->damageWindow(SURF->getWindow());
if (SURF && SURF->exists() && SURF->getWindow() && SURF->getWindow()->m_szInitialClass == *PCLASS) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(SURF->getWindow()->m_iMonitorID);
if (PMONITOR)
g_pHyprRenderer->damageMonitor(PMONITOR);
else
g_pHyprRenderer->damageWindow(SURF->getWindow());
}
}
APICALL EXPORT PLUGIN_DESCRIPTION_INFO PLUGIN_INIT(HANDLE handle) {