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https://github.com/hyprwm/hyprland-plugins.git
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Added hyprbars
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@ -5,6 +5,7 @@ This repo houses official plugins for Hyprland.
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# Plugin list
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- borders-plus-plus -> adds one or two additional borders to windows
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- csgo-vulkan-fix -> fixes custom resolutions on CS:GO with `-vulkan`
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- hyprbars -> adds title bars to windows
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# Contributing
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8
hyprbars/Makefile
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8
hyprbars/Makefile
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# compile with HYPRLAND_HEADERS=<path_to_hl> make all
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# make sure that the path above is to the root hl repo directory, NOT src/
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# and that you have ran `make protocols` in the hl dir.
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all:
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g++ -shared -fPIC --no-gnu-unique main.cpp barDeco.cpp -o hyprbars.so -g -I "/usr/include/pixman-1" -I "/usr/include/libdrm" -I "${HYPRLAND_HEADERS}" -std=c++23
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clean:
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rm ./hyprbars.so
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21
hyprbars/README.md
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21
hyprbars/README.md
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# hyprbars
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Adds simple title bars to windows.
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## Config
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All config options are in `plugin:hyprbars`:
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```
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plugin {
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hyprbars {
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// config
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}
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}
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```
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`bar_color` -> (col) bar's background color
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`bar_height` -> (int) bar's height (default 15)
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`bar_text_color` -> (col) bar's title text color
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`bar_text_size` -> (int) bar's title text font size (default 10)
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`bar_text_font` -> (str) bar's title text font (default "Sans")
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174
hyprbars/barDeco.cpp
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174
hyprbars/barDeco.cpp
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#include "barDeco.hpp"
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#include <src/Compositor.hpp>
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#include <src/Window.hpp>
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#include "globals.hpp"
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CHyprBar::CHyprBar(CWindow* pWindow) {
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m_pWindow = pWindow;
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m_vLastWindowPos = pWindow->m_vRealPosition.vec();
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m_vLastWindowSize = pWindow->m_vRealSize.vec();
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}
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CHyprBar::~CHyprBar() {
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damageEntire();
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}
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SWindowDecorationExtents CHyprBar::getWindowDecorationExtents() {
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return m_seExtents;
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}
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void CHyprBar::renderBarTitle(const Vector2D& bufferSize) {
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static auto* const PCOLOR = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_text_color")->intValue;
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static auto* const PSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_text_size")->intValue;
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static auto* const PFONT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_text_font")->strValue;
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const CColor COLOR = *PCOLOR;
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const auto CAIROSURFACE = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, bufferSize.x, bufferSize.y);
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const auto CAIRO = cairo_create(CAIROSURFACE);
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// clear the pixmap
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cairo_save(CAIRO);
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cairo_set_operator(CAIRO, CAIRO_OPERATOR_CLEAR);
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cairo_paint(CAIRO);
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cairo_restore(CAIRO);
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// draw title
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cairo_select_font_face(CAIRO, PFONT->c_str(), CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_NORMAL);
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cairo_set_font_size(CAIRO, *PSIZE);
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cairo_set_source_rgba(CAIRO, COLOR.r, COLOR.g, COLOR.b, COLOR.a);
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cairo_text_extents_t cairoExtents;
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cairo_text_extents(CAIRO, m_szLastTitle.c_str(), &cairoExtents);
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cairo_move_to(CAIRO, std::round(bufferSize.x / 2.0 - cairoExtents.width / 2.0), *PSIZE + std::round(bufferSize.y / 2.0 - cairoExtents.height / 2.0));
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cairo_show_text(CAIRO, m_szLastTitle.c_str());
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cairo_surface_flush(CAIROSURFACE);
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// copy the data to an OpenGL texture we have
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const auto DATA = cairo_image_surface_get_data(CAIROSURFACE);
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m_tTextTex.allocate();
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glBindTexture(GL_TEXTURE_2D, m_tTextTex.m_iTexID);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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#ifndef GLES2
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
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#endif
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bufferSize.x, bufferSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, DATA);
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// delete cairo
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cairo_destroy(CAIRO);
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cairo_surface_destroy(CAIROSURFACE);
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}
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void CHyprBar::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
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if (!g_pCompositor->windowValidMapped(m_pWindow))
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return;
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if (!m_pWindow->m_sSpecialRenderData.decorate)
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return;
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static auto* const PROUNDING = &HyprlandAPI::getConfigValue(PHANDLE, "decoration:rounding")->intValue;
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static auto* const PBORDERSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "general:border_size")->intValue;
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static auto* const PCOLOR = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_color")->intValue;
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static auto* const PHEIGHT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_height")->intValue;
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CColor color = *PCOLOR;
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color.a *= a;
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const auto ROUNDING = !m_pWindow->m_sSpecialRenderData.rounding ?
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0 :
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(m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying() == -1 ? *PROUNDING : m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying());
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// title bar's extents are 0 because we cut into the window
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m_seExtents = {{}, {}};
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const auto BARBUF = Vector2D{(int)m_vLastWindowSize.x + 2 * *PBORDERSIZE, *PHEIGHT} * pMonitor->scale;
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wlr_box titleBarBox = {(int)m_vLastWindowPos.x - *PBORDERSIZE, (int)m_vLastWindowPos.y, (int)m_vLastWindowSize.x + 2 * *PBORDERSIZE,
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*PHEIGHT + *PROUNDING * 2 /* to fill the bottom cuz we can't disable rounding there */};
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titleBarBox.x += offset.x;
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titleBarBox.y += offset.y;
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scaleBox(&titleBarBox, pMonitor->scale);
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g_pHyprOpenGL->scissor(&titleBarBox);
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if (*PROUNDING) {
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glClearStencil(0);
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glClear(GL_STENCIL_BUFFER_BIT);
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glEnable(GL_STENCIL_TEST);
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glStencilFunc(GL_ALWAYS, 1, -1);
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glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
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glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
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wlr_box windowBox = {(int)m_vLastWindowPos.x - *PBORDERSIZE + offset.x, (int)m_vLastWindowPos.y - *PBORDERSIZE + offset.y, (int)m_vLastWindowSize.x + 2 * *PBORDERSIZE,
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(int)m_vLastWindowSize.y + 2 * *PBORDERSIZE};
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scaleBox(&windowBox, pMonitor->scale);
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g_pHyprOpenGL->renderRect(&windowBox, CColor(0, 0, 0, 0), *PROUNDING + *PBORDERSIZE);
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glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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glStencilFunc(GL_EQUAL, 1, -1);
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glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
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}
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g_pHyprOpenGL->renderRect(&titleBarBox, color, *PROUNDING);
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// render title
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if (m_szLastTitle != m_pWindow->m_szTitle) {
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m_szLastTitle = m_pWindow->m_szTitle;
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renderBarTitle(BARBUF);
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}
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wlr_box textBox = {titleBarBox.x, titleBarBox.y, (int)BARBUF.x, (int)BARBUF.y};
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g_pHyprOpenGL->renderTexture(m_tTextTex, &textBox, a);
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// TODO: buttons and shit
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if (*PROUNDING) {
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// cleanup stencil
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glClearStencil(0);
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glClear(GL_STENCIL_BUFFER_BIT);
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glDisable(GL_STENCIL_TEST);
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glStencilMask(-1);
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glStencilFunc(GL_ALWAYS, 1, 0xFF);
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}
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g_pHyprOpenGL->scissor((wlr_box*)nullptr);
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}
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eDecorationType CHyprBar::getDecorationType() {
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return DECORATION_CUSTOM;
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}
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void CHyprBar::updateWindow(CWindow* pWindow) {
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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const auto WORKSPACEOFFSET = PWORKSPACE && !pWindow->m_bPinned ? PWORKSPACE->m_vRenderOffset.vec() : Vector2D();
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m_vLastWindowPos = pWindow->m_vRealPosition.vec() + WORKSPACEOFFSET;
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m_vLastWindowSize = pWindow->m_vRealSize.vec();
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damageEntire();
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}
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void CHyprBar::damageEntire() {
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wlr_box dm = {(int)(m_vLastWindowPos.x - m_seExtents.topLeft.x), (int)(m_vLastWindowPos.y - m_seExtents.topLeft.y),
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(int)(m_vLastWindowSize.x + m_seExtents.topLeft.x + m_seExtents.bottomRight.x), (int)m_seExtents.topLeft.y};
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g_pHyprRenderer->damageBox(&dm);
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}
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SWindowDecorationExtents CHyprBar::getWindowDecorationReservedArea() {
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static auto* const PHEIGHT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_height")->intValue;
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return SWindowDecorationExtents{{0, *PHEIGHT}, {}};
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}
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37
hyprbars/barDeco.hpp
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37
hyprbars/barDeco.hpp
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#pragma once
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#define WLR_USE_UNSTABLE
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#include <src/render/decorations/IHyprWindowDecoration.hpp>
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#include <src/render/OpenGL.hpp>
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class CHyprBar : public IHyprWindowDecoration {
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public:
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CHyprBar(CWindow*);
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virtual ~CHyprBar();
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virtual SWindowDecorationExtents getWindowDecorationExtents();
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virtual void draw(CMonitor*, float a, const Vector2D& offset);
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virtual eDecorationType getDecorationType();
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virtual void updateWindow(CWindow*);
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virtual void damageEntire();
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virtual SWindowDecorationExtents getWindowDecorationReservedArea();
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private:
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SWindowDecorationExtents m_seExtents;
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CWindow* m_pWindow = nullptr;
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Vector2D m_vLastWindowPos;
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Vector2D m_vLastWindowSize;
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CTexture m_tTextTex;
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void renderBarTitle(const Vector2D& bufferSize);
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std::string m_szLastTitle;
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};
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5
hyprbars/globals.hpp
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5
hyprbars/globals.hpp
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#pragma once
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#include <src/plugins/PluginAPI.hpp>
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inline HANDLE PHANDLE = nullptr;
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53
hyprbars/main.cpp
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hyprbars/main.cpp
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#define WLR_USE_UNSTABLE
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#include <unistd.h>
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#include <any>
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#include <src/Compositor.hpp>
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#include <src/Window.hpp>
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#include <src/config/ConfigManager.hpp>
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#include "barDeco.hpp"
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#include "globals.hpp"
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// Do NOT change this function.
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APICALL EXPORT std::string PLUGIN_API_VERSION() {
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return HYPRLAND_API_VERSION;
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}
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void onNewWindow(void* self, std::any data) {
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// data is guaranteed
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auto* const PWINDOW = std::any_cast<CWindow*>(data);
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HyprlandAPI::addWindowDecoration(PHANDLE, PWINDOW, new CHyprBar(PWINDOW));
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}
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APICALL EXPORT PLUGIN_DESCRIPTION_INFO PLUGIN_INIT(HANDLE handle) {
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PHANDLE = handle;
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HyprlandAPI::registerCallbackDynamic(PHANDLE, "openWindow", [&](void* self, std::any data) { onNewWindow(self, data); });
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:hyprbars:bar_color", SConfigValue{.intValue = configStringToInt("rgba(33333388)")});
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:hyprbars:bar_height", SConfigValue{.intValue = 15});
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:hyprbars:bar_text_color", SConfigValue{.intValue = configStringToInt("rgba(ffffffff)")});
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:hyprbars:bar_text_size", SConfigValue{.intValue = 10});
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:hyprbars:bar_text_font", SConfigValue{.strValue = "Sans"});
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// add deco to existing windows
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for (auto& w : g_pCompositor->m_vWindows) {
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if (w->isHidden() || !w->m_bIsMapped)
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continue;
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HyprlandAPI::addWindowDecoration(PHANDLE, w.get(), new CHyprBar(w.get()));
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}
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HyprlandAPI::reloadConfig();
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HyprlandAPI::addNotification(PHANDLE, "[hyprbar] Initialized successfully!", CColor{0.2, 1.0, 0.2, 1.0}, 5000);
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return {"hyprbars", "A plugin to add title bars to windows.", "Vaxry", "1.0"};
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}
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APICALL EXPORT void PLUGIN_EXIT() {
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;
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}
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