hyprbars: use window's border func instead of border_size

This commit is contained in:
Vaxry 2023-10-29 18:20:47 +00:00
parent 220f95a8a1
commit 8274e10d51

View file

@ -44,10 +44,10 @@ void CHyprBar::onMouseDown(SCallbackInfo& info, wlr_pointer_button_event* e) {
const auto COORDS = cursorRelativeToBar();
static auto* const PHEIGHT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_height")->intValue;
static auto* const PBORDERSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "general:border_size")->intValue;
static auto* const PHEIGHT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_height")->intValue;
const auto BORDERSIZE = m_pWindow->getRealBorderSize();
if (!VECINRECT(COORDS, 0, 0, m_vLastWindowSize.x + *PBORDERSIZE * 2, *PHEIGHT + *PBORDERSIZE)) {
if (!VECINRECT(COORDS, 0, 0, m_vLastWindowSize.x + BORDERSIZE * 2, *PHEIGHT + BORDERSIZE)) {
if (m_bDraggingThis) {
g_pKeybindManager->m_mDispatchers["mouse"]("0movewindow");
@ -86,7 +86,7 @@ void CHyprBar::onMouseDown(SCallbackInfo& info, wlr_pointer_button_event* e) {
float offset = 0;
for (auto& b : g_pGlobalState->buttons) {
const auto BARBUF = Vector2D{(int)m_vLastWindowSize.x + 2 * *PBORDERSIZE, *PHEIGHT + *PBORDERSIZE};
const auto BARBUF = Vector2D{(int)m_vLastWindowSize.x + 2 * BORDERSIZE, *PHEIGHT + BORDERSIZE};
Vector2D currentPos = Vector2D{BARBUF.x - 2 * BUTTONS_PAD - b.size - offset, (BARBUF.y - b.size) / 2.0}.floor();
if (VECINRECT(COORDS, currentPos.x, currentPos.y, currentPos.x + b.size + BUTTONS_PAD, currentPos.y + b.size)) {
@ -114,10 +114,11 @@ void CHyprBar::onMouseMove(Vector2D coords) {
}
void CHyprBar::renderBarTitle(const Vector2D& bufferSize, const float scale) {
static auto* const PCOLOR = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:col.text")->intValue;
static auto* const PSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_text_size")->intValue;
static auto* const PFONT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_text_font")->strValue;
static auto* const PBORDERSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "general:border_size")->intValue;
static auto* const PCOLOR = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:col.text")->intValue;
static auto* const PSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_text_size")->intValue;
static auto* const PFONT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_text_font")->strValue;
const auto BORDERSIZE = m_pWindow->getRealBorderSize();
float buttonSizes = 0;
for (auto& b : g_pGlobalState->buttons) {
@ -125,7 +126,7 @@ void CHyprBar::renderBarTitle(const Vector2D& bufferSize, const float scale) {
}
const auto scaledSize = *PSIZE * scale;
const auto scaledBorderSize = *PBORDERSIZE * scale;
const auto scaledBorderSize = BORDERSIZE * scale;
const auto scaledButtonsSize = buttonSizes * scale;
const auto scaledButtonsPad = BUTTONS_PAD * scale;
const auto scaledBarPadding = BAR_PADDING * scale;
@ -251,13 +252,14 @@ void CHyprBar::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
if (!m_pWindow->m_sSpecialRenderData.decorate)
return;
static auto* const PROUNDING = &HyprlandAPI::getConfigValue(PHANDLE, "decoration:rounding")->intValue;
static auto* const PBORDERSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "general:border_size")->intValue;
static auto* const PCOLOR = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_color")->intValue;
static auto* const PHEIGHT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_height")->intValue;
static auto* const PROUNDING = &HyprlandAPI::getConfigValue(PHANDLE, "decoration:rounding")->intValue;
static auto* const PCOLOR = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_color")->intValue;
static auto* const PHEIGHT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_height")->intValue;
const auto BORDERSIZE = m_pWindow->getRealBorderSize();
const auto scaledRounding = *PROUNDING * pMonitor->scale;
const auto scaledBorderSize = *PBORDERSIZE * pMonitor->scale;
const auto scaledBorderSize = BORDERSIZE * pMonitor->scale;
CColor color = *PCOLOR;
color.a *= a;
@ -268,10 +270,10 @@ void CHyprBar::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
m_seExtents = {{0, *PHEIGHT + 1}, {}};
const auto BARBUF = Vector2D{(int)m_vLastWindowSize.x + 2 * *PBORDERSIZE, *PHEIGHT} * pMonitor->scale;
const auto BARBUF = Vector2D{(int)m_vLastWindowSize.x + 2 * BORDERSIZE, *PHEIGHT} * pMonitor->scale;
wlr_box titleBarBox = {(int)m_vLastWindowPos.x - *PBORDERSIZE - pMonitor->vecPosition.x, (int)m_vLastWindowPos.y - *PBORDERSIZE - *PHEIGHT - pMonitor->vecPosition.y,
(int)m_vLastWindowSize.x + 2 * *PBORDERSIZE, *PHEIGHT + *PROUNDING * 3 /* to fill the bottom cuz we can't disable rounding there */};
wlr_box titleBarBox = {(int)m_vLastWindowPos.x - BORDERSIZE - pMonitor->vecPosition.x, (int)m_vLastWindowPos.y - BORDERSIZE - *PHEIGHT - pMonitor->vecPosition.y,
(int)m_vLastWindowSize.x + 2 * BORDERSIZE, *PHEIGHT + *PROUNDING * 3 /* to fill the bottom cuz we can't disable rounding there */};
titleBarBox.x += offset.x;
titleBarBox.y += offset.y;