mirror of
https://github.com/hyprwm/hyprland-plugins.git
synced 2024-11-21 18:25:58 +01:00
hyprbars: fixup click position calculations for buttons
This commit is contained in:
parent
340ade398e
commit
d4350bfff7
1 changed files with 8 additions and 5 deletions
|
@ -54,9 +54,12 @@ void CHyprBar::onMouseDown(SCallbackInfo& info, wlr_pointer_button_event* e) {
|
|||
|
||||
static auto* const PHEIGHT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_height")->intValue;
|
||||
static auto* const PBARBUTTONPADDING = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_button_padding")->intValue;
|
||||
const auto BORDERSIZE = m_pWindow->getRealBorderSize();
|
||||
static auto* const PBARPADDING = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_padding")->intValue;
|
||||
static auto* const PALIGNBUTTONS = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_buttons_alignment")->strValue;
|
||||
|
||||
if (!VECINRECT(COORDS, 0, 0, assignedBoxGlobal().w + BORDERSIZE * 2, *PHEIGHT)) {
|
||||
const bool BUTTONSRIGHT = *PALIGNBUTTONS != "left";
|
||||
|
||||
if (!VECINRECT(COORDS, 0, 0, assignedBoxGlobal().w, *PHEIGHT)) {
|
||||
|
||||
if (m_bDraggingThis) {
|
||||
g_pKeybindManager->m_mDispatchers["mouse"]("0movewindow");
|
||||
|
@ -92,11 +95,11 @@ void CHyprBar::onMouseDown(SCallbackInfo& info, wlr_pointer_button_event* e) {
|
|||
|
||||
// check if on a button
|
||||
|
||||
float offset = 0;
|
||||
float offset = *PBARPADDING;
|
||||
|
||||
for (auto& b : g_pGlobalState->buttons) {
|
||||
const auto BARBUF = Vector2D{(int)assignedBoxGlobal().w, *PHEIGHT + BORDERSIZE};
|
||||
Vector2D currentPos = Vector2D{BARBUF.x - 2 * *PBARBUTTONPADDING - b.size - offset, (BARBUF.y - b.size) / 2.0}.floor();
|
||||
const auto BARBUF = Vector2D{(int)assignedBoxGlobal().w, *PHEIGHT};
|
||||
Vector2D currentPos = Vector2D{(BUTTONSRIGHT ? BARBUF.x - *PBARBUTTONPADDING - b.size - offset : offset), (BARBUF.y - b.size) / 2.0}.floor();
|
||||
|
||||
if (VECINRECT(COORDS, currentPos.x, currentPos.y, currentPos.x + b.size + *PBARBUTTONPADDING, currentPos.y + b.size)) {
|
||||
// hit on close
|
||||
|
|
Loading…
Reference in a new issue